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@@ -1,508 +1,512 @@
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+'
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+' NOTE : Generated file. Do not edit. Your changes may be lost on the next update!
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+' Generated by g2bmx on 24 Mar 2018
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+'
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Strict
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Strict
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Import "GL/glew.h"
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Import "GL/glew.h"
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Extern "Os"
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Extern "Os"
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-Global glGetTransformFeedbackVaryingNV(program_:Int,index_:Int,location_:Int Ptr)="void __glewGetTransformFeedbackVaryingNV( GLuint, GLuint, GLint*)!"
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-Global glGetVaryingLocationNV:Int(program_:Int,name_:Byte Ptr)="GLint __glewGetVaryingLocationNV( GLuint,const GLchar*)!"
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-Global glTransformFeedbackAttribsNV(count_:Int,attribs_:Int Ptr,bufferMode_:Int)="void __glewTransformFeedbackAttribsNV( GLuint,const GLint*, GLenum)!"
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-Global glTransformFeedbackVaryingsNV(program_:Int,count_:Int,locations_:Int Ptr,bufferMode_:Int)="void __glewTransformFeedbackVaryingsNV( GLuint, GLsizei,const GLint*, GLenum)!"
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-Const GL_NV_transform_feedback2=1
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-Const GL_TRANSFORM_FEEDBACK_NV=$8E22
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-Const GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV=$8E23
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-Const GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV=$8E24
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-Const GL_TRANSFORM_FEEDBACK_BINDING_NV=$8E25
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-Global glBindTransformFeedbackNV(target_:Int,id_:Int)="void __glewBindTransformFeedbackNV( GLenum, GLuint)!"
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-Global glDeleteTransformFeedbacksNV(n_:Int,ids_:Int Ptr)="void __glewDeleteTransformFeedbacksNV( GLsizei,const GLuint*)!"
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-Global glDrawTransformFeedbackNV(mode_:Int,id_:Int)="void __glewDrawTransformFeedbackNV( GLenum, GLuint)!"
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-Global glGenTransformFeedbacksNV(n_:Int,ids_:Int Ptr)="void __glewGenTransformFeedbacksNV( GLsizei, GLuint*)!"
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-Global glIsTransformFeedbackNV:Byte(id_:Int)="GLboolean __glewIsTransformFeedbackNV( GLuint)!"
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-Global glPauseTransformFeedbackNV()="void __glewPauseTransformFeedbackNV( void)!"
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-Global glResumeTransformFeedbackNV()="void __glewResumeTransformFeedbackNV( void)!"
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-Const GL_NV_vdpau_interop=1
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-Const GL_SURFACE_STATE_NV=$86EB
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-Const GL_SURFACE_REGISTERED_NV=$86FD
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-Const GL_SURFACE_MAPPED_NV=$8700
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-Const GL_WRITE_DISCARD_NV=$88BE
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-Global glVDPAUFiniNV()="void __glewVDPAUFiniNV( void)!"
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-Global glVDPAUInitNV(vdpDevice_:Byte Ptr,getProcAddress_:Byte Ptr)="void __glewVDPAUInitNV(const void*,const void*)!"
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-Const GL_NV_vertex_array_range=1
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-Const GL_VERTEX_ARRAY_RANGE_NV=$851D
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-Const GL_VERTEX_ARRAY_RANGE_LENGTH_NV=$851E
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-Const GL_VERTEX_ARRAY_RANGE_VALID_NV=$851F
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-Const GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV=$8520
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-Const GL_VERTEX_ARRAY_RANGE_POINTER_NV=$8521
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-Global glFlushVertexArrayRangeNV()="void __glewFlushVertexArrayRangeNV( void)!"
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-Global glVertexArrayRangeNV(length_:Int,pointer_:Byte Ptr)="void __glewVertexArrayRangeNV( GLsizei, void*)!"
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-Const GL_NV_vertex_array_range2=1
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-Const GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV=$8533
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-Const GL_NV_vertex_attrib_integer_64bit=1
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-Global glGetVertexAttribLi64vNV(index_:Int,pname_:Int,params_:Long Ptr)="void __glewGetVertexAttribLi64vNV( GLuint, GLenum, GLint64EXT*)!"
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-Global glGetVertexAttribLui64vNV(index_:Int,pname_:Int,params_:Long Ptr)="void __glewGetVertexAttribLui64vNV( GLuint, GLenum, GLuint64EXT*)!"
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-Global glVertexAttribL1i64NV(index_:Int,x_:Long)="void __glewVertexAttribL1i64NV( GLuint, GLint64EXT)!"
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-Global glVertexAttribL1i64vNV(index_:Int,v_:Long Ptr)="void __glewVertexAttribL1i64vNV( GLuint,const GLint64EXT*)!"
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-Global glVertexAttribL1ui64NV(index_:Int,x_:Long)="void __glewVertexAttribL1ui64NV( GLuint, GLuint64EXT)!"
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-Global glVertexAttribL1ui64vNV(index_:Int,v_:Long Ptr)="void __glewVertexAttribL1ui64vNV( GLuint,const GLuint64EXT*)!"
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-Global glVertexAttribL2i64NV(index_:Int,x_:Long,y_:Long)="void __glewVertexAttribL2i64NV( GLuint, GLint64EXT, GLint64EXT)!"
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-Global glVertexAttribL2i64vNV(index_:Int,v_:Long Ptr)="void __glewVertexAttribL2i64vNV( GLuint,const GLint64EXT*)!"
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-Global glVertexAttribL2ui64NV(index_:Int,x_:Long,y_:Long)="void __glewVertexAttribL2ui64NV( GLuint, GLuint64EXT, GLuint64EXT)!"
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-Global glVertexAttribL2ui64vNV(index_:Int,v_:Long Ptr)="void __glewVertexAttribL2ui64vNV( GLuint,const GLuint64EXT*)!"
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-Global glVertexAttribL3i64NV(index_:Int,x_:Long,y_:Long,z_:Long)="void __glewVertexAttribL3i64NV( GLuint, GLint64EXT, GLint64EXT, GLint64EXT)!"
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-Global glVertexAttribL3i64vNV(index_:Int,v_:Long Ptr)="void __glewVertexAttribL3i64vNV( GLuint,const GLint64EXT*)!"
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-Global glVertexAttribL3ui64NV(index_:Int,x_:Long,y_:Long,z_:Long)="void __glewVertexAttribL3ui64NV( GLuint, GLuint64EXT, GLuint64EXT, GLuint64EXT)!"
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-Global glVertexAttribL3ui64vNV(index_:Int,v_:Long Ptr)="void __glewVertexAttribL3ui64vNV( GLuint,const GLuint64EXT*)!"
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-Global glVertexAttribL4i64NV(index_:Int,x_:Long,y_:Long,z_:Long,w_:Long)="void __glewVertexAttribL4i64NV( GLuint, GLint64EXT, GLint64EXT, GLint64EXT, GLint64EXT)!"
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-Global glVertexAttribL4i64vNV(index_:Int,v_:Long Ptr)="void __glewVertexAttribL4i64vNV( GLuint,const GLint64EXT*)!"
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-Global glVertexAttribL4ui64NV(index_:Int,x_:Long,y_:Long,z_:Long,w_:Long)="void __glewVertexAttribL4ui64NV( GLuint, GLuint64EXT, GLuint64EXT, GLuint64EXT, GLuint64EXT)!"
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-Global glVertexAttribL4ui64vNV(index_:Int,v_:Long Ptr)="void __glewVertexAttribL4ui64vNV( GLuint,const GLuint64EXT*)!"
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-Global glVertexAttribLFormatNV(index_:Int,size_:Int,type_:Int,stride_:Int)="void __glewVertexAttribLFormatNV( GLuint, GLint, GLenum, GLsizei)!"
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-Const GL_NV_vertex_buffer_unified_memory=1
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-Const GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV=$8F1E
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-Const GL_ELEMENT_ARRAY_UNIFIED_NV=$8F1F
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-Const GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV=$8F20
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-Const GL_VERTEX_ARRAY_ADDRESS_NV=$8F21
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-Const GL_NORMAL_ARRAY_ADDRESS_NV=$8F22
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-Const GL_COLOR_ARRAY_ADDRESS_NV=$8F23
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-Const GL_INDEX_ARRAY_ADDRESS_NV=$8F24
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-Const GL_TEXTURE_COORD_ARRAY_ADDRESS_NV=$8F25
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-Const GL_EDGE_FLAG_ARRAY_ADDRESS_NV=$8F26
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-Const GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV=$8F27
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-Const GL_FOG_COORD_ARRAY_ADDRESS_NV=$8F28
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-Const GL_ELEMENT_ARRAY_ADDRESS_NV=$8F29
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-Const GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV=$8F2A
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-Const GL_VERTEX_ARRAY_LENGTH_NV=$8F2B
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-Const GL_NORMAL_ARRAY_LENGTH_NV=$8F2C
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-Const GL_COLOR_ARRAY_LENGTH_NV=$8F2D
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-Const GL_INDEX_ARRAY_LENGTH_NV=$8F2E
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-Const GL_TEXTURE_COORD_ARRAY_LENGTH_NV=$8F2F
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-Const GL_EDGE_FLAG_ARRAY_LENGTH_NV=$8F30
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-Const GL_SECONDARY_COLOR_ARRAY_LENGTH_NV=$8F31
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-Const GL_FOG_COORD_ARRAY_LENGTH_NV=$8F32
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-Const GL_ELEMENT_ARRAY_LENGTH_NV=$8F33
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-Const GL_DRAW_INDIRECT_UNIFIED_NV=$8F40
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-Const GL_DRAW_INDIRECT_ADDRESS_NV=$8F41
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-Const GL_DRAW_INDIRECT_LENGTH_NV=$8F42
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-Global glBufferAddressRangeNV(pname_:Int,index_:Int,address_:Long,length_:Int)="void __glewBufferAddressRangeNV( GLenum, GLuint, GLuint64EXT, GLsizeiptr)!"
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-Global glColorFormatNV(size_:Int,type_:Int,stride_:Int)="void __glewColorFormatNV( GLint, GLenum, GLsizei)!"
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-Global glEdgeFlagFormatNV(stride_:Int)="void __glewEdgeFlagFormatNV( GLsizei)!"
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-Global glFogCoordFormatNV(type_:Int,stride_:Int)="void __glewFogCoordFormatNV( GLenum, GLsizei)!"
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-Global glGetIntegerui64i_vNV(value_:Int,index_:Int,result_:Long Ptr)="void __glewGetIntegerui64i_vNV( GLenum, GLuint, GLuint64EXT)!"
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-Global glIndexFormatNV(type_:Int,stride_:Int)="void __glewIndexFormatNV( GLenum, GLsizei)!"
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-Global glNormalFormatNV(type_:Int,stride_:Int)="void __glewNormalFormatNV( GLenum, GLsizei)!"
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-Global glSecondaryColorFormatNV(size_:Int,type_:Int,stride_:Int)="void __glewSecondaryColorFormatNV( GLint, GLenum, GLsizei)!"
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-Global glTexCoordFormatNV(size_:Int,type_:Int,stride_:Int)="void __glewTexCoordFormatNV( GLint, GLenum, GLsizei)!"
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-Global glVertexAttribFormatNV(index_:Int,size_:Int,type_:Int,normalized_:Byte,stride_:Int)="void __glewVertexAttribFormatNV( GLuint, GLint, GLenum, GLboolean, GLsizei)!"
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-Global glVertexAttribIFormatNV(index_:Int,size_:Int,type_:Int,stride_:Int)="void __glewVertexAttribIFormatNV( GLuint, GLint, GLenum, GLsizei)!"
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-Global glVertexFormatNV(size_:Int,type_:Int,stride_:Int)="void __glewVertexFormatNV( GLint, GLenum, GLsizei)!"
