#include "soloud.h" namespace SoLoud { result sdl2static_init(SoLoud::Soloud *aSoloud, unsigned int aFlags = Soloud::CLIP_ROUNDOFF, unsigned int aSamplerate = 44100, unsigned int aBuffer = 2048, unsigned int aChannels = 2); result miniaudio_init(SoLoud::Soloud* aSoloud, unsigned int aFlags = Soloud::CLIP_ROUNDOFF, unsigned int aSamplerate = 44100, unsigned int aBuffer = 2048, unsigned int aChannels = 2) { return NOT_IMPLEMENTED; } } extern "C" { // linkage requires us to have a call to sdl2static_init void sdl_stub() { SoLoud::sdl2static_init(0, 0, 0, 0); } }