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|
- return {
- defines = {
- {
- name = "RAYLIB_H",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RAYLIB_VERSION_MAJOR",
- type = "INT",
- value = 5,
- description = ""
- },
- {
- name = "RAYLIB_VERSION_MINOR",
- type = "INT",
- value = 5,
- description = ""
- },
- {
- name = "RAYLIB_VERSION_PATCH",
- type = "INT",
- value = 0,
- description = ""
- },
- {
- name = "RAYLIB_VERSION",
- type = "STRING",
- value = "5.5",
- description = ""
- },
- {
- name = "__declspec(x)",
- type = "MACRO",
- value = "__attribute__((x))",
- description = ""
- },
- {
- name = "RLAPI",
- type = "UNKNOWN",
- value = "__declspec(dllexport)",
- description = "We are building the library as a Win32 shared library (.dll)"
- },
- {
- name = "PI",
- type = "FLOAT",
- value = 3.14159265358979323846,
- description = ""
- },
- {
- name = "DEG2RAD",
- type = "FLOAT_MATH",
- value = "(PI/180.0f)",
- description = ""
- },
- {
- name = "RAD2DEG",
- type = "FLOAT_MATH",
- value = "(180.0f/PI)",
- description = ""
- },
- {
- name = "RL_MALLOC(sz)",
- type = "MACRO",
- value = "malloc(sz)",
- description = ""
- },
- {
- name = "RL_CALLOC(n,sz)",
- type = "MACRO",
- value = "calloc(n,sz)",
- description = ""
- },
- {
- name = "RL_REALLOC(ptr,sz)",
- type = "MACRO",
- value = "realloc(ptr,sz)",
- description = ""
- },
- {
- name = "RL_FREE(ptr)",
- type = "MACRO",
- value = "free(ptr)",
- description = ""
- },
- {
- name = "CLITERAL(type)",
- type = "MACRO",
- value = "type",
- description = ""
- },
- {
- name = "RL_COLOR_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_RECTANGLE_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_VECTOR2_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_VECTOR3_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_VECTOR4_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_QUATERNION_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_MATRIX_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "LIGHTGRAY",
- type = "COLOR",
- value = "CLITERAL(Color){ 200, 200, 200, 255 }",
- description = "Light Gray"
- },
- {
- name = "GRAY",
- type = "COLOR",
- value = "CLITERAL(Color){ 130, 130, 130, 255 }",
- description = "Gray"
- },
- {
- name = "DARKGRAY",
- type = "COLOR",
- value = "CLITERAL(Color){ 80, 80, 80, 255 }",
- description = "Dark Gray"
- },
- {
- name = "YELLOW",
- type = "COLOR",
- value = "CLITERAL(Color){ 253, 249, 0, 255 }",
- description = "Yellow"
- },
- {
- name = "GOLD",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 203, 0, 255 }",
- description = "Gold"
- },
- {
- name = "ORANGE",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 161, 0, 255 }",
- description = "Orange"
- },
- {
- name = "PINK",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 109, 194, 255 }",
- description = "Pink"
- },
- {
- name = "RED",
- type = "COLOR",
- value = "CLITERAL(Color){ 230, 41, 55, 255 }",
- description = "Red"
- },
- {
- name = "MAROON",
- type = "COLOR",
- value = "CLITERAL(Color){ 190, 33, 55, 255 }",
- description = "Maroon"
- },
- {
- name = "GREEN",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 228, 48, 255 }",
- description = "Green"
- },
- {
- name = "LIME",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 158, 47, 255 }",
- description = "Lime"
- },
- {
- name = "DARKGREEN",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 117, 44, 255 }",
- description = "Dark Green"
- },
- {
- name = "SKYBLUE",
- type = "COLOR",
- value = "CLITERAL(Color){ 102, 191, 255, 255 }",
- description = "Sky Blue"
- },
- {
- name = "BLUE",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 121, 241, 255 }",
- description = "Blue"
- },
- {
- name = "DARKBLUE",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 82, 172, 255 }",
- description = "Dark Blue"
- },
- {
- name = "PURPLE",
- type = "COLOR",
- value = "CLITERAL(Color){ 200, 122, 255, 255 }",
- description = "Purple"
- },
- {
- name = "VIOLET",
- type = "COLOR",
- value = "CLITERAL(Color){ 135, 60, 190, 255 }",
- description = "Violet"
- },
- {
- name = "DARKPURPLE",
- type = "COLOR",
- value = "CLITERAL(Color){ 112, 31, 126, 255 }",
- description = "Dark Purple"
- },
- {
- name = "BEIGE",
- type = "COLOR",
- value = "CLITERAL(Color){ 211, 176, 131, 255 }",
- description = "Beige"
- },
- {
- name = "BROWN",
- type = "COLOR",
- value = "CLITERAL(Color){ 127, 106, 79, 255 }",
- description = "Brown"
- },
- {
- name = "DARKBROWN",
- type = "COLOR",
- value = "CLITERAL(Color){ 76, 63, 47, 255 }",
- description = "Dark Brown"
- },
- {
- name = "WHITE",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 255, 255, 255 }",
- description = "White"
- },
- {
- name = "BLACK",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 0, 0, 255 }",
- description = "Black"
- },
- {
- name = "BLANK",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 0, 0, 0 }",
- description = "Blank (Transparent)"
- },
- {
- name = "MAGENTA",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 0, 255, 255 }",
- description = "Magenta"
- },
- {
- name = "RAYWHITE",
- type = "COLOR",
- value = "CLITERAL(Color){ 245, 245, 245, 255 }",
- description = "My own White (raylib logo)"
- },
- {
- name = "RL_BOOL_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "MOUSE_LEFT_BUTTON",
- type = "UNKNOWN",
- value = "MOUSE_BUTTON_LEFT",
- description = ""
- },
- {
- name = "MOUSE_RIGHT_BUTTON",
- type = "UNKNOWN",
- value = "MOUSE_BUTTON_RIGHT",
- description = ""
- },
- {
- name = "MOUSE_MIDDLE_BUTTON",
- type = "UNKNOWN",
- value = "MOUSE_BUTTON_MIDDLE",
- description = ""
- },
- {
- name = "MATERIAL_MAP_DIFFUSE",
- type = "UNKNOWN",
- value = "MATERIAL_MAP_ALBEDO",
- description = ""
- },
- {
- name = "MATERIAL_MAP_SPECULAR",
- type = "UNKNOWN",
- value = "MATERIAL_MAP_METALNESS",
- description = ""
- },
- {
- name = "SHADER_LOC_MAP_DIFFUSE",
- type = "UNKNOWN",
- value = "SHADER_LOC_MAP_ALBEDO",
- description = ""
- },
- {
- name = "SHADER_LOC_MAP_SPECULAR",
- type = "UNKNOWN",
- value = "SHADER_LOC_MAP_METALNESS",
- description = ""
- },
- {
- name = "GetMouseRay",
- type = "UNKNOWN",
- value = "GetScreenToWorldRay",
- description = "Compatibility hack for previous raylib versions"
- }
- },
- structs = {
- {
- name = "Vector2",
- description = "Vector2, 2 components",
- fields = {
- {
- type = "float",
- name = "x",
- description = "Vector x component"
- },
- {
- type = "float",
- name = "y",
- description = "Vector y component"
- }
- }
- },
- {
- name = "Vector3",
- description = "Vector3, 3 components",
- fields = {
- {
- type = "float",
- name = "x",
- description = "Vector x component"
- },
- {
- type = "float",
- name = "y",
- description = "Vector y component"
- },
- {
- type = "float",
- name = "z",
- description = "Vector z component"
- }
- }
- },
- {
- name = "Vector4",
- description = "Vector4, 4 components",
- fields = {
- {
- type = "float",
- name = "x",
- description = "Vector x component"
- },
- {
- type = "float",
- name = "y",
- description = "Vector y component"
- },
- {
- type = "float",
- name = "z",
- description = "Vector z component"
- },
- {
- type = "float",
- name = "w",
- description = "Vector w component"
- }
- }
- },
- {
- name = "Matrix",
- description = "Matrix, 4x4 components, column major, OpenGL style, right-handed",
- fields = {
- {
- type = "float",
- name = "m0",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m4",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m8",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m12",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m1",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m5",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m9",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m13",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m2",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m6",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m10",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m14",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m3",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m7",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m11",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m15",
- description = "Matrix fourth row (4 components)"
- }
- }
- },
- {
- name = "Color",
- description = "Color, 4 components, R8G8B8A8 (32bit)",
- fields = {
- {
- type = "unsigned char",
- name = "r",
- description = "Color red value"
- },
- {
- type = "unsigned char",
- name = "g",
- description = "Color green value"
- },
- {
- type = "unsigned char",
- name = "b",
- description = "Color blue value"
- },
- {
- type = "unsigned char",
- name = "a",
- description = "Color alpha value"
- }
- }
- },
- {
- name = "Rectangle",
- description = "Rectangle, 4 components",
- fields = {
- {
- type = "float",
- name = "x",
- description = "Rectangle top-left corner position x"
- },
- {
- type = "float",
- name = "y",
- description = "Rectangle top-left corner position y"
- },
- {
- type = "float",
- name = "width",
- description = "Rectangle width"
- },
- {
- type = "float",
- name = "height",
- description = "Rectangle height"
- }
- }
- },
- {
- name = "Image",
- description = "Image, pixel data stored in CPU memory (RAM)",
- fields = {
- {
- type = "void *",
- name = "data",
- description = "Image raw data"
- },
- {
- type = "int",
- name = "width",
- description = "Image base width"
- },
- {
- type = "int",
- name = "height",
- description = "Image base height"
- },
- {
- type = "int",
- name = "mipmaps",
- description = "Mipmap levels, 1 by default"
- },
- {
- type = "int",
- name = "format",
- description = "Data format (PixelFormat type)"
- }
- }
- },
- {
- name = "Texture",
- description = "Texture, tex data stored in GPU memory (VRAM)",
- fields = {
- {
- type = "unsigned int",
- name = "id",
- description = "OpenGL texture id"
- },
- {
- type = "int",
- name = "width",
- description = "Texture base width"
- },
- {
- type = "int",
- name = "height",
- description = "Texture base height"
- },
- {
- type = "int",
- name = "mipmaps",
- description = "Mipmap levels, 1 by default"
- },
- {
- type = "int",
- name = "format",
- description = "Data format (PixelFormat type)"
- }
- }
- },
- {
- name = "RenderTexture",
- description = "RenderTexture, fbo for texture rendering",
- fields = {
- {
- type = "unsigned int",
- name = "id",
- description = "OpenGL framebuffer object id"
- },
- {
- type = "Texture",
- name = "texture",
- description = "Color buffer attachment texture"
- },
- {
- type = "Texture",
- name = "depth",
- description = "Depth buffer attachment texture"
- }
- }
- },
- {
- name = "NPatchInfo",
- description = "NPatchInfo, n-patch layout info",
- fields = {
- {
- type = "Rectangle",
- name = "source",
- description = "Texture source rectangle"
- },
- {
- type = "int",
- name = "left",
- description = "Left border offset"
- },
- {
- type = "int",
- name = "top",
- description = "Top border offset"
- },
- {
- type = "int",
- name = "right",
- description = "Right border offset"
- },
- {
- type = "int",
- name = "bottom",
- description = "Bottom border offset"
- },
- {
- type = "int",
- name = "layout",
- description = "Layout of the n-patch: 3x3, 1x3 or 3x1"
- }
- }
- },
- {
- name = "GlyphInfo",
- description = "GlyphInfo, font characters glyphs info",
- fields = {
- {
- type = "int",
- name = "value",
- description = "Character value (Unicode)"
- },
- {
- type = "int",
- name = "offsetX",
- description = "Character offset X when drawing"
- },
- {
- type = "int",
- name = "offsetY",
- description = "Character offset Y when drawing"
- },
- {
- type = "int",
- name = "advanceX",
- description = "Character advance position X"
- },
- {
- type = "Image",
- name = "image",
- description = "Character image data"
- }
- }
- },
- {
- name = "Font",
- description = "Font, font texture and GlyphInfo array data",
- fields = {
- {
- type = "int",
- name = "baseSize",
- description = "Base size (default chars height)"
- },
- {
- type = "int",
- name = "glyphCount",
- description = "Number of glyph characters"
- },
- {
- type = "int",
- name = "glyphPadding",
- description = "Padding around the glyph characters"
- },
- {
- type = "Texture2D",
- name = "texture",
- description = "Texture atlas containing the glyphs"
- },
- {
- type = "Rectangle *",
- name = "recs",
- description = "Rectangles in texture for the glyphs"
- },
- {
- type = "GlyphInfo *",
- name = "glyphs",
- description = "Glyphs info data"
- }
- }
- },
- {
- name = "Camera3D",
- description = "Camera, defines position/orientation in 3d space",
- fields = {
- {
- type = "Vector3",
- name = "position",
- description = "Camera position"
- },
- {
- type = "Vector3",
- name = "target",
- description = "Camera target it looks-at"
- },
- {
- type = "Vector3",
- name = "up",
- description = "Camera up vector (rotation over its axis)"
- },
- {
- type = "float",
- name = "fovy",
- description = "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic"
- },
- {
- type = "int",
- name = "projection",
- description = "Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC"
- }
- }
- },
- {
- name = "Camera2D",
- description = "Camera2D, defines position/orientation in 2d space",
- fields = {
- {
- type = "Vector2",
- name = "offset",
- description = "Camera offset (displacement from target)"
- },
- {
- type = "Vector2",
- name = "target",
- description = "Camera target (rotation and zoom origin)"
- },
- {
- type = "float",
- name = "rotation",
- description = "Camera rotation in degrees"
- },
- {
- type = "float",
- name = "zoom",
- description = "Camera zoom (scaling), should be 1.0f by default"
- }
- }
- },
- {
- name = "Mesh",
- description = "Mesh, vertex data and vao/vbo",
- fields = {
- {
- type = "int",
- name = "vertexCount",
- description = "Number of vertices stored in arrays"
- },
- {
- type = "int",
- name = "triangleCount",
- description = "Number of triangles stored (indexed or not)"
- },
- {
- type = "float *",
- name = "vertices",
- description = "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)"
- },
- {
- type = "float *",
- name = "texcoords",
- description = "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)"
- },
- {
- type = "float *",
- name = "texcoords2",
- description = "Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)"
- },
- {
- type = "float *",
- name = "normals",
- description = "Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)"
- },
- {
- type = "float *",
- name = "tangents",
- description = "Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)"
- },
- {
- type = "unsigned char *",
- name = "colors",
- description = "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)"
- },
- {
- type = "unsigned short *",
- name = "indices",
- description = "Vertex indices (in case vertex data comes indexed)"
- },
- {
- type = "float *",
- name = "animVertices",
- description = "Animated vertex positions (after bones transformations)"
- },
- {
- type = "float *",
- name = "animNormals",
- description = "Animated normals (after bones transformations)"
- },
- {
- type = "unsigned char *",
- name = "boneIds",
- description = "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning) (shader-location = 6)"
- },
- {
- type = "float *",
- name = "boneWeights",
- description = "Vertex bone weight, up to 4 bones influence by vertex (skinning) (shader-location = 7)"
- },
- {
- type = "Matrix *",
- name = "boneMatrices",
- description = "Bones animated transformation matrices"
- },
- {
- type = "int",
- name = "boneCount",
- description = "Number of bones"
- },
- {
- type = "unsigned int",
- name = "vaoId",
- description = "OpenGL Vertex Array Object id"
- },
- {
- type = "unsigned int *",
- name = "vboId",
- description = "OpenGL Vertex Buffer Objects id (default vertex data)"
- }
- }
- },
- {
- name = "Shader",
- description = "Shader",
- fields = {
- {
- type = "unsigned int",
- name = "id",
- description = "Shader program id"
- },
- {
- type = "int *",
- name = "locs",
- description = "Shader locations array (RL_MAX_SHADER_LOCATIONS)"
- }
- }
- },
- {
- name = "MaterialMap",
- description = "MaterialMap",
- fields = {
- {
- type = "Texture2D",
- name = "texture",
- description = "Material map texture"
- },
- {
- type = "Color",
- name = "color",
- description = "Material map color"
- },
- {
- type = "float",
- name = "value",
- description = "Material map value"
- }
- }
- },
- {
- name = "Material",
- description = "Material, includes shader and maps",
- fields = {
- {
- type = "Shader",
- name = "shader",
- description = "Material shader"
- },
- {
- type = "MaterialMap *",
- name = "maps",
- description = "Material maps array (MAX_MATERIAL_MAPS)"
- },
- {
- type = "float[4]",
- name = "params",
- description = "Material generic parameters (if required)"
- }
- }
- },
- {
- name = "Transform",
- description = "Transform, vertex transformation data",
- fields = {
- {
- type = "Vector3",
- name = "translation",
- description = "Translation"
- },
- {
- type = "Quaternion",
- name = "rotation",
- description = "Rotation"
- },
- {
- type = "Vector3",
- name = "scale",
- description = "Scale"
- }
- }
- },
- {
- name = "BoneInfo",
- description = "Bone, skeletal animation bone",
- fields = {
- {
- type = "char[32]",
- name = "name",
- description = "Bone name"
- },
- {
- type = "int",
- name = "parent",
- description = "Bone parent"
- }
- }
- },
- {
- name = "Model",
- description = "Model, meshes, materials and animation data",
- fields = {
- {
- type = "Matrix",
- name = "transform",
- description = "Local transform matrix"
- },
- {
- type = "int",
- name = "meshCount",
- description = "Number of meshes"
- },
- {
- type = "int",
- name = "materialCount",
- description = "Number of materials"
- },
- {
- type = "Mesh *",
- name = "meshes",
- description = "Meshes array"
- },
- {
- type = "Material *",
- name = "materials",
- description = "Materials array"
- },
- {
- type = "int *",
- name = "meshMaterial",
- description = "Mesh material number"
- },
- {
- type = "int",
- name = "boneCount",
- description = "Number of bones"
- },
- {
- type = "BoneInfo *",
- name = "bones",
- description = "Bones information (skeleton)"
- },
- {
- type = "Transform *",
- name = "bindPose",
- description = "Bones base transformation (pose)"
- }
- }
- },
- {
- name = "ModelAnimation",
- description = "ModelAnimation",
- fields = {
- {
- type = "int",
- name = "boneCount",
- description = "Number of bones"
- },
- {
- type = "int",
- name = "frameCount",
- description = "Number of animation frames"
- },
- {
- type = "BoneInfo *",
- name = "bones",
- description = "Bones information (skeleton)"
- },
- {
- type = "Transform **",
- name = "framePoses",
- description = "Poses array by frame"
- },
- {
- type = "char[32]",
- name = "name",
- description = "Animation name"
- }
- }
- },
- {
- name = "Ray",
- description = "Ray, ray for raycasting",
- fields = {
- {
- type = "Vector3",
- name = "position",
- description = "Ray position (origin)"
- },
- {
- type = "Vector3",
- name = "direction",
- description = "Ray direction (normalized)"
- }
- }
- },
- {
- name = "RayCollision",
- description = "RayCollision, ray hit information",
- fields = {
- {
- type = "bool",
- name = "hit",
- description = "Did the ray hit something?"
- },
- {
- type = "float",
- name = "distance",
- description = "Distance to the nearest hit"
- },
- {
- type = "Vector3",
- name = "point",
- description = "Point of the nearest hit"
- },
- {
- type = "Vector3",
- name = "normal",
- description = "Surface normal of hit"
- }
- }
- },
- {
- name = "BoundingBox",
- description = "BoundingBox",
- fields = {
- {
- type = "Vector3",
- name = "min",
- description = "Minimum vertex box-corner"
- },
- {
- type = "Vector3",
- name = "max",
- description = "Maximum vertex box-corner"
- }
- }
- },
- {
- name = "Wave",
- description = "Wave, audio wave data",
- fields = {
- {
- type = "unsigned int",
- name = "frameCount",
- description = "Total number of frames (considering channels)"
- },
- {
- type = "unsigned int",
- name = "sampleRate",
- description = "Frequency (samples per second)"
- },
- {
- type = "unsigned int",
- name = "sampleSize",
- description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
- },
- {
- type = "unsigned int",
- name = "channels",
- description = "Number of channels (1-mono, 2-stereo, ...)"
