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- Technical notes about PCRE2
- ---------------------------
- These are very rough technical notes that record potentially useful information
- about PCRE2 internals. PCRE2 is a library based on the original PCRE library,
- but with a revised (and incompatible) API. To avoid confusion, the original
- library is referred to as PCRE1 below. For information about testing PCRE2, see
- the pcre2test documentation and the comment at the head of the RunTest file.
- PCRE1 releases were up to 8.3x when PCRE2 was developed, and later bug fix
- releases carried on the 8.xx series, up to the final 8.45 release. PCRE2
- releases started at 10.00 to avoid confusion with PCRE1.
- Historical note 1
- -----------------
- Many years ago I implemented some regular expression functions to an algorithm
- suggested by Martin Richards. The rather simple patterns were not Unix-like in
- form, and were quite restricted in what they could do by comparison with Perl.
- The interesting part about the algorithm was that the amount of space required
- to hold the compiled form of an expression was known in advance. The code to
- apply an expression did not operate by backtracking, as the original Henry
- Spencer code and current PCRE2 and Perl code does, but instead checked all
- possibilities simultaneously by keeping a list of current states and checking
- all of them as it advanced through the subject string. In the terminology of
- Jeffrey Friedl's book, it was a "DFA algorithm", though it was not a
- traditional Finite State Machine (FSM). When the pattern was all used up, all
- remaining states were possible matches, and the one matching the longest subset
- of the subject string was chosen. This did not necessarily maximize the
- individual wild portions of the pattern, as is expected in Unix and Perl-style
- regular expressions.
- Historical note 2
- -----------------
- By contrast, the code originally written by Henry Spencer (which was
- subsequently heavily modified for Perl) compiles the expression twice: once in
- a dummy mode in order to find out how much store will be needed, and then for
- real. (The Perl version may or may not still do this; I'm talking about the
- original library.) The execution function operates by backtracking and
- maximizing (or, optionally, minimizing, in Perl) the amount of the subject that
- matches individual wild portions of the pattern. This is an "NFA algorithm" in
- Friedl's terminology.
- OK, here's the real stuff
- -------------------------
- For the set of functions that formed the original PCRE1 library in 1997 (which
- are unrelated to those mentioned above), I tried at first to invent an
- algorithm that used an amount of store bounded by a multiple of the number of
- characters in the pattern, to save on compiling time. However, because of the
- greater complexity in Perl regular expressions, I couldn't do this, even though
- the then current Perl 5.004 patterns were much simpler than those supported
- nowadays. In any case, a first pass through the pattern is helpful for other
- reasons.
- Support for 16-bit and 32-bit data strings
- -------------------------------------------
- The PCRE2 library can be compiled in any combination of 8-bit, 16-bit or 32-bit
- modes, creating up to three different libraries. In the description that
- follows, the word "short" is used for a 16-bit data quantity, and the phrase
- "code unit" is used for a quantity that is a byte in 8-bit mode, a short in
- 16-bit mode and a 32-bit word in 32-bit mode. The names of PCRE2 functions are
- given in generic form, without the _8, _16, or _32 suffix.
- Computing the memory requirement: how it was
- --------------------------------------------
- Up to and including release 6.7, PCRE1 worked by running a very degenerate
- first pass to calculate a maximum memory requirement, and then a second pass to
- do the real compile - which might use a bit less than the predicted amount of
- memory. The idea was that this would turn out faster than the Henry Spencer
- code because the first pass is degenerate and the second pass can just store
- stuff straight into memory, which it knows is big enough.
- Computing the memory requirement: how it is
- -------------------------------------------
- By the time I was working on a potential 6.8 release, the degenerate first pass
- had become very complicated and hard to maintain. Indeed one of the early
- things I did for 6.8 was to fix Yet Another Bug in the memory computation. Then
- I had a flash of inspiration as to how I could run the real compile function in
- a "fake" mode that enables it to compute how much memory it would need, while
- in most cases only ever using a small amount of working memory, and without too
- many tests of the mode that might slow it down. So I refactored the compiling
- functions to work this way. This got rid of about 600 lines of source and made
- further maintenance and development easier. As this was such a major change, I
- never released 6.8, instead upping the number to 7.0 (other quite major changes
- were also present in the 7.0 release).
- A side effect of this work was that the previous limit of 200 on the nesting
- depth of parentheses was removed. However, there was a downside: compiling ran
- more slowly than before (30% or more, depending on the pattern) because it now
- did a full analysis of the pattern. My hope was that this would not be a big
- issue, and in the event, nobody has commented on it.
