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- SuperStrict
- Framework Ray.Lib
- Const screenWidth:Int = 800
- Const screenHeight:Int = 450
- InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window")
- SetTargetFPS(60) ' Set our game to run at 60 frames-per-second
- '--------------------------------------------------------------------------------------
- ' Main game loop
- While Not WindowShouldClose() ' Detect window close button or ESC key
- ' Update
- '----------------------------------------------------------------------------------
- ' TODO: Update your variables here
- '----------------------------------------------------------------------------------
- ' Draw
- '----------------------------------------------------------------------------------
- BeginDrawing()
- ClearBackground(RAYWHITE)
- DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY)
- EndDrawing()
- '----------------------------------------------------------------------------------
- Wend
- ' De-Initialization
- '--------------------------------------------------------------------------------------
- CloseWindow() ' Close window and OpenGL context
- '--------------------------------------------------------------------------------------
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