- },
- {
- type = "void *",
- name = "data",
- description = "Buffer data pointer"
- }
- }
- },
- {
- name = "AudioStream",
- description = "AudioStream, custom audio stream",
- fields = {
- {
- type = "rAudioBuffer *",
- name = "buffer",
- description = "Pointer to internal data used by the audio system"
- },
- {
- type = "rAudioProcessor *",
- name = "processor",
- description = "Pointer to internal data processor, useful for audio effects"
- },
- {
- type = "unsigned int",
- name = "sampleRate",
- description = "Frequency (samples per second)"
- },
- {
- type = "unsigned int",
- name = "sampleSize",
- description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
- },
- {
- type = "unsigned int",
- name = "channels",
- description = "Number of channels (1-mono, 2-stereo, ...)"
- }
- }
- },
- {
- name = "Sound",
- description = "Sound",
- fields = {
- {
- type = "AudioStream",
- name = "stream",
- description = "Audio stream"
- },
- {
- type = "unsigned int",
- name = "frameCount",
- description = "Total number of frames (considering channels)"
- }
- }
- },
- {
- name = "Music",
- description = "Music, audio stream, anything longer than ~10 seconds should be streamed",
- fields = {
- {
- type = "AudioStream",
- name = "stream",
- description = "Audio stream"
- },
- {
- type = "unsigned int",
- name = "frameCount",
- description = "Total number of frames (considering channels)"
- },
- {
- type = "bool",
- name = "looping",
- description = "Music looping enable"
- },
- {
- type = "int",
- name = "ctxType",
- description = "Type of music context (audio filetype)"
- },
- {
- type = "void *",
- name = "ctxData",
- description = "Audio context data, depends on type"
- }
- }
- },
- {
- name = "VrDeviceInfo",
- description = "VrDeviceInfo, Head-Mounted-Display device parameters",
- fields = {
- {
- type = "int",
- name = "hResolution",
- description = "Horizontal resolution in pixels"
- },
- {
- type = "int",
- name = "vResolution",
- description = "Vertical resolution in pixels"
- },
- {
- type = "float",
- name = "hScreenSize",
- description = "Horizontal size in meters"
- },
- {
- type = "float",
- name = "vScreenSize",
- description = "Vertical size in meters"
- },
- {
- type = "float",
- name = "eyeToScreenDistance",
- description = "Distance between eye and display in meters"
- },
- {
- type = "float",
- name = "lensSeparationDistance",
- description = "Lens separation distance in meters"
- },
- {
- type = "float",
- name = "interpupillaryDistance",
- description = "IPD (distance between pupils) in meters"
- },
- {
- type = "float[4]",
- name = "lensDistortionValues",
- description = "Lens distortion constant parameters"
- },
- {
- type = "float[4]",
- name = "chromaAbCorrection",
- description = "Chromatic aberration correction parameters"
- }
- }
- },
- {
- name = "VrStereoConfig",
- description = "VrStereoConfig, VR stereo rendering configuration for simulator",
- fields = {
- {
- type = "Matrix[2]",
- name = "projection",
- description = "VR projection matrices (per eye)"
- },
- {
- type = "Matrix[2]",
- name = "viewOffset",
- description = "VR view offset matrices (per eye)"
- },
- {
- type = "float[2]",
- name = "leftLensCenter",
- description = "VR left lens center"
- },
- {
- type = "float[2]",
- name = "rightLensCenter",
- description = "VR right lens center"
- },
- {
- type = "float[2]",
- name = "leftScreenCenter",
- description = "VR left screen center"
- },
- {
- type = "float[2]",
- name = "rightScreenCenter",
- description = "VR right screen center"
- },
- {
- type = "float[2]",
- name = "scale",
- description = "VR distortion scale"
- },
- {
- type = "float[2]",
- name = "scaleIn",
- description = "VR distortion scale in"
- }
- }
- },
- {
- name = "FilePathList",
- description = "File path list",
- fields = {
- {
- type = "unsigned int",
- name = "capacity",
- description = "Filepaths max entries"
- },
- {
- type = "unsigned int",
- name = "count",
- description = "Filepaths entries count"
- },
- {
- type = "char **",
- name = "paths",
- description = "Filepaths entries"
- }
- }
- },
- {
- name = "AutomationEvent",
- description = "Automation event",
- fields = {
- {
- type = "unsigned int",
- name = "frame",
- description = "Event frame"
- },
- {
- type = "unsigned int",
- name = "type",
- description = "Event type (AutomationEventType)"
- },
- {
- type = "int[4]",
- name = "params",
- description = "Event parameters (if required)"
- }
- }
- },
- {
- name = "AutomationEventList",
- description = "Automation event list",
- fields = {
- {
- type = "unsigned int",
- name = "capacity",
- description = "Events max entries (MAX_AUTOMATION_EVENTS)"
- },
- {
- type = "unsigned int",
- name = "count",
- description = "Events entries count"
- },
- {
- type = "AutomationEvent *",
- name = "events",
- description = "Events entries"
- }
- }
- }
- },
- aliases = {
- {
- type = "Vector4",
- name = "Quaternion",
- description = "Quaternion, 4 components (Vector4 alias)"
- },
- {
- type = "Texture",
- name = "Texture2D",
- description = "Texture2D, same as Texture"
- },
- {
- type = "Texture",
- name = "TextureCubemap",
- description = "TextureCubemap, same as Texture"
- },
- {
- type = "RenderTexture",
- name = "RenderTexture2D",
- description = "RenderTexture2D, same as RenderTexture"
- },
- {
- type = "Camera3D",
- name = "Camera",
- description = "Camera type fallback, defaults to Camera3D"
- }
- },
- enums = {
- {
- name = "ConfigFlags",
- description = "System/Window config flags",
- values = {
- {
- name = "FLAG_VSYNC_HINT",
- value = 64,
- description = "Set to try enabling V-Sync on GPU"
- },
- {
- name = "FLAG_FULLSCREEN_MODE",
- value = 2,
- description = "Set to run program in fullscreen"
- },
- {
- name = "FLAG_WINDOW_RESIZABLE",
- value = 4,
- description = "Set to allow resizable window"
- },
- {
- name = "FLAG_WINDOW_UNDECORATED",
- value = 8,
- description = "Set to disable window decoration (frame and buttons)"
- },
- {
- name = "FLAG_WINDOW_HIDDEN",
- value = 128,
- description = "Set to hide window"
- },
- {
- name = "FLAG_WINDOW_MINIMIZED",
- value = 512,
- description = "Set to minimize window (iconify)"
- },
- {
- name = "FLAG_WINDOW_MAXIMIZED",
- value = 1024,
- description = "Set to maximize window (expanded to monitor)"
- },
- {
- name = "FLAG_WINDOW_UNFOCUSED",
- value = 2048,
- description = "Set to window non focused"
- },
- {
- name = "FLAG_WINDOW_TOPMOST",
- value = 4096,
- description = "Set to window always on top"
- },
- {
- name = "FLAG_WINDOW_ALWAYS_RUN",
- value = 256,
- description = "Set to allow windows running while minimized"
- },
- {
- name = "FLAG_WINDOW_TRANSPARENT",
- value = 16,
- description = "Set to allow transparent framebuffer"
- },
- {
- name = "FLAG_WINDOW_HIGHDPI",
- value = 8192,
- description = "Set to support HighDPI"
- },
- {
- name = "FLAG_WINDOW_MOUSE_PASSTHROUGH",
- value = 16384,
- description = "Set to support mouse passthrough, only supported when FLAG_WINDOW_UNDECORATED"
- },
- {
- name = "FLAG_BORDERLESS_WINDOWED_MODE",
- value = 32768,
- description = "Set to run program in borderless windowed mode"
- },
- {
- name = "FLAG_MSAA_4X_HINT",
- value = 32,
- description = "Set to try enabling MSAA 4X"
- },
- {
- name = "FLAG_INTERLACED_HINT",
- value = 65536,
- description = "Set to try enabling interlaced video format (for V3D)"
- }
- }
- },
- {
- name = "TraceLogLevel",
- description = "Trace log level",
- values = {
- {
- name = "LOG_ALL",
- value = 0,
- description = "Display all logs"
- },
- {
- name = "LOG_TRACE",
- value = 1,
- description = "Trace logging, intended for internal use only"
- },
- {
- name = "LOG_DEBUG",
- value = 2,
- description = "Debug logging, used for internal debugging, it should be disabled on release builds"
- },
- {
- name = "LOG_INFO",
- value = 3,
- description = "Info logging, used for program execution info"
- },
- {
- name = "LOG_WARNING",
- value = 4,
- description = "Warning logging, used on recoverable failures"
- },
- {
- name = "LOG_ERROR",
- value = 5,
- description = "Error logging, used on unrecoverable failures"
- },
- {
- name = "LOG_FATAL",
- value = 6,
- description = "Fatal logging, used to abort program: exit(EXIT_FAILURE)"
- },
- {
- name = "LOG_NONE",
- value = 7,
- description = "Disable logging"
- }
- }
- },
- {
- name = "KeyboardKey",
- description = "Keyboard keys (US keyboard layout)",
- values = {
- {
- name = "KEY_NULL",
- value = 0,
- description = "Key: NULL, used for no key pressed"
- },
- {
- name = "KEY_APOSTROPHE",
- value = 39,
- description = "Key: '"
- },
- {
- name = "KEY_COMMA",
- value = 44,
- description = "Key: ,"
- },
- {
- name = "KEY_MINUS",
- value = 45,
- description = "Key: -"
- },
- {
- name = "KEY_PERIOD",
- value = 46,
- description = "Key: ."
- },
- {
- name = "KEY_SLASH",
- value = 47,
- description = "Key: /"
- },
- {
- name = "KEY_ZERO",
- value = 48,
- description = "Key: 0"
- },
- {
- name = "KEY_ONE",
- value = 49,
- description = "Key: 1"
- },
- {
- name = "KEY_TWO",
- value = 50,
- description = "Key: 2"
- },
- {
- name = "KEY_THREE",
- value = 51,
- description = "Key: 3"
- },
- {
- name = "KEY_FOUR",
- value = 52,
- description = "Key: 4"
- },
- {
- name = "KEY_FIVE",
- value = 53,
- description = "Key: 5"
- },
- {
- name = "KEY_SIX",
- value = 54,
- description = "Key: 6"
- },
- {
- name = "KEY_SEVEN",
- value = 55,
- description = "Key: 7"
- },
- {
- name = "KEY_EIGHT",
- value = 56,
- description = "Key: 8"
- },
- {
- name = "KEY_NINE",
- value = 57,
- description = "Key: 9"
- },
- {
- name = "KEY_SEMICOLON",
- value = 59,
- description = "Key: ;"
- },
- {
- name = "KEY_EQUAL",
- value = 61,
- description = "Key: ="
- },
- {
- name = "KEY_A",
- value = 65,
- description = "Key: A | a"
- },
- {
- name = "KEY_B",
- value = 66,
- description = "Key: B | b"
- },
- {
- name = "KEY_C",
- value = 67,
- description = "Key: C | c"
- },
- {
- name = "KEY_D",
- value = 68,
- description = "Key: D | d"
- },
- {
- name = "KEY_E",
- value = 69,
- description = "Key: E | e"
- },
- {
- name = "KEY_F",
- value = 70,
- description = "Key: F | f"
- },
- {
- name = "KEY_G",
- value = 71,
- description = "Key: G | g"
- },
- {
- name = "KEY_H",
- value = 72,
- description = "Key: H | h"
- },
- {
- name = "KEY_I",
- value = 73,
- description = "Key: I | i"
- },
- {
- name = "KEY_J",
- value = 74,
- description = "Key: J | j"
- },
- {
- name = "KEY_K",
- value = 75,
- description = "Key: K | k"
- },
- {
- name = "KEY_L",
- value = 76,
- description = "Key: L | l"
- },
- {
- name = "KEY_M",
- value = 77,
- description = "Key: M | m"
- },
- {
- name = "KEY_N",
- value = 78,
- description = "Key: N | n"
- },
- {
- name = "KEY_O",
- value = 79,
- description = "Key: O | o"
- },
- {
- name = "KEY_P",
- value = 80,
- description = "Key: P | p"
- },
- {
- name = "KEY_Q",
- value = 81,
- description = "Key: Q | q"
- },
- {
- name = "KEY_R",
- value = 82,
- description = "Key: R | r"
- },
- {
- name = "KEY_S",
- value = 83,
- description = "Key: S | s"
- },
- {
- name = "KEY_T",
- value = 84,
- description = "Key: T | t"
- },
- {
- name = "KEY_U",
- value = 85,
- description = "Key: U | u"
- },
- {
- name = "KEY_V",
- value = 86,
- description = "Key: V | v"
- },
- {
- name = "KEY_W",
- value = 87,
- description = "Key: W | w"
- },
- {
- name = "KEY_X",
- value = 88,
- description = "Key: X | x"
- },
- {
- name = "KEY_Y",
- value = 89,
- description = "Key: Y | y"
- },
- {
- name = "KEY_Z",
- value = 90,
- description = "Key: Z | z"
- },
- {
- name = "KEY_LEFT_BRACKET",
- value = 91,
- description = "Key: ["
- },
- {
- name = "KEY_BACKSLASH",
- value = 92,
- description = "Key: '\\'"
- },
- {
- name = "KEY_RIGHT_BRACKET",
- value = 93,
- description = "Key: ]"
- },
- {
- name = "KEY_GRAVE",
- value = 96,
- description = "Key: `"
- },
- {
- name = "KEY_SPACE",
- value = 32,
- description = "Key: Space"
- },
- {
- name = "KEY_ESCAPE",
- value = 256,
- description = "Key: Esc"
- },
- {
- name = "KEY_ENTER",
- value = 257,
- description = "Key: Enter"
- },
- {
- name = "KEY_TAB",
- value = 258,
- description = "Key: Tab"
- },
- {
- name = "KEY_BACKSPACE",
- value = 259,
- description = "Key: Backspace"
- },
- {
- name = "KEY_INSERT",
- value = 260,
- description = "Key: Ins"
- },
- {
- name = "KEY_DELETE",
- value = 261,
- description = "Key: Del"
- },
- {
- name = "KEY_RIGHT",
- value = 262,
- description = "Key: Cursor right"
- },
- {
- name = "KEY_LEFT",
- value = 263,
- description = "Key: Cursor left"
- },
- {
- name = "KEY_DOWN",
- value = 264,
- description = "Key: Cursor down"
- },
- {
- name = "KEY_UP",
- value = 265,
- description = "Key: Cursor up"
- },
- {
- name = "KEY_PAGE_UP",
- value = 266,
- description = "Key: Page up"
- },
- {
- name = "KEY_PAGE_DOWN",
- value = 267,
- description = "Key: Page down"
- },
- {
- name = "KEY_HOME",
- value = 268,
- description = "Key: Home"
- },
- {
- name = "KEY_END",
- value = 269,
- description = "Key: End"
- },
- {
- name = "KEY_CAPS_LOCK",
- value = 280,
- description = "Key: Caps lock"
- },
- {
- name = "KEY_SCROLL_LOCK",
- value = 281,
- description = "Key: Scroll down"
- },
- {
- name = "KEY_NUM_LOCK",
- value = 282,
- description = "Key: Num lock"
- },
- {
- name = "KEY_PRINT_SCREEN",
- value = 283,
- description = "Key: Print screen"
- },
- {
- name = "KEY_PAUSE",
- value = 284,
- description = "Key: Pause"
- },
- {
- name = "KEY_F1",
- value = 290,
- description = "Key: F1"
- },
- {
- name = "KEY_F2",
- value = 291,
- description = "Key: F2"
- },
- {
- name = "KEY_F3",
- value = 292,
- description = "Key: F3"
- },
- {
- name = "KEY_F4",
- value = 293,
- description = "Key: F4"
- },
- {
- name = "KEY_F5",
- value = 294,
- description = "Key: F5"
- },
- {
- name = "KEY_F6",
- value = 295,
- description = "Key: F6"
- },
- {
- name = "KEY_F7",
- value = 296,
- description = "Key: F7"
- },
- {
- name = "KEY_F8",
- value = 297,
- description = "Key: F8"
- },
- {
- name = "KEY_F9",
- value = 298,
- description = "Key: F9"
- },
- {
- name = "KEY_F10",
- value = 299,
- description = "Key: F10"
- },
- {
- name = "KEY_F11",
- value = 300,
- description = "Key: F11"
- },
- {
- name = "KEY_F12",
- value = 301,
- description = "Key: F12"
- },
- {
- name = "KEY_LEFT_SHIFT",
- value = 340,
- description = "Key: Shift left"
- },
- {
- name = "KEY_LEFT_CONTROL",
- value = 341,
- description = "Key: Control left"
- },
- {
- name = "KEY_LEFT_ALT",
- value = 342,
- description = "Key: Alt left"
- },
- {
- name = "KEY_LEFT_SUPER",
- value = 343,
- description = "Key: Super left"
- },
- {
- name = "KEY_RIGHT_SHIFT",
- value = 344,
- description = "Key: Shift right"
- },
- {
- name = "KEY_RIGHT_CONTROL",
- value = 345,
- description = "Key: Control right"
- },
- {
- name = "KEY_RIGHT_ALT",
- value = 346,
- description = "Key: Alt right"
- },
- {
- name = "KEY_RIGHT_SUPER",
- value = 347,
- description = "Key: Super right"
- },
- {
- name = "KEY_KB_MENU",
- value = 348,
- description = "Key: KB menu"
- },
- {
- name = "KEY_KP_0",
- value = 320,
- description = "Key: Keypad 0"
- },
- {
- name = "KEY_KP_1",
- value = 321,
- description = "Key: Keypad 1"
- },
- {
- name = "KEY_KP_2",
- value = 322,
- description = "Key: Keypad 2"
- },
- {
- name = "KEY_KP_3",
- value = 323,
- description = "Key: Keypad 3"
- },
- {
- name = "KEY_KP_4",
- value = 324,
- description = "Key: Keypad 4"
- },
- {
- name = "KEY_KP_5",
- value = 325,
- description = "Key: Keypad 5"
- },
- {
- name = "KEY_KP_6",
- value = 326,
- description = "Key: Keypad 6"
- },
- {
- name = "KEY_KP_7",
- value = 327,
- description = "Key: Keypad 7"
- },
- {
- name = "KEY_KP_8",
- value = 328,
- description = "Key: Keypad 8"
- },
- {
- name = "KEY_KP_9",
- value = 329,
- description = "Key: Keypad 9"
- },
- {
- name = "KEY_KP_DECIMAL",
- value = 330,
- description = "Key: Keypad ."
