--- id: tsdltexture title: TSDLTexture sidebar_label: TSDLTexture --- An efficient driver-specific representation of pixel data. ## Methods ### `Method GetAlphaMod:Int(alpha:Byte Var)` Gets the additional alpha value multiplied into render copy operations.
### `Method GetBlendMode:Int(blendMode:Int Var)` Gets the blend mode used for texture copy operations.
### `Method GetColorMod:Int(r:Byte Var, g:Byte Var, b:Byte Var)` Gets the additional color value multiplied into render copy operations.
### `Method Lock:Int(pixels:Byte Ptr Ptr, pitch:Int Var, x:Int = -1, y:Int = -1, w:Int = -1, h:Int = -1)` Locks a portion of the texture for write-only pixel access.
### `Method Query:Int(format:UInt Var, access:Int Var, w:Int Var, h:Int Var)` Queries the attributes of a texture.
### `Method SetAlphaMod:Int(alpha:Byte)` Sets an additional alpha value multiplied into render copy operations.
### `Method SetBlendMode:Int(blendMode:Int)` Sets the blend mode for a texture, used by TSDLRenderer.Copy().
### `Method SetColorMod:Int(r:Byte, g:Byte, b:Byte)` Sets an additional color value multiplied into render copy operations.
### `Method Unlock()` Unlocks a texture, uploading the changes to video memory, if needed.
### `Method Update:Int(pixels:Byte Ptr, pitch:Int, x:Int = -1, y:Int = -1, w:Int = -1, h:Int = -1)` Updates the given texture rectangle with new pixel data.
### `Method UpdateYUV:Int(yPlane:Byte Ptr, yPitch:Int, uPlane:Byte Ptr, uPitch:Int, vPlane:Byte Ptr, vPitch:Int, x:Int = -1, y:Int = -1, w:Int = -1, h:Int = -1)` Updates a rectangle within a planar YV12 or IYUV texture with new pixel data.
### `Method Destroy()` Destroys the texture.