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Stephens Nunnally 2 năm trước cách đây
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2 tập tin đã thay đổi với 1 bổ sung12 xóa
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      ARCHIVE.md
  2. 1 0
      README.md

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ARCHIVE.md

@@ -7,18 +7,6 @@ These are links that fail the link checker. They should still work, but may not.
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-## Contents
-
-- [Libraries](#libraries)
-    - [Haxe](#haxe)
-    - [JavaScript](#javascript)
-- [Specialty Topics](#specialty-topics)
-    - [Physics](#physics)
-    - [Shaders](#shaders)
-
-<br />
-<br />
-
 ## Libraries
 _Language specific game engine development libraries / frameworks / code._
 

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README.md

@@ -428,6 +428,7 @@ _Language specific game engine development libraries / frameworks / code._
     - 🎉 [Halley](https://github.com/amzeratul/halley) - Modern C++17. Used for Wargroove, a strategy game on desktop and consoles.
     - 🎉 [is::Engine](https://github.com/Is-Daouda/is-Engine) - 2D framework built on SDL2 and SFML.
     - 🎉 [JNGL](https://github.com/jhasse/jngl) - 2D framework. Develop anywhere, deploy everywhere.
+    - 🎉 [Koala Engine](https://github.com/phisko/kengine) - (aka Kengine) Framework with an entity component system architecture.
     - 🎉 [Lumino](https://github.com/LuminoEngine/Lumino) - Framework for building real-time graphics applications.
     - 🎉 [Nazara Engine](https://github.com/NazaraEngine/NazaraEngine) - Custom shaders, ECS, 2D/3D, networking and more.
     - 🎉 [ORX](https://github.com/orx/orx) - Orx is a 2.5D data-driven game dev framework.