- },
- {
- name = "KEY_KP_DIVIDE",
- value = 331,
- description = "Key: Keypad /"
- },
- {
- name = "KEY_KP_MULTIPLY",
- value = 332,
- description = "Key: Keypad *"
- },
- {
- name = "KEY_KP_SUBTRACT",
- value = 333,
- description = "Key: Keypad -"
- },
- {
- name = "KEY_KP_ADD",
- value = 334,
- description = "Key: Keypad +"
- },
- {
- name = "KEY_KP_ENTER",
- value = 335,
- description = "Key: Keypad Enter"
- },
- {
- name = "KEY_KP_EQUAL",
- value = 336,
- description = "Key: Keypad ="
- },
- {
- name = "KEY_BACK",
- value = 4,
- description = "Key: Android back button"
- },
- {
- name = "KEY_MENU",
- value = 5,
- description = "Key: Android menu button"
- },
- {
- name = "KEY_VOLUME_UP",
- value = 24,
- description = "Key: Android volume up button"
- },
- {
- name = "KEY_VOLUME_DOWN",
- value = 25,
- description = "Key: Android volume down button"
- }
- }
- },
- {
- name = "MouseButton",
- description = "Mouse buttons",
- values = {
- {
- name = "MOUSE_BUTTON_LEFT",
- value = 0,
- description = "Mouse button left"
- },
- {
- name = "MOUSE_BUTTON_RIGHT",
- value = 1,
- description = "Mouse button right"
- },
- {
- name = "MOUSE_BUTTON_MIDDLE",
- value = 2,
- description = "Mouse button middle (pressed wheel)"
- },
- {
- name = "MOUSE_BUTTON_SIDE",
- value = 3,
- description = "Mouse button side (advanced mouse device)"
- },
- {
- name = "MOUSE_BUTTON_EXTRA",
- value = 4,
- description = "Mouse button extra (advanced mouse device)"
- },
- {
- name = "MOUSE_BUTTON_FORWARD",
- value = 5,
- description = "Mouse button forward (advanced mouse device)"
- },
- {
- name = "MOUSE_BUTTON_BACK",
- value = 6,
- description = "Mouse button back (advanced mouse device)"
- }
- }
- },
- {
- name = "MouseCursor",
- description = "Mouse cursor",
- values = {
- {
- name = "MOUSE_CURSOR_DEFAULT",
- value = 0,
- description = "Default pointer shape"
- },
- {
- name = "MOUSE_CURSOR_ARROW",
- value = 1,
- description = "Arrow shape"
- },
- {
- name = "MOUSE_CURSOR_IBEAM",
- value = 2,
- description = "Text writing cursor shape"
- },
- {
- name = "MOUSE_CURSOR_CROSSHAIR",
- value = 3,
- description = "Cross shape"
- },
- {
- name = "MOUSE_CURSOR_POINTING_HAND",
- value = 4,
- description = "Pointing hand cursor"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_EW",
- value = 5,
- description = "Horizontal resize/move arrow shape"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_NS",
- value = 6,
- description = "Vertical resize/move arrow shape"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_NWSE",
- value = 7,
- description = "Top-left to bottom-right diagonal resize/move arrow shape"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_NESW",
- value = 8,
- description = "The top-right to bottom-left diagonal resize/move arrow shape"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_ALL",
- value = 9,
- description = "The omnidirectional resize/move cursor shape"
- },
- {
- name = "MOUSE_CURSOR_NOT_ALLOWED",
- value = 10,
- description = "The operation-not-allowed shape"
- }
- }
- },
- {
- name = "GamepadButton",
- description = "Gamepad buttons",
- values = {
- {
- name = "GAMEPAD_BUTTON_UNKNOWN",
- value = 0,
- description = "Unknown button, just for error checking"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_FACE_UP",
- value = 1,
- description = "Gamepad left DPAD up button"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_FACE_RIGHT",
- value = 2,
- description = "Gamepad left DPAD right button"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_FACE_DOWN",
- value = 3,
- description = "Gamepad left DPAD down button"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_FACE_LEFT",
- value = 4,
- description = "Gamepad left DPAD left button"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_FACE_UP",
- value = 5,
- description = "Gamepad right button up (i.e. PS3: Triangle, Xbox: Y)"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT",
- value = 6,
- description = "Gamepad right button right (i.e. PS3: Circle, Xbox: B)"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_FACE_DOWN",
- value = 7,
- description = "Gamepad right button down (i.e. PS3: Cross, Xbox: A)"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_FACE_LEFT",
- value = 8,
- description = "Gamepad right button left (i.e. PS3: Square, Xbox: X)"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_TRIGGER_1",
- value = 9,
- description = "Gamepad top/back trigger left (first), it could be a trailing button"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_TRIGGER_2",
- value = 10,
- description = "Gamepad top/back trigger left (second), it could be a trailing button"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_1",
- value = 11,
- description = "Gamepad top/back trigger right (first), it could be a trailing button"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_2",
- value = 12,
- description = "Gamepad top/back trigger right (second), it could be a trailing button"
- },
- {
- name = "GAMEPAD_BUTTON_MIDDLE_LEFT",
- value = 13,
- description = "Gamepad center buttons, left one (i.e. PS3: Select)"
- },
- {
- name = "GAMEPAD_BUTTON_MIDDLE",
- value = 14,
- description = "Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)"
- },
- {
- name = "GAMEPAD_BUTTON_MIDDLE_RIGHT",
- value = 15,
- description = "Gamepad center buttons, right one (i.e. PS3: Start)"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_THUMB",
- value = 16,
- description = "Gamepad joystick pressed button left"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_THUMB",
- value = 17,
- description = "Gamepad joystick pressed button right"
- }
- }
- },
- {
- name = "GamepadAxis",
- description = "Gamepad axis",
- values = {
- {
- name = "GAMEPAD_AXIS_LEFT_X",
- value = 0,
- description = "Gamepad left stick X axis"
- },
- {
- name = "GAMEPAD_AXIS_LEFT_Y",
- value = 1,
- description = "Gamepad left stick Y axis"
- },
- {
- name = "GAMEPAD_AXIS_RIGHT_X",
- value = 2,
- description = "Gamepad right stick X axis"
- },
- {
- name = "GAMEPAD_AXIS_RIGHT_Y",
- value = 3,
- description = "Gamepad right stick Y axis"
- },
- {
- name = "GAMEPAD_AXIS_LEFT_TRIGGER",
- value = 4,
- description = "Gamepad back trigger left, pressure level: [1..-1]"
- },
- {
- name = "GAMEPAD_AXIS_RIGHT_TRIGGER",
- value = 5,
- description = "Gamepad back trigger right, pressure level: [1..-1]"
- }
- }
- },
- {
- name = "MaterialMapIndex",
- description = "Material map index",
- values = {
- {
- name = "MATERIAL_MAP_ALBEDO",
- value = 0,
- description = "Albedo material (same as: MATERIAL_MAP_DIFFUSE)"
- },
- {
- name = "MATERIAL_MAP_METALNESS",
- value = 1,
- description = "Metalness material (same as: MATERIAL_MAP_SPECULAR)"
- },
- {
- name = "MATERIAL_MAP_NORMAL",
- value = 2,
- description = "Normal material"
- },
- {
- name = "MATERIAL_MAP_ROUGHNESS",
- value = 3,
- description = "Roughness material"
- },
- {
- name = "MATERIAL_MAP_OCCLUSION",
- value = 4,
- description = "Ambient occlusion material"
- },
- {
- name = "MATERIAL_MAP_EMISSION",
- value = 5,
- description = "Emission material"
- },
- {
- name = "MATERIAL_MAP_HEIGHT",
- value = 6,
- description = "Heightmap material"
- },
- {
- name = "MATERIAL_MAP_CUBEMAP",
- value = 7,
- description = "Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- name = "MATERIAL_MAP_IRRADIANCE",
- value = 8,
- description = "Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- name = "MATERIAL_MAP_PREFILTER",
- value = 9,
- description = "Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- name = "MATERIAL_MAP_BRDF",
- value = 10,
- description = "Brdf material"
- }
- }
- },
- {
- name = "ShaderLocationIndex",
- description = "Shader location index",
- values = {
- {
- name = "SHADER_LOC_VERTEX_POSITION",
- value = 0,
- description = "Shader location: vertex attribute: position"
- },
- {
- name = "SHADER_LOC_VERTEX_TEXCOORD01",
- value = 1,
- description = "Shader location: vertex attribute: texcoord01"
- },
- {
- name = "SHADER_LOC_VERTEX_TEXCOORD02",
- value = 2,
- description = "Shader location: vertex attribute: texcoord02"
- },
- {
- name = "SHADER_LOC_VERTEX_NORMAL",
- value = 3,
- description = "Shader location: vertex attribute: normal"
- },
- {
- name = "SHADER_LOC_VERTEX_TANGENT",
- value = 4,
- description = "Shader location: vertex attribute: tangent"
- },
- {
- name = "SHADER_LOC_VERTEX_COLOR",
- value = 5,
- description = "Shader location: vertex attribute: color"
- },
- {
- name = "SHADER_LOC_MATRIX_MVP",
- value = 6,
- description = "Shader location: matrix uniform: model-view-projection"
- },
- {
- name = "SHADER_LOC_MATRIX_VIEW",
- value = 7,
- description = "Shader location: matrix uniform: view (camera transform)"
- },
- {
- name = "SHADER_LOC_MATRIX_PROJECTION",
- value = 8,
- description = "Shader location: matrix uniform: projection"
- },
- {
- name = "SHADER_LOC_MATRIX_MODEL",
- value = 9,
- description = "Shader location: matrix uniform: model (transform)"
- },
- {
- name = "SHADER_LOC_MATRIX_NORMAL",
- value = 10,
- description = "Shader location: matrix uniform: normal"
- },
- {
- name = "SHADER_LOC_VECTOR_VIEW",
- value = 11,
- description = "Shader location: vector uniform: view"
- },
- {
- name = "SHADER_LOC_COLOR_DIFFUSE",
- value = 12,
- description = "Shader location: vector uniform: diffuse color"
- },
- {
- name = "SHADER_LOC_COLOR_SPECULAR",
- value = 13,
- description = "Shader location: vector uniform: specular color"
- },
- {
- name = "SHADER_LOC_COLOR_AMBIENT",
- value = 14,
- description = "Shader location: vector uniform: ambient color"
- },
- {
- name = "SHADER_LOC_MAP_ALBEDO",
- value = 15,
- description = "Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE)"
- },
- {
- name = "SHADER_LOC_MAP_METALNESS",
- value = 16,
- description = "Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR)"
- },
- {
- name = "SHADER_LOC_MAP_NORMAL",
- value = 17,
- description = "Shader location: sampler2d texture: normal"
- },
- {
- name = "SHADER_LOC_MAP_ROUGHNESS",
- value = 18,
- description = "Shader location: sampler2d texture: roughness"
- },
- {
- name = "SHADER_LOC_MAP_OCCLUSION",
- value = 19,
- description = "Shader location: sampler2d texture: occlusion"
- },
- {
- name = "SHADER_LOC_MAP_EMISSION",
- value = 20,
- description = "Shader location: sampler2d texture: emission"
- },
- {
- name = "SHADER_LOC_MAP_HEIGHT",
- value = 21,
- description = "Shader location: sampler2d texture: height"
- },
- {
- name = "SHADER_LOC_MAP_CUBEMAP",
- value = 22,
- description = "Shader location: samplerCube texture: cubemap"
- },
- {
- name = "SHADER_LOC_MAP_IRRADIANCE",
- value = 23,
- description = "Shader location: samplerCube texture: irradiance"
- },
- {
- name = "SHADER_LOC_MAP_PREFILTER",
- value = 24,
- description = "Shader location: samplerCube texture: prefilter"
- },
- {
- name = "SHADER_LOC_MAP_BRDF",
- value = 25,
- description = "Shader location: sampler2d texture: brdf"
- },
- {
- name = "SHADER_LOC_VERTEX_BONEIDS",
- value = 26,
- description = "Shader location: vertex attribute: boneIds"
- },
- {
- name = "SHADER_LOC_VERTEX_BONEWEIGHTS",
- value = 27,
- description = "Shader location: vertex attribute: boneWeights"
- },
- {
- name = "SHADER_LOC_BONE_MATRICES",
- value = 28,
- description = "Shader location: array of matrices uniform: boneMatrices"
- }
- }
- },
- {
- name = "ShaderUniformDataType",
- description = "Shader uniform data type",
- values = {
- {
- name = "SHADER_UNIFORM_FLOAT",
- value = 0,
- description = "Shader uniform type: float"
- },
- {
- name = "SHADER_UNIFORM_VEC2",
- value = 1,
- description = "Shader uniform type: vec2 (2 float)"
- },
- {
- name = "SHADER_UNIFORM_VEC3",
- value = 2,
- description = "Shader uniform type: vec3 (3 float)"
- },
- {
- name = "SHADER_UNIFORM_VEC4",
- value = 3,
- description = "Shader uniform type: vec4 (4 float)"
- },
- {
- name = "SHADER_UNIFORM_INT",
- value = 4,
- description = "Shader uniform type: int"
- },
- {
- name = "SHADER_UNIFORM_IVEC2",
- value = 5,
- description = "Shader uniform type: ivec2 (2 int)"
- },
- {
- name = "SHADER_UNIFORM_IVEC3",
- value = 6,
- description = "Shader uniform type: ivec3 (3 int)"
- },
- {
- name = "SHADER_UNIFORM_IVEC4",
- value = 7,
- description = "Shader uniform type: ivec4 (4 int)"
- },
- {
- name = "SHADER_UNIFORM_SAMPLER2D",
- value = 8,
- description = "Shader uniform type: sampler2d"
- }
- }
- },
- {
- name = "ShaderAttributeDataType",
- description = "Shader attribute data types",
- values = {
- {
- name = "SHADER_ATTRIB_FLOAT",
- value = 0,
- description = "Shader attribute type: float"
- },
- {
- name = "SHADER_ATTRIB_VEC2",
- value = 1,
- description = "Shader attribute type: vec2 (2 float)"
- },
- {
- name = "SHADER_ATTRIB_VEC3",
- value = 2,
- description = "Shader attribute type: vec3 (3 float)"
- },
- {
- name = "SHADER_ATTRIB_VEC4",
- value = 3,
- description = "Shader attribute type: vec4 (4 float)"
- }
- }
- },
- {
- name = "PixelFormat",
- description = "Pixel formats",
- values = {
- {
- name = "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE",
- value = 1,
- description = "8 bit per pixel (no alpha)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA",
- value = 2,
- description = "8*2 bpp (2 channels)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R5G6B5",
- value = 3,
- description = "16 bpp"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8",
- value = 4,
- description = "24 bpp"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1",
- value = 5,
- description = "16 bpp (1 bit alpha)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4",
- value = 6,
- description = "16 bpp (4 bit alpha)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8",
- value = 7,
- description = "32 bpp"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R32",
- value = 8,
- description = "32 bpp (1 channel - float)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32",
- value = 9,
- description = "32*3 bpp (3 channels - float)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
- value = 10,
- description = "32*4 bpp (4 channels - float)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R16",
- value = 11,
- description = "16 bpp (1 channel - half float)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R16G16B16",
- value = 12,
- description = "16*3 bpp (3 channels - half float)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R16G16B16A16",
- value = 13,
- description = "16*4 bpp (4 channels - half float)"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_DXT1_RGB",
- value = 14,
- description = "4 bpp (no alpha)"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_DXT1_RGBA",
- value = 15,
- description = "4 bpp (1 bit alpha)"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_DXT3_RGBA",
- value = 16,
- description = "8 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
- value = 17,
- description = "8 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ETC1_RGB",
- value = 18,
- description = "4 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ETC2_RGB",
- value = 19,
- description = "4 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
- value = 20,
- description = "8 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_PVRT_RGB",
- value = 21,
- description = "4 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
- value = 22,
- description = "4 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
- value = 23,
- description = "8 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
- value = 24,
- description = "2 bpp"
- }
- }
- },
- {
- name = "TextureFilter",
- description = "Texture parameters: filter mode",
- values = {
- {
- name = "TEXTURE_FILTER_POINT",
- value = 0,
- description = "No filter, just pixel approximation"
- },
- {
- name = "TEXTURE_FILTER_BILINEAR",
- value = 1,
- description = "Linear filtering"
- },
- {
- name = "TEXTURE_FILTER_TRILINEAR",
- value = 2,
- description = "Trilinear filtering (linear with mipmaps)"
- },
- {
- name = "TEXTURE_FILTER_ANISOTROPIC_4X",
- value = 3,
- description = "Anisotropic filtering 4x"
- },
- {
- name = "TEXTURE_FILTER_ANISOTROPIC_8X",
- value = 4,
- description = "Anisotropic filtering 8x"
- },
- {
- name = "TEXTURE_FILTER_ANISOTROPIC_16X",
- value = 5,
- description = "Anisotropic filtering 16x"
- }
- }
- },
- {
- name = "TextureWrap",
- description = "Texture parameters: wrap mode",
- values = {
- {
- name = "TEXTURE_WRAP_REPEAT",
- value = 0,
- description = "Repeats texture in tiled mode"
- },
- {
- name = "TEXTURE_WRAP_CLAMP",
- value = 1,
- description = "Clamps texture to edge pixel in tiled mode"
- },
- {
- name = "TEXTURE_WRAP_MIRROR_REPEAT",
- value = 2,
- description = "Mirrors and repeats the texture in tiled mode"
- },
- {
- name = "TEXTURE_WRAP_MIRROR_CLAMP",
- value = 3,
- description = "Mirrors and clamps to border the texture in tiled mode"
- }
- }
- },
- {
- name = "CubemapLayout",
- description = "Cubemap layouts",
- values = {
- {
- name = "CUBEMAP_LAYOUT_AUTO_DETECT",
- value = 0,
- description = "Automatically detect layout type"
- },
- {
- name = "CUBEMAP_LAYOUT_LINE_VERTICAL",
- value = 1,
- description = "Layout is defined by a vertical line with faces"
- },
- {
- name = "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
- value = 2,
- description = "Layout is defined by a horizontal line with faces"
- },
- {
- name = "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
- value = 3,
- description = "Layout is defined by a 3x4 cross with cubemap faces"
- },
- {
- name = "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE",
- value = 4,
- description = "Layout is defined by a 4x3 cross with cubemap faces"
- }
- }
- },
- {
- name = "FontType",
- description = "Font type, defines generation method",
- values = {
- {
- name = "FONT_DEFAULT",
- value = 0,
- description = "Default font generation, anti-aliased"
- },
- {
- name = "FONT_BITMAP",
- value = 1,
- description = "Bitmap font generation, no anti-aliasing"
- },
- {
- name = "FONT_SDF",
- value = 2,
- description = "SDF font generation, requires external shader"
- }
- }
- },
- {
- name = "BlendMode",
- description = "Color blending modes (pre-defined)",
- values = {
- {
- name = "BLEND_ALPHA",
- value = 0,
- description = "Blend textures considering alpha (default)"
- },
- {
- name = "BLEND_ADDITIVE",
- value = 1,
- description = "Blend textures adding colors"
- },
- {
- name = "BLEND_MULTIPLIED",
- value = 2,
- description = "Blend textures multiplying colors"
- },
- {
- name = "BLEND_ADD_COLORS",
- value = 3,
- description = "Blend textures adding colors (alternative)"
- },
- {
- name = "BLEND_SUBTRACT_COLORS",
- value = 4,
- description = "Blend textures subtracting colors (alternative)"
- },
- {
- name = "BLEND_ALPHA_PREMULTIPLY",
- value = 5,
- description = "Blend premultiplied textures considering alpha"
- },
- {
- name = "BLEND_CUSTOM",
- value = 6,
- description = "Blend textures using custom src/dst factors (use rlSetBlendFactors())"
- },
- {
- name = "BLEND_CUSTOM_SEPARATE",
- value = 7,
- description = "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFactorsSeparate())"
- }
- }
- },
- {
- name = "Gesture",
- description = "Gesture",
- values = {
- {
- name = "GESTURE_NONE",
- value = 0,
- description = "No gesture"
- },
- {
- name = "GESTURE_TAP",
- value = 1,
- description = "Tap gesture"
- },
- {
- name = "GESTURE_DOUBLETAP",
- value = 2,
- description = "Double tap gesture"
- },
- {
- name = "GESTURE_HOLD",
- value = 4,
- description = "Hold gesture"
- },
- {
- name = "GESTURE_DRAG",
- value = 8,
- description = "Drag gesture"
- },
- {
- name = "GESTURE_SWIPE_RIGHT",
- value = 16,
- description = "Swipe right gesture"
- },
- {
- name = "GESTURE_SWIPE_LEFT",
- value = 32,
- description = "Swipe left gesture"
- },
- {
- name = "GESTURE_SWIPE_UP",
- value = 64,
- description = "Swipe up gesture"
- },
- {
- name = "GESTURE_SWIPE_DOWN",
- value = 128,
- description = "Swipe down gesture"
- },
- {
- name = "GESTURE_PINCH_IN",
- value = 256,
- description = "Pinch in gesture"
- },
- {
- name = "GESTURE_PINCH_OUT",
- value = 512,
- description = "Pinch out gesture"
- }
- }
- },
- {
- name = "CameraMode",
- description = "Camera system modes",
- values = {
- {
- name = "CAMERA_CUSTOM",
- value = 0,
- description = "Camera custom, controlled by user (UpdateCamera() does nothing)"
- },
- {
- name = "CAMERA_FREE",
- value = 1,
- description = "Camera free mode"
- },
- {
- name = "CAMERA_ORBITAL",
- value = 2,
- description = "Camera orbital, around target, zoom supported"
- },
- {
- name = "CAMERA_FIRST_PERSON",
- value = 3,
- description = "Camera first person"
- },
- {
- name = "CAMERA_THIRD_PERSON",
- value = 4,
- description = "Camera third person"
- }
- }
- },
- {
- name = "CameraProjection",
- description = "Camera projection",
- values = {
- {
- name = "CAMERA_PERSPECTIVE",
- value = 0,
- description = "Perspective projection"
- },
- {
- name = "CAMERA_ORTHOGRAPHIC",
- value = 1,
- description = "Orthographic projection"
- }
- }
- },
- {
- name = "NPatchLayout",
- description = "N-patch layout",
- values = {
- {
- name = "NPATCH_NINE_PATCH",
- value = 0,
- description = "Npatch layout: 3x3 tiles"
- },
- {
- name = "NPATCH_THREE_PATCH_VERTICAL",
- value = 1,
- description = "Npatch layout: 1x3 tiles"
- },
- {
- name = "NPATCH_THREE_PATCH_HORIZONTAL",
- value = 2,
- description = "Npatch layout: 3x1 tiles"
- }
- }
- }
- },
- callbacks = {
- {
- name = "TraceLogCallback",
- description = "Logging: Redirect trace log messages",
- returnType = "void",
- params = {
- {type = "int", name = "logLevel"},
- {type = "const char *", name = "text"},
- {type = "va_list", name = "args"}
- }
- },
- {
- name = "LoadFileDataCallback",
- description = "FileIO: Load binary data",
- returnType = "unsigned char *",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int *", name = "dataSize"}
- }
- },
- {
- name = "SaveFileDataCallback",
- description = "FileIO: Save binary data",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "void *", name = "data"},
- {type = "int", name = "dataSize"}
- }
- },
- {
- name = "LoadFileTextCallback",
- description = "FileIO: Load text data",
- returnType = "char *",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "SaveFileTextCallback",
- description = "FileIO: Save text data",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "char *", name = "text"}
- }
- },
- {
- name = "AudioCallback",
- description = "",
- returnType = "void",
- params = {
- {type = "void *", name = "bufferData"},
- {type = "unsigned int", name = "frames"}
- }
- }
- },
- functions = {
- {
- name = "InitWindow",
- description = "Initialize window and OpenGL context",
- returnType = "void",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "const char *", name = "title"}
- }
- },
- {
- name = "CloseWindow",
- description = "Close window and unload OpenGL context",
- returnType = "void"
- },
- {
- name = "WindowShouldClose",
