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- .. _func_graphics_flip:
- ====
- Flip
- ====
- Flip -
- Description
- ===========
- .. code-block:: blitzmax
- Flip( sync=-1 )
- Flip current graphics object
- #Flip swap the front and back buffers of the current graphics objects.
- If @sync is 0, then the flip occurs as soon as possible. If @sync is 1, then the flip occurs
- on the next vertical blank.
- If @sync is -1 and the current graphics object was created with the #Graphics command,
- then flips will occur at the graphics object's refresh rate regardless of whether or not the
- graphics hardware supports such a refresh rate.
- If @sync is -1 and the current graphics object was NOT created with the #Graphics command,
- then the flip will occur on the next vertical blank.
- Parameters
- ==========
- Return Values
- =============
- Nothing.
- Examples
- ========
- See Also
- ========
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