Browse Source

Merge pull request #14 from Kromster80/patch-1

Added RecastNavigation
Fr0sT-Brutal 9 years ago
parent
commit
f5d6c5752f
1 changed files with 2 additions and 0 deletions
  1. 2 0
      README.md

+ 2 - 0
README.md

@@ -106,6 +106,8 @@ This awesome collection is also available on [Delphi.ZEEF.com](https://delphi.ze
 
 
 * [GLScene](https://sourceforge.net/projects/glscene). OpenGL based 3D library for Delphi. It provides visual components and objects allowing description and rendering of 3D scenes in an easy, no-hassle, yet powerful manner. GLScene is not just an OpenGL wrapper or utility library, it has grown to become a set of founding classes for a generic 3D engine with Rapid Application Development in mind. GLScene allows you to quickly design and render 3D scenes without having to learn the intricacies of OpenGL, if you know how to design a TForm, you'll easily master the basic operations of GLScene. The library comes with a large collections of demos showcasing the ease of use, and demonstrating RAD wasn't done at the expense of CPU/GPU horsepower.
 * [GLScene](https://sourceforge.net/projects/glscene). OpenGL based 3D library for Delphi. It provides visual components and objects allowing description and rendering of 3D scenes in an easy, no-hassle, yet powerful manner. GLScene is not just an OpenGL wrapper or utility library, it has grown to become a set of founding classes for a generic 3D engine with Rapid Application Development in mind. GLScene allows you to quickly design and render 3D scenes without having to learn the intricacies of OpenGL, if you know how to design a TForm, you'll easily master the basic operations of GLScene. The library comes with a large collections of demos showcasing the ease of use, and demonstrating RAD wasn't done at the expense of CPU/GPU horsepower.
 
 
+* [RecastNavigation](https://github.com/Kromster80/RecastNavigationDelphi). Recast is state of the art navigation mesh construction toolset for games. Recast is accompanied with Detour, path-finding and spatial reasoning toolkit. You can use any navigation mesh with Detour, but of course the data generated with Recast fits perfectly. This is a port of the original RecastNavigation written in C++.
+
 * [SynGdiPlus](https://github.com/synopse/mORMot/blob/master/SynGdiPlus.pas). Enables an application to load and save GIF, TIF, PNG and JPG pictures. It also allows anti-aliased drawing from any TMetaFile. That is, you can play a .emf content using GDI+ instead of GDI, for much better rendering result.
 * [SynGdiPlus](https://github.com/synopse/mORMot/blob/master/SynGdiPlus.pas). Enables an application to load and save GIF, TIF, PNG and JPG pictures. It also allows anti-aliased drawing from any TMetaFile. That is, you can play a .emf content using GDI+ instead of GDI, for much better rendering result.
 
 
 * [TGdiPages](https://github.com/synopse/mORMot/blob/master/SQLite3/mORMotReport.pas) ([docs](http://synopse.info/files/html/api-1.18/mORMotReport.html)). Fast and efficient code-based reporting component, with preview form and PDF export.
 * [TGdiPages](https://github.com/synopse/mORMot/blob/master/SQLite3/mORMotReport.pas) ([docs](http://synopse.info/files/html/api-1.18/mORMotReport.html)). Fast and efficient code-based reporting component, with preview form and PDF export.