.. _func_graphics_max2d_sethandle: ========= SetHandle ========= SetHandle - Description =========== .. code-block:: blitzmax SetHandle( x#,y# ) Set drawing handle The drawing handle is a 2D offset subtracted from the x,y location of all drawing commands except #DrawImage as Images have their own unique handles. Unlike #SetOrigin the drawing handle is subtracted before rotation and scale are applied providing a 'local' origin. Parameters ========== Return Values ============= Nothing. Examples ======== See Also ========