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@@ -403,7 +403,7 @@ Type TSDLWindow
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not available by default. Those functions must be loaded at run-time, either with an OpenGL extension-handling
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library or with #GLGetProcAddress() and its related functions.
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End Rem
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- Method GLCreateContext:Byte Ptr()
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+ Method GLCreateContext:TSDLGLContext()
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Return TSDLGLContext._create(SDL_GL_CreateContext(windowPtr))
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End Method
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