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-Const GL_NV_vertex_program=1
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-Const GL_VERTEX_PROGRAM_NV=$8620
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-Const GL_VERTEX_STATE_PROGRAM_NV=$8621
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-Const GL_ATTRIB_ARRAY_SIZE_NV=$8623
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-Const GL_ATTRIB_ARRAY_STRIDE_NV=$8624
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-Const GL_ATTRIB_ARRAY_TYPE_NV=$8625
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-Const GL_CURRENT_ATTRIB_NV=$8626
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-Const GL_PROGRAM_LENGTH_NV=$8627
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-Const GL_PROGRAM_STRING_NV=$8628
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-Const GL_MODELVIEW_PROJECTION_NV=$8629
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-Const GL_IDENTITY_NV=$862A
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-Const GL_INVERSE_NV=$862B
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-Const GL_TRANSPOSE_NV=$862C
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-Const GL_INVERSE_TRANSPOSE_NV=$862D
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-Const GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV=$862E
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-Const GL_MAX_TRACK_MATRICES_NV=$862F
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-Const GL_MATRIX0_NV=$8630
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-Const GL_MATRIX1_NV=$8631
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-Const GL_MATRIX2_NV=$8632
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-Const GL_MATRIX3_NV=$8633
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-Const GL_MATRIX4_NV=$8634
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-Const GL_MATRIX5_NV=$8635
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-Const GL_MATRIX6_NV=$8636
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-Const GL_MATRIX7_NV=$8637
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-Const GL_CURRENT_MATRIX_STACK_DEPTH_NV=$8640
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-Const GL_CURRENT_MATRIX_NV=$8641
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-Const GL_VERTEX_PROGRAM_POINT_SIZE_NV=$8642
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-Const GL_VERTEX_PROGRAM_TWO_SIDE_NV=$8643
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-Const GL_PROGRAM_PARAMETER_NV=$8644
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-Const GL_ATTRIB_ARRAY_POINTER_NV=$8645
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-Const GL_PROGRAM_TARGET_NV=$8646
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-Const GL_PROGRAM_RESIDENT_NV=$8647
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-Const GL_TRACK_MATRIX_NV=$8648
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-Const GL_TRACK_MATRIX_TRANSFORM_NV=$8649
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-Const GL_VERTEX_PROGRAM_BINDING_NV=$864A
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-Const GL_PROGRAM_ERROR_POSITION_NV=$864B
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-Const GL_VERTEX_ATTRIB_ARRAY0_NV=$8650
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-Const GL_VERTEX_ATTRIB_ARRAY1_NV=$8651
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-Const GL_VERTEX_ATTRIB_ARRAY2_NV=$8652
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-Const GL_VERTEX_ATTRIB_ARRAY3_NV=$8653
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-Const GL_VERTEX_ATTRIB_ARRAY4_NV=$8654
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-Const GL_VERTEX_ATTRIB_ARRAY5_NV=$8655
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-Const GL_VERTEX_ATTRIB_ARRAY6_NV=$8656
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-Const GL_VERTEX_ATTRIB_ARRAY7_NV=$8657
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-Const GL_VERTEX_ATTRIB_ARRAY8_NV=$8658
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-Const GL_VERTEX_ATTRIB_ARRAY9_NV=$8659
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-Const GL_VERTEX_ATTRIB_ARRAY10_NV=$865A
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-Const GL_VERTEX_ATTRIB_ARRAY11_NV=$865B
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-Const GL_VERTEX_ATTRIB_ARRAY12_NV=$865C
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-Const GL_VERTEX_ATTRIB_ARRAY13_NV=$865D
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-Const GL_VERTEX_ATTRIB_ARRAY14_NV=$865E
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-Const GL_VERTEX_ATTRIB_ARRAY15_NV=$865F
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-Const GL_MAP1_VERTEX_ATTRIB0_4_NV=$8660
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-Const GL_MAP1_VERTEX_ATTRIB1_4_NV=$8661
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-Const GL_MAP1_VERTEX_ATTRIB2_4_NV=$8662
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-Const GL_MAP1_VERTEX_ATTRIB3_4_NV=$8663
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-Const GL_MAP1_VERTEX_ATTRIB4_4_NV=$8664
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-Const GL_MAP1_VERTEX_ATTRIB5_4_NV=$8665
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-Const GL_MAP1_VERTEX_ATTRIB6_4_NV=$8666
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-Const GL_MAP1_VERTEX_ATTRIB7_4_NV=$8667
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-Const GL_MAP1_VERTEX_ATTRIB8_4_NV=$8668
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-Const GL_MAP1_VERTEX_ATTRIB9_4_NV=$8669
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-Const GL_MAP1_VERTEX_ATTRIB10_4_NV=$866A
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-Const GL_MAP1_VERTEX_ATTRIB11_4_NV=$866B
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-Const GL_MAP1_VERTEX_ATTRIB12_4_NV=$866C
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-Const GL_MAP1_VERTEX_ATTRIB13_4_NV=$866D
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-Const GL_MAP1_VERTEX_ATTRIB14_4_NV=$866E
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-Const GL_MAP1_VERTEX_ATTRIB15_4_NV=$866F
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-Const GL_MAP2_VERTEX_ATTRIB0_4_NV=$8670
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-Const GL_MAP2_VERTEX_ATTRIB1_4_NV=$8671
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-Const GL_MAP2_VERTEX_ATTRIB2_4_NV=$8672
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-Const GL_MAP2_VERTEX_ATTRIB3_4_NV=$8673
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-Const GL_MAP2_VERTEX_ATTRIB4_4_NV=$8674
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-Const GL_MAP2_VERTEX_ATTRIB5_4_NV=$8675
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-Const GL_MAP2_VERTEX_ATTRIB6_4_NV=$8676
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-Const GL_MAP2_VERTEX_ATTRIB7_4_NV=$8677
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-Const GL_MAP2_VERTEX_ATTRIB8_4_NV=$8678
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-Const GL_MAP2_VERTEX_ATTRIB9_4_NV=$8679
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-Const GL_MAP2_VERTEX_ATTRIB10_4_NV=$867A
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-Const GL_MAP2_VERTEX_ATTRIB11_4_NV=$867B
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-Const GL_MAP2_VERTEX_ATTRIB12_4_NV=$867C
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-Const GL_MAP2_VERTEX_ATTRIB13_4_NV=$867D
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-Const GL_MAP2_VERTEX_ATTRIB14_4_NV=$867E
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-Const GL_MAP2_VERTEX_ATTRIB15_4_NV=$867F
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-Global glAreProgramsResidentNV:Byte(n_:Int,ids_:Int Ptr,residences_:Byte Ptr)="GLboolean __glewAreProgramsResidentNV( GLsizei,const GLuint*, GLboolean*)!"
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-Global glBindProgramNV(target_:Int,id_:Int)="void __glewBindProgramNV( GLenum, GLuint)!"
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-Global glDeleteProgramsNV(n_:Int,ids_:Int Ptr)="void __glewDeleteProgramsNV( GLsizei,const GLuint*)!"
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-Global glExecuteProgramNV(target_:Int,id_:Int,params_:Float Ptr)="void __glewExecuteProgramNV( GLenum, GLuint,const GLfloat*)!"
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-Global glGenProgramsNV(n_:Int,ids_:Int Ptr)="void __glewGenProgramsNV( GLsizei, GLuint*)!"
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-Global glGetProgramParameterdvNV(target_:Int,index_:Int,pname_:Int,params_:Double Ptr)="void __glewGetProgramParameterdvNV( GLenum, GLuint, GLenum, GLdouble*)!"
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-Global glGetProgramParameterfvNV(target_:Int,index_:Int,pname_:Int,params_:Float Ptr)="void __glewGetProgramParameterfvNV( GLenum, GLuint, GLenum, GLfloat*)!"
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-Global glGetProgramStringNV(id_:Int,pname_:Int,program_:Byte Ptr)="void __glewGetProgramStringNV( GLuint, GLenum, GLubyte*)!"
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-Global glGetProgramivNV(id_:Int,pname_:Int,params_:Int Ptr)="void __glewGetProgramivNV( GLuint, GLenum, GLint*)!"
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-Global glGetTrackMatrixivNV(target_:Int,address_:Int,pname_:Int,params_:Int Ptr)="void __glewGetTrackMatrixivNV( GLenum, GLuint, GLenum, GLint*)!"
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-Global glGetVertexAttribPointervNV(index_:Int,pname_:Int,pointer_:Byte Ptr Ptr)="void __glewGetVertexAttribPointervNV( GLuint, GLenum, void**)!"
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-Global glGetVertexAttribdvNV(index_:Int,pname_:Int,params_:Double Ptr)="void __glewGetVertexAttribdvNV( GLuint, GLenum, GLdouble*)!"
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-Global glGetVertexAttribfvNV(index_:Int,pname_:Int,params_:Float Ptr)="void __glewGetVertexAttribfvNV( GLuint, GLenum, GLfloat*)!"
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-Global glGetVertexAttribivNV(index_:Int,pname_:Int,params_:Int Ptr)="void __glewGetVertexAttribivNV( GLuint, GLenum, GLint*)!"
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-Global glIsProgramNV:Byte(id_:Int)="GLboolean __glewIsProgramNV( GLuint)!"
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-Global glLoadProgramNV(target_:Int,id_:Int,len_:Int,program_:Byte Ptr)="void __glewLoadProgramNV( GLenum, GLuint, GLsizei,const GLubyte*)!"
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-Global glProgramParameter4dNV(target_:Int,index_:Int,x_:Double,y_:Double,z_:Double,w_:Double)="void __glewProgramParameter4dNV( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)!"
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-Global glProgramParameter4dvNV(target_:Int,index_:Int,params_:Double Ptr)="void __glewProgramParameter4dvNV( GLenum, GLuint,const GLdouble*)!"
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-Global glProgramParameter4fNV(target_:Int,index_:Int,x_:Float,y_:Float,z_:Float,w_:Float)="void __glewProgramParameter4fNV( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)!"
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-Global glProgramParameter4fvNV(target_:Int,index_:Int,params_:Float Ptr)="void __glewProgramParameter4fvNV( GLenum, GLuint,const GLfloat*)!"
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|
-Global glProgramParameters4dvNV(target_:Int,index_:Int,num_:Int,params_:Double Ptr)="void __glewProgramParameters4dvNV( GLenum, GLuint, GLsizei,const GLdouble*)!"
|
|
|
|
-Global glProgramParameters4fvNV(target_:Int,index_:Int,num_:Int,params_:Float Ptr)="void __glewProgramParameters4fvNV( GLenum, GLuint, GLsizei,const GLfloat*)!"
|
|
|
|
-Global glRequestResidentProgramsNV(n_:Int,ids_:Int Ptr)="void __glewRequestResidentProgramsNV( GLsizei, GLuint*)!"
|
|
|
|
-Global glTrackMatrixNV(target_:Int,address_:Int,matrix_:Int,transform_:Int)="void __glewTrackMatrixNV( GLenum, GLuint, GLenum, GLenum)!"
|
|
|
|
-Global glVertexAttrib1dNV(index_:Int,x_:Double)="void __glewVertexAttrib1dNV( GLuint, GLdouble)!"
|
|
|
|
-Global glVertexAttrib1dvNV(index_:Int,v_:Double Ptr)="void __glewVertexAttrib1dvNV( GLuint,const GLdouble*)!"
|
|
|
|
-Global glVertexAttrib1fNV(index_:Int,x_:Float)="void __glewVertexAttrib1fNV( GLuint, GLfloat)!"
|
|
|
|
-Global glVertexAttrib1fvNV(index_:Int,v_:Float Ptr)="void __glewVertexAttrib1fvNV( GLuint,const GLfloat*)!"
|
|
|
|
-Global glVertexAttrib1sNV(index_:Int,x_:Short)="void __glewVertexAttrib1sNV( GLuint, GLshort)!"
|
|
|
|
-Global glVertexAttrib1svNV(index_:Int,v_:Short Ptr)="void __glewVertexAttrib1svNV( GLuint,const GLshort*)!"
|
|
|
|
-Global glVertexAttrib2dNV(index_:Int,x_:Double,y_:Double)="void __glewVertexAttrib2dNV( GLuint, GLdouble, GLdouble)!"
|
|
|
|
-Global glVertexAttrib2dvNV(index_:Int,v_:Double Ptr)="void __glewVertexAttrib2dvNV( GLuint,const GLdouble*)!"
|
|
|
|
-Global glVertexAttrib2fNV(index_:Int,x_:Float,y_:Float)="void __glewVertexAttrib2fNV( GLuint, GLfloat, GLfloat)!"
|
|
|
|
-Global glVertexAttrib2fvNV(index_:Int,v_:Float Ptr)="void __glewVertexAttrib2fvNV( GLuint,const GLfloat*)!"
|
|
|
|
-Global glVertexAttrib2sNV(index_:Int,x_:Short,y_:Short)="void __glewVertexAttrib2sNV( GLuint, GLshort, GLshort)!"
|
|
|
|
-Global glVertexAttrib2svNV(index_:Int,v_:Short Ptr)="void __glewVertexAttrib2svNV( GLuint,const GLshort*)!"
|
|
|
|
-Global glVertexAttrib3dNV(index_:Int,x_:Double,y_:Double,z_:Double)="void __glewVertexAttrib3dNV( GLuint, GLdouble, GLdouble, GLdouble)!"
|
|
|
|
-Global glVertexAttrib3dvNV(index_:Int,v_:Double Ptr)="void __glewVertexAttrib3dvNV( GLuint,const GLdouble*)!"
|
|
|
|
-Global glVertexAttrib3fNV(index_:Int,x_:Float,y_:Float,z_:Float)="void __glewVertexAttrib3fNV( GLuint, GLfloat, GLfloat, GLfloat)!"
|
|
|
|
-Global glVertexAttrib3fvNV(index_:Int,v_:Float Ptr)="void __glewVertexAttrib3fvNV( GLuint,const GLfloat*)!"
|
|
|
|
-Global glVertexAttrib3sNV(index_:Int,x_:Short,y_:Short,z_:Short)="void __glewVertexAttrib3sNV( GLuint, GLshort, GLshort, GLshort)!"
|
|
|
|
-Global glVertexAttrib3svNV(index_:Int,v_:Short Ptr)="void __glewVertexAttrib3svNV( GLuint,const GLshort*)!"
|
|
|
|
-Global glVertexAttrib4dNV(index_:Int,x_:Double,y_:Double,z_:Double,w_:Double)="void __glewVertexAttrib4dNV( GLuint, GLdouble, GLdouble, GLdouble, GLdouble)!"
|
|
|
|
-Global glVertexAttrib4dvNV(index_:Int,v_:Double Ptr)="void __glewVertexAttrib4dvNV( GLuint,const GLdouble*)!"
|
|
|
|
-Global glVertexAttrib4fNV(index_:Int,x_:Float,y_:Float,z_:Float,w_:Float)="void __glewVertexAttrib4fNV( GLuint, GLfloat, GLfloat, GLfloat, GLfloat)!"
|
|
|
|
-Global glVertexAttrib4fvNV(index_:Int,v_:Float Ptr)="void __glewVertexAttrib4fvNV( GLuint,const GLfloat*)!"
|
|
|
|
-Global glVertexAttrib4sNV(index_:Int,x_:Short,y_:Short,z_:Short,w_:Short)="void __glewVertexAttrib4sNV( GLuint, GLshort, GLshort, GLshort, GLshort)!"
|
|
|
|
-Global glVertexAttrib4svNV(index_:Int,v_:Short Ptr)="void __glewVertexAttrib4svNV( GLuint,const GLshort*)!"
|
|
|
|
-Global glVertexAttrib4ubNV(index_:Int,x_:Byte,y_:Byte,z_:Byte,w_:Byte)="void __glewVertexAttrib4ubNV( GLuint, GLubyte, GLubyte, GLubyte, GLubyte)!"
|
|
|
|
-Global glVertexAttrib4ubvNV(index_:Int,v_:Byte Ptr)="void __glewVertexAttrib4ubvNV( GLuint,const GLubyte*)!"
|
|
|
|
-Global glVertexAttribPointerNV(index_:Int,size_:Int,type_:Int,stride_:Int,pointer_:Byte Ptr)="void __glewVertexAttribPointerNV( GLuint, GLint, GLenum, GLsizei,const void*)!"
|
|
|
|
-Global glVertexAttribs1dvNV(index_:Int,n_:Int,v_:Double Ptr)="void __glewVertexAttribs1dvNV( GLuint, GLsizei,const GLdouble*)!"
|
|
|
|
-Global glVertexAttribs1fvNV(index_:Int,n_:Int,v_:Float Ptr)="void __glewVertexAttribs1fvNV( GLuint, GLsizei,const GLfloat*)!"
|
|
|
|
-Global glVertexAttribs1svNV(index_:Int,n_:Int,v_:Short Ptr)="void __glewVertexAttribs1svNV( GLuint, GLsizei,const GLshort*)!"
|
|
|
|
-Global glVertexAttribs2dvNV(index_:Int,n_:Int,v_:Double Ptr)="void __glewVertexAttribs2dvNV( GLuint, GLsizei,const GLdouble*)!"
|
|
|
|
-Global glVertexAttribs2fvNV(index_:Int,n_:Int,v_:Float Ptr)="void __glewVertexAttribs2fvNV( GLuint, GLsizei,const GLfloat*)!"
|
|
|
|
-Global glVertexAttribs2svNV(index_:Int,n_:Int,v_:Short Ptr)="void __glewVertexAttribs2svNV( GLuint, GLsizei,const GLshort*)!"
|
|
|
|
-Global glVertexAttribs3dvNV(index_:Int,n_:Int,v_:Double Ptr)="void __glewVertexAttribs3dvNV( GLuint, GLsizei,const GLdouble*)!"
|
|
|
|
-Global glVertexAttribs3fvNV(index_:Int,n_:Int,v_:Float Ptr)="void __glewVertexAttribs3fvNV( GLuint, GLsizei,const GLfloat*)!"
|
|
|
|
-Global glVertexAttribs3svNV(index_:Int,n_:Int,v_:Short Ptr)="void __glewVertexAttribs3svNV( GLuint, GLsizei,const GLshort*)!"
