.. _func_graphics_max2d_setalpha: ======== SetAlpha ======== SetAlpha - Description =========== .. code-block:: blitzmax SetAlpha( alpha# ) Set current alpha level @alpha should be in the range 0 to 1. @alpha controls the transparancy level when the ALPHABLEND blend mode is in effect. The range from 0.0 to 1.0 allows a range of transparancy from completely transparent to completely solid. Parameters ========== Return Values ============= Nothing. Examples ======== See Also ========