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- package nebula
- import (
- "context"
- "net"
- "os"
- "os/signal"
- "syscall"
- "github.com/sirupsen/logrus"
- "github.com/slackhq/nebula/cert"
- "github.com/slackhq/nebula/header"
- "github.com/slackhq/nebula/iputil"
- "github.com/slackhq/nebula/udp"
- )
- // Every interaction here needs to take extra care to copy memory and not return or use arguments "as is" when touching
- // core. This means copying IP objects, slices, de-referencing pointers and taking the actual value, etc
- type Control struct {
- f *Interface
- l *logrus.Logger
- cancel context.CancelFunc
- sshStart func()
- httpStart func()
- dnsStart func()
- }
- type ControlHostInfo struct {
- VpnIp net.IP `json:"vpnIp"`
- LocalIndex uint32 `json:"localIndex"`
- RemoteIndex uint32 `json:"remoteIndex"`
- RemoteAddrs []*udp.Addr `json:"remoteAddrs"`
- CachedPackets int `json:"cachedPackets"`
- Cert *cert.NebulaCertificate `json:"cert"`
- MessageCounter uint64 `json:"messageCounter"`
- CurrentRemote *udp.Addr `json:"currentRemote"`
- CurrentRelaysToMe []iputil.VpnIp `json:"currentRelaysToMe"`
- CurrentRelaysThroughMe []iputil.VpnIp `json:"currentRelaysThroughMe"`
- }
- // Start actually runs nebula, this is a nonblocking call. To block use Control.ShutdownBlock()
- func (c *Control) Start() {
- // Activate the interface
- c.f.activate()
- // Call all the delayed funcs that waited patiently for the interface to be created.
- if c.sshStart != nil {
- go c.sshStart()
- }
- if c.httpStart != nil {
- go c.httpStart()
- }
- if c.dnsStart != nil {
- go c.dnsStart()
- }
- // Start reading packets.
- c.f.run()
- }
- // Stop signals nebula to shutdown, returns after the shutdown is complete
- func (c *Control) Stop() {
- // Stop the handshakeManager (and other services), to prevent new tunnels from
- // being created while we're shutting them all down.
- c.cancel()
- c.CloseAllTunnels(false)
- if err := c.f.Close(); err != nil {
- c.l.WithError(err).Error("Close interface failed")
- }
- c.l.Info("Goodbye")
- }
- // ShutdownBlock will listen for and block on term and interrupt signals, calling Control.Stop() once signalled
- func (c *Control) ShutdownBlock() {
- sigChan := make(chan os.Signal, 1)
- signal.Notify(sigChan, syscall.SIGTERM)
- signal.Notify(sigChan, syscall.SIGINT)
- rawSig := <-sigChan
- sig := rawSig.String()
- c.l.WithField("signal", sig).Info("Caught signal, shutting down")
- c.Stop()
- }
- // RebindUDPServer asks the UDP listener to rebind it's listener. Mainly used on mobile clients when interfaces change
- func (c *Control) RebindUDPServer() {
- _ = c.f.outside.Rebind()
- // Trigger a lighthouse update, useful for mobile clients that should have an update interval of 0
- c.f.lightHouse.SendUpdate(c.f)
- // Let the main interface know that we rebound so that underlying tunnels know to trigger punches from their remotes
- c.f.rebindCount++
- }
- // ListHostmapHosts returns details about the actual or pending (handshaking) hostmap by vpn ip
- func (c *Control) ListHostmapHosts(pendingMap bool) []ControlHostInfo {
- if pendingMap {
- return listHostMapHosts(c.f.handshakeManager.pendingHostMap)
- } else {
- return listHostMapHosts(c.f.hostMap)
- }
- }
- // ListHostmapIndexes returns details about the actual or pending (handshaking) hostmap by local index id
- func (c *Control) ListHostmapIndexes(pendingMap bool) []ControlHostInfo {
- if pendingMap {
- return listHostMapIndexes(c.f.handshakeManager.pendingHostMap)
- } else {
- return listHostMapIndexes(c.f.hostMap)
- }
- }
- // GetHostInfoByVpnIp returns a single tunnels hostInfo, or nil if not found
- func (c *Control) GetHostInfoByVpnIp(vpnIp iputil.VpnIp, pending bool) *ControlHostInfo {
- var hm *HostMap
- if pending {
- hm = c.f.handshakeManager.pendingHostMap
- } else {
- hm = c.f.hostMap
- }
- h, err := hm.QueryVpnIp(vpnIp)
- if err != nil {
- return nil
- }
- ch := copyHostInfo(h, c.f.hostMap.preferredRanges)
- return &ch
- }
- // SetRemoteForTunnel forces a tunnel to use a specific remote
- func (c *Control) SetRemoteForTunnel(vpnIp iputil.VpnIp, addr udp.Addr) *ControlHostInfo {
- hostInfo, err := c.f.hostMap.QueryVpnIp(vpnIp)
- if err != nil {
- return nil
- }
- hostInfo.SetRemote(addr.Copy())
- ch := copyHostInfo(hostInfo, c.f.hostMap.preferredRanges)
- return &ch
- }
- // CloseTunnel closes a fully established tunnel. If localOnly is false it will notify the remote end as well.