|
|
|
|
-Global glVertexAttribs4dvNV(index_:Int,n_:Int,v_:Double Ptr)="void __glewVertexAttribs4dvNV( GLuint, GLsizei,const GLdouble*)!"
|
|
|
|
-Global glVertexAttribs4fvNV(index_:Int,n_:Int,v_:Float Ptr)="void __glewVertexAttribs4fvNV( GLuint, GLsizei,const GLfloat*)!"
|
|
|
|
-Global glVertexAttribs4svNV(index_:Int,n_:Int,v_:Short Ptr)="void __glewVertexAttribs4svNV( GLuint, GLsizei,const GLshort*)!"
|
|
|
|
-Global glVertexAttribs4ubvNV(index_:Int,n_:Int,v_:Byte Ptr)="void __glewVertexAttribs4ubvNV( GLuint, GLsizei,const GLubyte*)!"
|
|
|
|
-Const GL_NV_vertex_program1_1=1
|
|
|
|
-Const GL_NV_vertex_program2=1
|
|
|
|
-Const GL_NV_vertex_program2_option=1
|
|
|
|
-Const GL_NV_vertex_program3=1
|
|
|
|
-Const GL_NV_vertex_program4=1
|
|
|
|
-Const GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV=$88FD
|
|
|
|
-Const GL_NV_video_capture=1
|
|
|
|
-Const GL_VIDEO_BUFFER_NV=$9020
|
|
|
|
-Const GL_VIDEO_BUFFER_BINDING_NV=$9021
|
|
|
|
-Const GL_FIELD_UPPER_NV=$9022
|
|
|
|
-Const GL_FIELD_LOWER_NV=$9023
|
|
|
|
-Const GL_NUM_VIDEO_CAPTURE_STREAMS_NV=$9024
|
|
|
|
-Const GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV=$9025
|
|
|
|
-Const GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV=$9026
|
|
|
|
-Const GL_LAST_VIDEO_CAPTURE_STATUS_NV=$9027
|
|
|
|
-Const GL_VIDEO_BUFFER_PITCH_NV=$9028
|
|
|
|
-Const GL_VIDEO_COLOR_CONVERSION_MATRIX_NV=$9029
|
|
|
|
-Const GL_VIDEO_COLOR_CONVERSION_MAX_NV=$902A
|
|
|
|
-Const GL_VIDEO_COLOR_CONVERSION_MIN_NV=$902B
|
|
|
|
-Const GL_VIDEO_COLOR_CONVERSION_OFFSET_NV=$902C
|
|
|
|
-Const GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV=$902D
|
|
|
|
-Const GL_PARTIAL_SUCCESS_NV=$902E
|
|
|
|
-Const GL_SUCCESS_NV=$902F
|
|
|
|
-Const GL_FAILURE_NV=$9030
|
|
|
|
-Const GL_YCBYCR8_422_NV=$9031
|
|
|
|
-Const GL_YCBAYCR8A_4224_NV=$9032
|
|
|
|
-Const GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV=$9033
|
|
|
|
-Const GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV=$9034
|
|
|
|
-Const GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV=$9035
|
|
|
|
-Const GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV=$9036
|
|
|
|
-Const GL_Z4Y12Z4CB12Z4CR12_444_NV=$9037
|
|
|
|
-Const GL_VIDEO_CAPTURE_FRAME_WIDTH_NV=$9038
|
|
|
|
-Const GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV=$9039
|
|
|
|
-Const GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV=$903A
|
|
|
|
-Const GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV=$903B
|
|
|
|
-Const GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV=$903C
|
|
|
|
-Global glBeginVideoCaptureNV(video_capture_slot_:Int)="void __glewBeginVideoCaptureNV( GLuint)!"
|
|
|
|
-Global glBindVideoCaptureStreamBufferNV(video_capture_slot_:Int,stream_:Int,frame_region_:Int,offset_:Int)="void __glewBindVideoCaptureStreamBufferNV( GLuint, GLuint, GLenum, GLintptrARB)!"
|
|
|
|
-Global glBindVideoCaptureStreamTextureNV(video_capture_slot_:Int,stream_:Int,frame_region_:Int,target_:Int,texture_:Int)="void __glewBindVideoCaptureStreamTextureNV( GLuint, GLuint, GLenum, GLenum, GLuint)!"
|
|
|
|
-Global glEndVideoCaptureNV(video_capture_slot_:Int)="void __glewEndVideoCaptureNV( GLuint)!"
|
|
|
|
-Global glGetVideoCaptureStreamdvNV(video_capture_slot_:Int,stream_:Int,pname_:Int,params_:Double Ptr)="void __glewGetVideoCaptureStreamdvNV( GLuint, GLuint, GLenum, GLdouble*)!"
|
|
|
|
-Global glGetVideoCaptureStreamfvNV(video_capture_slot_:Int,stream_:Int,pname_:Int,params_:Float Ptr)="void __glewGetVideoCaptureStreamfvNV( GLuint, GLuint, GLenum, GLfloat*)!"
|
|
|
|
-Global glGetVideoCaptureStreamivNV(video_capture_slot_:Int,stream_:Int,pname_:Int,params_:Int Ptr)="void __glewGetVideoCaptureStreamivNV( GLuint, GLuint, GLenum, GLint*)!"
|
|
|
|
-Global glGetVideoCaptureivNV(video_capture_slot_:Int,pname_:Int,params_:Int Ptr)="void __glewGetVideoCaptureivNV( GLuint, GLenum, GLint*)!"
|
|
|
|
-Global glVideoCaptureNV:Int(video_capture_slot_:Int,sequence_num_:Int Ptr,capture_time_:Long Ptr)="GLenum __glewVideoCaptureNV( GLuint, GLuint*, GLuint64EXT*)!"
|
|
|
|
-Global glVideoCaptureStreamParameterdvNV(video_capture_slot_:Int,stream_:Int,pname_:Int,params_:Double Ptr)="void __glewVideoCaptureStreamParameterdvNV( GLuint, GLuint, GLenum,const GLdouble*)!"
|
|
|
|
-Global glVideoCaptureStreamParameterfvNV(video_capture_slot_:Int,stream_:Int,pname_:Int,params_:Float Ptr)="void __glewVideoCaptureStreamParameterfvNV( GLuint, GLuint, GLenum,const GLfloat*)!"
|
|
|
|
-Global glVideoCaptureStreamParameterivNV(video_capture_slot_:Int,stream_:Int,pname_:Int,params_:Int Ptr)="void __glewVideoCaptureStreamParameterivNV( GLuint, GLuint, GLenum,const GLint*)!"
|
|
|
|
-Const GL_OES_byte_coordinates=1
|
|
|
|
-Const GL_OES_compressed_paletted_texture=1
|
|
|
|
-Const GL_PALETTE4_RGB8_OES=$8B90
|
|
|
|
-Const GL_PALETTE4_RGBA8_OES=$8B91
|
|
|
|
-Const GL_PALETTE4_R5_G6_B5_OES=$8B92
|
|
|
|
-Const GL_PALETTE4_RGBA4_OES=$8B93
|
|
|
|
-Const GL_PALETTE4_RGB5_A1_OES=$8B94
|
|
|
|
-Const GL_PALETTE8_RGB8_OES=$8B95
|
|
|
|
-Const GL_PALETTE8_RGBA8_OES=$8B96
|
|
|
|
-Const GL_PALETTE8_R5_G6_B5_OES=$8B97
|
|
|
|
-Const GL_PALETTE8_RGBA4_OES=$8B98
|
|
|
|
-Const GL_PALETTE8_RGB5_A1_OES=$8B99
|
|
|
|
-Const GL_OES_read_format=1
|
|
|
|
-Const GL_IMPLEMENTATION_COLOR_READ_TYPE_OES=$8B9A
|
|
|
|
-Const GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES=$8B9B
|
|
|
|
-Const GL_OES_single_precision=1
|
|
|
|
-Global glClearDepthfOES(depth_:Double)="void __glewClearDepthfOES( GLclampd)!"
|
|
|
|
-Global glClipPlanefOES(plane_:Int,equation_:Float Ptr)="void __glewClipPlanefOES( GLenum,const GLfloat*)!"
|
|
|
|
-Global glDepthRangefOES(n_:Float,f_:Float)="void __glewDepthRangefOES( GLclampf, GLclampf)!"
|
|
|
|
-Global glFrustumfOES(l_:Float,r_:Float,b_:Float,t_:Float,n_:Float,f_:Float)="void __glewFrustumfOES( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)!"
|
|
|
|
-Global glGetClipPlanefOES(plane_:Int,equation_:Float Ptr)="void __glewGetClipPlanefOES( GLenum, GLfloat*)!"
|
|
|
|
-Global glOrthofOES(l_:Float,r_:Float,b_:Float,t_:Float,n_:Float,f_:Float)="void __glewOrthofOES( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)!"
|
|
|
|
-Const GL_OML_interlace=1
|
|
|
|
-Const GL_INTERLACE_OML=$8980
|
|
|
|
-Const GL_INTERLACE_READ_OML=$8981
|
|
|
|
-Const GL_OML_resample=1
|
|
|
|
-Const GL_PACK_RESAMPLE_OML=$8984
|
|
|
|
-Const GL_UNPACK_RESAMPLE_OML=$8985
|
|
|
|
-Const GL_RESAMPLE_REPLICATE_OML=$8986
|
|
|
|
-Const GL_RESAMPLE_ZERO_FILL_OML=$8987
|
|
|
|
-Const GL_RESAMPLE_AVERAGE_OML=$8988
|
|
|
|
-Const GL_RESAMPLE_DECIMATE_OML=$8989
|
|
|
|
-Const GL_OML_subsample=1
|
|
|
|
-Const GL_FORMAT_SUBSAMPLE_24_24_OML=$8982
|
|
|
|
-Const GL_FORMAT_SUBSAMPLE_244_244_OML=$8983
|
|
|
|
-Const GL_PGI_misc_hints=1
|
|
|
|
-Const GL_PREFER_DOUBLEBUFFER_HINT_PGI=107000
|
|
|
|
-Const GL_CONSERVE_MEMORY_HINT_PGI=107005
|
|
|
|
-Const GL_RECLAIM_MEMORY_HINT_PGI=107006
|
|
|
|
-Const GL_NATIVE_GRAPHICS_HANDLE_PGI=107010
|
|
|
|
-Const GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI=107011
|
|
|
|
-Const GL_NATIVE_GRAPHICS_END_HINT_PGI=107012
|
|
|
|
-Const GL_ALWAYS_FAST_HINT_PGI=107020
|
|
|
|
-Const GL_ALWAYS_SOFT_HINT_PGI=107021
|
|
|
|
-Const GL_ALLOW_DRAW_OBJ_HINT_PGI=107022
|
|
|
|
-Const GL_ALLOW_DRAW_WIN_HINT_PGI=107023
|
|
|
|
-Const GL_ALLOW_DRAW_FRG_HINT_PGI=107024
|
|
|
|
-Const GL_ALLOW_DRAW_MEM_HINT_PGI=107025
|
|
|
|
-Const GL_STRICT_DEPTHFUNC_HINT_PGI=107030
|
|
|
|
-Const GL_STRICT_LIGHTING_HINT_PGI=107031
|
|
|
|
-Const GL_STRICT_SCISSOR_HINT_PGI=107032
|
|
|
|
-Const GL_FULL_STIPPLE_HINT_PGI=107033
|
|
|
|
-Const GL_CLIP_NEAR_HINT_PGI=107040
|
|
|
|
-Const GL_CLIP_FAR_HINT_PGI=107041
|
|
|
|
-Const GL_WIDE_LINE_HINT_PGI=107042
|
|
|
|
-Const GL_BACK_NORMALS_HINT_PGI=107043
|
|
|
|
-Const GL_PGI_vertex_hints=1
|
|
|
|
-Const GL_VERTEX23_BIT_PGI=$00000004
|
|
|
|
-Const GL_VERTEX4_BIT_PGI=$00000008
|
|
|
|
-Const GL_COLOR3_BIT_PGI=$00010000
|
|
|
|
-Const GL_COLOR4_BIT_PGI=$00020000
|
|
|
|
-Const GL_EDGEFLAG_BIT_PGI=$00040000
|
|
|
|
-Const GL_INDEX_BIT_PGI=$00080000
|
|
|
|
-Const GL_MAT_AMBIENT_BIT_PGI=$00100000
|
|
|
|
-Const GL_VERTEX_DATA_HINT_PGI=107050
|
|
|
|
-Const GL_VERTEX_CONSISTENT_HINT_PGI=107051
|
|
|
|
-Const GL_MATERIAL_SIDE_HINT_PGI=107052
|
|
|
|
-Const GL_MAX_VERTEX_HINT_PGI=107053
|
|
|
|
-Const GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI=$00200000
|
|
|
|
-Const GL_MAT_DIFFUSE_BIT_PGI=$00400000
|
|
|
|
-Const GL_MAT_EMISSION_BIT_PGI=$00800000
|
|
|
|
-Const GL_MAT_COLOR_INDEXES_BIT_PGI=$01000000
|
|
|
|
-Const GL_MAT_SHININESS_BIT_PGI=$02000000
|
|
|
|
-Const GL_MAT_SPECULAR_BIT_PGI=$04000000
|
|
|
|
-Const GL_NORMAL_BIT_PGI=$08000000
|
|
|
|
-Const GL_TEXCOORD1_BIT_PGI=$10000000
|
|
|
|
-Const GL_TEXCOORD2_BIT_PGI=$20000000
|
|
|
|
-Const GL_TEXCOORD3_BIT_PGI=$40000000
|
|
|
|
-Const GL_TEXCOORD4_BIT_PGI=$80000000
|
|
|
|
-Const GL_REGAL_ES1_0_compatibility=1
|
|
|
|
-Global glFrustumf(left_:Float,right_:Float,bottom_:Float,top_:Float,zNear_:Float,zFar_:Float)="void __glewFrustumf( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)!"
|
|
|
|
-Global glOrthof(left_:Float,right_:Float,bottom_:Float,top_:Float,zNear_:Float,zFar_:Float)="void __glewOrthof( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)!"
|
|
|
|
-Const GL_REGAL_ES1_1_compatibility=1
|
|
|
|
-Global glClipPlanef(plane_:Int,equation_:Float Ptr)="void __glewClipPlanef( GLenum,const GLfloat*)!"
|
|
|
|
-Global glGetClipPlanef(pname_:Int,eqn_:Float Ptr)="void __glewGetClipPlanef( GLenum, GLfloat)!"
|
|
|
|
-Global glPointSizePointerOES(type_:Int,stride_:Int,pointer_:Byte Ptr)="void __glewPointSizePointerOES( GLenum, GLsizei,const void*)!"