- At release 8.34, a limit on the nesting depth of parentheses was re-introduced
- (default 250, settable at build time) so as to put a limit on the amount of
- system stack used by the compile function, which uses recursive function calls
- for nested parenthesized groups. This is a safety feature for environments with
- small stacks where the patterns are provided by users.
- Yet another pattern scan
- ------------------------
- History repeated itself for PCRE2 release 10.20. A number of bugs relating to
- named subpatterns had been discovered by fuzzers. Most of these were related to
- the handling of forward references when it was not known if the named group was
- unique. (References to non-unique names use a different opcode and more
- memory.) The use of duplicate group numbers (the (?| facility) also caused
- issues.
- To get around these problems I adopted a new approach by adding a third pass
- over the pattern (really a "pre-pass"), which did nothing other than identify
- all the named subpatterns and their corresponding group numbers. This means
- that the actual compile (both the memory-computing dummy run and the real
- compile) has full knowledge of group names and numbers throughout. Several
- dozen lines of messy code were eliminated, though the new pre-pass was not
- short. In particular, parsing and skipping over [] classes is complicated.
- While working on 10.22 I realized that I could simplify yet again by moving
- more of the parsing into the pre-pass, thus avoiding doing it in two places, so
- after 10.22 was released, the code underwent yet another big refactoring. This
- is how it is from 10.23 onwards:
- The function called parse_regex() scans the pattern characters, parsing them
- into literal data and meta characters. It converts escapes such as \x{123}
- into literals, handles \Q...\E, and skips over comments and non-significant
- white space. The result of the scanning is put into a vector of 32-bit unsigned
- integers. Values less than 0x80000000 are literal data. Higher values represent
- meta-characters. The top 16-bits of such values identify the meta-character,
- and these are given names such as META_CAPTURE. The lower 16-bits are available
- for data, for example, the capturing group number. The only situation in which
- literal data values greater than 0x7fffffff can appear is when the 32-bit
- library is running in non-UTF mode. This is handled by having a special
- meta-character that is followed by the 32-bit data value.
- The size of the parsed pattern vector, when auto-callouts are not enabled, is
- bounded by the length of the pattern (with one exception). The code is written
- so that each item in the pattern uses no more vector elements than the number
- of code units in the item itself. The exception is the aforementioned large
- 32-bit number handling. For this reason, 32-bit non-UTF patterns are scanned in
- advance to check for such values. When auto-callouts are enabled, the generous
- assumption is made that there will be a callout for each pattern code unit
- (which of course is only actually true if all code units are literals) plus one
- at the end. A default parsed pattern vector is defined on the system stack, to
- minimize memory handling, but if this is not big enough, heap memory is used.
- As before, the actual compiling function is run twice, the first time to
- determine the amount of memory needed for the final compiled pattern. It
- now processes the parsed pattern vector, not the pattern itself, although some
- of the parsed items refer to strings in the pattern - for example, group
- names. As escapes and comments have already been processed, the code is a bit
- simpler than before.
- Most errors can be diagnosed during the parsing scan. For those that cannot
- (for example, "lookbehind assertion is not fixed length"), the parsed code
- contains offsets into the pattern so that the actual compiling code can
- report where errors are.
- The elements of the parsed pattern vector
- -----------------------------------------
- The word "offset" below means a code unit offset into the pattern. When
- PCRE2_SIZE (which is usually size_t) is no bigger than uint32_t, an offset is
- stored in a single parsed pattern element. Otherwise (typically on 64-bit
- systems) it occupies two elements. The following meta items occupy just one
- element, with no data:
- META_ACCEPT (*ACCEPT)
- META_ASTERISK *
- META_ASTERISK_PLUS *+
- META_ASTERISK_QUERY *?
- META_ATOMIC (?> start of atomic group
- META_CIRCUMFLEX ^ metacharacter
- META_CLASS [ start of non-empty class
- META_CLASS_EMPTY [] empty class - only with PCRE2_ALLOW_EMPTY_CLASS
- META_CLASS_EMPTY_NOT [^] negative empty class - ditto
- META_CLASS_END ] end of non-empty class
- META_CLASS_NOT [^ start non-empty negative class
- META_COMMIT (*COMMIT) - no argument (see below for with argument)
- META_COND_ASSERT (?(?assertion)
- META_DOLLAR $ metacharacter
- META_DOT . metacharacter
- META_END End of pattern (this value is 0x80000000)
- META_FAIL (*FAIL)
- META_KET ) closing parenthesis
- META_LOOKAHEAD (?= start of lookahead
- META_LOOKAHEAD_NA (*napla: start of non-atomic lookahead
- META_LOOKAHEADNOT (?! start of negative lookahead
- META_NOCAPTURE (?: no capture parens
- META_PLUS +
- META_PLUS_PLUS ++
- META_PLUS_QUERY +?
