.. _func_graphics_creategraphics: ============== CreateGraphics ============== CreateGraphics - Description =========== .. code-block:: blitzmax CreateGraphics:TGraphics( width,height,depth,hertz,flags ) Create a graphics object #CreateGraphics creates a graphics object. To use this object for rendering, you will first have to select it using #SetGraphics. The kind of graphics object returned depends upon the current graphics driver as set by #SetGraphicsDriver. Parameters ========== Return Values ============= A graphics object Examples ======== See Also ========