The collector is designed to be relatively easy to port, but is not portable code per se. The collector inherently has to perform operations, such as scanning the stack(s), that are not possible in portable C code.
All of the following assumes that the collector is being ported to a byte-addressable 32- or 64-bit machine. Currently all successful ports to 64-bit machines involve LP64 and LLP64 targets (notably Win64). You are hereby discouraged from attempting a port to non-byte-addressable, or 8-bit, or 16-bit machines.
The difficulty of porting the collector varies greatly depending on the needed
functionality. In the simplest case, only some small additions are needed for
the include/private/gcconfig.h
file. This is described in the following
section. Later sections discuss some of the optional features, which typically
involve more porting effort.
Note that the collector makes heavy use of ifdef
s. Unlike some other
software projects, we have concluded repeatedly that this is preferable
to system dependent files, with code duplicated between the files. However,
to keep this manageable, we do strongly believe in indenting ifdef
s
correctly (for historical reasons usually without the leading sharp sign).
(Separate source files are of course fine if they do not result in code
duplication.)
If neither thread support, nor tracing of dynamic library data is required, these are often the only changes you will need to make.
The gcconfig.h
file consists of three sections:
A section that defines GC-internal macros that identify the architecture
(e.g. IA64
or I386
) and operating system (e.g. LINUX
or MSWIN32
).
This is usually done by testing predefined macros. By defining our own
macros instead of using the predefined ones directly, we can impose a bit
more consistency, and somewhat isolate ourselves from compiler differences.
It is relatively straightforward to add a new entry here. But please try
to be consistent with the existing code. In particular, 64-bit variants
of 32-bit architectures general are not treated as a new architecture.
Instead we explicitly test for 64-bit-ness in the few places in which
it matters. (The notable exception here is I386
and X86_64
. This
is partially historical, and partially justified by the fact that there are
arguably more substantial architecture and ABI differences here than for
RISC variants.) On GNU-based systems, cpp -dM empty_source_file.c
seems
to generate a set of predefined macros. On some other systems, the "verbose"
compiler option may do so, or the manual page may list them.
A section that defines a small number of platform-specific macros, which
are then used directly by the collector. For simple ports, this is where
most of the effort is required. We describe the macros below. This section
contains a subsection for each architecture (enclosed in a suitable ifdef
.
Each subsection usually contains some architecture-dependent defines,
followed by several sets of OS-dependent defines, again enclosed in
ifdef
s.
A section that fills in defaults for some macros left undefined in the
preceding section, and defines some other macros that rarely need adjustment
for new platforms. You will typically not have to touch these. If you are
porting to an OS that was previously completely unsupported, it is likely
that you will need to add another clause to the definition of GET_MEM
.
The following macros must be defined correctly for each architecture and operating system:
MACH_TYPE
- Defined to a string that represents the machine
architecture. Usually just the macro name used to identify the architecture,
but enclosed in quotes.OS_TYPE
- Defined to a string that represents the operating system name.
Usually just the macro name used to identify the operating system, but
enclosed in quotes.CPP_WORDSZ
- The word size in bits as a constant suitable for
preprocessor tests, i.e. without casts or sizeof
expressions. Currently
always defined as either 64 or 32. For platforms supporting both 32- and
64-bit ABIs, this should be conditionally defined depending on the current
ABI. There is a default of 32.ALIGNMENT
- Defined to be the largest N such that all pointer
are guaranteed to be aligned on N-byte boundaries. Defining it to be 1
will always work, but perform poorly. For all modern 32-bit platforms, this
is 4. For all modern 64-bit platforms, this is 8. Whether or not x86
qualifies as a modern architecture here is compiler- and OS-dependent.DATASTART
- The beginning of the main data segment. The collector will
trace all memory between DATASTART
and DATAEND
for root pointers.
On some platforms, this can be defined to a constant address, though
experience has shown that to be risky. Ideally the linker will define
a symbol (e.g. _data
) whose address is the beginning of the data segment.