- description = "Check if application should close (KEY_ESCAPE pressed or windows close icon clicked)",
- returnType = "bool"
- },
- {
- name = "IsWindowReady",
- description = "Check if window has been initialized successfully",
- returnType = "bool"
- },
- {
- name = "IsWindowFullscreen",
- description = "Check if window is currently fullscreen",
- returnType = "bool"
- },
- {
- name = "IsWindowHidden",
- description = "Check if window is currently hidden",
- returnType = "bool"
- },
- {
- name = "IsWindowMinimized",
- description = "Check if window is currently minimized",
- returnType = "bool"
- },
- {
- name = "IsWindowMaximized",
- description = "Check if window is currently maximized",
- returnType = "bool"
- },
- {
- name = "IsWindowFocused",
- description = "Check if window is currently focused",
- returnType = "bool"
- },
- {
- name = "IsWindowResized",
- description = "Check if window has been resized last frame",
- returnType = "bool"
- },
- {
- name = "IsWindowState",
- description = "Check if one specific window flag is enabled",
- returnType = "bool",
- params = {
- {type = "unsigned int", name = "flag"}
- }
- },
- {
- name = "SetWindowState",
- description = "Set window configuration state using flags",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "flags"}
- }
- },
- {
- name = "ClearWindowState",
- description = "Clear window configuration state flags",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "flags"}
- }
- },
- {
- name = "ToggleFullscreen",
- description = "Toggle window state: fullscreen/windowed, resizes monitor to match window resolution",
- returnType = "void"
- },
- {
- name = "ToggleBorderlessWindowed",
- description = "Toggle window state: borderless windowed, resizes window to match monitor resolution",
- returnType = "void"
- },
- {
- name = "MaximizeWindow",
- description = "Set window state: maximized, if resizable",
- returnType = "void"
- },
- {
- name = "MinimizeWindow",
- description = "Set window state: minimized, if resizable",
- returnType = "void"
- },
- {
- name = "RestoreWindow",
- description = "Set window state: not minimized/maximized",
- returnType = "void"
- },
- {
- name = "SetWindowIcon",
- description = "Set icon for window (single image, RGBA 32bit)",
- returnType = "void",
- params = {
- {type = "Image", name = "image"}
- }
- },
- {
- name = "SetWindowIcons",
- description = "Set icon for window (multiple images, RGBA 32bit)",
- returnType = "void",
- params = {
- {type = "Image *", name = "images"},
- {type = "int", name = "count"}
- }
- },
- {
- name = "SetWindowTitle",
- description = "Set title for window",
- returnType = "void",
- params = {
- {type = "const char *", name = "title"}
- }
- },
- {
- name = "SetWindowPosition",
- description = "Set window position on screen",
- returnType = "void",
- params = {
- {type = "int", name = "x"},
- {type = "int", name = "y"}
- }
- },
- {
- name = "SetWindowMonitor",
- description = "Set monitor for the current window",
- returnType = "void",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "SetWindowMinSize",
- description = "Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)",
- returnType = "void",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "SetWindowMaxSize",
- description = "Set window maximum dimensions (for FLAG_WINDOW_RESIZABLE)",
- returnType = "void",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "SetWindowSize",
- description = "Set window dimensions",
- returnType = "void",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "SetWindowOpacity",
- description = "Set window opacity [0.0f..1.0f]",
- returnType = "void",
- params = {
- {type = "float", name = "opacity"}
- }
- },
- {
- name = "SetWindowFocused",
- description = "Set window focused",
- returnType = "void"
- },
- {
- name = "GetWindowHandle",
- description = "Get native window handle",
- returnType = "void *"
- },
- {
- name = "GetScreenWidth",
- description = "Get current screen width",
- returnType = "int"
- },
- {
- name = "GetScreenHeight",
- description = "Get current screen height",
- returnType = "int"
- },
- {
- name = "GetRenderWidth",
- description = "Get current render width (it considers HiDPI)",
- returnType = "int"
- },
- {
- name = "GetRenderHeight",
- description = "Get current render height (it considers HiDPI)",
- returnType = "int"
- },
- {
- name = "GetMonitorCount",
- description = "Get number of connected monitors",
- returnType = "int"
- },
- {
- name = "GetCurrentMonitor",
- description = "Get current monitor where window is placed",
- returnType = "int"
- },
- {
- name = "GetMonitorPosition",
- description = "Get specified monitor position",
- returnType = "Vector2",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "GetMonitorWidth",
- description = "Get specified monitor width (current video mode used by monitor)",
- returnType = "int",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "GetMonitorHeight",
- description = "Get specified monitor height (current video mode used by monitor)",
- returnType = "int",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "GetMonitorPhysicalWidth",
- description = "Get specified monitor physical width in millimetres",
- returnType = "int",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "GetMonitorPhysicalHeight",
- description = "Get specified monitor physical height in millimetres",
- returnType = "int",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "GetMonitorRefreshRate",
- description = "Get specified monitor refresh rate",
- returnType = "int",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "GetWindowPosition",
- description = "Get window position XY on monitor",
- returnType = "Vector2"
- },
- {
- name = "GetWindowScaleDPI",
- description = "Get window scale DPI factor",
- returnType = "Vector2"
- },
- {
- name = "GetMonitorName",
- description = "Get the human-readable, UTF-8 encoded name of the specified monitor",
- returnType = "const char *",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "SetClipboardText",
- description = "Set clipboard text content",
- returnType = "void",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GetClipboardText",
- description = "Get clipboard text content",
- returnType = "const char *"
- },
- {
- name = "GetClipboardImage",
- description = "Get clipboard image",
- returnType = "Image"
- },
- {
- name = "EnableEventWaiting",
- description = "Enable waiting for events on EndDrawing(), no automatic event polling",
- returnType = "void"
- },
- {
- name = "DisableEventWaiting",
- description = "Disable waiting for events on EndDrawing(), automatic events polling",
- returnType = "void"
- },
- {
- name = "ShowCursor",
- description = "Shows cursor",
- returnType = "void"
- },
- {
- name = "HideCursor",
- description = "Hides cursor",
- returnType = "void"
- },
- {
- name = "IsCursorHidden",
- description = "Check if cursor is not visible",
- returnType = "bool"
- },
- {
- name = "EnableCursor",
- description = "Enables cursor (unlock cursor)",
- returnType = "void"
- },
- {
- name = "DisableCursor",
- description = "Disables cursor (lock cursor)",
- returnType = "void"
- },
- {
- name = "IsCursorOnScreen",
- description = "Check if cursor is on the screen",
- returnType = "bool"
- },
- {
- name = "ClearBackground",
- description = "Set background color (framebuffer clear color)",
- returnType = "void",
- params = {
- {type = "Color", name = "color"}
- }
- },
- {
- name = "BeginDrawing",
- description = "Setup canvas (framebuffer) to start drawing",
- returnType = "void"
- },
- {
- name = "EndDrawing",
- description = "End canvas drawing and swap buffers (double buffering)",
- returnType = "void"
- },
- {
- name = "BeginMode2D",
- description = "Begin 2D mode with custom camera (2D)",
- returnType = "void",
- params = {
- {type = "Camera2D", name = "camera"}
- }
- },
- {
- name = "EndMode2D",
- description = "Ends 2D mode with custom camera",
- returnType = "void"
- },
- {
- name = "BeginMode3D",
- description = "Begin 3D mode with custom camera (3D)",
- returnType = "void",
- params = {
- {type = "Camera3D", name = "camera"}
- }
- },
- {
- name = "EndMode3D",
- description = "Ends 3D mode and returns to default 2D orthographic mode",
- returnType = "void"
- },
- {
- name = "BeginTextureMode",
- description = "Begin drawing to render texture",
- returnType = "void",
- params = {
- {type = "RenderTexture2D", name = "target"}
- }
- },
- {
- name = "EndTextureMode",
- description = "Ends drawing to render texture",
- returnType = "void"
- },
- {
- name = "BeginShaderMode",
- description = "Begin custom shader drawing",
- returnType = "void",
- params = {
- {type = "Shader", name = "shader"}
- }
- },
- {
- name = "EndShaderMode",
- description = "End custom shader drawing (use default shader)",
- returnType = "void"
- },
- {
- name = "BeginBlendMode",
- description = "Begin blending mode (alpha, additive, multiplied, subtract, custom)",
- returnType = "void",
- params = {
- {type = "int", name = "mode"}
- }
- },
- {
- name = "EndBlendMode",
- description = "End blending mode (reset to default: alpha blending)",
- returnType = "void"
- },
- {
- name = "BeginScissorMode",
- description = "Begin scissor mode (define screen area for following drawing)",
- returnType = "void",
- params = {
- {type = "int", name = "x"},
- {type = "int", name = "y"},
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "EndScissorMode",
- description = "End scissor mode",
- returnType = "void"
- },
- {
- name = "BeginVrStereoMode",
- description = "Begin stereo rendering (requires VR simulator)",
- returnType = "void",
- params = {
- {type = "VrStereoConfig", name = "config"}
- }
- },
- {
- name = "EndVrStereoMode",
- description = "End stereo rendering (requires VR simulator)",
- returnType = "void"
- },
- {
- name = "LoadVrStereoConfig",
- description = "Load VR stereo config for VR simulator device parameters",
- returnType = "VrStereoConfig",
- params = {
- {type = "VrDeviceInfo", name = "device"}
- }
- },
- {
- name = "UnloadVrStereoConfig",
- description = "Unload VR stereo config",
- returnType = "void",
- params = {
- {type = "VrStereoConfig", name = "config"}
- }
- },
- {
- name = "LoadShader",
- description = "Load shader from files and bind default locations",
- returnType = "Shader",
- params = {
- {type = "const char *", name = "vsFileName"},
- {type = "const char *", name = "fsFileName"}
- }
- },
- {
- name = "LoadShaderFromMemory",
- description = "Load shader from code strings and bind default locations",
- returnType = "Shader",
- params = {
- {type = "const char *", name = "vsCode"},
- {type = "const char *", name = "fsCode"}
- }
- },
- {
- name = "IsShaderValid",
- description = "Check if a shader is valid (loaded on GPU)",
- returnType = "bool",
- params = {
- {type = "Shader", name = "shader"}
- }
- },
- {
- name = "GetShaderLocation",
- description = "Get shader uniform location",
- returnType = "int",
- params = {
- {type = "Shader", name = "shader"},
- {type = "const char *", name = "uniformName"}
- }
- },
- {
- name = "GetShaderLocationAttrib",
- description = "Get shader attribute location",
- returnType = "int",
- params = {
- {type = "Shader", name = "shader"},
- {type = "const char *", name = "attribName"}
- }
- },
- {
- name = "SetShaderValue",
- description = "Set shader uniform value",
- returnType = "void",
- params = {
- {type = "Shader", name = "shader"},
- {type = "int", name = "locIndex"},
- {type = "const void *", name = "value"},
- {type = "int", name = "uniformType"}
- }
- },
- {
- name = "SetShaderValueV",
- description = "Set shader uniform value vector",
- returnType = "void",
- params = {
- {type = "Shader", name = "shader"},
- {type = "int", name = "locIndex"},
- {type = "const void *", name = "value"},
- {type = "int", name = "uniformType"},
- {type = "int", name = "count"}
- }
- },
- {
- name = "SetShaderValueMatrix",
- description = "Set shader uniform value (matrix 4x4)",
- returnType = "void",
- params = {
- {type = "Shader", name = "shader"},
- {type = "int", name = "locIndex"},
- {type = "Matrix", name = "mat"}
- }
- },
- {
- name = "SetShaderValueTexture",
- description = "Set shader uniform value for texture (sampler2d)",
- returnType = "void",
- params = {
- {type = "Shader", name = "shader"},
- {type = "int", name = "locIndex"},
- {type = "Texture2D", name = "texture"}
- }
- },
- {
- name = "UnloadShader",
- description = "Unload shader from GPU memory (VRAM)",
- returnType = "void",
- params = {
- {type = "Shader", name = "shader"}
- }
- },
- {
- name = "GetScreenToWorldRay",
- description = "Get a ray trace from screen position (i.e mouse)",
- returnType = "Ray",
- params = {
- {type = "Vector2", name = "position"},
- {type = "Camera", name = "camera"}
- }
- },
- {
- name = "GetScreenToWorldRayEx",
- description = "Get a ray trace from screen position (i.e mouse) in a viewport",
- returnType = "Ray",
- params = {
- {type = "Vector2", name = "position"},
- {type = "Camera", name = "camera"},
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "GetWorldToScreen",
- description = "Get the screen space position for a 3d world space position",
- returnType = "Vector2",
- params = {
- {type = "Vector3", name = "position"},
- {type = "Camera", name = "camera"}
- }
- },
- {
- name = "GetWorldToScreenEx",
- description = "Get size position for a 3d world space position",
- returnType = "Vector2",
- params = {
- {type = "Vector3", name = "position"},
- {type = "Camera", name = "camera"},
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "GetWorldToScreen2D",
- description = "Get the screen space position for a 2d camera world space position",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "position"},
- {type = "Camera2D", name = "camera"}
- }
- },
- {
- name = "GetScreenToWorld2D",
- description = "Get the world space position for a 2d camera screen space position",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "position"},
- {type = "Camera2D", name = "camera"}
- }
- },
- {
- name = "GetCameraMatrix",
- description = "Get camera transform matrix (view matrix)",
- returnType = "Matrix",
- params = {
- {type = "Camera", name = "camera"}
- }
- },
- {
- name = "GetCameraMatrix2D",
- description = "Get camera 2d transform matrix",
- returnType = "Matrix",
- params = {
- {type = "Camera2D", name = "camera"}
- }
- },
- {
- name = "SetTargetFPS",
- description = "Set target FPS (maximum)",
- returnType = "void",
- params = {
- {type = "int", name = "fps"}
- }
- },
- {
- name = "GetFrameTime",
- description = "Get time in seconds for last frame drawn (delta time)",
- returnType = "float"
- },
- {
- name = "GetTime",
- description = "Get elapsed time in seconds since InitWindow()",
- returnType = "double"
- },
- {
- name = "GetFPS",
- description = "Get current FPS",
- returnType = "int"
- },
- {
- name = "SwapScreenBuffer",
- description = "Swap back buffer with front buffer (screen drawing)",
- returnType = "void"
- },
- {
- name = "PollInputEvents",
- description = "Register all input events",
- returnType = "void"
- },
- {
- name = "WaitTime",
- description = "Wait for some time (halt program execution)",
- returnType = "void",
- params = {
- {type = "double", name = "seconds"}
- }
- },
- {
- name = "SetRandomSeed",
- description = "Set the seed for the random number generator",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "seed"}
- }
- },
- {
- name = "GetRandomValue",
- description = "Get a random value between min and max (both included)",
- returnType = "int",
- params = {
- {type = "int", name = "min"},
- {type = "int", name = "max"}
- }
- },
- {
- name = "LoadRandomSequence",
- description = "Load random values sequence, no values repeated",
- returnType = "int *",
- params = {
- {type = "unsigned int", name = "count"},
- {type = "int", name = "min"},
- {type = "int", name = "max"}
- }
- },
- {
- name = "UnloadRandomSequence",
- description = "Unload random values sequence",
- returnType = "void",
- params = {
- {type = "int *", name = "sequence"}
- }
- },
- {
- name = "TakeScreenshot",
- description = "Takes a screenshot of current screen (filename extension defines format)",
- returnType = "void",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "SetConfigFlags",
- description = "Setup init configuration flags (view FLAGS)",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "flags"}
- }
- },
- {
- name = "OpenURL",
- description = "Open URL with default system browser (if available)",
- returnType = "void",
- params = {
- {type = "const char *", name = "url"}
- }
- },
- {
- name = "TraceLog",
- description = "Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)",
- returnType = "void",
- params = {
- {type = "int", name = "logLevel"},
- {type = "const char *", name = "text"},
- {type = "...", name = "args"}
- }
- },
- {
- name = "SetTraceLogLevel",
- description = "Set the current threshold (minimum) log level",
- returnType = "void",
- params = {
- {type = "int", name = "logLevel"}
- }
- },
- {
- name = "MemAlloc",
- description = "Internal memory allocator",
- returnType = "void *",
- params = {
- {type = "unsigned int", name = "size"}
- }
- },
- {
- name = "MemRealloc",
- description = "Internal memory reallocator",
- returnType = "void *",
- params = {
- {type = "void *", name = "ptr"},
- {type = "unsigned int", name = "size"}
- }
- },
- {
- name = "MemFree",
- description = "Internal memory free",
- returnType = "void",
- params = {
- {type = "void *", name = "ptr"}
- }
- },
- {
- name = "SetTraceLogCallback",
- description = "Set custom trace log",
- returnType = "void",
- params = {
- {type = "TraceLogCallback", name = "callback"}
- }
- },
- {
- name = "SetLoadFileDataCallback",
- description = "Set custom file binary data loader",
- returnType = "void",
- params = {
- {type = "LoadFileDataCallback", name = "callback"}
- }
- },
- {
- name = "SetSaveFileDataCallback",
- description = "Set custom file binary data saver",
- returnType = "void",
- params = {
- {type = "SaveFileDataCallback", name = "callback"}
- }
- },
- {
- name = "SetLoadFileTextCallback",
- description = "Set custom file text data loader",
- returnType = "void",
- params = {
- {type = "LoadFileTextCallback", name = "callback"}
- }
- },
- {
- name = "SetSaveFileTextCallback",
- description = "Set custom file text data saver",
- returnType = "void",
- params = {
- {type = "SaveFileTextCallback", name = "callback"}
- }
- },
- {
- name = "LoadFileData",
- description = "Load file data as byte array (read)",
- returnType = "unsigned char *",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int *", name = "dataSize"}
- }
- },
- {
- name = "UnloadFileData",
- description = "Unload file data allocated by LoadFileData()",
- returnType = "void",
- params = {
- {type = "unsigned char *", name = "data"}
- }
- },
- {
- name = "SaveFileData",
- description = "Save data to file from byte array (write), returns true on success",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "void *", name = "data"},
- {type = "int", name = "dataSize"}
- }
- },
- {
- name = "ExportDataAsCode",
- description = "Export data to code (.h), returns true on success",
- returnType = "bool",
- params = {
- {type = "const unsigned char *", name = "data"},
- {type = "int", name = "dataSize"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadFileText",
- description = "Load text data from file (read), returns a '\\0' terminated string",
- returnType = "char *",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "UnloadFileText",
- description = "Unload file text data allocated by LoadFileText()",
- returnType = "void",
- params = {
- {type = "char *", name = "text"}
- }
- },
- {
- name = "SaveFileText",
- description = "Save text data to file (write), string must be '\\0' terminated, returns true on success",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "char *", name = "text"}
- }
- },
- {
- name = "FileExists",
- description = "Check if file exists",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "DirectoryExists",
- description = "Check if a directory path exists",
- returnType = "bool",
- params = {
- {type = "const char *", name = "dirPath"}
- }
- },
- {
- name = "IsFileExtension",
- description = "Check file extension (including point: .png, .wav)",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "const char *", name = "ext"}
- }
- },
- {
- name = "GetFileLength",
- description = "Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)",
- returnType = "int",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "GetFileExtension",
- description = "Get pointer to extension for a filename string (includes dot: '.png')",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "GetFileName",
- description = "Get pointer to filename for a path string",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "filePath"}
- }
- },
- {
- name = "GetFileNameWithoutExt",
- description = "Get filename string without extension (uses static string)",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "filePath"}
- }
- },
- {
- name = "GetDirectoryPath",
- description = "Get full path for a given fileName with path (uses static string)",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "filePath"}
- }
- },
- {
- name = "GetPrevDirectoryPath",
- description = "Get previous directory path for a given path (uses static string)",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "dirPath"}
- }
- },
- {
- name = "GetWorkingDirectory",
- description = "Get current working directory (uses static string)",
- returnType = "const char *"
- },
- {
- name = "GetApplicationDirectory",
- description = "Get the directory of the running application (uses static string)",
- returnType = "const char *"
- },
- {
- name = "MakeDirectory",
- description = "Create directories (including full path requested), returns 0 on success",
- returnType = "int",
- params = {
- {type = "const char *", name = "dirPath"}
- }
- },
- {
- name = "ChangeDirectory",
- description = "Change working directory, return true on success",
- returnType = "bool",
- params = {
- {type = "const char *", name = "dir"}
- }
- },
- {
- name = "IsPathFile",
- description = "Check if a given path is a file or a directory",
- returnType = "bool",
- params = {
- {type = "const char *", name = "path"}
- }
- },
- {
- name = "IsFileNameValid",
- description = "Check if fileName is valid for the platform/OS",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadDirectoryFiles",
- description = "Load directory filepaths",
- returnType = "FilePathList",
- params = {
- {type = "const char *", name = "dirPath"}
- }
- },
- {
- name = "LoadDirectoryFilesEx",
- description = "Load directory filepaths with extension filtering and recursive directory scan. Use 'DIR' in the filter string to include directories in the result",
- returnType = "FilePathList",
- params = {
- {type = "const char *", name = "basePath"},
- {type = "const char *", name = "filter"},