- META_PRUNE (*PRUNE) - no argument (see below for with argument)
- META_QUERY ?
- META_QUERY_PLUS ?+
- META_QUERY_QUERY ??
- META_RANGE_ESCAPED hyphen in class range with at least one escape
- META_RANGE_LITERAL hyphen in class range defined literally
- META_SKIP (*SKIP) - no argument (see below for with argument)
- META_THEN (*THEN) - no argument (see below for with argument)
- The two RANGE values occur only in character classes. They are positioned
- between two literals that define the start and end of the range. In an EBCDIC
- environment it is necessary to know whether either of the range values was
- specified as an escape. In an ASCII/Unicode environment the distinction is not
- relevant.
- The following have data in the lower 16 bits, and may be followed by other data
- elements:
- META_ALT | alternation
- META_BACKREF back reference
- META_CAPTURE start of capturing group
- META_ESCAPE non-literal escape sequence
- META_RECURSE recursion call
- If the data for META_ALT is non-zero, it is inside a lookbehind, and the data
- is the maximum length of its branch (see META_LOOKBEHIND below for more
- detail).
- META_BACKREF, META_CAPTURE, and META_RECURSE have the capture group number as
- their data in the lower 16 bits of the element. META_RECURSE is followed by an
- offset, for use in error messages.
- META_BACKREF is followed by an offset if the back reference group number is 10
- or more. The offsets of the first occurrences of references to groups whose
- numbers are less than 10 are put in cb->small_ref_offset[] (only the first
- occurrence is useful). On 64-bit systems this avoids using more than two parsed
- pattern elements for items such as \3. The offset is used when an error occurs
- because the reference is to a non-existent group.
- META_ESCAPE has an ESC_xxx value as its data. For ESC_P and ESC_p, the next
- element contains the 16-bit type and data property values, packed together.
- ESC_g and ESC_k are used only for named references - numerical ones are turned
- into META_RECURSE or META_BACKREF as appropriate. ESC_g and ESC_k are followed
- by a length and an offset into the pattern to specify the name.
- The following have one data item that follows in the next vector element:
- META_BIGVALUE Next is a literal >= META_END
- META_POSIX POSIX class item (data identifies the class)
- META_POSIX_NEG negative POSIX class item (ditto)
- The following are followed by a length element, then a number of character code
- values (which should match with the length):
- META_MARK (*MARK:xxxx)
- META_COMMIT_ARG )*COMMIT:xxxx)
- META_PRUNE_ARG (*PRUNE:xxx)
- META_SKIP_ARG (*SKIP:xxxx)
- META_THEN_ARG (*THEN:xxxx)
- The following are followed by a length element, then an offset in the pattern
- that identifies the name:
- META_COND_NAME (?(<name>) or (?('name') or (?(name)
- META_COND_RNAME (?(R&name)
- META_COND_RNUMBER (?(Rdigits)
- META_RECURSE_BYNAME (?&name)
- META_BACKREF_BYNAME \k'name'
- META_COND_RNUMBER is used for names that start with R and continue with digits,
- because this is an ambiguous case. It could be a back reference to a group with
- that name, or it could be a recursion test on a numbered group.
- This one is followed by an offset, for use in error messages, then a number:
- META_COND_NUMBER (?([+-]digits)
- The following is followed just by an offset, for use in error messages:
- META_COND_DEFINE (?(DEFINE)
- The following are at first also followed just by an offset for use in error
- messages. After the lengths of the branches of a lookbehind group have been
- checked the error offset is no longer needed. The lower 16 bits of the main
- word are now set to the maximum length of the first branch of the lookbehind
- group, and the second word is set to the mimimum matching length for a
- variable-length lookbehind group, or to LOOKBEHIND_MAX for a group whose
- branches are all of fixed length. These values are used when generating
- OP_REVERSE or OP_VREVERSE for the first branch. The miminum value is also used
- for any subsequent branches because there is only room for one value (the
- branch maximum length) in a META_ALT item.
- META_LOOKBEHIND (?<= start of lookbehind
- META_LOOKBEHIND_NA (*naplb: start of non-atomic lookbehind
- META_LOOKBEHINDNOT (?<! start of negative lookbehind
- The following are followed by two elements, the minimum and maximum. The
- maximum value is limited to 65535 (MAX_REPEAT_COUNT). A maximum value of
- "unlimited" is represented by REPEAT_UNLIMITED, which is bigger than it:
- META_MINMAX {n,m} repeat
- META_MINMAX_PLUS {n,m}+ repeat
- META_MINMAX_QUERY {n,m}? repeat
- This one is followed by two elements, giving the new option settings for the
- main and extra options, respectively.
