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@@ -1,18 +1,5 @@
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-TODO
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-====
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+#TODO
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-Debug / Reflection
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-------------------
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-Need to find a way to store the data that the debugger and reflection uses.
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-Will need to calculate field/method offsets at generation-time. This will vary depending on the architecture we are building on.
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-
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-OpenGL/EGL
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-----------
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-See what needs to be done to port GL to EGL (for such platforms as the RPi)
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-
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-Extern Types
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-------------
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-Represents a C structure directly in the code.
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-
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-Does not support internal methods/functions.
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-We may be able to simply create a struct here that we can pass to functions, etc.
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+##Documentation
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+Need some user-friendly documentation for installing and configuration.
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+Details for each platform, notes on cross-compilation, etc.
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