- {type = "bool", name = "scanSubdirs"}
- }
- },
- {
- name = "UnloadDirectoryFiles",
- description = "Unload filepaths",
- returnType = "void",
- params = {
- {type = "FilePathList", name = "files"}
- }
- },
- {
- name = "IsFileDropped",
- description = "Check if a file has been dropped into window",
- returnType = "bool"
- },
- {
- name = "LoadDroppedFiles",
- description = "Load dropped filepaths",
- returnType = "FilePathList"
- },
- {
- name = "UnloadDroppedFiles",
- description = "Unload dropped filepaths",
- returnType = "void",
- params = {
- {type = "FilePathList", name = "files"}
- }
- },
- {
- name = "GetFileModTime",
- description = "Get file modification time (last write time)",
- returnType = "long",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "CompressData",
- description = "Compress data (DEFLATE algorithm), memory must be MemFree()",
- returnType = "unsigned char *",
- params = {
- {type = "const unsigned char *", name = "data"},
- {type = "int", name = "dataSize"},
- {type = "int *", name = "compDataSize"}
- }
- },
- {
- name = "DecompressData",
- description = "Decompress data (DEFLATE algorithm), memory must be MemFree()",
- returnType = "unsigned char *",
- params = {
- {type = "const unsigned char *", name = "compData"},
- {type = "int", name = "compDataSize"},
- {type = "int *", name = "dataSize"}
- }
- },
- {
- name = "EncodeDataBase64",
- description = "Encode data to Base64 string, memory must be MemFree()",
- returnType = "char *",
- params = {
- {type = "const unsigned char *", name = "data"},
- {type = "int", name = "dataSize"},
- {type = "int *", name = "outputSize"}
- }
- },
- {
- name = "DecodeDataBase64",
- description = "Decode Base64 string data, memory must be MemFree()",
- returnType = "unsigned char *",
- params = {
- {type = "const unsigned char *", name = "data"},
- {type = "int *", name = "outputSize"}
- }
- },
- {
- name = "ComputeCRC32",
- description = "Compute CRC32 hash code",
- returnType = "unsigned int",
- params = {
- {type = "unsigned char *", name = "data"},
- {type = "int", name = "dataSize"}
- }
- },
- {
- name = "ComputeMD5",
- description = "Compute MD5 hash code, returns static int[4] (16 bytes)",
- returnType = "unsigned int *",
- params = {
- {type = "unsigned char *", name = "data"},
- {type = "int", name = "dataSize"}
- }
- },
- {
- name = "ComputeSHA1",
- description = "Compute SHA1 hash code, returns static int[5] (20 bytes)",
- returnType = "unsigned int *",
- params = {
- {type = "unsigned char *", name = "data"},
- {type = "int", name = "dataSize"}
- }
- },
- {
- name = "LoadAutomationEventList",
- description = "Load automation events list from file, NULL for empty list, capacity = MAX_AUTOMATION_EVENTS",
- returnType = "AutomationEventList",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "UnloadAutomationEventList",
- description = "Unload automation events list from file",
- returnType = "void",
- params = {
- {type = "AutomationEventList", name = "list"}
- }
- },
- {
- name = "ExportAutomationEventList",
- description = "Export automation events list as text file",
- returnType = "bool",
- params = {
- {type = "AutomationEventList", name = "list"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "SetAutomationEventList",
- description = "Set automation event list to record to",
- returnType = "void",
- params = {
- {type = "AutomationEventList *", name = "list"}
- }
- },
- {
- name = "SetAutomationEventBaseFrame",
- description = "Set automation event internal base frame to start recording",
- returnType = "void",
- params = {
- {type = "int", name = "frame"}
- }
- },
- {
- name = "StartAutomationEventRecording",
- description = "Start recording automation events (AutomationEventList must be set)",
- returnType = "void"
- },
- {
- name = "StopAutomationEventRecording",
- description = "Stop recording automation events",
- returnType = "void"
- },
- {
- name = "PlayAutomationEvent",
- description = "Play a recorded automation event",
- returnType = "void",
- params = {
- {type = "AutomationEvent", name = "event"}
- }
- },
- {
- name = "IsKeyPressed",
- description = "Check if a key has been pressed once",
- returnType = "bool",
- params = {
- {type = "int", name = "key"}
- }
- },
- {
- name = "IsKeyPressedRepeat",
- description = "Check if a key has been pressed again",
- returnType = "bool",
- params = {
- {type = "int", name = "key"}
- }
- },
- {
- name = "IsKeyDown",
- description = "Check if a key is being pressed",
- returnType = "bool",
- params = {
- {type = "int", name = "key"}
- }
- },
- {
- name = "IsKeyReleased",
- description = "Check if a key has been released once",
- returnType = "bool",
- params = {
- {type = "int", name = "key"}
- }
- },
- {
- name = "IsKeyUp",
- description = "Check if a key is NOT being pressed",
- returnType = "bool",
- params = {
- {type = "int", name = "key"}
- }
- },
- {
- name = "GetKeyPressed",
- description = "Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty",
- returnType = "int"
- },
- {
- name = "GetCharPressed",
- description = "Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty",
- returnType = "int"
- },
- {
- name = "SetExitKey",
- description = "Set a custom key to exit program (default is ESC)",
- returnType = "void",
- params = {
- {type = "int", name = "key"}
- }
- },
- {
- name = "IsGamepadAvailable",
- description = "Check if a gamepad is available",
- returnType = "bool",
- params = {
- {type = "int", name = "gamepad"}
- }
- },
- {
- name = "GetGamepadName",
- description = "Get gamepad internal name id",
- returnType = "const char *",
- params = {
- {type = "int", name = "gamepad"}
- }
- },
- {
- name = "IsGamepadButtonPressed",
- description = "Check if a gamepad button has been pressed once",
- returnType = "bool",
- params = {
- {type = "int", name = "gamepad"},
- {type = "int", name = "button"}
- }
- },
- {
- name = "IsGamepadButtonDown",
- description = "Check if a gamepad button is being pressed",
- returnType = "bool",
- params = {
- {type = "int", name = "gamepad"},
- {type = "int", name = "button"}
- }
- },
- {
- name = "IsGamepadButtonReleased",
- description = "Check if a gamepad button has been released once",
- returnType = "bool",
- params = {
- {type = "int", name = "gamepad"},
- {type = "int", name = "button"}
- }
- },
- {
- name = "IsGamepadButtonUp",
- description = "Check if a gamepad button is NOT being pressed",
- returnType = "bool",
- params = {
- {type = "int", name = "gamepad"},
- {type = "int", name = "button"}
- }
- },
- {
- name = "GetGamepadButtonPressed",
- description = "Get the last gamepad button pressed",
- returnType = "int"
- },
- {
- name = "GetGamepadAxisCount",
- description = "Get gamepad axis count for a gamepad",
- returnType = "int",
- params = {
- {type = "int", name = "gamepad"}
- }
- },
- {
- name = "GetGamepadAxisMovement",
- description = "Get axis movement value for a gamepad axis",
- returnType = "float",
- params = {
- {type = "int", name = "gamepad"},
- {type = "int", name = "axis"}
- }
- },
- {
- name = "SetGamepadMappings",
- description = "Set internal gamepad mappings (SDL_GameControllerDB)",
- returnType = "int",
- params = {
- {type = "const char *", name = "mappings"}
- }
- },
- {
- name = "SetGamepadVibration",
- description = "Set gamepad vibration for both motors (duration in seconds)",
- returnType = "void",
- params = {
- {type = "int", name = "gamepad"},
- {type = "float", name = "leftMotor"},
- {type = "float", name = "rightMotor"},
- {type = "float", name = "duration"}
- }
- },
- {
- name = "IsMouseButtonPressed",
- description = "Check if a mouse button has been pressed once",
- returnType = "bool",
- params = {
- {type = "int", name = "button"}
- }
- },
- {
- name = "IsMouseButtonDown",
- description = "Check if a mouse button is being pressed",
- returnType = "bool",
- params = {
- {type = "int", name = "button"}
- }
- },
- {
- name = "IsMouseButtonReleased",
- description = "Check if a mouse button has been released once",
- returnType = "bool",
- params = {
- {type = "int", name = "button"}
- }
- },
- {
- name = "IsMouseButtonUp",
- description = "Check if a mouse button is NOT being pressed",
- returnType = "bool",
- params = {
- {type = "int", name = "button"}
- }
- },
- {
- name = "GetMouseX",
- description = "Get mouse position X",
- returnType = "int"
- },
- {
- name = "GetMouseY",
- description = "Get mouse position Y",
- returnType = "int"
- },
- {
- name = "GetMousePosition",
- description = "Get mouse position XY",
- returnType = "Vector2"
- },
- {
- name = "GetMouseDelta",
- description = "Get mouse delta between frames",
- returnType = "Vector2"
- },
- {
- name = "SetMousePosition",
- description = "Set mouse position XY",
- returnType = "void",
- params = {
- {type = "int", name = "x"},
- {type = "int", name = "y"}
- }
- },
- {
- name = "SetMouseOffset",
- description = "Set mouse offset",
- returnType = "void",
- params = {
- {type = "int", name = "offsetX"},
- {type = "int", name = "offsetY"}
- }
- },
- {
- name = "SetMouseScale",
- description = "Set mouse scaling",
- returnType = "void",
- params = {
- {type = "float", name = "scaleX"},
- {type = "float", name = "scaleY"}
- }
- },
- {
- name = "GetMouseWheelMove",
- description = "Get mouse wheel movement for X or Y, whichever is larger",
- returnType = "float"
- },
- {
- name = "GetMouseWheelMoveV",
- description = "Get mouse wheel movement for both X and Y",
- returnType = "Vector2"
- },
- {
- name = "SetMouseCursor",
- description = "Set mouse cursor",
- returnType = "void",
- params = {
- {type = "int", name = "cursor"}
- }
- },
- {
- name = "GetTouchX",
- description = "Get touch position X for touch point 0 (relative to screen size)",
- returnType = "int"
- },
- {
- name = "GetTouchY",
- description = "Get touch position Y for touch point 0 (relative to screen size)",
- returnType = "int"
- },
- {
- name = "GetTouchPosition",
- description = "Get touch position XY for a touch point index (relative to screen size)",
- returnType = "Vector2",
- params = {
- {type = "int", name = "index"}
- }
- },
- {
- name = "GetTouchPointId",
- description = "Get touch point identifier for given index",
- returnType = "int",
- params = {
- {type = "int", name = "index"}
- }
- },
- {
- name = "GetTouchPointCount",
- description = "Get number of touch points",
- returnType = "int"
- },
- {
- name = "SetGesturesEnabled",
- description = "Enable a set of gestures using flags",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "flags"}
- }
- },
- {
- name = "IsGestureDetected",
- description = "Check if a gesture have been detected",
- returnType = "bool",
- params = {
- {type = "unsigned int", name = "gesture"}
- }
- },
- {
- name = "GetGestureDetected",
- description = "Get latest detected gesture",
- returnType = "int"
- },
- {
- name = "GetGestureHoldDuration",
- description = "Get gesture hold time in seconds",
- returnType = "float"
- },
- {
- name = "GetGestureDragVector",
- description = "Get gesture drag vector",
- returnType = "Vector2"
- },
- {
- name = "GetGestureDragAngle",
- description = "Get gesture drag angle",
- returnType = "float"
- },
- {
- name = "GetGesturePinchVector",
- description = "Get gesture pinch delta",
- returnType = "Vector2"
- },
- {
- name = "GetGesturePinchAngle",
- description = "Get gesture pinch angle",
- returnType = "float"
- },
- {
- name = "UpdateCamera",
- description = "Update camera position for selected mode",
- returnType = "void",
- params = {
- {type = "Camera *", name = "camera"},
- {type = "int", name = "mode"}
- }
- },
- {
- name = "UpdateCameraPro",
- description = "Update camera movement/rotation",
- returnType = "void",
- params = {
- {type = "Camera *", name = "camera"},
- {type = "Vector3", name = "movement"},
- {type = "Vector3", name = "rotation"},
- {type = "float", name = "zoom"}
- }
- },
- {
- name = "SetShapesTexture",
- description = "Set texture and rectangle to be used on shapes drawing",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "source"}
- }
- },
- {
- name = "GetShapesTexture",
- description = "Get texture that is used for shapes drawing",
- returnType = "Texture2D"
- },
- {
- name = "GetShapesTextureRectangle",
- description = "Get texture source rectangle that is used for shapes drawing",
- returnType = "Rectangle"
- },
- {
- name = "DrawPixel",
- description = "Draw a pixel using geometry [Can be slow, use with care]",
- returnType = "void",
- params = {
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawPixelV",
- description = "Draw a pixel using geometry (Vector version) [Can be slow, use with care]",
- returnType = "void",
- params = {
- {type = "Vector2", name = "position"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawLine",
- description = "Draw a line",
- returnType = "void",
- params = {
- {type = "int", name = "startPosX"},
- {type = "int", name = "startPosY"},
- {type = "int", name = "endPosX"},
- {type = "int", name = "endPosY"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawLineV",
- description = "Draw a line (using gl lines)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "startPos"},
- {type = "Vector2", name = "endPos"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawLineEx",
- description = "Draw a line (using triangles/quads)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "startPos"},
- {type = "Vector2", name = "endPos"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawLineStrip",
- description = "Draw lines sequence (using gl lines)",
- returnType = "void",
- params = {
- {type = "const Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawLineBezier",
- description = "Draw line segment cubic-bezier in-out interpolation",
- returnType = "void",
- params = {
- {type = "Vector2", name = "startPos"},
- {type = "Vector2", name = "endPos"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircle",
- description = "Draw a color-filled circle",
- returnType = "void",
- params = {
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "float", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircleSector",
- description = "Draw a piece of a circle",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "radius"},
- {type = "float", name = "startAngle"},
- {type = "float", name = "endAngle"},
- {type = "int", name = "segments"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircleSectorLines",
- description = "Draw circle sector outline",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "radius"},
- {type = "float", name = "startAngle"},
- {type = "float", name = "endAngle"},
- {type = "int", name = "segments"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircleGradient",
- description = "Draw a gradient-filled circle",
- returnType = "void",
- params = {
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "float", name = "radius"},
- {type = "Color", name = "inner"},
- {type = "Color", name = "outer"}
- }
- },
- {
- name = "DrawCircleV",
- description = "Draw a color-filled circle (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircleLines",
- description = "Draw circle outline",
- returnType = "void",
- params = {
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "float", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircleLinesV",
- description = "Draw circle outline (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawEllipse",
- description = "Draw ellipse",
- returnType = "void",
- params = {
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "float", name = "radiusH"},
- {type = "float", name = "radiusV"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawEllipseLines",
- description = "Draw ellipse outline",
- returnType = "void",
- params = {
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "float", name = "radiusH"},
- {type = "float", name = "radiusV"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRing",
- description = "Draw ring",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "innerRadius"},
- {type = "float", name = "outerRadius"},
- {type = "float", name = "startAngle"},
- {type = "float", name = "endAngle"},
- {type = "int", name = "segments"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRingLines",
- description = "Draw ring outline",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "innerRadius"},
- {type = "float", name = "outerRadius"},
- {type = "float", name = "startAngle"},
- {type = "float", name = "endAngle"},
- {type = "int", name = "segments"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangle",
- description = "Draw a color-filled rectangle",
- returnType = "void",
- params = {
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleV",
- description = "Draw a color-filled rectangle (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "position"},
- {type = "Vector2", name = "size"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleRec",
- description = "Draw a color-filled rectangle",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectanglePro",
- description = "Draw a color-filled rectangle with pro parameters",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "Vector2", name = "origin"},
- {type = "float", name = "rotation"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleGradientV",
- description = "Draw a vertical-gradient-filled rectangle",
- returnType = "void",
- params = {
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "top"},
- {type = "Color", name = "bottom"}
- }
- },
- {
- name = "DrawRectangleGradientH",
- description = "Draw a horizontal-gradient-filled rectangle",
- returnType = "void",
- params = {
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "left"},
- {type = "Color", name = "right"}
- }
- },
- {
- name = "DrawRectangleGradientEx",
- description = "Draw a gradient-filled rectangle with custom vertex colors",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "Color", name = "topLeft"},
- {type = "Color", name = "bottomLeft"},
- {type = "Color", name = "topRight"},
- {type = "Color", name = "bottomRight"}
- }
- },
- {
- name = "DrawRectangleLines",
- description = "Draw rectangle outline",
- returnType = "void",
- params = {
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleLinesEx",
- description = "Draw rectangle outline with extended parameters",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "float", name = "lineThick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleRounded",
- description = "Draw rectangle with rounded edges",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "float", name = "roundness"},
- {type = "int", name = "segments"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleRoundedLines",
- description = "Draw rectangle lines with rounded edges",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "float", name = "roundness"},
- {type = "int", name = "segments"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleRoundedLinesEx",
- description = "Draw rectangle with rounded edges outline",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "float", name = "roundness"},
- {type = "int", name = "segments"},
- {type = "float", name = "lineThick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTriangle",
- description = "Draw a color-filled triangle (vertex in counter-clockwise order!)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"},
- {type = "Vector2", name = "v3"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTriangleLines",
- description = "Draw triangle outline (vertex in counter-clockwise order!)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"},
- {type = "Vector2", name = "v3"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTriangleFan",
- description = "Draw a triangle fan defined by points (first vertex is the center)",
- returnType = "void",
- params = {
- {type = "const Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTriangleStrip",
- description = "Draw a triangle strip defined by points",
- returnType = "void",
- params = {
- {type = "const Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawPoly",
- description = "Draw a regular polygon (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "int", name = "sides"},
- {type = "float", name = "radius"},
- {type = "float", name = "rotation"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawPolyLines",
- description = "Draw a polygon outline of n sides",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "int", name = "sides"},
- {type = "float", name = "radius"},
- {type = "float", name = "rotation"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawPolyLinesEx",
- description = "Draw a polygon outline of n sides with extended parameters",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "int", name = "sides"},
- {type = "float", name = "radius"},
- {type = "float", name = "rotation"},
- {type = "float", name = "lineThick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSplineLinear",
- description = "Draw spline: Linear, minimum 2 points",
- returnType = "void",
- params = {
- {type = "const Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSplineBasis",
- description = "Draw spline: B-Spline, minimum 4 points",
- returnType = "void",
- params = {
- {type = "const Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSplineCatmullRom",
- description = "Draw spline: Catmull-Rom, minimum 4 points",
- returnType = "void",
- params = {
- {type = "const Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSplineBezierQuadratic",
- description = "Draw spline: Quadratic Bezier, minimum 3 points (1 control point): [p1, c2, p3, c4...]",
- returnType = "void",
- params = {
- {type = "const Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSplineBezierCubic",
- description = "Draw spline: Cubic Bezier, minimum 4 points (2 control points): [p1, c2, c3, p4, c5, c6...]",
- returnType = "void",
- params = {
- {type = "const Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSplineSegmentLinear",
- description = "Draw spline segment: Linear, 2 points",
- returnType = "void",
- params = {
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "p2"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSplineSegmentBasis",
- description = "Draw spline segment: B-Spline, 4 points",
- returnType = "void",
- params = {
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "p2"},
- {type = "Vector2", name = "p3"},
- {type = "Vector2", name = "p4"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSplineSegmentCatmullRom",
- description = "Draw spline segment: Catmull-Rom, 4 points",
- returnType = "void",
- params = {
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "p2"},
- {type = "Vector2", name = "p3"},
- {type = "Vector2", name = "p4"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSplineSegmentBezierQuadratic",
- description = "Draw spline segment: Quadratic Bezier, 2 points, 1 control point",
- returnType = "void",
- params = {
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "c2"},
- {type = "Vector2", name = "p3"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSplineSegmentBezierCubic",
- description = "Draw spline segment: Cubic Bezier, 2 points, 2 control points",
- returnType = "void",
- params = {
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "c2"},
- {type = "Vector2", name = "c3"},
- {type = "Vector2", name = "p4"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "GetSplinePointLinear",
- description = "Get (evaluate) spline point: Linear",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "startPos"},
- {type = "Vector2", name = "endPos"},
- {type = "float", name = "t"}
- }
- },
- {
- name = "GetSplinePointBasis",
- description = "Get (evaluate) spline point: B-Spline",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "p2"},
- {type = "Vector2", name = "p3"},
- {type = "Vector2", name = "p4"},
- {type = "float", name = "t"}
- }
- },
- {
- name = "GetSplinePointCatmullRom",
- description = "Get (evaluate) spline point: Catmull-Rom",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "p2"},
- {type = "Vector2", name = "p3"},
- {type = "Vector2", name = "p4"},
- {type = "float", name = "t"}
- }
- },
- {
- name = "GetSplinePointBezierQuad",
- description = "Get (evaluate) spline point: Quadratic Bezier",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "c2"},
- {type = "Vector2", name = "p3"},
- {type = "float", name = "t"}
- }
- },
- {
- name = "GetSplinePointBezierCubic",
- description = "Get (evaluate) spline point: Cubic Bezier",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "c2"},
- {type = "Vector2", name = "c3"},
- {type = "Vector2", name = "p4"},
- {type = "float", name = "t"}
- }
- },
- {
- name = "CheckCollisionRecs",
- description = "Check collision between two rectangles",
- returnType = "bool",
- params = {
- {type = "Rectangle", name = "rec1"},
- {type = "Rectangle", name = "rec2"}
- }
- },
- {
- name = "CheckCollisionCircles",
- description = "Check collision between two circles",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "center1"},
- {type = "float", name = "radius1"},
- {type = "Vector2", name = "center2"},
- {type = "float", name = "radius2"}
- }
- },
- {
- name = "CheckCollisionCircleRec",
- description = "Check collision between circle and rectangle",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "radius"},
- {type = "Rectangle", name = "rec"}
- }
- },
- {
- name = "CheckCollisionCircleLine",
- description = "Check if circle collides with a line created betweeen two points [p1] and [p2]",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "radius"},
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "p2"}
- }
- },
- {
- name = "CheckCollisionPointRec",
- description = "Check if point is inside rectangle",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "point"},
- {type = "Rectangle", name = "rec"}
- }
- },
- {
- name = "CheckCollisionPointCircle",
- description = "Check if point is inside circle",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "point"},
- {type = "Vector2", name = "center"},
- {type = "float", name = "radius"}
- }
- },
- {
- name = "CheckCollisionPointTriangle",
- description = "Check if point is inside a triangle",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "point"},
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "p2"},
- {type = "Vector2", name = "p3"}
- }
- },
- {
- name = "CheckCollisionPointLine",
- description = "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "point"},
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "p2"},
- {type = "int", name = "threshold"}
- }
- },
- {
- name = "CheckCollisionPointPoly",
- description = "Check if point is within a polygon described by array of vertices",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "point"},
- {type = "const Vector2 *", name = "points"},
- {type = "int", name = "pointCount"}
- }
- },
- {
- name = "CheckCollisionLines",
- description = "Check the collision between two lines defined by two points each, returns collision point by reference",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "startPos1"},
- {type = "Vector2", name = "endPos1"},
- {type = "Vector2", name = "startPos2"},
- {type = "Vector2", name = "endPos2"},
- {type = "Vector2 *", name = "collisionPoint"}
- }
- },
- {
- name = "GetCollisionRec",
- description = "Get collision rectangle for two rectangles collision",
- returnType = "Rectangle",
- params = {
- {type = "Rectangle", name = "rec1"},
- {type = "Rectangle", name = "rec2"}
- }
- },
- {
- name = "LoadImage",
- description = "Load image from file into CPU memory (RAM)",
- returnType = "Image",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadImageRaw",
- description = "Load image from RAW file data",
- returnType = "Image",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "format"},
- {type = "int", name = "headerSize"}
- }
- },
- {
- name = "LoadImageAnim",
- description = "Load image sequence from file (frames appended to image.data)",
- returnType = "Image",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int *", name = "frames"}
- }
- },
- {
- name = "LoadImageAnimFromMemory",
- description = "Load image sequence from memory buffer",
- returnType = "Image",
- params = {
- {type = "const char *", name = "fileType"},
- {type = "const unsigned char *", name = "fileData"},
- {type = "int", name = "dataSize"},
- {type = "int *", name = "frames"}
- }
- },
- {
- name = "LoadImageFromMemory",
- description = "Load image from memory buffer, fileType refers to extension: i.e. '.png'",
- returnType = "Image",
- params = {
- {type = "const char *", name = "fileType"},
- {type = "const unsigned char *", name = "fileData"},
- {type = "int", name = "dataSize"}
- }
- },
- {
- name = "LoadImageFromTexture",
- description = "Load image from GPU texture data",
- returnType = "Image",
- params = {
- {type = "Texture2D", name = "texture"}
- }
- },
- {
- name = "LoadImageFromScreen",
- description = "Load image from screen buffer and (screenshot)",
- returnType = "Image"
- },
- {
- name = "IsImageValid",
- description = "Check if an image is valid (data and parameters)",
- returnType = "bool",
- params = {
- {type = "Image", name = "image"}
- }
- },
- {
- name = "UnloadImage",
- description = "Unload image from CPU memory (RAM)",
- returnType = "void",
- params = {
- {type = "Image", name = "image"}
- }
- },
- {
- name = "ExportImage",
- description = "Export image data to file, returns true on success",
- returnType = "bool",
- params = {
- {type = "Image", name = "image"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "ExportImageToMemory",
- description = "Export image to memory buffer",
- returnType = "unsigned char *",
- params = {
- {type = "Image", name = "image"},
- {type = "const char *", name = "fileType"},
- {type = "int *", name = "fileSize"}
- }
- },
- {
- name = "ExportImageAsCode",
- description = "Export image as code file defining an array of bytes, returns true on success",
- returnType = "bool",
- params = {
- {type = "Image", name = "image"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "GenImageColor",
- description = "Generate image: plain color",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "GenImageGradientLinear",
- description = "Generate image: linear gradient, direction in degrees [0..360], 0=Vertical gradient",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "direction"},
- {type = "Color", name = "start"},
- {type = "Color", name = "end"}
- }
- },
- {
- name = "GenImageGradientRadial",
- description = "Generate image: radial gradient",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "float", name = "density"},
- {type = "Color", name = "inner"},
- {type = "Color", name = "outer"}
- }
- },
- {
- name = "GenImageGradientSquare",
- description = "Generate image: square gradient",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "float", name = "density"},
- {type = "Color", name = "inner"},
- {type = "Color", name = "outer"}
- }
- },
- {
- name = "GenImageChecked",
- description = "Generate image: checked",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "checksX"},
- {type = "int", name = "checksY"},
- {type = "Color", name = "col1"},
- {type = "Color", name = "col2"}
- }
- },
- {
- name = "GenImageWhiteNoise",
- description = "Generate image: white noise",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "float", name = "factor"}
- }
- },
- {
- name = "GenImagePerlinNoise",
- description = "Generate image: perlin noise",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "offsetX"},
- {type = "int", name = "offsetY"},
- {type = "float", name = "scale"}
- }
- },
- {
- name = "GenImageCellular",
- description = "Generate image: cellular algorithm, bigger tileSize means bigger cells",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "tileSize"}
- }
- },
- {
- name = "GenImageText",
- description = "Generate image: grayscale image from text data",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "ImageCopy",
- description = "Create an image duplicate (useful for transformations)",
- returnType = "Image",
- params = {
- {type = "Image", name = "image"}
- }
- },
- {
- name = "ImageFromImage",
- description = "Create an image from another image piece",
- returnType = "Image",
- params = {
- {type = "Image", name = "image"},
- {type = "Rectangle", name = "rec"}
- }
- },
- {
- name = "ImageFromChannel",
- description = "Create an image from a selected channel of another image (GRAYSCALE)",
- returnType = "Image",
- params = {
- {type = "Image", name = "image"},
- {type = "int", name = "selectedChannel"}
- }
- },
- {
- name = "ImageText",
- description = "Create an image from text (default font)",
- returnType = "Image",
- params = {
- {type = "const char *", name = "text"},
- {type = "int", name = "fontSize"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageTextEx",
- description = "Create an image from text (custom sprite font)",
- returnType = "Image",
- params = {
- {type = "Font", name = "font"},
- {type = "const char *", name = "text"},
- {type = "float", name = "fontSize"},
- {type = "float", name = "spacing"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "ImageFormat",
- description = "Convert image data to desired format",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "newFormat"}
- }
- },
- {
- name = "ImageToPOT",
- description = "Convert image to POT (power-of-two)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "Color", name = "fill"}
- }
- },
- {
- name = "ImageCrop",
- description = "Crop an image to a defined rectangle",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "Rectangle", name = "crop"}
- }
- },
- {
- name = "ImageAlphaCrop",
- description = "Crop image depending on alpha value",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "float", name = "threshold"}
- }
- },
- {
- name = "ImageAlphaClear",
- description = "Clear alpha channel to desired color",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "Color", name = "color"},
- {type = "float", name = "threshold"}
- }
- },
- {
- name = "ImageAlphaMask",
- description = "Apply alpha mask to image",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "Image", name = "alphaMask"}
- }
- },
- {
- name = "ImageAlphaPremultiply",
- description = "Premultiply alpha channel",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageBlurGaussian",
- description = "Apply Gaussian blur using a box blur approximation",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "blurSize"}
- }
- },
- {
- name = "ImageKernelConvolution",
- description = "Apply custom square convolution kernel to image",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "const float *", name = "kernel"},
- {type = "int", name = "kernelSize"}
- }
- },
- {
- name = "ImageResize",
- description = "Resize image (Bicubic scaling algorithm)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "newWidth"},
- {type = "int", name = "newHeight"}
- }
- },
- {
- name = "ImageResizeNN",
- description = "Resize image (Nearest-Neighbor scaling algorithm)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "newWidth"},
- {type = "int", name = "newHeight"}
- }
- },
- {
- name = "ImageResizeCanvas",
- description = "Resize canvas and fill with color",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "newWidth"},
- {type = "int", name = "newHeight"},
- {type = "int", name = "offsetX"},
- {type = "int", name = "offsetY"},
- {type = "Color", name = "fill"}
- }
- },
- {
- name = "ImageMipmaps",
- description = "Compute all mipmap levels for a provided image",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageDither",
- description = "Dither image data to 16bpp or lower (Floyd-Steinberg dithering)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "rBpp"},
- {type = "int", name = "gBpp"},
- {type = "int", name = "bBpp"},
- {type = "int", name = "aBpp"}
- }
- },
- {
- name = "ImageFlipVertical",
- description = "Flip image vertically",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageFlipHorizontal",
- description = "Flip image horizontally",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageRotate",
- description = "Rotate image by input angle in degrees (-359 to 359)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "degrees"}
- }
- },
- {
- name = "ImageRotateCW",
- description = "Rotate image clockwise 90deg",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageRotateCCW",
- description = "Rotate image counter-clockwise 90deg",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageColorTint",
- description = "Modify image color: tint",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageColorInvert",
- description = "Modify image color: invert",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageColorGrayscale",
- description = "Modify image color: grayscale",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageColorContrast",
- description = "Modify image color: contrast (-100 to 100)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "float", name = "contrast"}
- }
- },
- {
- name = "ImageColorBrightness",
- description = "Modify image color: brightness (-255 to 255)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "brightness"}
- }
- },
- {
- name = "ImageColorReplace",
- description = "Modify image color: replace color",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "Color", name = "color"},
- {type = "Color", name = "replace"}
- }
- },
- {
- name = "LoadImageColors",
- description = "Load color data from image as a Color array (RGBA - 32bit)",
- returnType = "Color *",
- params = {
- {type = "Image", name = "image"}
- }
- },
- {
- name = "LoadImagePalette",
- description = "Load colors palette from image as a Color array (RGBA - 32bit)",
- returnType = "Color *",
- params = {
- {type = "Image", name = "image"},
- {type = "int", name = "maxPaletteSize"},
- {type = "int *", name = "colorCount"}
- }
- },
- {
- name = "UnloadImageColors",
- description = "Unload color data loaded with LoadImageColors()",
- returnType = "void",
- params = {
- {type = "Color *", name = "colors"}
- }
- },
- {
- name = "UnloadImagePalette",
- description = "Unload colors palette loaded with LoadImagePalette()",
- returnType = "void",
- params = {
- {type = "Color *", name = "colors"}
- }
- },
- {
- name = "GetImageAlphaBorder",
- description = "Get image alpha border rectangle",
- returnType = "Rectangle",
- params = {
- {type = "Image", name = "image"},
- {type = "float", name = "threshold"}
- }
- },
- {
- name = "GetImageColor",
- description = "Get image pixel color at (x, y) position",
- returnType = "Color",
- params = {
- {type = "Image", name = "image"},
- {type = "int", name = "x"},
- {type = "int", name = "y"}
- }
- },
- {
- name = "ImageClearBackground",
- description = "Clear image background with given color",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawPixel",
- description = "Draw pixel within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawPixelV",
- description = "Draw pixel within an image (Vector version)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "position"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawLine",
- description = "Draw line within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "int", name = "startPosX"},
- {type = "int", name = "startPosY"},
- {type = "int", name = "endPosX"},
- {type = "int", name = "endPosY"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawLineV",
- description = "Draw line within an image (Vector version)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "start"},
- {type = "Vector2", name = "end"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawLineEx",
- description = "Draw a line defining thickness within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "start"},
- {type = "Vector2", name = "end"},
- {type = "int", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawCircle",
- description = "Draw a filled circle within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "int", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawCircleV",
- description = "Draw a filled circle within an image (Vector version)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "center"},
- {type = "int", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawCircleLines",
- description = "Draw circle outline within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "int", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawCircleLinesV",
- description = "Draw circle outline within an image (Vector version)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "center"},
- {type = "int", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawRectangle",
- description = "Draw rectangle within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawRectangleV",
- description = "Draw rectangle within an image (Vector version)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "position"},
- {type = "Vector2", name = "size"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawRectangleRec",
- description = "Draw rectangle within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Rectangle", name = "rec"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawRectangleLines",
- description = "Draw rectangle lines within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Rectangle", name = "rec"},
- {type = "int", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawTriangle",
- description = "Draw triangle within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"},
- {type = "Vector2", name = "v3"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawTriangleEx",
- description = "Draw triangle with interpolated colors within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"},
- {type = "Vector2", name = "v3"},
- {type = "Color", name = "c1"},
- {type = "Color", name = "c2"},
- {type = "Color", name = "c3"}
- }
- },
- {
- name = "ImageDrawTriangleLines",
- description = "Draw triangle outline within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"},
- {type = "Vector2", name = "v3"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawTriangleFan",
- description = "Draw a triangle fan defined by points within an image (first vertex is the center)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawTriangleStrip",
- description = "Draw a triangle strip defined by points within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDraw",
- description = "Draw a source image within a destination image (tint applied to source)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Image", name = "src"},
- {type = "Rectangle", name = "srcRec"},
- {type = "Rectangle", name = "dstRec"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "ImageDrawText",
- description = "Draw text (using default font) within an image (destination)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "const char *", name = "text"},
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "fontSize"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawTextEx",
- description = "Draw text (custom sprite font) within an image (destination)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Font", name = "font"},
- {type = "const char *", name = "text"},
- {type = "Vector2", name = "position"},
- {type = "float", name = "fontSize"},
- {type = "float", name = "spacing"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "LoadTexture",
- description = "Load texture from file into GPU memory (VRAM)",
- returnType = "Texture2D",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadTextureFromImage",
- description = "Load texture from image data",
- returnType = "Texture2D",
- params = {
- {type = "Image", name = "image"}
- }
- },
- {
- name = "LoadTextureCubemap",
- description = "Load cubemap from image, multiple image cubemap layouts supported",
- returnType = "TextureCubemap",
- params = {
- {type = "Image", name = "image"},
- {type = "int", name = "layout"}
- }
- },
- {
- name = "LoadRenderTexture",
- description = "Load texture for rendering (framebuffer)",
- returnType = "RenderTexture2D",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "IsTextureValid",
- description = "Check if a texture is valid (loaded in GPU)",
- returnType = "bool",
- params = {
- {type = "Texture2D", name = "texture"}
- }
- },
- {
- name = "UnloadTexture",
- description = "Unload texture from GPU memory (VRAM)",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"}
- }
- },
- {
- name = "IsRenderTextureValid",
- description = "Check if a render texture is valid (loaded in GPU)",
- returnType = "bool",
- params = {
- {type = "RenderTexture2D", name = "target"}
- }
- },
- {
- name = "UnloadRenderTexture",
- description = "Unload render texture from GPU memory (VRAM)",
- returnType = "void",
- params = {
- {type = "RenderTexture2D", name = "target"}
- }
- },
- {
- name = "UpdateTexture",
- description = "Update GPU texture with new data",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "const void *", name = "pixels"}
- }
- },
- {
- name = "UpdateTextureRec",
- description = "Update GPU texture rectangle with new data",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "rec"},
- {type = "const void *", name = "pixels"}
- }
- },
- {
- name = "GenTextureMipmaps",
- description = "Generate GPU mipmaps for a texture",
- returnType = "void",
- params = {
- {type = "Texture2D *", name = "texture"}
- }
- },
- {
- name = "SetTextureFilter",
- description = "Set texture scaling filter mode",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "int", name = "filter"}
- }
- },
- {
- name = "SetTextureWrap",
- description = "Set texture wrapping mode",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "int", name = "wrap"}
- }
- },
- {
- name = "DrawTexture",
- description = "Draw a Texture2D",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextureV",
- description = "Draw a Texture2D with position defined as Vector2",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Vector2", name = "position"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextureEx",
