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@@ -24,8 +24,14 @@ Depending on which platform you are targeting, you may be required to install ex
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As well as the usual packages required to build BlitzMax, the following developer packages are required for building the libSDL sources with SDL.mod :
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+#### Debian (Ubuntu, Mint, etc)
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+
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```libasound2-dev libpulse-dev libaudio-dev libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxi-dev libxinerama-dev libxxf86vm-dev libxss-dev libgl1-mesa-dev libesd0-dev libdbus-1-dev libudev-dev```
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+#### Fedora
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+
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+```nas-devel dbus-devel libudev-devel libXScrnSaver-devel```
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+
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Although these are required for compilation, the runtime requirements for specific audio libraries are optional.
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### Windows
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