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- REM
- This file was created by the BLIde solution explorer and should not be modified from outside BLIde
- EndRem
- '------------------------------------------------------------------------------------------------------------------------------------------------------
- '#Region &HFF Program Info
- 'Program: Untitled
- 'Version: 0
- 'Subversion: 0
- 'Revision: 1
- '#EndRegion &HFF
- '------------------------------------------------------------------------------------------------------------------------------------------------------
- '#Region &H01 Compile Options
- Strict
- '#EndRegion &H01
- '------------------------------------------------------------------------------------------------------------------------------------------------------
- '#Region &H0F Framework
- Import brl.math
- Import brl.basic
- '#EndRegion &H0F
- '------------------------------------------------------------------------------------------------------------------------------------------------------
- '#Region &HAF Imports
- '#EndRegion &HAF
- '------------------------------------------------------------------------------------------------------------------------------------------------------
- '#Region &H04 MyNamespace
- 'LIB
- 'guid:84d6b1ac_20df_4ac4_b754_f05b5e01c02b
- Private
- TYPE z_84d6b1ac_20df_4ac4_b754_f05b5e01c02b_3_0 abstract 'Resource folder
- End Type
- TYPE z_blide_bg84d6b1ac_20df_4ac4_b754_f05b5e01c02b Abstract
- Const Name:string = "Untitled" 'This string contains the name of the program
- Const MajorVersion:Int = 0 'This Const contains the major version number of the program
- Const MinorVersion:Int = 0 'This Const contains the minor version number of the program
- Const Revision:Int = 1 'This Const contains the revision number of the current program version
- Const VersionString:String = MajorVersion + "." + MinorVersion + "." + Revision 'This string contains the assembly version in format (MAJOR.MINOR.REVISION)
- Const AssemblyInfo:String = Name + " " + MajorVersion + "." + MinorVersion + "." + Revision 'This string represents the available assembly info.
- ?win32
- Const Platform:String = "Win32" 'This constant contains "Win32", "MacOs" or "Linux" depending on the current running platoform for your game or application.
- ?
- ?MacOs
- Const Platform:String = "MacOs"
- ?
- ?Linux
- Const Platform:String = "Linux"
- ?
- ?PPC
- Const Architecture:String = "PPC" 'This const contains "x86" or "Ppc" depending on the running architecture of the running computer. x64 should return also a x86 value
- ?
- ?x86
- Const Architecture:String = "x86"
- ?
- ?debug
- Const DebugOn : Int = True 'This const will have the integer value of TRUE if the application was build on debug mode, or false if it was build on release mode
- ?
- ?not debug
- Const DebugOn : Int = False
- ?
- EndType
- Type z_My_84d6b1ac_20df_4ac4_b754_f05b5e01c02b Abstract 'This type has all the run-tima binary information of your assembly
- Global Application:z_blide_bg84d6b1ac_20df_4ac4_b754_f05b5e01c02b 'This item has all the currently available assembly version information.
- Global Resources:z_84d6b1ac_20df_4ac4_b754_f05b5e01c02b_3_0 'This item has all the currently available incbined files names and relative location.
- End Type
- Global My:z_My_84d6b1ac_20df_4ac4_b754_f05b5e01c02b 'This GLOBAL has all the run-time binary information of your assembly, and embeded resources shortcuts.
- Public
- '#EndRegion &H04 MyNamespace
- '------------------------------------------------------------------------------------------------------------------------------------------------------
- '#Region &H03 Includes
- Include "Check Version.bmx"
- Include "Drawing.bmx"
- Include "functions.bmx"
-
- '#EndRegion &H03
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