.. _func_graphics_max2d_drawoval: ======== DrawOval ======== DrawOval - Description =========== .. code-block:: blitzmax DrawOval( x#,y#,width#,height# ) Draw an oval #DrawOval draws an oval that fits in the rectangular area defined by @x, @y, @width and @height parameters. BlitzMax commands that affect the drawing of ovals include #SetColor, #SetHandle, #SetScale, #SetRotation, #SetOrigin, #SetViewPort, #SetBlend and #SetAlpha. Parameters ========== Return Values ============= Nothing. Examples ======== .. code-block:: blitzmax ' drawoval.bmx ' draws a pair of eyes using 4 DrawOval commands, 2 white, 2 blue ' positions the blue ovals so the eyes track the mouse Graphics 640,480 While Not KeyHit(KEY_ESCAPE) Cls SetColor 255,255,255 DrawOval 0,0,320,200 DrawOval 320,0,320,200 SetColor 0,0,255 x=(MouseX()-320)/10 y=(MouseY()-240)/10 DrawOval 220-32+x,100+y,64,40 DrawOval 420-32+x,100+y,64,40 Flip Wend See Also ========