- func (c *Control) CloseTunnel(vpnIp iputil.VpnIp, localOnly bool) bool {
- hostInfo, err := c.f.hostMap.QueryVpnIp(vpnIp)
- if err != nil {
- return false
- }
- if !localOnly {
- c.f.send(
- header.CloseTunnel,
- 0,
- hostInfo.ConnectionState,
- hostInfo,
- []byte{},
- make([]byte, 12, 12),
- make([]byte, mtu),
- )
- }
- c.f.closeTunnel(hostInfo)
- return true
- }
- // CloseAllTunnels is just like CloseTunnel except it goes through and shuts them all down, optionally you can avoid shutting down lighthouse tunnels
- // the int returned is a count of tunnels closed
- func (c *Control) CloseAllTunnels(excludeLighthouses bool) (closed int) {
- //TODO: this is probably better as a function in ConnectionManager or HostMap directly
- lighthouses := c.f.lightHouse.GetLighthouses()
- shutdown := func(h *HostInfo) {
- if excludeLighthouses {
- if _, ok := lighthouses[h.vpnIp]; ok {
- return
- }
- }
- c.f.send(header.CloseTunnel, 0, h.ConnectionState, h, []byte{}, make([]byte, 12, 12), make([]byte, mtu))
- c.f.closeTunnel(h)
- c.l.WithField("vpnIp", h.vpnIp).WithField("udpAddr", h.remote).
- Debug("Sending close tunnel message")
- closed++
- }
- // Learn which hosts are being used as relays, so we can shut them down last.
- relayingHosts := map[iputil.VpnIp]*HostInfo{}
- // Grab the hostMap lock to access the Relays map
- c.f.hostMap.Lock()
- for _, relayingHost := range c.f.hostMap.Relays {
- relayingHosts[relayingHost.vpnIp] = relayingHost
- }
- c.f.hostMap.Unlock()
- hostInfos := []*HostInfo{}
- // Grab the hostMap lock to access the Hosts map
- c.f.hostMap.Lock()
- for _, relayHost := range c.f.hostMap.Indexes {
- if _, ok := relayingHosts[relayHost.vpnIp]; !ok {
- hostInfos = append(hostInfos, relayHost)
- }
- }
- c.f.hostMap.Unlock()
- for _, h := range hostInfos {
- shutdown(h)
- }
- for _, h := range relayingHosts {
- shutdown(h)
- }
- return
- }
- func copyHostInfo(h *HostInfo, preferredRanges []*net.IPNet) ControlHostInfo {
- chi := ControlHostInfo{
- VpnIp: h.vpnIp.ToIP(),
- LocalIndex: h.localIndexId,
- RemoteIndex: h.remoteIndexId,
- RemoteAddrs: h.remotes.CopyAddrs(preferredRanges),
- CachedPackets: len(h.packetStore),
- CurrentRelaysToMe: h.relayState.CopyRelayIps(),
- CurrentRelaysThroughMe: h.relayState.CopyRelayForIps(),
- }
- if h.ConnectionState != nil {
- chi.MessageCounter = h.ConnectionState.messageCounter.Load()
- }
- if c := h.GetCert(); c != nil {
- chi.Cert = c.Copy()
- }
- if h.remote != nil {
- chi.CurrentRemote = h.remote.Copy()
- }
- return chi
- }
- func listHostMapHosts(hm *HostMap) []ControlHostInfo {
- hm.RLock()
- hosts := make([]ControlHostInfo, len(hm.Hosts))
- i := 0
- for _, v := range hm.Hosts {
- hosts[i] = copyHostInfo(v, hm.preferredRanges)
- i++
- }
- hm.RUnlock()
- return hosts
- }
- func listHostMapIndexes(hm *HostMap) []ControlHostInfo {
- hm.RLock()
- hosts := make([]ControlHostInfo, len(hm.Indexes))
- i := 0
- for _, v := range hm.Indexes {
- hosts[i] = copyHostInfo(v, hm.preferredRanges)
- i++
- }
- hm.RUnlock()
- return hosts
- }
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