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- // shim to deal with OpenGL headers being at a different path on macOS
- #pragma once
- // OpenGL headers on Windows use the `WINGDIAPI` macro
- #ifdef _WIN32
- #include <windows.h>
- #endif
- #ifdef __APPLE__
- #include <OpenGL/gl.h>
- #include <OpenGL/glu.h>
- // Apple considers OpenGL deprecated. So silence Clang’s warnings about our
- // use of it.
- #pragma clang diagnostic ignored "-Wdeprecated-declarations"
- #else
- #include <GL/gl.h>
- #include <GL/glu.h>
- #endif
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