- description = "Draw a Texture2D with extended parameters",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Vector2", name = "position"},
- {type = "float", name = "rotation"},
- {type = "float", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextureRec",
- description = "Draw a part of a texture defined by a rectangle",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "source"},
- {type = "Vector2", name = "position"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTexturePro",
- description = "Draw a part of a texture defined by a rectangle with 'pro' parameters",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "source"},
- {type = "Rectangle", name = "dest"},
- {type = "Vector2", name = "origin"},
- {type = "float", name = "rotation"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextureNPatch",
- description = "Draws a texture (or part of it) that stretches or shrinks nicely",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "NPatchInfo", name = "nPatchInfo"},
- {type = "Rectangle", name = "dest"},
- {type = "Vector2", name = "origin"},
- {type = "float", name = "rotation"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "ColorIsEqual",
- description = "Check if two colors are equal",
- returnType = "bool",
- params = {
- {type = "Color", name = "col1"},
- {type = "Color", name = "col2"}
- }
- },
- {
- name = "Fade",
- description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
- returnType = "Color",
- params = {
- {type = "Color", name = "color"},
- {type = "float", name = "alpha"}
- }
- },
- {
- name = "ColorToInt",
- description = "Get hexadecimal value for a Color (0xRRGGBBAA)",
- returnType = "int",
- params = {
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ColorNormalize",
- description = "Get Color normalized as float [0..1]",
- returnType = "Vector4",
- params = {
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ColorFromNormalized",
- description = "Get Color from normalized values [0..1]",
- returnType = "Color",
- params = {
- {type = "Vector4", name = "normalized"}
- }
- },
- {
- name = "ColorToHSV",
- description = "Get HSV values for a Color, hue [0..360], saturation/value [0..1]",
- returnType = "Vector3",
- params = {
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ColorFromHSV",
- description = "Get a Color from HSV values, hue [0..360], saturation/value [0..1]",
- returnType = "Color",
- params = {
- {type = "float", name = "hue"},
- {type = "float", name = "saturation"},
- {type = "float", name = "value"}
- }
- },
- {
- name = "ColorTint",
- description = "Get color multiplied with another color",
- returnType = "Color",
- params = {
- {type = "Color", name = "color"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "ColorBrightness",
- description = "Get color with brightness correction, brightness factor goes from -1.0f to 1.0f",
- returnType = "Color",
- params = {
- {type = "Color", name = "color"},
- {type = "float", name = "factor"}
- }
- },
- {
- name = "ColorContrast",
- description = "Get color with contrast correction, contrast values between -1.0f and 1.0f",
- returnType = "Color",
- params = {
- {type = "Color", name = "color"},
- {type = "float", name = "contrast"}
- }
- },
- {
- name = "ColorAlpha",
- description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
- returnType = "Color",
- params = {
- {type = "Color", name = "color"},
- {type = "float", name = "alpha"}
- }
- },
- {
- name = "ColorAlphaBlend",
- description = "Get src alpha-blended into dst color with tint",
- returnType = "Color",
- params = {
- {type = "Color", name = "dst"},
- {type = "Color", name = "src"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "ColorLerp",
- description = "Get color lerp interpolation between two colors, factor [0.0f..1.0f]",
- returnType = "Color",
- params = {
- {type = "Color", name = "color1"},
- {type = "Color", name = "color2"},
- {type = "float", name = "factor"}
- }
- },
- {
- name = "GetColor",
- description = "Get Color structure from hexadecimal value",
- returnType = "Color",
- params = {
- {type = "unsigned int", name = "hexValue"}
- }
- },
- {
- name = "GetPixelColor",
- description = "Get Color from a source pixel pointer of certain format",
- returnType = "Color",
- params = {
- {type = "void *", name = "srcPtr"},
- {type = "int", name = "format"}
- }
- },
- {
- name = "SetPixelColor",
- description = "Set color formatted into destination pixel pointer",
- returnType = "void",
- params = {
- {type = "void *", name = "dstPtr"},
- {type = "Color", name = "color"},
- {type = "int", name = "format"}
- }
- },
- {
- name = "GetPixelDataSize",
- description = "Get pixel data size in bytes for certain format",
- returnType = "int",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "format"}
- }
- },
- {
- name = "GetFontDefault",
- description = "Get the default Font",
- returnType = "Font"
- },
- {
- name = "LoadFont",
- description = "Load font from file into GPU memory (VRAM)",
- returnType = "Font",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadFontEx",
- description = "Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character set, font size is provided in pixels height",
- returnType = "Font",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int", name = "fontSize"},
- {type = "int *", name = "codepoints"},
- {type = "int", name = "codepointCount"}
- }
- },
- {
- name = "LoadFontFromImage",
- description = "Load font from Image (XNA style)",
- returnType = "Font",
- params = {
- {type = "Image", name = "image"},
- {type = "Color", name = "key"},
- {type = "int", name = "firstChar"}
- }
- },
- {
- name = "LoadFontFromMemory",
- description = "Load font from memory buffer, fileType refers to extension: i.e. '.ttf'",
- returnType = "Font",
- params = {
- {type = "const char *", name = "fileType"},
- {type = "const unsigned char *", name = "fileData"},
- {type = "int", name = "dataSize"},
- {type = "int", name = "fontSize"},
- {type = "int *", name = "codepoints"},
- {type = "int", name = "codepointCount"}
- }
- },
- {
- name = "IsFontValid",
- description = "Check if a font is valid (font data loaded, WARNING: GPU texture not checked)",
- returnType = "bool",
- params = {
- {type = "Font", name = "font"}
- }
- },
- {
- name = "LoadFontData",
- description = "Load font data for further use",
- returnType = "GlyphInfo *",
- params = {
- {type = "const unsigned char *", name = "fileData"},
- {type = "int", name = "dataSize"},
- {type = "int", name = "fontSize"},
- {type = "int *", name = "codepoints"},
- {type = "int", name = "codepointCount"},
- {type = "int", name = "type"}
- }
- },
- {
- name = "GenImageFontAtlas",
- description = "Generate image font atlas using chars info",
- returnType = "Image",
- params = {
- {type = "const GlyphInfo *", name = "glyphs"},
- {type = "Rectangle **", name = "glyphRecs"},
- {type = "int", name = "glyphCount"},
- {type = "int", name = "fontSize"},
- {type = "int", name = "padding"},
- {type = "int", name = "packMethod"}
- }
- },
- {
- name = "UnloadFontData",
- description = "Unload font chars info data (RAM)",
- returnType = "void",
- params = {
- {type = "GlyphInfo *", name = "glyphs"},
- {type = "int", name = "glyphCount"}
- }
- },
- {
- name = "UnloadFont",
- description = "Unload font from GPU memory (VRAM)",
- returnType = "void",
- params = {
- {type = "Font", name = "font"}
- }
- },
- {
- name = "ExportFontAsCode",
- description = "Export font as code file, returns true on success",
- returnType = "bool",
- params = {
- {type = "Font", name = "font"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "DrawFPS",
- description = "Draw current FPS",
- returnType = "void",
- params = {
- {type = "int", name = "posX"},
- {type = "int", name = "posY"}
- }
- },
- {
- name = "DrawText",
- description = "Draw text (using default font)",
- returnType = "void",
- params = {
- {type = "const char *", name = "text"},
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "fontSize"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTextEx",
- description = "Draw text using font and additional parameters",
- returnType = "void",
- params = {
- {type = "Font", name = "font"},
- {type = "const char *", name = "text"},
- {type = "Vector2", name = "position"},
- {type = "float", name = "fontSize"},
- {type = "float", name = "spacing"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextPro",
- description = "Draw text using Font and pro parameters (rotation)",
- returnType = "void",
- params = {
- {type = "Font", name = "font"},
- {type = "const char *", name = "text"},
- {type = "Vector2", name = "position"},
- {type = "Vector2", name = "origin"},
- {type = "float", name = "rotation"},
- {type = "float", name = "fontSize"},
- {type = "float", name = "spacing"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextCodepoint",
- description = "Draw one character (codepoint)",
- returnType = "void",
- params = {
- {type = "Font", name = "font"},
- {type = "int", name = "codepoint"},
- {type = "Vector2", name = "position"},
- {type = "float", name = "fontSize"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextCodepoints",
- description = "Draw multiple character (codepoint)",
- returnType = "void",
- params = {
- {type = "Font", name = "font"},
- {type = "const int *", name = "codepoints"},
- {type = "int", name = "codepointCount"},
- {type = "Vector2", name = "position"},
- {type = "float", name = "fontSize"},
- {type = "float", name = "spacing"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "SetTextLineSpacing",
- description = "Set vertical line spacing when drawing with line-breaks",
- returnType = "void",
- params = {
- {type = "int", name = "spacing"}
- }
- },
- {
- name = "MeasureText",
- description = "Measure string width for default font",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"},
- {type = "int", name = "fontSize"}
- }
- },
- {
- name = "MeasureTextEx",
- description = "Measure string size for Font",
- returnType = "Vector2",
- params = {
- {type = "Font", name = "font"},
- {type = "const char *", name = "text"},
- {type = "float", name = "fontSize"},
- {type = "float", name = "spacing"}
- }
- },
- {
- name = "GetGlyphIndex",
- description = "Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found",
- returnType = "int",
- params = {
- {type = "Font", name = "font"},
- {type = "int", name = "codepoint"}
- }
- },
- {
- name = "GetGlyphInfo",
- description = "Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found",
- returnType = "GlyphInfo",
- params = {
- {type = "Font", name = "font"},
- {type = "int", name = "codepoint"}
- }
- },
- {
- name = "GetGlyphAtlasRec",
- description = "Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found",
- returnType = "Rectangle",
- params = {
- {type = "Font", name = "font"},
- {type = "int", name = "codepoint"}
- }
- },
- {
- name = "LoadUTF8",
- description = "Load UTF-8 text encoded from codepoints array",
- returnType = "char *",
- params = {
- {type = "const int *", name = "codepoints"},
- {type = "int", name = "length"}
- }
- },
- {
- name = "UnloadUTF8",
- description = "Unload UTF-8 text encoded from codepoints array",
- returnType = "void",
- params = {
- {type = "char *", name = "text"}
- }
- },
- {
- name = "LoadCodepoints",
- description = "Load all codepoints from a UTF-8 text string, codepoints count returned by parameter",
- returnType = "int *",
- params = {
- {type = "const char *", name = "text"},
- {type = "int *", name = "count"}
- }
- },
- {
- name = "UnloadCodepoints",
- description = "Unload codepoints data from memory",
- returnType = "void",
- params = {
- {type = "int *", name = "codepoints"}
- }
- },
- {
- name = "GetCodepointCount",
- description = "Get total number of codepoints in a UTF-8 encoded string",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GetCodepoint",
- description = "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"},
- {type = "int *", name = "codepointSize"}
- }
- },
- {
- name = "GetCodepointNext",
- description = "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"},
- {type = "int *", name = "codepointSize"}
- }
- },
- {
- name = "GetCodepointPrevious",
- description = "Get previous codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"},
- {type = "int *", name = "codepointSize"}
- }
- },
- {
- name = "CodepointToUTF8",
- description = "Encode one codepoint into UTF-8 byte array (array length returned as parameter)",
- returnType = "const char *",
- params = {
- {type = "int", name = "codepoint"},
- {type = "int *", name = "utf8Size"}
- }
- },
- {
- name = "TextCopy",
- description = "Copy one string to another, returns bytes copied",
- returnType = "int",
- params = {
- {type = "char *", name = "dst"},
- {type = "const char *", name = "src"}
- }
- },
- {
- name = "TextIsEqual",
- description = "Check if two text string are equal",
- returnType = "bool",
- params = {
- {type = "const char *", name = "text1"},
- {type = "const char *", name = "text2"}
- }
- },
- {
- name = "TextLength",
- description = "Get text length, checks for '\\0' ending",
- returnType = "unsigned int",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "TextFormat",
- description = "Text formatting with variables (sprintf() style)",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "text"},
- {type = "...", name = "args"}
- }
- },
- {
- name = "TextSubtext",
- description = "Get a piece of a text string",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "text"},
- {type = "int", name = "position"},
- {type = "int", name = "length"}
- }
- },
- {
- name = "TextReplace",
- description = "Replace text string (WARNING: memory must be freed!)",
- returnType = "char *",
- params = {
- {type = "const char *", name = "text"},
- {type = "const char *", name = "replace"},
- {type = "const char *", name = "by"}
- }
- },
- {
- name = "TextInsert",
- description = "Insert text in a position (WARNING: memory must be freed!)",
- returnType = "char *",
- params = {
- {type = "const char *", name = "text"},
- {type = "const char *", name = "insert"},
- {type = "int", name = "position"}
- }
- },
- {
- name = "TextJoin",
- description = "Join text strings with delimiter",
- returnType = "const char *",
- params = {
- {type = "const char **", name = "textList"},
- {type = "int", name = "count"},
- {type = "const char *", name = "delimiter"}
- }
- },
- {
- name = "TextSplit",
- description = "Split text into multiple strings",
- returnType = "const char **",
- params = {
- {type = "const char *", name = "text"},
- {type = "char", name = "delimiter"},
- {type = "int *", name = "count"}
- }
- },
- {
- name = "TextAppend",
- description = "Append text at specific position and move cursor!",
- returnType = "void",
- params = {
- {type = "char *", name = "text"},
- {type = "const char *", name = "append"},
- {type = "int *", name = "position"}
- }
- },
- {
- name = "TextFindIndex",
- description = "Find first text occurrence within a string",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"},
- {type = "const char *", name = "find"}
- }
- },
- {
- name = "TextToUpper",
- description = "Get upper case version of provided string",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "TextToLower",
- description = "Get lower case version of provided string",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "TextToPascal",
- description = "Get Pascal case notation version of provided string",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "TextToSnake",
- description = "Get Snake case notation version of provided string",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "TextToCamel",
- description = "Get Camel case notation version of provided string",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "TextToInteger",
- description = "Get integer value from text (negative values not supported)",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "TextToFloat",
- description = "Get float value from text (negative values not supported)",
- returnType = "float",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "DrawLine3D",
- description = "Draw a line in 3D world space",
- returnType = "void",
- params = {
- {type = "Vector3", name = "startPos"},
- {type = "Vector3", name = "endPos"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawPoint3D",
- description = "Draw a point in 3D space, actually a small line",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircle3D",
- description = "Draw a circle in 3D world space",
- returnType = "void",
- params = {
- {type = "Vector3", name = "center"},
- {type = "float", name = "radius"},
- {type = "Vector3", name = "rotationAxis"},
- {type = "float", name = "rotationAngle"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTriangle3D",
- description = "Draw a color-filled triangle (vertex in counter-clockwise order!)",
- returnType = "void",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"},
- {type = "Vector3", name = "v3"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTriangleStrip3D",
- description = "Draw a triangle strip defined by points",
- returnType = "void",
- params = {
- {type = "const Vector3 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCube",
- description = "Draw cube",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "float", name = "width"},
- {type = "float", name = "height"},
- {type = "float", name = "length"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCubeV",
- description = "Draw cube (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "Vector3", name = "size"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCubeWires",
- description = "Draw cube wires",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "float", name = "width"},
- {type = "float", name = "height"},
- {type = "float", name = "length"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCubeWiresV",
- description = "Draw cube wires (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "Vector3", name = "size"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSphere",
- description = "Draw sphere",
- returnType = "void",
- params = {
- {type = "Vector3", name = "centerPos"},
- {type = "float", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSphereEx",
- description = "Draw sphere with extended parameters",
- returnType = "void",
- params = {
- {type = "Vector3", name = "centerPos"},
- {type = "float", name = "radius"},
- {type = "int", name = "rings"},
- {type = "int", name = "slices"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSphereWires",
- description = "Draw sphere wires",
- returnType = "void",
- params = {
- {type = "Vector3", name = "centerPos"},
- {type = "float", name = "radius"},
- {type = "int", name = "rings"},
- {type = "int", name = "slices"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCylinder",
- description = "Draw a cylinder/cone",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "float", name = "radiusTop"},
- {type = "float", name = "radiusBottom"},
- {type = "float", name = "height"},
- {type = "int", name = "slices"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCylinderEx",
- description = "Draw a cylinder with base at startPos and top at endPos",
- returnType = "void",
- params = {
- {type = "Vector3", name = "startPos"},
- {type = "Vector3", name = "endPos"},
- {type = "float", name = "startRadius"},
- {type = "float", name = "endRadius"},
- {type = "int", name = "sides"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCylinderWires",
- description = "Draw a cylinder/cone wires",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "float", name = "radiusTop"},
- {type = "float", name = "radiusBottom"},
- {type = "float", name = "height"},
- {type = "int", name = "slices"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCylinderWiresEx",
- description = "Draw a cylinder wires with base at startPos and top at endPos",
- returnType = "void",
- params = {
- {type = "Vector3", name = "startPos"},
- {type = "Vector3", name = "endPos"},
- {type = "float", name = "startRadius"},
- {type = "float", name = "endRadius"},
- {type = "int", name = "sides"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCapsule",
- description = "Draw a capsule with the center of its sphere caps at startPos and endPos",
- returnType = "void",
- params = {
- {type = "Vector3", name = "startPos"},
- {type = "Vector3", name = "endPos"},
- {type = "float", name = "radius"},
- {type = "int", name = "slices"},
- {type = "int", name = "rings"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCapsuleWires",
- description = "Draw capsule wireframe with the center of its sphere caps at startPos and endPos",
- returnType = "void",
- params = {
- {type = "Vector3", name = "startPos"},
- {type = "Vector3", name = "endPos"},
- {type = "float", name = "radius"},
- {type = "int", name = "slices"},
- {type = "int", name = "rings"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawPlane",
- description = "Draw a plane XZ",
- returnType = "void",
- params = {
- {type = "Vector3", name = "centerPos"},
- {type = "Vector2", name = "size"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRay",
- description = "Draw a ray line",
- returnType = "void",
- params = {
- {type = "Ray", name = "ray"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawGrid",
- description = "Draw a grid (centered at (0, 0, 0))",
- returnType = "void",
- params = {
- {type = "int", name = "slices"},
- {type = "float", name = "spacing"}
- }
- },
- {
- name = "LoadModel",
- description = "Load model from files (meshes and materials)",
- returnType = "Model",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadModelFromMesh",
- description = "Load model from generated mesh (default material)",
- returnType = "Model",
- params = {
- {type = "Mesh", name = "mesh"}
- }
- },
- {
- name = "IsModelValid",
- description = "Check if a model is valid (loaded in GPU, VAO/VBOs)",
- returnType = "bool",
- params = {
- {type = "Model", name = "model"}
- }
- },
- {
- name = "UnloadModel",
- description = "Unload model (including meshes) from memory (RAM and/or VRAM)",
- returnType = "void",
- params = {
- {type = "Model", name = "model"}
- }
- },
- {
- name = "GetModelBoundingBox",
- description = "Compute model bounding box limits (considers all meshes)",
- returnType = "BoundingBox",
- params = {
- {type = "Model", name = "model"}
- }
- },
- {
- name = "DrawModel",
- description = "Draw a model (with texture if set)",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "Vector3", name = "position"},
- {type = "float", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawModelEx",
- description = "Draw a model with extended parameters",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "Vector3", name = "position"},
- {type = "Vector3", name = "rotationAxis"},
- {type = "float", name = "rotationAngle"},
- {type = "Vector3", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawModelWires",