Sometimes the value can be computed using the GC_SysVGetDataStart
function. Not used if either the next macro is defined, or if dynamic
loading is supported, and the dynamic loading support defines a function
GC_register_main_static_data
which returns false.SEARCH_FOR_DATA_START
- If this is defined DATASTART
will be defined
to a dynamically computed value which is obtained by starting with the
address of _end
and walking backwards until non-addressable memory
is found. This often works on Posix-like platforms. It makes it harder
to debug client programs, since startup involves generating and catching
a segmentation fault, which tends to confuse users.DATAEND
- Set to the end of the main data segment. Defaults to _end
,
where that is declared as an array. This works in some cases, since the
linker introduces a suitable symbol.DATASTART2
, DATAEND2
- Some platforms have two discontiguous main data
segments, e.g. for initialized and uninitialized data. If so, these two
macros should be defined to the limits of the second main data segment.STACK_GROWS_UP
- Should be defined if the stack (or thread stacks) grow
towards higher addresses. (This appears to be true only on PA-RISC. If your
architecture has more than one stack per thread, and is not supported yet,
you will need to do more work. Grep for "IA64" in the source for an
example.)STACKBOTTOM
- Defined to be the cold end of the stack, which is usually
(i.e. when the stacks grow down) the highest address in the stack. It must
bound the region of the stack that contains pointers into the GC heap. With
thread support, this must be the cold end of the main stack, which typically
cannot be found in the same way as the other thread stacks. If this is not
defined and none of the following three macros is defined, client code must
explicitly set GC_stackbottom
to an appropriate value before calling
GC_INIT
or any other GC_
routine.LINUX_STACKBOTTOM
- May be defined instead of STACKBOTTOM
. If defined,
then the cold end of the stack will be determined, we usually read it from
/proc
.HEURISTIC1
- May be defined instead of STACKBOTTOM
. STACK_GRAN
should generally also be redefined. The cold end of the stack is determined
by taking an address inside GC_init
s frame, and rounding it up to the next
multiple of STACK_GRAN
. This works well if the stack bottom is always
aligned to a large power of two. (STACK_GRAN
is predefined to 0x1000000,
which is rarely optimal.)HEURISTIC2
- May be defined instead of STACKBOTTOM
. The cold end
of the stack is determined by taking an address inside GC_init
s frame,
incrementing it repeatedly in small steps (decrement if STACK_GROWS_UP
),
and reading the value at each location. We remember the value when the first
Segmentation violation or Bus error is signaled, round that to the nearest
plausible page boundary, and use that as the stack bottom.DYNAMIC_LOADING
- Should be defined if dyn_load.c
has been updated for
this platform and tracing of dynamic library roots is supported.GWW_VDB
, MPROTECT_VDB
, PROC_VDB
, SOFT_VDB
- May be defined if the
corresponding virtual dirty bit implementation in os_dep.c
is usable on
this platform. This allows incremental/generational garbage collection.
(GWW_VDB
uses the Win32 GetWriteWatch
function to read dirty bits,
MPROTECT_VDB
identifies modified pages by write protecting the heap and
catching faults. PROC_VDB
and SOFT_VDB
use the /proc pseudo-files to
read dirty bits.)PREFETCH
, GC_PREFETCH_FOR_WRITE
- The collector uses PREFETCH(x)
to preload the cache with the data at x address. This defaults to a no-op.CLEAR_DOUBLE
- If CLEAR_DOUBLE
is defined, then CLEAR_DOUBLE(x)
is used as a fast way to clear the two words at GC_malloc
-aligned address
x. By default, word stores of 0 are used instead.HEAP_START
- May be defined as the initial address hint for mmap-based
allocation.In some cases, you may have to add additional platform-specific code to other
files. A likely candidate is the implementation
of GC_with_callee_saves_pushed
in mach_dep.c
. This ensure that register
contents that the collector must trace from are copied to the stack. Typically
this can be done portably, but on some platforms it may require assembly code,
or just tweaking of conditional compilation tests.