|
|
|
|
-Const GL_REGAL_enable=1
|
|
|
|
-Const GL_ERROR_REGAL=$9322
|
|
|
|
-Const GL_DEBUG_REGAL=$9323
|
|
|
|
-Const GL_LOG_REGAL=$9324
|
|
|
|
-Const GL_EMULATION_REGAL=$9325
|
|
|
|
-Const GL_DRIVER_REGAL=$9326
|
|
|
|
-Const GL_MISSING_REGAL=$9360
|
|
|
|
-Const GL_TRACE_REGAL=$9361
|
|
|
|
-Const GL_CACHE_REGAL=$9362
|
|
|
|
-Const GL_CODE_REGAL=$9363
|
|
|
|
-Const GL_STATISTICS_REGAL=$9364
|
|
|
|
-Const GL_REGAL_error_string=1
|
|
|
|
-Global glErrorStringREGAL:Byte Ptr(error_:Int)="const GLchar* __glewErrorStringREGAL( GLenum)!"
|
|
|
|
-Const GL_REGAL_extension_query=1
|
|
|
|
-Global glGetExtensionREGAL:Byte(ext_:Byte Ptr)="GLboolean __glewGetExtensionREGAL(const GLchar*)!"
|
|
|
|
-Global glIsSupportedREGAL:Byte(ext_:Byte Ptr)="GLboolean __glewIsSupportedREGAL(const GLchar*)!"
|
|
|
|
-Const GL_REGAL_log=1
|
|
|
|
-Const GL_LOG_ERROR_REGAL=$9319
|
|
|
|
-Const GL_LOG_WARNING_REGAL=$931A
|
|
|
|
-Const GL_LOG_INFO_REGAL=$931B
|
|
|
|
-Const GL_LOG_APP_REGAL=$931C
|
|
|
|
-Const GL_LOG_DRIVER_REGAL=$931D
|
|
|
|
-Const GL_LOG_INTERNAL_REGAL=$931E
|
|
|
|
-Const GL_LOG_DEBUG_REGAL=$931F
|
|
|
|
-Const GL_LOG_STATUS_REGAL=$9320
|
|
|
|
-Const GL_LOG_HTTP_REGAL=$9321
|
|
|
|
-Const GL_REGAL_proc_address=1
|
|
|
|
-Global glGetProcAddressREGAL:Byte Ptr(name_:Byte Ptr)="void* __glewGetProcAddressREGAL(const GLchar*)!"
|
|
|
|
-Const GL_REND_screen_coordinates=1
|
|
|
|
-Const GL_SCREEN_COORDINATES_REND=$8490
|
|
|
|
-Const GL_INVERTED_SCREEN_W_REND=$8491
|
|
|
|
-Const GL_S3_s3tc=1
|
|
|
|
-Const GL_RGB_S3TC=$83A0
|
|
|
|
-Const GL_RGB4_S3TC=$83A1
|
|
|
|
-Const GL_RGBA_S3TC=$83A2
|
|
|
|
-Const GL_RGBA4_S3TC=$83A3
|
|
|
|
-Const GL_RGBA_DXT5_S3TC=$83A4
|
|
|
|
-Const GL_RGBA4_DXT5_S3TC=$83A5
|
|
|
|
-Const GL_SGIS_color_range=1
|
|
|
|
-Const GL_EXTENDED_RANGE_SGIS=$85A5
|
|
|
|
-Const GL_MIN_RED_SGIS=$85A6
|
|
|
|
-Const GL_MAX_RED_SGIS=$85A7
|
|
|
|
-Const GL_MIN_GREEN_SGIS=$85A8
|
|
|
|
-Const GL_MAX_GREEN_SGIS=$85A9
|
|
|
|
-Const GL_MIN_BLUE_SGIS=$85AA
|
|
|
|
-Const GL_MAX_BLUE_SGIS=$85AB
|
|
|
|
-Const GL_MIN_ALPHA_SGIS=$85AC
|
|
|
|
-Const GL_MAX_ALPHA_SGIS=$85AD
|
|
|
|
-Const GL_SGIS_detail_texture=1
|
|
|
|
-Global glDetailTexFuncSGIS(target_:Int,n_:Int,points_:Float Ptr)="void __glewDetailTexFuncSGIS( GLenum, GLsizei,const GLfloat*)!"
|
|
|
|
-Global glGetDetailTexFuncSGIS(target_:Int,points_:Float Ptr)="void __glewGetDetailTexFuncSGIS( GLenum, GLfloat*)!"
|
|
|
|
-Const GL_SGIS_fog_function=1
|
|
|
|
-Global glFogFuncSGIS(n_:Int,points_:Float Ptr)="void __glewFogFuncSGIS( GLsizei,const GLfloat*)!"
|
|
|
|
-Global glGetFogFuncSGIS(points_:Float Ptr)="void __glewGetFogFuncSGIS( GLfloat*)!"
|
|
|
|
-Const GL_SGIS_generate_mipmap=1
|
|
|
|
-Const GL_GENERATE_MIPMAP_SGIS=$8191
|
|
|
|
-Const GL_GENERATE_MIPMAP_HINT_SGIS=$8192
|
|
|
|
-Const GL_SGIS_multisample=1
|
|
|
|
-Const GL_MULTISAMPLE_SGIS=$809D
|
|
|
|
-Const GL_SAMPLE_ALPHA_TO_MASK_SGIS=$809E
|
|
|
|
-Const GL_SAMPLE_ALPHA_TO_ONE_SGIS=$809F
|
|
|
|
-Const GL_SAMPLE_MASK_SGIS=$80A0
|
|
|
|
-Const GL_1PASS_SGIS=$80A1
|
|
|
|
-Const GL_2PASS_0_SGIS=$80A2
|
|
|
|
-Const GL_2PASS_1_SGIS=$80A3
|
|
|
|
-Const GL_4PASS_0_SGIS=$80A4
|
|
|
|
-Const GL_4PASS_1_SGIS=$80A5
|
|
|
|
-Const GL_4PASS_2_SGIS=$80A6
|
|
|
|
-Const GL_4PASS_3_SGIS=$80A7
|
|
|
|
-Const GL_SAMPLE_BUFFERS_SGIS=$80A8
|
|
|
|
-Const GL_SAMPLES_SGIS=$80A9
|
|
|
|
-Const GL_SAMPLE_MASK_VALUE_SGIS=$80AA
|
|
|
|
-Const GL_SAMPLE_MASK_INVERT_SGIS=$80AB
|
|
|
|
-Const GL_SAMPLE_PATTERN_SGIS=$80AC
|
|
|
|
-Global glSampleMaskSGIS(value_:Float,invert_:Byte)="void __glewSampleMaskSGIS( GLclampf, GLboolean)!"
|
|
|
|
-Global glSamplePatternSGIS(pattern_:Int)="void __glewSamplePatternSGIS( GLenum)!"
|
|
|
|
-Const GL_SGIS_pixel_texture=1
|
|
|
|
-Const GL_SGIS_point_line_texgen=1
|
|
|
|
-Const GL_EYE_DISTANCE_TO_POINT_SGIS=$81F0
|
|
|
|
-Const GL_OBJECT_DISTANCE_TO_POINT_SGIS=$81F1
|
|
|
|
-Const GL_EYE_DISTANCE_TO_LINE_SGIS=$81F2
|
|
|
|
-Const GL_OBJECT_DISTANCE_TO_LINE_SGIS=$81F3
|
|
|
|
-Const GL_EYE_POINT_SGIS=$81F4
|
|
|
|
-Const GL_OBJECT_POINT_SGIS=$81F5
|
|
|
|
-Const GL_EYE_LINE_SGIS=$81F6
|
|
|
|
-Const GL_OBJECT_LINE_SGIS=$81F7
|
|
|
|
-Const GL_SGIS_sharpen_texture=1
|
|
|
|
-Global glGetSharpenTexFuncSGIS(target_:Int,points_:Float Ptr)="void __glewGetSharpenTexFuncSGIS( GLenum, GLfloat*)!"
|
|
|
|
-Global glSharpenTexFuncSGIS(target_:Int,n_:Int,points_:Float Ptr)="void __glewSharpenTexFuncSGIS( GLenum, GLsizei,const GLfloat*)!"
|
|
|
|
-Const GL_SGIS_texture4D=1
|
|
|
|
-Global glTexImage4DSGIS(target_:Int,level_:Int,internalformat_:Int,width_:Int,height_:Int,depth_:Int,extent_:Int,border_:Int,format_:Int,type_:Int,pixels_:Byte Ptr)="void __glewTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum,const void*)!"
|
|
|
|
-Global glTexSubImage4DSGIS(target_:Int,level_:Int,xoffset_:Int,yoffset_:Int,zoffset_:Int,woffset_:Int,width_:Int,height_:Int,depth_:Int,extent_:Int,format_:Int,type_:Int,pixels_:Byte Ptr)="void __glewTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum,const void*)!"
|
|
|
|
-Const GL_SGIS_texture_border_clamp=1
|
|
|
|
-Const GL_CLAMP_TO_BORDER_SGIS=$812D
|
|
|
|
-Const GL_SGIS_texture_edge_clamp=1
|
|
|
|
-Const GL_CLAMP_TO_EDGE_SGIS=$812F
|
|
|
|
-Const GL_SGIS_texture_filter4=1
|
|
|
|
-Global glGetTexFilterFuncSGIS(target_:Int,filter_:Int,weights_:Float Ptr)="void __glewGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat*)!"
|
|
|
|
-Global glTexFilterFuncSGIS(target_:Int,filter_:Int,n_:Int,weights_:Float Ptr)="void __glewTexFilterFuncSGIS( GLenum, GLenum, GLsizei,const GLfloat*)!"
|
|
|
|
-Const GL_SGIS_texture_lod=1
|
|
|
|
-Const GL_TEXTURE_MIN_LOD_SGIS=$813A
|
|
|
|
-Const GL_TEXTURE_MAX_LOD_SGIS=$813B
|
|
|
|
-Const GL_TEXTURE_BASE_LEVEL_SGIS=$813C
|
|
|
|
-Const GL_TEXTURE_MAX_LEVEL_SGIS=$813D
|
|
|
|
-Const GL_SGIS_texture_select=1
|
|
|
|
-Const GL_SGIX_async=1
|
|
|
|
-Const GL_ASYNC_MARKER_SGIX=$8329
|
|
|
|
-Global glAsyncMarkerSGIX(marker_:Int)="void __glewAsyncMarkerSGIX( GLuint)!"
|
|
|
|
-Global glDeleteAsyncMarkersSGIX(marker_:Int,range_:Int)="void __glewDeleteAsyncMarkersSGIX( GLuint, GLsizei)!"
|
|
|
|
-Global glFinishAsyncSGIX:Int(markerp_:Int Ptr)="GLint __glewFinishAsyncSGIX( GLuint*)!"
|
|
|
|
-Global glGenAsyncMarkersSGIX:Int(range_:Int)="GLuint __glewGenAsyncMarkersSGIX( GLsizei)!"
|
|
|
|
-Global glIsAsyncMarkerSGIX:Byte(marker_:Int)="GLboolean __glewIsAsyncMarkerSGIX( GLuint)!"
|
|
|
|
-Global glPollAsyncSGIX:Int(markerp_:Int Ptr)="GLint __glewPollAsyncSGIX( GLuint*)!"
|
|
|
|
-Const GL_SGIX_async_histogram=1
|
|
|
|
-Const GL_ASYNC_HISTOGRAM_SGIX=$832C
|
|
|
|
-Const GL_MAX_ASYNC_HISTOGRAM_SGIX=$832D
|
|
|
|
-Const GL_SGIX_async_pixel=1
|
|
|
|
-Const GL_ASYNC_TEX_IMAGE_SGIX=$835C
|
|
|
|
-Const GL_ASYNC_DRAW_PIXELS_SGIX=$835D
|
|
|
|
-Const GL_ASYNC_READ_PIXELS_SGIX=$835E
|
|
|
|
-Const GL_MAX_ASYNC_TEX_IMAGE_SGIX=$835F
|
|
|
|
-Const GL_MAX_ASYNC_DRAW_PIXELS_SGIX=$8360
|
|
|
|
-Const GL_MAX_ASYNC_READ_PIXELS_SGIX=$8361
|
|
|
|
-Const GL_SGIX_blend_alpha_minmax=1
|
|
|
|
-Const GL_ALPHA_MIN_SGIX=$8320
|
|
|
|
-Const GL_ALPHA_MAX_SGIX=$8321
|
|
|
|
-Const GL_SGIX_clipmap=1
|
|
|
|
|
|
+Const GL_SAMPLE_MASK_NV=$8E51
|
|
|
|
+Const GL_SAMPLE_MASK_VALUE_NV=$8E52
|
|
|
|
+Const GL_TEXTURE_BINDING_RENDERBUFFER_NV=$8E53
|
|
|
|
+Const GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV=$8E54
|
|
|
|
+Const GL_TEXTURE_RENDERBUFFER_NV=$8E55
|
|
|
|
+Const GL_SAMPLER_RENDERBUFFER_NV=$8E56
|
|
|
|
+Const GL_INT_SAMPLER_RENDERBUFFER_NV=$8E57
|
|
|
|
+Const GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV=$8E58
|
|
|
|
+Const GL_MAX_SAMPLE_MASK_WORDS_NV=$8E59
|
|
|
|
+Global glGetMultisamplefvNV(pname_:Int,index_:Int,val_:Float Ptr)="void __glewGetMultisamplefvNV( GLenum, GLuint, GLfloat*)!"
|
|
|
|
+Global glSampleMaskIndexedNV(index_:Int,mask_:Int)="void __glewSampleMaskIndexedNV( GLuint, GLbitfield)!"
|
|
|
|
+Global glTexRenderbufferNV(target_:Int,renderbuffer_:Int)="void __glewTexRenderbufferNV( GLenum, GLuint)!"
|
|
|
|
+Const GL_NV_fbo_color_attachments=1
|
|
|
|
+Const GL_MAX_COLOR_ATTACHMENTS_NV=$8CDF
|
|
|
|
+Const GL_NV_fence=1
|
|
|
|
+Const GL_ALL_COMPLETED_NV=$84F2
|
|
|
|
+Const GL_FENCE_STATUS_NV=$84F3
|
|
|
|
+Const GL_FENCE_CONDITION_NV=$84F4
|
|
|
|
+Global glDeleteFencesNV(n_:Int,fences_:Int Ptr)="void __glewDeleteFencesNV( GLsizei,const GLuint*)!"
|
|
|
|
+Global glFinishFenceNV(fence_:Int)="void __glewFinishFenceNV( GLuint)!"
|
|
|
|
+Global glGenFencesNV(n_:Int,fences_:Int Ptr)="void __glewGenFencesNV( GLsizei, GLuint*)!"
|
|
|
|
+Global glGetFenceivNV(fence_:Int,pname_:Int,params_:Int Ptr)="void __glewGetFenceivNV( GLuint, GLenum, GLint*)!"
|
|
|
|
+Global glIsFenceNV:Byte(fence_:Int)="GLboolean __glewIsFenceNV( GLuint)!"
|
|
|
|
+Global glSetFenceNV(fence_:Int,condition_:Int)="void __glewSetFenceNV( GLuint, GLenum)!"
|
|
|
|
+Global glTestFenceNV:Byte(fence_:Int)="GLboolean __glewTestFenceNV( GLuint)!"
