.. _func_network_socketconnected: =============== SocketConnected =============== SocketConnected - Description =========== .. code-block:: blitzmax SocketConnected( socket:TSocket ) Get socket connection status #SocketConnected allows you to determine if a TCP connection is still alive or has been remotely closed. #SocketConnected should only be used with TCP sockets that have already connected via #ConnectSocket or #SocketAccept. Parameters ========== Return Values ============= True if socket is connected Examples ======== See Also ========