If your platform supports getcontext
then defining the macro
UNIX_LIKE
for your OS in gcconfig.h
(if it is not defined there yet)
is likely to solve the problem. Otherwise, if you are using gcc,
_builtin_unwind_init
will be used, and should work fine. If that is not
applicable either, the implementation will try to use setjmp
. This will work
if your setjmp
implementation saves all possibly pointer-valued registers
into the buffer, as opposed to trying to unwind the stack at longjmp
time.
The setjmp_test
test tries to determine this, but often does not get it
right. Registers tracing handled with an assembly code is generally to be
avoided.
Most commonly os_dep.c
will not require attention, but see below.
Supporting threads requires that the collector be able to find and suspend all threads potentially accessing the garbage-collected heap, and locate any state associated with each thread that must be traced.
The functionality needed for thread support is generally implemented in one or
more files specific to the particular thread interface. For example, somewhat
portable pthread support is implemented in pthread_support.c
and
pthread_stop_world.c
. The essential functionality consists of:
GC_stop_world
- Stops all threads which may access the garbage collected
heap, other than the caller;GC_start_world
- Restart other threads;GC_push_all_stacks
- Push the contents of all thread stacks (or,
at least, of pointer-containing regions in the thread stacks) onto the mark
stack.These very often require that the garbage collector maintain its own data structures to track active threads.
In addition, LOCK
and UNLOCK
must be implemented in gc_locks.h
.
The easiest case is probably a new pthreads platform on which threads can be stopped with signals. In this case, the changes involve:
GC_xxx_THREADS
macro, which should
be automatically defined by gc_config_macros.h
in the right cases.
It should also result in a definition of GC_PTHREADS
, as for the existing
cases.atomic_ops
package at least minimally
supports the platform. If incremental GC is needed, or if pthread locks
do not perform adequately as the allocation lock, you will probably need
to ensure that a sufficient atomic_ops
port exists for the platform
to provided an atomic test and set operation. The latest GC code can use
GCC atomic intrinsics instead of atomic_ops
package (see
include/private/gc_atomic_ops.h
).pthread_stop_world.c
and
pthread_support.c
. Ideally none should be needed. In fact, not all of this
is as well standardized as one would like, and outright bugs requiring
workarounds are common. Non-preemptive threads packages will probably
require further work. Similarly thread-local allocation and parallel marking
requires further work in pthread_support.c
, and may require better
atomic_ops
support for the designed platform.So long as DATASTART
and DATAEND
are defined correctly, the collector will
trace memory reachable from file scope or static
variables defined as part
of the main executable. This is sufficient if either the program is statically
linked, or if pointers to the garbage-collected heap are never stored
in non-stack variables defined in dynamic libraries.
If dynamic library data sections must also be traced, then:
DYNAMIC_LOADING
must be defined in the appropriate section of
gcconfig.h
.GC_register_dynamic_libraries
should be defined in dyn_load.c
. This function should invoke
GC_cond_add_roots(region_start, region_end, TRUE)
on each dynamic
library data section.Implementations that scan for writable data segments are error prone, particularly in the presence of threads. They frequently result in race conditions when threads exit and stacks disappear. They may also accidentally trace large regions of graphics memory, or mapped files. On at least one occasion they have been known to try to trace device memory that could not safely be read in the manner the GC wanted to read it.
It is usually safer to walk the dynamic linker data structure, especially if the linker exports an interface to do so. But beware of poorly documented locking behavior in this case.
For incremental and generational collection to work, os_dep.c
must contain
a suitable virtual dirty bit implementation, which allows the collector
to track which heap pages (assumed to be a multiple of the collector's block
size) have been written during a certain time interval. The collector provides
several implementations, which might be adapted. The default (DEFAULT_VDB
)
is a placeholder which treats all pages as having been written. This ensures
correctness, but renders incremental and generational collection essentially
useless.
If stack traces in objects are needed for debug support, GC_save_callers
and
GC_print_callers
must be implemented.
This is an initial pass at porting guidelines. Some things have no doubt been overlooked.