|
|
|
|
+Const GL_NV_fill_rectangle=1
|
|
|
|
+Const GL_FILL_RECTANGLE_NV=$933C
|
|
|
|
+Const GL_NV_float_buffer=1
|
|
|
|
+Const GL_FLOAT_R_NV=$8880
|
|
|
|
+Const GL_FLOAT_RG_NV=$8881
|
|
|
|
+Const GL_FLOAT_RGB_NV=$8882
|
|
|
|
+Const GL_FLOAT_RGBA_NV=$8883
|
|
|
|
+Const GL_FLOAT_R16_NV=$8884
|
|
|
|
+Const GL_FLOAT_R32_NV=$8885
|
|
|
|
+Const GL_FLOAT_RG16_NV=$8886
|
|
|
|
+Const GL_FLOAT_RG32_NV=$8887
|
|
|
|
+Const GL_FLOAT_RGB16_NV=$8888
|
|
|
|
+Const GL_FLOAT_RGB32_NV=$8889
|
|
|
|
+Const GL_FLOAT_RGBA16_NV=$888A
|
|
|
|
+Const GL_FLOAT_RGBA32_NV=$888B
|
|
|
|
+Const GL_TEXTURE_FLOAT_COMPONENTS_NV=$888C
|
|
|
|
+Const GL_FLOAT_CLEAR_COLOR_VALUE_NV=$888D
|
|
|
|
+Const GL_FLOAT_RGBA_MODE_NV=$888E
|
|
|
|
+Const GL_NV_fog_distance=1
|
|
|
|
+Const GL_FOG_DISTANCE_MODE_NV=$855A
|
|
|
|
+Const GL_EYE_RADIAL_NV=$855B
|
|
|
|
+Const GL_EYE_PLANE_ABSOLUTE_NV=$855C
|
|
|
|
+Const GL_NV_fragment_coverage_to_color=1
|
|
|
|
+Const GL_FRAGMENT_COVERAGE_TO_COLOR_NV=$92DD
|
|
|
|
+Const GL_FRAGMENT_COVERAGE_COLOR_NV=$92DE
|
|
|
|
+Global glFragmentCoverageColorNV(color_:Int)="void __glewFragmentCoverageColorNV( GLuint)!"
|
|
|
|
+Const GL_NV_fragment_program=1
|
|
|
|
+Const GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV=$8868
|
|
|
|
+Const GL_FRAGMENT_PROGRAM_NV=$8870
|
|
|
|
+Const GL_MAX_TEXTURE_COORDS_NV=$8871
|
|
|
|
+Const GL_MAX_TEXTURE_IMAGE_UNITS_NV=$8872
|
|
|
|
+Const GL_FRAGMENT_PROGRAM_BINDING_NV=$8873
|
|
|
|
+Const GL_PROGRAM_ERROR_STRING_NV=$8874
|
|
|
|
+Global glGetProgramNamedParameterdvNV(id_:Int,len_:Int,name_:Byte Ptr,params_:Double Ptr)="void __glewGetProgramNamedParameterdvNV( GLuint, GLsizei,const GLubyte*, GLdouble*)!"
|
|
|
|
+Global glGetProgramNamedParameterfvNV(id_:Int,len_:Int,name_:Byte Ptr,params_:Float Ptr)="void __glewGetProgramNamedParameterfvNV( GLuint, GLsizei,const GLubyte*, GLfloat*)!"
|
|
|
|
+Global glProgramNamedParameter4dNV(id_:Int,len_:Int,name_:Byte Ptr,x_:Double,y_:Double,z_:Double,w_:Double)="void __glewProgramNamedParameter4dNV( GLuint, GLsizei,const GLubyte*, GLdouble, GLdouble, GLdouble, GLdouble)!"
|
|
|
|
+Global glProgramNamedParameter4dvNV(id_:Int,len_:Int,name_:Byte Ptr,v_:Double Ptr)="void __glewProgramNamedParameter4dvNV( GLuint, GLsizei,const GLubyte*,const GLdouble)!"
|
|
|
|
+Global glProgramNamedParameter4fNV(id_:Int,len_:Int,name_:Byte Ptr,x_:Float,y_:Float,z_:Float,w_:Float)="void __glewProgramNamedParameter4fNV( GLuint, GLsizei,const GLubyte*, GLfloat, GLfloat, GLfloat, GLfloat)!"
|
|
|
|
+Global glProgramNamedParameter4fvNV(id_:Int,len_:Int,name_:Byte Ptr,v_:Float Ptr)="void __glewProgramNamedParameter4fvNV( GLuint, GLsizei,const GLubyte*,const GLfloat)!"
|
|
|
|
+Const GL_NV_fragment_program2=1
|
|
|
|
+Const GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV=$88F4
|
|
|
|
+Const GL_MAX_PROGRAM_CALL_DEPTH_NV=$88F5
|
|
|
|
+Const GL_MAX_PROGRAM_IF_DEPTH_NV=$88F6
|
|
|
|
+Const GL_MAX_PROGRAM_LOOP_DEPTH_NV=$88F7
|
|
|
|
+Const GL_MAX_PROGRAM_LOOP_COUNT_NV=$88F8
|
|
|
|
+Const GL_NV_fragment_program4=1
|
|
|
|
+Const GL_NV_fragment_program_option=1
|
|
|
|
+Const GL_NV_fragment_shader_interlock=1
|
|
|
|
+Const GL_NV_framebuffer_blit=1
|
|
|
|
+Const GL_DRAW_FRAMEBUFFER_BINDING_NV=$8CA6
|
|
|
|
+Const GL_READ_FRAMEBUFFER_NV=$8CA8
|
|
|
|
+Const GL_DRAW_FRAMEBUFFER_NV=$8CA9
|
|
|
|
+Const GL_READ_FRAMEBUFFER_BINDING_NV=$8CAA
|
|
|
|
+Global glBlitFramebufferNV(srcX0_:Int,srcY0_:Int,srcX1_:Int,srcY1_:Int,dstX0_:Int,dstY0_:Int,dstX1_:Int,dstY1_:Int,mask_:Int,filter_:Int)="void __glewBlitFramebufferNV( GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)!"
|
|
|
|
+Const GL_NV_framebuffer_mixed_samples=1
|
|
|
|
+Const GL_NV_framebuffer_multisample=1
|
|
|
|
+Const GL_RENDERBUFFER_SAMPLES_NV=$8CAB
|
|
|
|
+Const GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV=$8D56
|
|
|
|
+Const GL_MAX_SAMPLES_NV=$8D57
|
|
|
|
+Global glRenderbufferStorageMultisampleNV(target_:Int,samples_:Int,internalformat_:Int,width_:Int,height_:Int)="void __glewRenderbufferStorageMultisampleNV( GLenum, GLsizei, GLenum, GLsizei, GLsizei)!"
|
|
|
|
+Const GL_NV_framebuffer_multisample_coverage=1
|
|
|
|
+Const GL_RENDERBUFFER_COVERAGE_SAMPLES_NV=$8CAB
|
|
|
|
+Const GL_RENDERBUFFER_COLOR_SAMPLES_NV=$8E10
|
|
|
|
+Const GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV=$8E11
|
|
|
|
+Const GL_MULTISAMPLE_COVERAGE_MODES_NV=$8E12
|
|
|
|
+Global glRenderbufferStorageMultisampleCoverageNV(target_:Int,coverageSamples_:Int,colorSamples_:Int,internalformat_:Int,width_:Int,height_:Int)="void __glewRenderbufferStorageMultisampleCoverageNV( GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei)!"
|
|
|
|
+Const GL_NV_generate_mipmap_sRGB=1
|
|
|
|
+Const GL_NV_geometry_program4=1
|
|
|
|
+Const GL_GEOMETRY_PROGRAM_NV=$8C26
|
|
|
|
+Const GL_MAX_PROGRAM_OUTPUT_VERTICES_NV=$8C27
|
|
|
|
+Const GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV=$8C28
|
|
|
|
+Global glProgramVertexLimitNV(target_:Int,limit_:Int)="void __glewProgramVertexLimitNV( GLenum, GLint)!"
|
|
|
|
+Const GL_NV_geometry_shader4=1
|
|
|
|
+Const GL_NV_geometry_shader_passthrough=1
|
|
|
|
+Const GL_NV_gpu_multicast=1
|
|
|
|
+Const GL_PER_GPU_STORAGE_BIT_NV=$0800
|
|
|
|
+Const GL_MULTICAST_GPUS_NV=$92BA
|
|
|
|
+Const GL_PER_GPU_STORAGE_NV=$9548
|
|
|
|
+Const GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV=$9549
|
|
|
|
+Const GL_RENDER_GPU_MASK_NV=$9558
|
|
|
|
+Global glMulticastBarrierNV()="void __glewMulticastBarrierNV( void)!"
|
|
|
|
+Global glMulticastBlitFramebufferNV(srcGpu_:Int,dstGpu_:Int,srcX0_:Int,srcY0_:Int,srcX1_:Int,srcY1_:Int,dstX0_:Int,dstY0_:Int,dstX1_:Int,dstY1_:Int,mask_:Int,filter_:Int)="void __glewMulticastBlitFramebufferNV( GLuint, GLuint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)!"
|
|
|
|
+Global glMulticastBufferSubDataNV(gpuMask_:Int,buffer_:Int,offset_:Int,size_:Int,data_:Byte Ptr)="void __glewMulticastBufferSubDataNV( GLbitfield, GLuint, GLintptr, GLsizeiptr,const void*)!"
|
|
|
|
+Global glMulticastCopyBufferSubDataNV(readGpu_:Int,writeGpuMask_:Int,readBuffer_:Int,writeBuffer_:Int,readOffset_:Int,writeOffset_:Int,size_:Int)="void __glewMulticastCopyBufferSubDataNV( GLuint, GLbitfield, GLuint, GLuint, GLintptr, GLintptr, GLsizeiptr)!"
|
|
|
|
+Global glMulticastCopyImageSubDataNV(srcGpu_:Int,dstGpuMask_:Int,srcName_:Int,srcTarget_:Int,srcLevel_:Int,srcX_:Int,srcY_:Int,srcZ_:Int,dstName_:Int,dstTarget_:Int,dstLevel_:Int,dstX_:Int,dstY_:Int,dstZ_:Int,srcWidth_:Int,srcHeight_:Int,srcDepth_:Int)="void __glewMulticastCopyImageSubDataNV( GLuint, GLbitfield, GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei)!"
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+Global glMulticastFramebufferSampleLocationsfvNV(gpu_:Int,framebuffer_:Int,start_:Int,count_:Int,v_:Float Ptr)="void __glewMulticastFramebufferSampleLocationsfvNV( GLuint, GLuint, GLuint, GLsizei,const GLfloat*)!"
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+Global glMulticastGetQueryObjecti64vNV(gpu_:Int,id_:Int,pname_:Int,params_:Long Ptr)="void __glewMulticastGetQueryObjecti64vNV( GLuint, GLuint, GLenum, GLint64*)!"
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+Global glMulticastGetQueryObjectivNV(gpu_:Int,id_:Int,pname_:Int,params_:Int Ptr)="void __glewMulticastGetQueryObjectivNV( GLuint, GLuint, GLenum, GLint*)!"
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+Global glMulticastGetQueryObjectui64vNV(gpu_:Int,id_:Int,pname_:Int,params_:Long Ptr)="void __glewMulticastGetQueryObjectui64vNV( GLuint, GLuint, GLenum, GLuint64*)!"
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+Global glMulticastGetQueryObjectuivNV(gpu_:Int,id_:Int,pname_:Int,params_:Int Ptr)="void __glewMulticastGetQueryObjectuivNV( GLuint, GLuint, GLenum, GLuint*)!"
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+Global glMulticastWaitSyncNV(signalGpu_:Int,waitGpuMask_:Int)="void __glewMulticastWaitSyncNV( GLuint, GLbitfield)!"
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+Global glRenderGpuMaskNV(mask_:Int)="void __glewRenderGpuMaskNV( GLbitfield)!"
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+Const GL_NV_gpu_program4=1
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+Const GL_MIN_PROGRAM_TEXEL_OFFSET_NV=$8904
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+Const GL_MAX_PROGRAM_TEXEL_OFFSET_NV=$8905
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+Const GL_PROGRAM_ATTRIB_COMPONENTS_NV=$8906
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+Const GL_PROGRAM_RESULT_COMPONENTS_NV=$8907
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+Const GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV=$8908
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+Const GL_MAX_PROGRAM_RESULT_COMPONENTS_NV=$8909
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+Const GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV=$8DA5
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+Const GL_MAX_PROGRAM_GENERIC_RESULTS_NV=$8DA6
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+Global glProgramEnvParameterI4iNV(target_:Int,index_:Int,x_:Int,y_:Int,z_:Int,w_:Int)="void __glewProgramEnvParameterI4iNV( GLenum, GLuint, GLint, GLint, GLint, GLint)!"
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+Global glProgramEnvParameterI4ivNV(target_:Int,index_:Int,params_:Int Ptr)="void __glewProgramEnvParameterI4ivNV( GLenum, GLuint,const GLint*)!"
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+Global glProgramEnvParameterI4uiNV(target_:Int,index_:Int,x_:Int,y_:Int,z_:Int,w_:Int)="void __glewProgramEnvParameterI4uiNV( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)!"
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+Global glProgramEnvParameterI4uivNV(target_:Int,index_:Int,params_:Int Ptr)="void __glewProgramEnvParameterI4uivNV( GLenum, GLuint,const GLuint*)!"
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+Global glProgramEnvParametersI4ivNV(target_:Int,index_:Int,count_:Int,params_:Int Ptr)="void __glewProgramEnvParametersI4ivNV( GLenum, GLuint, GLsizei,const GLint*)!"
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+Global glProgramEnvParametersI4uivNV(target_:Int,index_:Int,count_:Int,params_:Int Ptr)="void __glewProgramEnvParametersI4uivNV( GLenum, GLuint, GLsizei,const GLuint*)!"
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+Global glProgramLocalParameterI4iNV(target_:Int,index_:Int,x_:Int,y_:Int,z_:Int,w_:Int)="void __glewProgramLocalParameterI4iNV( GLenum, GLuint, GLint, GLint, GLint, GLint)!"
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+Global glProgramLocalParameterI4ivNV(target_:Int,index_:Int,params_:Int Ptr)="void __glewProgramLocalParameterI4ivNV( GLenum, GLuint,const GLint*)!"
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+Global glProgramLocalParameterI4uiNV(target_:Int,index_:Int,x_:Int,y_:Int,z_:Int,w_:Int)="void __glewProgramLocalParameterI4uiNV( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)!"
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+Global glProgramLocalParameterI4uivNV(target_:Int,index_:Int,params_:Int Ptr)="void __glewProgramLocalParameterI4uivNV( GLenum, GLuint,const GLuint*)!"
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+Global glProgramLocalParametersI4ivNV(target_:Int,index_:Int,count_:Int,params_:Int Ptr)="void __glewProgramLocalParametersI4ivNV( GLenum, GLuint, GLsizei,const GLint*)!"