- description = "Draw a model wires (with texture if set)",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "Vector3", name = "position"},
- {type = "float", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawModelWiresEx",
- description = "Draw a model wires (with texture if set) with extended parameters",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "Vector3", name = "position"},
- {type = "Vector3", name = "rotationAxis"},
- {type = "float", name = "rotationAngle"},
- {type = "Vector3", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawModelPoints",
- description = "Draw a model as points",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "Vector3", name = "position"},
- {type = "float", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawModelPointsEx",
- description = "Draw a model as points with extended parameters",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "Vector3", name = "position"},
- {type = "Vector3", name = "rotationAxis"},
- {type = "float", name = "rotationAngle"},
- {type = "Vector3", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawBoundingBox",
- description = "Draw bounding box (wires)",
- returnType = "void",
- params = {
- {type = "BoundingBox", name = "box"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawBillboard",
- description = "Draw a billboard texture",
- returnType = "void",
- params = {
- {type = "Camera", name = "camera"},
- {type = "Texture2D", name = "texture"},
- {type = "Vector3", name = "position"},
- {type = "float", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawBillboardRec",
- description = "Draw a billboard texture defined by source",
- returnType = "void",
- params = {
- {type = "Camera", name = "camera"},
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "source"},
- {type = "Vector3", name = "position"},
- {type = "Vector2", name = "size"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawBillboardPro",
- description = "Draw a billboard texture defined by source and rotation",
- returnType = "void",
- params = {
- {type = "Camera", name = "camera"},
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "source"},
- {type = "Vector3", name = "position"},
- {type = "Vector3", name = "up"},
- {type = "Vector2", name = "size"},
- {type = "Vector2", name = "origin"},
- {type = "float", name = "rotation"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "UploadMesh",
- description = "Upload mesh vertex data in GPU and provide VAO/VBO ids",
- returnType = "void",
- params = {
- {type = "Mesh *", name = "mesh"},
- {type = "bool", name = "dynamic"}
- }
- },
- {
- name = "UpdateMeshBuffer",
- description = "Update mesh vertex data in GPU for a specific buffer index",
- returnType = "void",
- params = {
- {type = "Mesh", name = "mesh"},
- {type = "int", name = "index"},
- {type = "const void *", name = "data"},
- {type = "int", name = "dataSize"},
- {type = "int", name = "offset"}
- }
- },
- {
- name = "UnloadMesh",
- description = "Unload mesh data from CPU and GPU",
- returnType = "void",
- params = {
- {type = "Mesh", name = "mesh"}
- }
- },
- {
- name = "DrawMesh",
- description = "Draw a 3d mesh with material and transform",
- returnType = "void",
- params = {
- {type = "Mesh", name = "mesh"},
- {type = "Material", name = "material"},
- {type = "Matrix", name = "transform"}
- }
- },
- {
- name = "DrawMeshInstanced",
- description = "Draw multiple mesh instances with material and different transforms",
- returnType = "void",
- params = {
- {type = "Mesh", name = "mesh"},
- {type = "Material", name = "material"},
- {type = "const Matrix *", name = "transforms"},
- {type = "int", name = "instances"}
- }
- },
- {
- name = "GetMeshBoundingBox",
- description = "Compute mesh bounding box limits",
- returnType = "BoundingBox",
- params = {
- {type = "Mesh", name = "mesh"}
- }
- },
- {
- name = "GenMeshTangents",
- description = "Compute mesh tangents",
- returnType = "void",
- params = {
- {type = "Mesh *", name = "mesh"}
- }
- },
- {
- name = "ExportMesh",
- description = "Export mesh data to file, returns true on success",
- returnType = "bool",
- params = {
- {type = "Mesh", name = "mesh"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "ExportMeshAsCode",
- description = "Export mesh as code file (.h) defining multiple arrays of vertex attributes",
- returnType = "bool",
- params = {
- {type = "Mesh", name = "mesh"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "GenMeshPoly",
- description = "Generate polygonal mesh",
- returnType = "Mesh",
- params = {
- {type = "int", name = "sides"},
- {type = "float", name = "radius"}
- }
- },
- {
- name = "GenMeshPlane",
- description = "Generate plane mesh (with subdivisions)",
- returnType = "Mesh",
- params = {
- {type = "float", name = "width"},
- {type = "float", name = "length"},
- {type = "int", name = "resX"},
- {type = "int", name = "resZ"}
- }
- },
- {
- name = "GenMeshCube",
- description = "Generate cuboid mesh",
- returnType = "Mesh",
- params = {
- {type = "float", name = "width"},
- {type = "float", name = "height"},
- {type = "float", name = "length"}
- }
- },
- {
- name = "GenMeshSphere",
- description = "Generate sphere mesh (standard sphere)",
- returnType = "Mesh",
- params = {
- {type = "float", name = "radius"},
- {type = "int", name = "rings"},
- {type = "int", name = "slices"}
- }
- },
- {
- name = "GenMeshHemiSphere",
- description = "Generate half-sphere mesh (no bottom cap)",
- returnType = "Mesh",
- params = {
- {type = "float", name = "radius"},
- {type = "int", name = "rings"},
- {type = "int", name = "slices"}
- }
- },
- {
- name = "GenMeshCylinder",
- description = "Generate cylinder mesh",
- returnType = "Mesh",
- params = {
- {type = "float", name = "radius"},
- {type = "float", name = "height"},
- {type = "int", name = "slices"}
- }
- },
- {
- name = "GenMeshCone",
- description = "Generate cone/pyramid mesh",
- returnType = "Mesh",
- params = {
- {type = "float", name = "radius"},
- {type = "float", name = "height"},
- {type = "int", name = "slices"}
- }
- },
- {
- name = "GenMeshTorus",
- description = "Generate torus mesh",
- returnType = "Mesh",
- params = {
- {type = "float", name = "radius"},
- {type = "float", name = "size"},
- {type = "int", name = "radSeg"},
- {type = "int", name = "sides"}
- }
- },
- {
- name = "GenMeshKnot",
- description = "Generate trefoil knot mesh",
- returnType = "Mesh",
- params = {
- {type = "float", name = "radius"},
- {type = "float", name = "size"},
- {type = "int", name = "radSeg"},
- {type = "int", name = "sides"}
- }
- },
- {
- name = "GenMeshHeightmap",
- description = "Generate heightmap mesh from image data",
- returnType = "Mesh",
- params = {
- {type = "Image", name = "heightmap"},
- {type = "Vector3", name = "size"}
- }
- },
- {
- name = "GenMeshCubicmap",
- description = "Generate cubes-based map mesh from image data",
- returnType = "Mesh",
- params = {
- {type = "Image", name = "cubicmap"},
- {type = "Vector3", name = "cubeSize"}
- }
- },
- {
- name = "LoadMaterials",
- description = "Load materials from model file",
- returnType = "Material *",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int *", name = "materialCount"}
- }
- },
- {
- name = "LoadMaterialDefault",
- description = "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)",
- returnType = "Material"
- },
- {
- name = "IsMaterialValid",
- description = "Check if a material is valid (shader assigned, map textures loaded in GPU)",
- returnType = "bool",
- params = {
- {type = "Material", name = "material"}
- }
- },
- {
- name = "UnloadMaterial",
- description = "Unload material from GPU memory (VRAM)",
- returnType = "void",
- params = {
- {type = "Material", name = "material"}
- }
- },
- {
- name = "SetMaterialTexture",
- description = "Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)",
- returnType = "void",
- params = {
- {type = "Material *", name = "material"},
- {type = "int", name = "mapType"},
- {type = "Texture2D", name = "texture"}
- }
- },
- {
- name = "SetModelMeshMaterial",
- description = "Set material for a mesh",
- returnType = "void",
- params = {
- {type = "Model *", name = "model"},
- {type = "int", name = "meshId"},
- {type = "int", name = "materialId"}
- }
- },
- {
- name = "LoadModelAnimations",
- description = "Load model animations from file",
- returnType = "ModelAnimation *",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int *", name = "animCount"}
- }
- },
- {
- name = "UpdateModelAnimation",
- description = "Update model animation pose (CPU)",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "ModelAnimation", name = "anim"},
- {type = "int", name = "frame"}
- }
- },
- {
- name = "UpdateModelAnimationBones",
- description = "Update model animation mesh bone matrices (GPU skinning)",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "ModelAnimation", name = "anim"},
- {type = "int", name = "frame"}
- }
- },
- {
- name = "UnloadModelAnimation",
- description = "Unload animation data",
- returnType = "void",
- params = {
- {type = "ModelAnimation", name = "anim"}
- }
- },
- {
- name = "UnloadModelAnimations",
- description = "Unload animation array data",
- returnType = "void",
- params = {
- {type = "ModelAnimation *", name = "animations"},
- {type = "int", name = "animCount"}
- }
- },
- {
- name = "IsModelAnimationValid",
- description = "Check model animation skeleton match",
- returnType = "bool",
- params = {
- {type = "Model", name = "model"},
- {type = "ModelAnimation", name = "anim"}
- }
- },
- {
- name = "CheckCollisionSpheres",
- description = "Check collision between two spheres",
- returnType = "bool",
- params = {
- {type = "Vector3", name = "center1"},
- {type = "float", name = "radius1"},
- {type = "Vector3", name = "center2"},
- {type = "float", name = "radius2"}
- }
- },
- {
- name = "CheckCollisionBoxes",
- description = "Check collision between two bounding boxes",
- returnType = "bool",
- params = {
- {type = "BoundingBox", name = "box1"},
- {type = "BoundingBox", name = "box2"}
- }
- },
- {
- name = "CheckCollisionBoxSphere",
- description = "Check collision between box and sphere",
- returnType = "bool",
- params = {
- {type = "BoundingBox", name = "box"},
- {type = "Vector3", name = "center"},
- {type = "float", name = "radius"}
- }
- },
- {
- name = "GetRayCollisionSphere",
- description = "Get collision info between ray and sphere",
- returnType = "RayCollision",
- params = {
- {type = "Ray", name = "ray"},
- {type = "Vector3", name = "center"},
- {type = "float", name = "radius"}
- }
- },
- {
- name = "GetRayCollisionBox",
- description = "Get collision info between ray and box",
- returnType = "RayCollision",
- params = {
- {type = "Ray", name = "ray"},
- {type = "BoundingBox", name = "box"}
- }
- },
- {
- name = "GetRayCollisionMesh",
- description = "Get collision info between ray and mesh",
- returnType = "RayCollision",
- params = {
- {type = "Ray", name = "ray"},
- {type = "Mesh", name = "mesh"},
- {type = "Matrix", name = "transform"}
- }
- },
- {
- name = "GetRayCollisionTriangle",
- description = "Get collision info between ray and triangle",
- returnType = "RayCollision",
- params = {
- {type = "Ray", name = "ray"},
- {type = "Vector3", name = "p1"},
- {type = "Vector3", name = "p2"},
- {type = "Vector3", name = "p3"}
- }
- },
- {
- name = "GetRayCollisionQuad",
- description = "Get collision info between ray and quad",
- returnType = "RayCollision",
- params = {
- {type = "Ray", name = "ray"},
- {type = "Vector3", name = "p1"},
- {type = "Vector3", name = "p2"},
- {type = "Vector3", name = "p3"},
- {type = "Vector3", name = "p4"}
- }
- },
- {
- name = "InitAudioDevice",
- description = "Initialize audio device and context",
- returnType = "void"
- },
- {
- name = "CloseAudioDevice",
- description = "Close the audio device and context",
- returnType = "void"
- },
- {
- name = "IsAudioDeviceReady",
- description = "Check if audio device has been initialized successfully",
- returnType = "bool"
- },
- {
- name = "SetMasterVolume",
- description = "Set master volume (listener)",
- returnType = "void",
- params = {
- {type = "float", name = "volume"}
- }
- },
- {
- name = "GetMasterVolume",
- description = "Get master volume (listener)",
- returnType = "float"
- },
- {
- name = "LoadWave",
- description = "Load wave data from file",
- returnType = "Wave",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadWaveFromMemory",
- description = "Load wave from memory buffer, fileType refers to extension: i.e. '.wav'",
- returnType = "Wave",
- params = {
- {type = "const char *", name = "fileType"},
- {type = "const unsigned char *", name = "fileData"},
- {type = "int", name = "dataSize"}
- }
- },
- {
- name = "IsWaveValid",
- description = "Checks if wave data is valid (data loaded and parameters)",
- returnType = "bool",
- params = {
- {type = "Wave", name = "wave"}
- }
- },
- {
- name = "LoadSound",
- description = "Load sound from file",
- returnType = "Sound",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadSoundFromWave",
- description = "Load sound from wave data",
- returnType = "Sound",
- params = {
- {type = "Wave", name = "wave"}
- }
- },
- {
- name = "LoadSoundAlias",
- description = "Create a new sound that shares the same sample data as the source sound, does not own the sound data",
- returnType = "Sound",
- params = {
- {type = "Sound", name = "source"}
- }
- },
- {
- name = "IsSoundValid",
- description = "Checks if a sound is valid (data loaded and buffers initialized)",
- returnType = "bool",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "UpdateSound",
- description = "Update sound buffer with new data",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"},
- {type = "const void *", name = "data"},
- {type = "int", name = "sampleCount"}
- }
- },
- {
- name = "UnloadWave",
- description = "Unload wave data",
- returnType = "void",
- params = {
- {type = "Wave", name = "wave"}
- }
- },
- {
- name = "UnloadSound",
- description = "Unload sound",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "UnloadSoundAlias",
- description = "Unload a sound alias (does not deallocate sample data)",
- returnType = "void",
- params = {
- {type = "Sound", name = "alias"}
- }
- },
- {
- name = "ExportWave",
- description = "Export wave data to file, returns true on success",
- returnType = "bool",
- params = {
- {type = "Wave", name = "wave"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "ExportWaveAsCode",
- description = "Export wave sample data to code (.h), returns true on success",
- returnType = "bool",
- params = {
- {type = "Wave", name = "wave"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "PlaySound",
- description = "Play a sound",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "StopSound",
- description = "Stop playing a sound",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "PauseSound",
- description = "Pause a sound",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "ResumeSound",
- description = "Resume a paused sound",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "IsSoundPlaying",
- description = "Check if a sound is currently playing",
- returnType = "bool",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "SetSoundVolume",
- description = "Set volume for a sound (1.0 is max level)",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"},
- {type = "float", name = "volume"}
- }
- },
- {
- name = "SetSoundPitch",
- description = "Set pitch for a sound (1.0 is base level)",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"},
- {type = "float", name = "pitch"}
- }
- },
- {
- name = "SetSoundPan",
- description = "Set pan for a sound (0.5 is center)",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"},
- {type = "float", name = "pan"}
- }
- },
- {
- name = "WaveCopy",
- description = "Copy a wave to a new wave",
- returnType = "Wave",
- params = {
- {type = "Wave", name = "wave"}
- }
- },
- {
- name = "WaveCrop",
- description = "Crop a wave to defined frames range",
- returnType = "void",
- params = {
- {type = "Wave *", name = "wave"},
- {type = "int", name = "initFrame"},
- {type = "int", name = "finalFrame"}
- }
- },
- {
- name = "WaveFormat",
- description = "Convert wave data to desired format",
- returnType = "void",
- params = {
- {type = "Wave *", name = "wave"},
- {type = "int", name = "sampleRate"},
- {type = "int", name = "sampleSize"},
- {type = "int", name = "channels"}
- }
- },
- {
- name = "LoadWaveSamples",
- description = "Load samples data from wave as a 32bit float data array",
- returnType = "float *",
- params = {
- {type = "Wave", name = "wave"}
- }
- },
- {
- name = "UnloadWaveSamples",
- description = "Unload samples data loaded with LoadWaveSamples()",
- returnType = "void",
- params = {
- {type = "float *", name = "samples"}
- }
- },
- {
- name = "LoadMusicStream",
- description = "Load music stream from file",
- returnType = "Music",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadMusicStreamFromMemory",
- description = "Load music stream from data",
- returnType = "Music",
- params = {
- {type = "const char *", name = "fileType"},
- {type = "const unsigned char *", name = "data"},
- {type = "int", name = "dataSize"}
- }
- },
- {
- name = "IsMusicValid",
- description = "Checks if a music stream is valid (context and buffers initialized)",
- returnType = "bool",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "UnloadMusicStream",
- description = "Unload music stream",
- returnType = "void",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "PlayMusicStream",
- description = "Start music playing",
- returnType = "void",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "IsMusicStreamPlaying",
- description = "Check if music is playing",
- returnType = "bool",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "UpdateMusicStream",
- description = "Updates buffers for music streaming",
- returnType = "void",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "StopMusicStream",
- description = "Stop music playing",
- returnType = "void",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "PauseMusicStream",
- description = "Pause music playing",
- returnType = "void",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "ResumeMusicStream",
- description = "Resume playing paused music",
- returnType = "void",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "SeekMusicStream",
- description = "Seek music to a position (in seconds)",
- returnType = "void",
- params = {
- {type = "Music", name = "music"},
- {type = "float", name = "position"}
- }
- },
- {
- name = "SetMusicVolume",
- description = "Set volume for music (1.0 is max level)",
- returnType = "void",
- params = {
- {type = "Music", name = "music"},
- {type = "float", name = "volume"}
- }
- },
- {
- name = "SetMusicPitch",
- description = "Set pitch for a music (1.0 is base level)",
- returnType = "void",
- params = {
- {type = "Music", name = "music"},
- {type = "float", name = "pitch"}
- }
- },
- {
- name = "SetMusicPan",
- description = "Set pan for a music (0.5 is center)",
- returnType = "void",
- params = {
- {type = "Music", name = "music"},
- {type = "float", name = "pan"}
- }
- },
- {
- name = "GetMusicTimeLength",
- description = "Get music time length (in seconds)",
- returnType = "float",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "GetMusicTimePlayed",
- description = "Get current music time played (in seconds)",
- returnType = "float",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "LoadAudioStream",
- description = "Load audio stream (to stream raw audio pcm data)",
- returnType = "AudioStream",
- params = {
- {type = "unsigned int", name = "sampleRate"},
- {type = "unsigned int", name = "sampleSize"},
- {type = "unsigned int", name = "channels"}
- }
- },
- {
- name = "IsAudioStreamValid",
- description = "Checks if an audio stream is valid (buffers initialized)",
- returnType = "bool",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "UnloadAudioStream",
- description = "Unload audio stream and free memory",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "UpdateAudioStream",
- description = "Update audio stream buffers with data",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "const void *", name = "data"},
- {type = "int", name = "frameCount"}
- }
- },
- {
- name = "IsAudioStreamProcessed",
- description = "Check if any audio stream buffers requires refill",
- returnType = "bool",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "PlayAudioStream",
- description = "Play audio stream",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "PauseAudioStream",
- description = "Pause audio stream",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "ResumeAudioStream",
- description = "Resume audio stream",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "IsAudioStreamPlaying",
- description = "Check if audio stream is playing",
- returnType = "bool",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "StopAudioStream",
- description = "Stop audio stream",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "SetAudioStreamVolume",
- description = "Set volume for audio stream (1.0 is max level)",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "float", name = "volume"}
- }
- },
- {
- name = "SetAudioStreamPitch",
- description = "Set pitch for audio stream (1.0 is base level)",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "float", name = "pitch"}
- }
- },
- {
- name = "SetAudioStreamPan",
- description = "Set pan for audio stream (0.5 is centered)",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "float", name = "pan"}
- }
- },
- {
- name = "SetAudioStreamBufferSizeDefault",
- description = "Default size for new audio streams",
- returnType = "void",
- params = {
- {type = "int", name = "size"}
- }
- },
- {
- name = "SetAudioStreamCallback",
- description = "Audio thread callback to request new data",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "AudioCallback", name = "callback"}
- }
- },
- {
- name = "AttachAudioStreamProcessor",
- description = "Attach audio stream processor to stream, receives the samples as 'float'",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "AudioCallback", name = "processor"}
- }
- },
- {
- name = "DetachAudioStreamProcessor",
- description = "Detach audio stream processor from stream",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "AudioCallback", name = "processor"}
- }
- },
- {
- name = "AttachAudioMixedProcessor",
- description = "Attach audio stream processor to the entire audio pipeline, receives the samples as 'float'",
- returnType = "void",
- params = {
- {type = "AudioCallback", name = "processor"}
- }
- },
- {
- name = "DetachAudioMixedProcessor",
- description = "Detach audio stream processor from the entire audio pipeline",
- returnType = "void",
- params = {
- {type = "AudioCallback", name = "processor"}
- }
- }
- }
- }
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