1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889 |
- package nebula
- import (
- "sync/atomic"
- "time"
- "github.com/sirupsen/logrus"
- "github.com/slackhq/nebula/config"
- )
- type Punchy struct {
- atomicPunch int32
- atomicRespond int32
- atomicDelay time.Duration
- l *logrus.Logger
- }
- func NewPunchyFromConfig(l *logrus.Logger, c *config.C) *Punchy {
- p := &Punchy{l: l}
- p.reload(c, true)
- c.RegisterReloadCallback(func(c *config.C) {
- p.reload(c, false)
- })
- return p
- }
- func (p *Punchy) reload(c *config.C, initial bool) {
- if initial {
- var yes bool
- if c.IsSet("punchy.punch") {
- yes = c.GetBool("punchy.punch", false)
- } else {
- // Deprecated fallback
- yes = c.GetBool("punchy", false)
- }
- if yes {
- atomic.StoreInt32(&p.atomicPunch, 1)
- } else {
- atomic.StoreInt32(&p.atomicPunch, 0)
- }
- } else if c.HasChanged("punchy.punch") || c.HasChanged("punchy") {
- //TODO: it should be relatively easy to support this, just need to be able to cancel the goroutine and boot it up from here
- p.l.Warn("Changing punchy.punch with reload is not supported, ignoring.")
- }
- if initial || c.HasChanged("punchy.respond") || c.HasChanged("punch_back") {
- var yes bool
- if c.IsSet("punchy.respond") {
- yes = c.GetBool("punchy.respond", false)
- } else {
- // Deprecated fallback
- yes = c.GetBool("punch_back", false)
- }
- if yes {
- atomic.StoreInt32(&p.atomicRespond, 1)
- } else {
- atomic.StoreInt32(&p.atomicRespond, 0)
- }
- if !initial {
- p.l.Infof("punchy.respond changed to %v", p.GetRespond())
- }
- }
- //NOTE: this will not apply to any in progress operations, only the next one
- if initial || c.HasChanged("punchy.delay") {
- atomic.StoreInt64((*int64)(&p.atomicDelay), (int64)(c.GetDuration("punchy.delay", time.Second)))
- if !initial {
- p.l.Infof("punchy.delay changed to %s", p.GetDelay())
- }
- }
- }
- func (p *Punchy) GetPunch() bool {
- return atomic.LoadInt32(&p.atomicPunch) == 1
- }
- func (p *Punchy) GetRespond() bool {
- return atomic.LoadInt32(&p.atomicRespond) == 1
- }
- func (p *Punchy) GetDelay() time.Duration {
- return (time.Duration)(atomic.LoadInt64((*int64)(&p.atomicDelay)))
- }
|