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+Global glProgramLocalParametersI4uivNV(target_:Int,index_:Int,count_:Int,params_:Int Ptr)="void __glewProgramLocalParametersI4uivNV( GLenum, GLuint, GLsizei,const GLuint*)!"
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+Const GL_NV_gpu_program5=1
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+Const GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV=$8E5A
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+Const GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV=$8E5B
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+Const GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV=$8E5C
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+Const GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV=$8E5D
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+Const GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV=$8E5E
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+Const GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV=$8E5F
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+Const GL_NV_gpu_program5_mem_extended=1
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+Const GL_NV_gpu_program_fp64=1
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+Const GL_NV_gpu_shader5=1
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+Const GL_INT64_NV=$140E
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+Const GL_UNSIGNED_INT64_NV=$140F
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+Const GL_INT8_NV=$8FE0
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|
+Const GL_INT8_VEC2_NV=$8FE1
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|
+Const GL_INT8_VEC3_NV=$8FE2
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+Const GL_INT8_VEC4_NV=$8FE3
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+Const GL_INT16_NV=$8FE4
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|
+Const GL_INT16_VEC2_NV=$8FE5
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|
+Const GL_INT16_VEC3_NV=$8FE6
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+Const GL_INT16_VEC4_NV=$8FE7
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+Const GL_INT64_VEC2_NV=$8FE9
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+Const GL_INT64_VEC3_NV=$8FEA
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+Const GL_INT64_VEC4_NV=$8FEB
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+Const GL_UNSIGNED_INT8_NV=$8FEC
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+Const GL_UNSIGNED_INT8_VEC2_NV=$8FED
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+Const GL_UNSIGNED_INT8_VEC3_NV=$8FEE
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+Const GL_UNSIGNED_INT8_VEC4_NV=$8FEF
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+Const GL_UNSIGNED_INT16_NV=$8FF0
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+Const GL_UNSIGNED_INT16_VEC2_NV=$8FF1
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+Const GL_UNSIGNED_INT16_VEC3_NV=$8FF2
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+Const GL_UNSIGNED_INT16_VEC4_NV=$8FF3
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+Const GL_UNSIGNED_INT64_VEC2_NV=$8FF5
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+Const GL_UNSIGNED_INT64_VEC3_NV=$8FF6
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+Const GL_UNSIGNED_INT64_VEC4_NV=$8FF7
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+Global glGetUniformi64vNV(program_:Int,location_:Int,params_:Long Ptr)="void __glewGetUniformi64vNV( GLuint, GLint, GLint64EXT*)!"
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+Global glGetUniformui64vNV(program_:Int,location_:Int,params_:Long Ptr)="void __glewGetUniformui64vNV( GLuint, GLint, GLuint64EXT*)!"
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+Global glProgramUniform1i64NV(program_:Int,location_:Int,x_:Long)="void __glewProgramUniform1i64NV( GLuint, GLint, GLint64EXT)!"
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+Global glProgramUniform1i64vNV(program_:Int,location_:Int,count_:Int,value_:Long Ptr)="void __glewProgramUniform1i64vNV( GLuint, GLint, GLsizei,const GLint64EXT*)!"
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+Global glProgramUniform1ui64NV(program_:Int,location_:Int,x_:Long)="void __glewProgramUniform1ui64NV( GLuint, GLint, GLuint64EXT)!"
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+Global glProgramUniform1ui64vNV(program_:Int,location_:Int,count_:Int,value_:Long Ptr)="void __glewProgramUniform1ui64vNV( GLuint, GLint, GLsizei,const GLuint64EXT*)!"
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+Global glProgramUniform2i64NV(program_:Int,location_:Int,x_:Long,y_:Long)="void __glewProgramUniform2i64NV( GLuint, GLint, GLint64EXT, GLint64EXT)!"
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+Global glProgramUniform2i64vNV(program_:Int,location_:Int,count_:Int,value_:Long Ptr)="void __glewProgramUniform2i64vNV( GLuint, GLint, GLsizei,const GLint64EXT*)!"
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+Global glProgramUniform2ui64NV(program_:Int,location_:Int,x_:Long,y_:Long)="void __glewProgramUniform2ui64NV( GLuint, GLint, GLuint64EXT, GLuint64EXT)!"
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+Global glProgramUniform2ui64vNV(program_:Int,location_:Int,count_:Int,value_:Long Ptr)="void __glewProgramUniform2ui64vNV( GLuint, GLint, GLsizei,const GLuint64EXT*)!"
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+Global glProgramUniform3i64NV(program_:Int,location_:Int,x_:Long,y_:Long,z_:Long)="void __glewProgramUniform3i64NV( GLuint, GLint, GLint64EXT, GLint64EXT, GLint64EXT)!"
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+Global glProgramUniform3i64vNV(program_:Int,location_:Int,count_:Int,value_:Long Ptr)="void __glewProgramUniform3i64vNV( GLuint, GLint, GLsizei,const GLint64EXT*)!"
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+Global glProgramUniform3ui64NV(program_:Int,location_:Int,x_:Long,y_:Long,z_:Long)="void __glewProgramUniform3ui64NV( GLuint, GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT)!"
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+Global glProgramUniform3ui64vNV(program_:Int,location_:Int,count_:Int,value_:Long Ptr)="void __glewProgramUniform3ui64vNV( GLuint, GLint, GLsizei,const GLuint64EXT*)!"
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+Global glProgramUniform4i64NV(program_:Int,location_:Int,x_:Long,y_:Long,z_:Long,w_:Long)="void __glewProgramUniform4i64NV( GLuint, GLint, GLint64EXT, GLint64EXT, GLint64EXT, GLint64EXT)!"
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+Global glProgramUniform4i64vNV(program_:Int,location_:Int,count_:Int,value_:Long Ptr)="void __glewProgramUniform4i64vNV( GLuint, GLint, GLsizei,const GLint64EXT*)!"
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+Global glProgramUniform4ui64NV(program_:Int,location_:Int,x_:Long,y_:Long,z_:Long,w_:Long)="void __glewProgramUniform4ui64NV( GLuint, GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT, GLuint64EXT)!"
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+Global glProgramUniform4ui64vNV(program_:Int,location_:Int,count_:Int,value_:Long Ptr)="void __glewProgramUniform4ui64vNV( GLuint, GLint, GLsizei,const GLuint64EXT*)!"
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+Global glUniform1i64NV(location_:Int,x_:Long)="void __glewUniform1i64NV( GLint, GLint64EXT)!"
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+Global glUniform1i64vNV(location_:Int,count_:Int,value_:Long Ptr)="void __glewUniform1i64vNV( GLint, GLsizei,const GLint64EXT*)!"
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+Global glUniform1ui64NV(location_:Int,x_:Long)="void __glewUniform1ui64NV( GLint, GLuint64EXT)!"
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+Global glUniform1ui64vNV(location_:Int,count_:Int,value_:Long Ptr)="void __glewUniform1ui64vNV( GLint, GLsizei,const GLuint64EXT*)!"
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+Global glUniform2i64NV(location_:Int,x_:Long,y_:Long)="void __glewUniform2i64NV( GLint, GLint64EXT, GLint64EXT)!"
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+Global glUniform2i64vNV(location_:Int,count_:Int,value_:Long Ptr)="void __glewUniform2i64vNV( GLint, GLsizei,const GLint64EXT*)!"
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+Global glUniform2ui64NV(location_:Int,x_:Long,y_:Long)="void __glewUniform2ui64NV( GLint, GLuint64EXT, GLuint64EXT)!"
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|
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+Global glUniform2ui64vNV(location_:Int,count_:Int,value_:Long Ptr)="void __glewUniform2ui64vNV( GLint, GLsizei,const GLuint64EXT*)!"
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+Global glUniform3i64NV(location_:Int,x_:Long,y_:Long,z_:Long)="void __glewUniform3i64NV( GLint, GLint64EXT, GLint64EXT, GLint64EXT)!"
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|
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+Global glUniform3i64vNV(location_:Int,count_:Int,value_:Long Ptr)="void __glewUniform3i64vNV( GLint, GLsizei,const GLint64EXT*)!"
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|
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+Global glUniform3ui64NV(location_:Int,x_:Long,y_:Long,z_:Long)="void __glewUniform3ui64NV( GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT)!"
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|
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+Global glUniform3ui64vNV(location_:Int,count_:Int,value_:Long Ptr)="void __glewUniform3ui64vNV( GLint, GLsizei,const GLuint64EXT*)!"
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+Global glUniform4i64NV(location_:Int,x_:Long,y_:Long,z_:Long,w_:Long)="void __glewUniform4i64NV( GLint, GLint64EXT, GLint64EXT, GLint64EXT, GLint64EXT)!"
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|
|
+Global glUniform4i64vNV(location_:Int,count_:Int,value_:Long Ptr)="void __glewUniform4i64vNV( GLint, GLsizei,const GLint64EXT*)!"
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+Global glUniform4ui64NV(location_:Int,x_:Long,y_:Long,z_:Long,w_:Long)="void __glewUniform4ui64NV( GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT, GLuint64EXT)!"
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|
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+Global glUniform4ui64vNV(location_:Int,count_:Int,value_:Long Ptr)="void __glewUniform4ui64vNV( GLint, GLsizei,const GLuint64EXT*)!"
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|
|
+Const GL_NV_half_float=1
|
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|
|
+Const GL_HALF_FLOAT_NV=$140B
|
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|
|
+Global glColor3hNV(red_:Short,green_:Short,blue_:Short)="void __glewColor3hNV( GLhalf, GLhalf, GLhalf)!"
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|
|
+Global glColor3hvNV(v_:Short Ptr)="void __glewColor3hvNV(const GLhalf*)!"
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+Global glColor4hNV(red_:Short,green_:Short,blue_:Short,alpha_:Short)="void __glewColor4hNV( GLhalf, GLhalf, GLhalf, GLhalf)!"
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+Global glColor4hvNV(v_:Short Ptr)="void __glewColor4hvNV(const GLhalf*)!"
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+Global glFogCoordhNV(fog_:Short)="void __glewFogCoordhNV( GLhalf)!"
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+Global glFogCoordhvNV(fog_:Short Ptr)="void __glewFogCoordhvNV(const GLhalf*)!"
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+Global glMultiTexCoord1hNV(target_:Int,s_:Short)="void __glewMultiTexCoord1hNV( GLenum, GLhalf)!"
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+Global glMultiTexCoord1hvNV(target_:Int,v_:Short Ptr)="void __glewMultiTexCoord1hvNV( GLenum,const GLhalf*)!"
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+Global glMultiTexCoord2hNV(target_:Int,s_:Short,t_:Short)="void __glewMultiTexCoord2hNV( GLenum, GLhalf, GLhalf)!"
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+Global glMultiTexCoord2hvNV(target_:Int,v_:Short Ptr)="void __glewMultiTexCoord2hvNV( GLenum,const GLhalf*)!"
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+Global glMultiTexCoord3hNV(target_:Int,s_:Short,t_:Short,r_:Short)="void __glewMultiTexCoord3hNV( GLenum, GLhalf, GLhalf, GLhalf)!"
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+Global glMultiTexCoord3hvNV(target_:Int,v_:Short Ptr)="void __glewMultiTexCoord3hvNV( GLenum,const GLhalf*)!"
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+Global glMultiTexCoord4hNV(target_:Int,s_:Short,t_:Short,r_:Short,q_:Short)="void __glewMultiTexCoord4hNV( GLenum, GLhalf, GLhalf, GLhalf, GLhalf)!"
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|
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+Global glMultiTexCoord4hvNV(target_:Int,v_:Short Ptr)="void __glewMultiTexCoord4hvNV( GLenum,const GLhalf*)!"
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+Global glNormal3hNV(nx_:Short,ny_:Short,nz_:Short)="void __glewNormal3hNV( GLhalf, GLhalf, GLhalf)!"
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|
|
+Global glNormal3hvNV(v_:Short Ptr)="void __glewNormal3hvNV(const GLhalf*)!"
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+Global glSecondaryColor3hNV(red_:Short,green_:Short,blue_:Short)="void __glewSecondaryColor3hNV( GLhalf, GLhalf, GLhalf)!"
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|
|
+Global glSecondaryColor3hvNV(v_:Short Ptr)="void __glewSecondaryColor3hvNV(const GLhalf*)!"
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+Global glTexCoord1hNV(s_:Short)="void __glewTexCoord1hNV( GLhalf)!"
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+Global glTexCoord1hvNV(v_:Short Ptr)="void __glewTexCoord1hvNV(const GLhalf*)!"
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+Global glTexCoord2hNV(s_:Short,t_:Short)="void __glewTexCoord2hNV( GLhalf, GLhalf)!"
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+Global glTexCoord2hvNV(v_:Short Ptr)="void __glewTexCoord2hvNV(const GLhalf*)!"
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+Global glTexCoord3hNV(s_:Short,t_:Short,r_:Short)="void __glewTexCoord3hNV( GLhalf, GLhalf, GLhalf)!"
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+Global glTexCoord3hvNV(v_:Short Ptr)="void __glewTexCoord3hvNV(const GLhalf*)!"
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+Global glTexCoord4hNV(s_:Short,t_:Short,r_:Short,q_:Short)="void __glewTexCoord4hNV( GLhalf, GLhalf, GLhalf, GLhalf)!"
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|
|
+Global glTexCoord4hvNV(v_:Short Ptr)="void __glewTexCoord4hvNV(const GLhalf*)!"
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+Global glVertex2hNV(x_:Short,y_:Short)="void __glewVertex2hNV( GLhalf, GLhalf)!"
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+Global glVertex2hvNV(v_:Short Ptr)="void __glewVertex2hvNV(const GLhalf*)!"
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+Global glVertex3hNV(x_:Short,y_:Short,z_:Short)="void __glewVertex3hNV( GLhalf, GLhalf, GLhalf)!"
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+Global glVertex3hvNV(v_:Short Ptr)="void __glewVertex3hvNV(const GLhalf*)!"
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|
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+Global glVertex4hNV(x_:Short,y_:Short,z_:Short,w_:Short)="void __glewVertex4hNV( GLhalf, GLhalf, GLhalf, GLhalf)!"
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|
+Global glVertex4hvNV(v_:Short Ptr)="void __glewVertex4hvNV(const GLhalf*)!"
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|
|
+Global glVertexAttrib1hNV(index_:Int,x_:Short)="void __glewVertexAttrib1hNV( GLuint, GLhalf)!"
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|
|
+Global glVertexAttrib1hvNV(index_:Int,v_:Short Ptr)="void __glewVertexAttrib1hvNV( GLuint,const GLhalf*)!"
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|
+Global glVertexAttrib2hNV(index_:Int,x_:Short,y_:Short)="void __glewVertexAttrib2hNV( GLuint, GLhalf, GLhalf)!"
|
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|
|
+Global glVertexAttrib2hvNV(index_:Int,v_:Short Ptr)="void __glewVertexAttrib2hvNV( GLuint,const GLhalf*)!"
|
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|
+Global glVertexAttrib3hNV(index_:Int,x_:Short,y_:Short,z_:Short)="void __glewVertexAttrib3hNV( GLuint, GLhalf, GLhalf, GLhalf)!"
|
|
|
|
+Global glVertexAttrib3hvNV(index_:Int,v_:Short Ptr)="void __glewVertexAttrib3hvNV( GLuint,const GLhalf*)!"
|
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|
|
+Global glVertexAttrib4hNV(index_:Int,x_:Short,y_:Short,z_:Short,w_:Short)="void __glewVertexAttrib4hNV( GLuint, GLhalf, GLhalf, GLhalf, GLhalf)!"
|
|
|
|
+Global glVertexAttrib4hvNV(index_:Int,v_:Short Ptr)="void __glewVertexAttrib4hvNV( GLuint,const GLhalf*)!"
|
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|
|
+Global glVertexAttribs1hvNV(index_:Int,n_:Int,v_:Short Ptr)="void __glewVertexAttribs1hvNV( GLuint, GLsizei,const GLhalf*)!"
|
|
|
|
+Global glVertexAttribs2hvNV(index_:Int,n_:Int,v_:Short Ptr)="void __glewVertexAttribs2hvNV( GLuint, GLsizei,const GLhalf*)!"
|
|
|
|
+Global glVertexAttribs3hvNV(index_:Int,n_:Int,v_:Short Ptr)="void __glewVertexAttribs3hvNV( GLuint, GLsizei,const GLhalf*)!"
|
|
|
|
+Global glVertexAttribs4hvNV(index_:Int,n_:Int,v_:Short Ptr)="void __glewVertexAttribs4hvNV( GLuint, GLsizei,const GLhalf*)!"
|
|
|
|
+Global glVertexWeighthNV(weight_:Short)="void __glewVertexWeighthNV( GLhalf)!"
|
|
|
|
+Global glVertexWeighthvNV(weight_:Short Ptr)="void __glewVertexWeighthvNV(const GLhalf*)!"
|
|
|
|
+Const GL_NV_image_formats=1
|
|
|
|
+Const GL_NV_instanced_arrays=1
|
|
|
|
+Const GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV=$88FE
|
|
|
|
+Global glVertexAttribDivisorNV(index_:Int,divisor_:Int)="void __glewVertexAttribDivisorNV( GLuint, GLuint)!"
|
|
|
|
+Const GL_NV_internalformat_sample_query=1
|
|
|
|
+Const GL_MULTISAMPLES_NV=$9371
|
|
|
|
+Const GL_SUPERSAMPLE_SCALE_X_NV=$9372
|
|
|
|
+Const GL_SUPERSAMPLE_SCALE_Y_NV=$9373
|
|
|
|
+Const GL_CONFORMANT_NV=$9374
|
|
|
|
+Global glGetInternalformatSampleivNV(target_:Int,internalformat_:Int,samples_:Int,pname_:Int,bufSize_:Int,params_:Int Ptr)="void __glewGetInternalformatSampleivNV( GLenum, GLenum, GLsizei, GLenum, GLsizei, GLint*)!"
|
|
|
|
+Const GL_NV_light_max_exponent=1
|
|
|
|
+Const GL_MAX_SHININESS_NV=$8504
|
|
|
|
+Const GL_MAX_SPOT_EXPONENT_NV=$8505
|
|
|
|
+Const GL_NV_multisample_coverage=1
|
|
|
|
+Const GL_NV_multisample_filter_hint=1
|
|
|
|
+Const GL_MULTISAMPLE_FILTER_HINT_NV=$8534
|
|
|
|
+Const GL_NV_non_square_matrices=1
|
|
|
|
+Const GL_FLOAT_MAT2x3_NV=$8B65
|
|
|
|
+Const GL_FLOAT_MAT2x4_NV=$8B66
|
|
|
|
+Const GL_FLOAT_MAT3x2_NV=$8B67
|
|
|
|
+Const GL_FLOAT_MAT3x4_NV=$8B68
|
|
|
|
+Const GL_FLOAT_MAT4x2_NV=$8B69
|
|
|
|
+Const GL_FLOAT_MAT4x3_NV=$8B6A
|
|
|
|
+Global glUniformMatrix2x3fvNV(location_:Int,count_:Int,transpose_:Byte,value_:Float Ptr)="void __glewUniformMatrix2x3fvNV( GLint, GLsizei, GLboolean,const GLfloat*)!"
|
|
|
|
+Global glUniformMatrix2x4fvNV(location_:Int,count_:Int,transpose_:Byte,value_:Float Ptr)="void __glewUniformMatrix2x4fvNV( GLint, GLsizei, GLboolean,const GLfloat*)!"
|
|
|
|
+Global glUniformMatrix3x2fvNV(location_:Int,count_:Int,transpose_:Byte,value_:Float Ptr)="void __glewUniformMatrix3x2fvNV( GLint, GLsizei, GLboolean,const GLfloat*)!"
|
|
|
|
+Global glUniformMatrix3x4fvNV(location_:Int,count_:Int,transpose_:Byte,value_:Float Ptr)="void __glewUniformMatrix3x4fvNV( GLint, GLsizei, GLboolean,const GLfloat*)!"
|
|
|
|
+Global glUniformMatrix4x2fvNV(location_:Int,count_:Int,transpose_:Byte,value_:Float Ptr)="void __glewUniformMatrix4x2fvNV( GLint, GLsizei, GLboolean,const GLfloat*)!"
|
|
|
|
+Global glUniformMatrix4x3fvNV(location_:Int,count_:Int,transpose_:Byte,value_:Float Ptr)="void __glewUniformMatrix4x3fvNV( GLint, GLsizei, GLboolean,const GLfloat*)!"
|
|
|
|
+Const GL_NV_occlusion_query=1
|
|
|
|
+Const GL_PIXEL_COUNTER_BITS_NV=$8864
|
|
|
|
+Const GL_CURRENT_OCCLUSION_QUERY_ID_NV=$8865
|
|
|
|
+Const GL_PIXEL_COUNT_NV=$8866
|
|
|
|
+Const GL_PIXEL_COUNT_AVAILABLE_NV=$8867
|
|
|
|
+Global glBeginOcclusionQueryNV(id_:Int)="void __glewBeginOcclusionQueryNV( GLuint)!"
|
|
|
|
+Global glDeleteOcclusionQueriesNV(n_:Int,ids_:Int Ptr)="void __glewDeleteOcclusionQueriesNV( GLsizei,const GLuint*)!"
|
|
|
|
+Global glEndOcclusionQueryNV()="void __glewEndOcclusionQueryNV( void)!"
|
|
|
|
+Global glGenOcclusionQueriesNV(n_:Int,ids_:Int Ptr)="void __glewGenOcclusionQueriesNV( GLsizei, GLuint*)!"
|
|
|
|
+Global glGetOcclusionQueryivNV(id_:Int,pname_:Int,params_:Int Ptr)="void __glewGetOcclusionQueryivNV( GLuint, GLenum, GLint*)!"
|
|
|
|
+Global glGetOcclusionQueryuivNV(id_:Int,pname_:Int,params_:Int Ptr)="void __glewGetOcclusionQueryuivNV( GLuint, GLenum, GLuint*)!"
|
|
|
|
+Global glIsOcclusionQueryNV:Byte(id_:Int)="GLboolean __glewIsOcclusionQueryNV( GLuint)!"
|
|
|
|
+Const GL_NV_pack_subimage=1
|
|
|
|
+Const GL_PACK_ROW_LENGTH_NV=$0D02
|
|
|
|
+Const GL_PACK_SKIP_ROWS_NV=$0D03
|
|
|
|
+Const GL_PACK_SKIP_PIXELS_NV=$0D04
|
|
|
|
+Const GL_NV_packed_depth_stencil=1
|
|
|
|
+Const GL_DEPTH_STENCIL_NV=$84F9
|
|
|
|
+Const GL_UNSIGNED_INT_24_8_NV=$84FA
|
|
|
|
+Const GL_NV_packed_float=1
|
|
|
|
+Const GL_R11F_G11F_B10F_NV=$8C3A
|
|
|
|
+Const GL_UNSIGNED_INT_10F_11F_11F_REV_NV=$8C3B
|
|
|
|
+Const GL_NV_packed_float_linear=1
|
|
|
|
+Const GL_NV_parameter_buffer_object=1
|
|
|
|
+Const GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV=$8DA0
|
|
|
|
+Const GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV=$8DA1
|
|
|
|
+Const GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV=$8DA2
|
|
|
|
+Const GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV=$8DA3
|
|
|
|
+Const GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV=$8DA4
|
|
|
|
+Global glProgramBufferParametersIivNV(target_:Int,buffer_:Int,index_:Int,count_:Int,params_:Int Ptr)="void __glewProgramBufferParametersIivNV( GLenum, GLuint, GLuint, GLsizei,const GLint*)!"
|
|
|
|
+Global glProgramBufferParametersIuivNV(target_:Int,buffer_:Int,index_:Int,count_:Int,params_:Int Ptr)="void __glewProgramBufferParametersIuivNV( GLenum, GLuint, GLuint, GLsizei,const GLuint*)!"
|
|
|
|
+Global glProgramBufferParametersfvNV(target_:Int,buffer_:Int,index_:Int,count_:Int,params_:Float Ptr)="void __glewProgramBufferParametersfvNV( GLenum, GLuint, GLuint, GLsizei,const GLfloat*)!"
|
|
|
|
+Const GL_NV_parameter_buffer_object2=1
|
|
|
|
+Const GL_NV_path_rendering=1
|
|
|
|
+Const GL_CLOSE_PATH_NV=$00
|
|
|
|
+Const GL_BOLD_BIT_NV=$01
|
|
|
|
+Const GL_GLYPH_WIDTH_BIT_NV=$01
|
|
|
|
+Const GL_GLYPH_HEIGHT_BIT_NV=$02
|
|
|
|
+Const GL_ITALIC_BIT_NV=$02
|
|
|
|
+Const GL_MOVE_TO_NV=$02
|
|
|
|
+Const GL_RELATIVE_MOVE_TO_NV=$03
|
|
|
|
+Const GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV=$04
|
|
|
|
+Const GL_LINE_TO_NV=$04
|
|
|
|
+Const GL_RELATIVE_LINE_TO_NV=$05
|
|
|
|
+Const GL_HORIZONTAL_LINE_TO_NV=$06
|
|
|
|
+Const GL_RELATIVE_HORIZONTAL_LINE_TO_NV=$07
|
|
|
|
+Const GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV=$08
|
|
|
|
+Const GL_VERTICAL_LINE_TO_NV=$08
|
|
|
|
+Const GL_RELATIVE_VERTICAL_LINE_TO_NV=$09
|
|
|
|
+Const GL_QUADRATIC_CURVE_TO_NV=$0A
|
|
|
|
+Const GL_RELATIVE_QUADRATIC_CURVE_TO_NV=$0B
|
|
|
|
+Const GL_CUBIC_CURVE_TO_NV=$0C
|
|
|
|
+Const GL_RELATIVE_CUBIC_CURVE_TO_NV=$0D
|
|
|
|
+Const GL_SMOOTH_QUADRATIC_CURVE_TO_NV=$0E
|
|
|
|
+Const GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV=$0F
|
|
|
|
+Const GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV=$10
|
|
|
|
+Const GL_SMOOTH_CUBIC_CURVE_TO_NV=$10
|
|
|
|
+Const GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV=$11
|
|
|
|
+Const GL_SMALL_CCW_ARC_TO_NV=$12
|
|
|
|
+Const GL_RELATIVE_SMALL_CCW_ARC_TO_NV=$13
|
|
|
|
+Const GL_SMALL_CW_ARC_TO_NV=$14
|
|
|
|
+Const GL_RELATIVE_SMALL_CW_ARC_TO_NV=$15
|
|
|
|
+Const GL_LARGE_CCW_ARC_TO_NV=$16
|
|
|
|
+Const GL_RELATIVE_LARGE_CCW_ARC_TO_NV=$17
|
|
|
|
+Const GL_LARGE_CW_ARC_TO_NV=$18
|
|
|
|
+Const GL_RELATIVE_LARGE_CW_ARC_TO_NV=$19
|
|
|
|
+Const GL_CONIC_CURVE_TO_NV=$1A
|
|
|
|
+Const GL_RELATIVE_CONIC_CURVE_TO_NV=$1B
|
|
|
|
+Const GL_GLYPH_VERTICAL_BEARING_X_BIT_NV=$20
|
|
|
|
+Const GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV=$40
|
|
|
|
+Const GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV=$80
|
|
|
|
+Const GL_ROUNDED_RECT_NV=$E8
|
|
|
|
+Const GL_RELATIVE_ROUNDED_RECT_NV=$E9
|
|
|
|
+Const GL_ROUNDED_RECT2_NV=$EA
|
|
|
|
+Const GL_RELATIVE_ROUNDED_RECT2_NV=$EB
|
|
|
|
+Const GL_ROUNDED_RECT4_NV=$EC
|
|
|
|
+Const GL_RELATIVE_ROUNDED_RECT4_NV=$ED
|
|
|
|
+Const GL_ROUNDED_RECT8_NV=$EE
|
|
|
|
+Const GL_RELATIVE_ROUNDED_RECT8_NV=$EF
|
|
|
|
+Const GL_RESTART_PATH_NV=$F0
|
|
|
|
+Const GL_DUP_FIRST_CUBIC_CURVE_TO_NV=$F2
|
|
|
|
+Const GL_DUP_LAST_CUBIC_CURVE_TO_NV=$F4
|
|
|
|
+Const GL_RECT_NV=$F6
|
|
|
|
+Const GL_RELATIVE_RECT_NV=$F7
|
|
|
|
+Const GL_CIRCULAR_CCW_ARC_TO_NV=$F8
|
|
|
|
+Const GL_CIRCULAR_CW_ARC_TO_NV=$FA
|
|
|
|
+Const GL_CIRCULAR_TANGENT_ARC_TO_NV=$FC
|
|
|
|
+Const GL_ARC_TO_NV=$FE
|
|
|
|
+Const GL_RELATIVE_ARC_TO_NV=$FF
|
|
|
|
+Const GL_GLYPH_HAS_KERNING_BIT_NV=$100
|
|
|
|
+Const GL_PRIMARY_COLOR_NV=$852C
|
|
|
|
+Const GL_SECONDARY_COLOR_NV=$852D
|
|
|
|
+Const GL_PATH_FORMAT_SVG_NV=$9070
|
|
|
|
+Const GL_PATH_FORMAT_PS_NV=$9071
|
|
|
|
+Const GL_STANDARD_FONT_NAME_NV=$9072
|
|
|
|
+Const GL_SYSTEM_FONT_NAME_NV=$9073
|
|
|
|
+Const GL_FILE_NAME_NV=$9074
|
|
|
|
+Const GL_PATH_STROKE_WIDTH_NV=$9075
|
|
|
|
+Const GL_PATH_END_CAPS_NV=$9076
|
|
|
|
+Const GL_PATH_INITIAL_END_CAP_NV=$9077
|
|
|
|
+Const GL_PATH_TERMINAL_END_CAP_NV=$9078
|
|
|
|
+Const GL_PATH_JOIN_STYLE_NV=$9079
|
|
|
|
+Const GL_PATH_MITER_LIMIT_NV=$907A
|
|
|
|
+Const GL_PATH_DASH_CAPS_NV=$907B
|
|
|
|
+Const GL_PATH_INITIAL_DASH_CAP_NV=$907C
|
|
|
|
+Const GL_PATH_TERMINAL_DASH_CAP_NV=$907D
|
|
|
|
+Const GL_PATH_DASH_OFFSET_NV=$907E
|
|
|
|
+Const GL_PATH_CLIENT_LENGTH_NV=$907F
|
|
|
|
+Const GL_PATH_FILL_MODE_NV=$9080
|
|
|
|
+Const GL_PATH_FILL_MASK_NV=$9081
|
|
|
|
+Const GL_PATH_FILL_COVER_MODE_NV=$9082
|
|
|
|
+Const GL_PATH_STROKE_COVER_MODE_NV=$9083
|
|
|
|
+Const GL_PATH_STROKE_MASK_NV=$9084
|
|
|
|
+Const GL_PATH_STROKE_BOUND_NV=$9086
|
|
|
|
+Const GL_COUNT_UP_NV=$9088
|
|
|
|
+Const GL_COUNT_DOWN_NV=$9089
|
|
|
|
+Const GL_PATH_OBJECT_BOUNDING_BOX_NV=$908A
|
|
|
|
+Const GL_CONVEX_HULL_NV=$908B
|
|
|
|
+Const GL_BOUNDING_BOX_NV=$908D
|
|
|
|
+Const GL_TRANSLATE_X_NV=$908E
|
|
|
|
+Const GL_TRANSLATE_Y_NV=$908F
|
|
|
|
+Const GL_TRANSLATE_2D_NV=$9090
|
|
|
|
+Const GL_TRANSLATE_3D_NV=$9091
|
|
|
|
+Const GL_AFFINE_2D_NV=$9092
|
|
|
|
+Const GL_AFFINE_3D_NV=$9094
|
|
|
|
+Const GL_TRANSPOSE_AFFINE_2D_NV=$9096
|
|
|
|
+Const GL_TRANSPOSE_AFFINE_3D_NV=$9098
|
|
|
|
+Const GL_UTF8_NV=$909A
|
|
|
|
+Const GL_UTF16_NV=$909B
|
|
|
|
+Const GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV=$909C
|
|
|
|
+Const GL_PATH_COMMAND_COUNT_NV=$909D
|
|
|
|
+Const GL_PATH_COORD_COUNT_NV=$909E
|
|
|
|
+Const GL_PATH_DASH_ARRAY_COUNT_NV=$909F
|
|
|
|
+Const GL_PATH_COMPUTED_LENGTH_NV=$90A0
|
|
|
|
+Const GL_PATH_FILL_BOUNDING_BOX_NV=$90A1
|
|
|
|
+Const GL_PATH_STROKE_BOUNDING_BOX_NV=$90A2
|
|
|
|
+Const GL_SQUARE_NV=$90A3
|
|
|
|
+Const GL_ROUND_NV=$90A4
|
|
|
|
+Const GL_TRIANGULAR_NV=$90A5
|
|
|
|
+Const GL_BEVEL_NV=$90A6
|
|
|
|
+Const GL_MITER_REVERT_NV=$90A7
|
|
|
|
+Const GL_MITER_TRUNCATE_NV=$90A8
|
|
|
|
+Const GL_SKIP_MISSING_GLYPH_NV=$90A9
|
|
|
|
+Const GL_USE_MISSING_GLYPH_NV=$90AA
|
|
|
|
+Const GL_PATH_ERROR_POSITION_NV=$90AB
|
|
|
|
+Const GL_PATH_FOG_GEN_MODE_NV=$90AC
|
|
|
|
+Const GL_ACCUM_ADJACENT_PAIRS_NV=$90AD
|
|
|
|
+Const GL_ADJACENT_PAIRS_NV=$90AE
|
|
|
|
+Const GL_FIRST_TO_REST_NV=$90AF
|
|
|
|
+Const GL_PATH_GEN_MODE_NV=$90B0
|
|
|
|
+Const GL_PATH_GEN_COEFF_NV=$90B1
|
|
|
|
+Const GL_PATH_GEN_COLOR_FORMAT_NV=$90B2
|
|
|
|
+Const GL_PATH_GEN_COMPONENTS_NV=$90B3
|
|
|
|
+Const GL_PATH_DASH_OFFSET_RESET_NV=$90B4
|
|
|
|
+Const GL_MOVE_TO_RESETS_NV=$90B5
|
|
|
|
+Const GL_MOVE_TO_CONTINUES_NV=$90B6
|
|
|
|
+Const GL_PATH_STENCIL_FUNC_NV=$90B7
|
|
|
|
+Const GL_PATH_STENCIL_REF_NV=$90B8
|
|
|
|
+Const GL_PATH_STENCIL_VALUE_MASK_NV=$90B9
|
|
|
|
+Const GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV=$90BD
|
|
|
|
+Const GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV=$90BE
|
|
|
|
+Const GL_PATH_COVER_DEPTH_FUNC_NV=$90BF
|
|
|
|
+Const GL_FONT_GLYPHS_AVAILABLE_NV=$9368
|
|
|
|
+Const GL_FONT_TARGET_UNAVAILABLE_NV=$9369
|
|
|
|
+Const GL_FONT_UNAVAILABLE_NV=$936A
|
|
|
|
+Const GL_FONT_UNINTELLIGIBLE_NV=$936B
|
|
|
|
+Const GL_STANDARD_FONT_FORMAT_NV=$936C
|
|
|
|
+Const GL_FRAGMENT_INPUT_NV=$936D
|
|
|
|
+Const GL_FONT_X_MIN_BOUNDS_BIT_NV=$00010000
|
|
|
|
+Const GL_FONT_Y_MIN_BOUNDS_BIT_NV=$00020000
|
|
|
|
+Const GL_FONT_X_MAX_BOUNDS_BIT_NV=$00040000
|
|
|
|
+Const GL_FONT_Y_MAX_BOUNDS_BIT_NV=$00080000
|
|
|
|
+Const GL_FONT_UNITS_PER_EM_BIT_NV=$00100000
|
|
|
|
+Const GL_FONT_ASCENDER_BIT_NV=$00200000
|
|
|
|
+Const GL_FONT_DESCENDER_BIT_NV=$00400000
|
|
|
|
+Const GL_FONT_HEIGHT_BIT_NV=$00800000
|
|
|
|
+Const GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV=$01000000
|
|
|
|
+Const GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV=$02000000
|
|
|
|
+Const GL_FONT_UNDERLINE_POSITION_BIT_NV=$04000000
|
|
|
|
+Const GL_FONT_UNDERLINE_THICKNESS_BIT_NV=$08000000
|
|
|
|
+Const GL_FONT_HAS_KERNING_BIT_NV=$10000000
|
|
|
|
+Const GL_FONT_NUM_GLYPH_INDICES_BIT_NV=$20000000
|
|
|
|
+Global glCopyPathNV(resultPath_:Int,srcPath_:Int)="void __glewCopyPathNV( GLuint, GLuint)!"
|
|
|
|
+Global glCoverFillPathInstancedNV(numPaths_:Int,pathNameType_:Int,paths_:Byte Ptr,pathBase_:Int,coverMode_:Int,transformType_:Int,transformValues_:Float Ptr)="void __glewCoverFillPathInstancedNV( GLsizei, GLenum,const void*, GLuint, GLenum, GLenum,const GLfloat*)!"
|
|
|
|
+Global glCoverFillPathNV(path_:Int,coverMode_:Int)="void __glewCoverFillPathNV( GLuint, GLenum)!"
|
|
|
|
+Global glCoverStrokePathInstancedNV(numPaths_:Int,pathNameType_:Int,paths_:Byte Ptr,pathBase_:Int,coverMode_:Int,transformType_:Int,transformValues_:Float Ptr)="void __glewCoverStrokePathInstancedNV( GLsizei, GLenum,const void*, GLuint, GLenum, GLenum,const GLfloat*)!"
|
|
|
|
+Global glCoverStrokePathNV(path_:Int,coverMode_:Int)="void __glewCoverStrokePathNV( GLuint, GLenum)!"
|
|
|
|
+Global glDeletePathsNV(path_:Int,range_:Int)="void __glewDeletePathsNV( GLuint, GLsizei)!"
|
|
|
|
+Global glGenPathsNV:Int(range_:Int)="GLuint __glewGenPathsNV( GLsizei)!"
|
|
|
|
+Global glGetPathColorGenfvNV(color_:Int,pname_:Int,value_:Float Ptr)="void __glewGetPathColorGenfvNV( GLenum, GLenum, GLfloat*)!"
|
|
|
|
+Global glGetPathColorGenivNV(color_:Int,pname_:Int,value_:Int Ptr)="void __glewGetPathColorGenivNV( GLenum, GLenum, GLint*)!"
|
|
|
|
+Global glGetPathCommandsNV(path_:Int,commands_:Byte Ptr)="void __glewGetPathCommandsNV( GLuint, GLubyte*)!"
|
|
|
|
+Global glGetPathCoordsNV(path_:Int,coords_:Float Ptr)="void __glewGetPathCoordsNV( GLuint, GLfloat*)!"
|
|
|
|
+Global glGetPathDashArrayNV(path_:Int,dashArray_:Float Ptr)="void __glewGetPathDashArrayNV( GLuint, GLfloat*)!"
|
|
|
|
+Global glGetPathLengthNV:Float(path_:Int,startSegment_:Int,numSegments_:Int)="GLfloat __glewGetPathLengthNV( GLuint, GLsizei, GLsizei)!"
|
|
|
|
+Global glGetPathMetricRangeNV(metricQueryMask_:Int,firstPathName_:Int,numPaths_:Int,stride_:Int,metrics_:Float Ptr)="void __glewGetPathMetricRangeNV( GLbitfield, GLuint, GLsizei, GLsizei, GLfloat*)!"
|
|
|
|
+Global glGetPathMetricsNV(metricQueryMask_:Int,numPaths_:Int,pathNameType_:Int,paths_:Byte Ptr,pathBase_:Int,stride_:Int,metrics_:Float Ptr)="void __glewGetPathMetricsNV( GLbitfield, GLsizei, GLenum,const void*, GLuint, GLsizei, GLfloat*)!"
|
|
|
|
+Global glGetPathParameterfvNV(path_:Int,pname_:Int,value_:Float Ptr)="void __glewGetPathParameterfvNV( GLuint, GLenum, GLfloat*)!"
|
|
|
|
+Global glGetPathParameterivNV(path_:Int,pname_:Int,value_:Int Ptr)="void __glewGetPathParameterivNV( GLuint, GLenum, GLint*)!"
|
|
|
|
+Global glGetPathSpacingNV(pathListMode_:Int,numPaths_:Int,pathNameType_:Int,paths_:Byte Ptr,pathBase_:Int,advanceScale_:Float,kerningScale_:Float,transformType_:Int,returnedSpacing_:Float Ptr)="void __glewGetPathSpacingNV( GLenum, GLsizei, GLenum,const void*, GLuint, GLfloat, GLfloat, GLenum, GLfloat*)!"
|
|
|
|
+Global glGetPathTexGenfvNV(texCoordSet_:Int,pname_:Int,value_:Float Ptr)="void __glewGetPathTexGenfvNV( GLenum, GLenum, GLfloat*)!"
|
|
|
|
+Global glGetPathTexGenivNV(texCoordSet_:Int,pname_:Int,value_:Int Ptr)="void __glewGetPathTexGenivNV( GLenum, GLenum, GLint*)!"
|
|
|
|
+Global glGetProgramResourcefvNV(program_:Int,programInterface_:Int,index_:Int,propCount_:Int,props_:Int Ptr,bufSize_:Int,length_:Int Ptr,params_:Float Ptr)="void __glewGetProgramResourcefvNV( GLuint, GLenum, GLuint, GLsizei,const GLenum*, GLsizei, GLsizei*, GLfloat*)!"
|
|
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+Global glInterpolatePathsNV(resultPath_:Int,pathA_:Int,pathB_:Int,weight_:Float)="void __glewInterpolatePathsNV( GLuint, GLuint, GLuint, GLfloat)!"
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+Global glIsPathNV:Byte(path_:Int)="GLboolean __glewIsPathNV( GLuint)!"
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+Global glIsPointInFillPathNV:Byte(path_:Int,mask_:Int,x_:Float,y_:Float)="GLboolean __glewIsPointInFillPathNV( GLuint, GLuint, GLfloat, GLfloat)!"
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+Global glIsPointInStrokePathNV:Byte(path_:Int,x_:Float,y_:Float)="GLboolean __glewIsPointInStrokePathNV( GLuint, GLfloat, GLfloat)!"
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+Global glMatrixLoad3x2fNV(matrixMode_:Int,m_:Float Ptr)="void __glewMatrixLoad3x2fNV( GLenum,const GLfloat*)!"
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+Global glMatrixLoad3x3fNV(matrixMode_:Int,m_:Float Ptr)="void __glewMatrixLoad3x3fNV( GLenum,const GLfloat*)!"
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+Global glMatrixLoadTranspose3x3fNV(matrixMode_:Int,m_:Float Ptr)="void __glewMatrixLoadTranspose3x3fNV( GLenum,const GLfloat*)!"
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+Global glMatrixMult3x2fNV(matrixMode_:Int,m_:Float Ptr)="void __glewMatrixMult3x2fNV( GLenum,const GLfloat*)!"
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+Global glMatrixMult3x3fNV(matrixMode_:Int,m_:Float Ptr)="void __glewMatrixMult3x3fNV( GLenum,const GLfloat*)!"
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+Global glMatrixMultTranspose3x3fNV(matrixMode_:Int,m_:Float Ptr)="void __glewMatrixMultTranspose3x3fNV( GLenum,const GLfloat*)!"
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+Global glPathColorGenNV(color_:Int,genMode_:Int,colorFormat_:Int,coeffs_:Float Ptr)="void __glewPathColorGenNV( GLenum, GLenum, GLenum,const GLfloat*)!"
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+Global glPathCommandsNV(path_:Int,numCommands_:Int,commands_:Byte Ptr,numCoords_:Int,coordType_:Int,coords_:Byte Ptr)="void __glewPathCommandsNV( GLuint, GLsizei,const GLubyte*, GLsizei, GLenum,const void*)!"
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+Global glPathCoordsNV(path_:Int,numCoords_:Int,coordType_:Int,coords_:Byte Ptr)="void __glewPathCoordsNV( GLuint, GLsizei, GLenum,const void*)!"
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+Global glPathCoverDepthFuncNV(zfunc_:Int)="void __glewPathCoverDepthFuncNV( GLenum)!"
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End Extern
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End Extern
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