- META_OPTIONS (?i) and friends
- This one is followed by three elements. The first is 0 for '>' and 1 for '>=';
- the next two are the major and minor numbers:
- META_COND_VERSION (?(VERSION<op>x.y)
- Callouts are converted into one of two items:
- META_CALLOUT_NUMBER (?C with numerical argument
- META_CALLOUT_STRING (?C with string argument
- In both cases, the next two elements contain the offset and length of the next
- item in the pattern. Then there is either one callout number, or a length and
- an offset for the string argument. The length includes both delimiters.
- Traditional matching function
- -----------------------------
- The "traditional", and original, matching function is called pcre2_match(), and
- it implements an NFA algorithm, similar to the original Henry Spencer algorithm
- and the way that Perl works. This is not surprising, since it is intended to be
- as compatible with Perl as possible. This is the function most users of PCRE2
- will use most of the time. If PCRE2 is compiled with just-in-time (JIT)
- support, and studying a compiled pattern with JIT is successful, the JIT code
- is run instead of the normal pcre2_match() code, but the result is the same.
- Supplementary matching function
- -------------------------------
- There is also a supplementary matching function called pcre2_dfa_match(). This
- implements a DFA matching algorithm that searches simultaneously for all
- possible matches that start at one point in the subject string. (Going back to
- my roots: see Historical Note 1 above.) This function intreprets the same
- compiled pattern data as pcre2_match(); however, not all the facilities are
- available, and those that are do not always work in quite the same way. See the
- user documentation for details.
- The algorithm that is used for pcre2_dfa_match() is not a traditional FSM,
- because it may have a number of states active at one time. More work would be
- needed at compile time to produce a traditional FSM where only one state is
- ever active at once. I believe some other regex matchers work this way. JIT
- support is not available for this kind of matching.
- Changeable options
- ------------------
- The /i, /m, or /s options (PCRE2_CASELESS, PCRE2_MULTILINE, PCRE2_DOTALL) and
- some others may be changed in the middle of patterns by items such as (?i).
- Their processing is handled entirely at compile time by generating different
- opcodes for the different settings. The runtime functions do not need to keep
- track of an option's state.
- PCRE2_DUPNAMES, PCRE2_EXTENDED, PCRE2_EXTENDED_MORE, and PCRE2_NO_AUTO_CAPTURE
- are tracked and processed during the parsing pre-pass. The others are handled
- from META_OPTIONS items during the main compile phase.
- Format of compiled patterns
- ---------------------------
- The compiled form of a pattern is a vector of unsigned code units (bytes in
- 8-bit mode, shorts in 16-bit mode, 32-bit words in 32-bit mode), containing
- items of variable length. The first code unit in an item contains an opcode,
- and the length of the item is either implicit in the opcode or contained in the
- data that follows it.
- In many cases listed below, LINK_SIZE data values are specified for offsets
- within the compiled pattern. LINK_SIZE always specifies a number of bytes. The
- default value for LINK_SIZE is 2, except for the 32-bit library, where it can
- only be 4. The 8-bit library can be compiled to use 3-byte or 4-byte values,
- and the 16-bit library can be compiled to use 4-byte values, though this
- impairs performance. Specifying a LINK_SIZE larger than 2 for these libraries is
- necessary only when patterns whose compiled length is greater than 65535 code
- units are going to be processed. When a LINK_SIZE value uses more than one code
- unit, the most significant unit is first.
- In this description, we assume the "normal" compilation options. Data values
- that are counts (e.g. quantifiers) are always two bytes long in 8-bit mode
- (most significant byte first), and one code unit in 16-bit and 32-bit modes.
- Opcodes with no following data
- ------------------------------
- These items are all just one unit long:
- OP_END end of pattern
- OP_ANY match any one character other than newline
- OP_ALLANY match any one character, including newline
- OP_ANYBYTE match any single code unit, even in UTF-8/16 mode
- OP_SOD match start of data: \A
- OP_SOM, start of match (subject + offset): \G
- OP_SET_SOM, set start of match (\K)
- OP_CIRC ^ (start of data)
- OP_CIRCM ^ multiline mode (start of data or after newline)
- OP_NOT_WORD_BOUNDARY \W
- OP_WORD_BOUNDARY \w
- OP_NOT_DIGIT \D
- OP_DIGIT \d
- OP_NOT_HSPACE \H
- OP_HSPACE \h
- OP_NOT_WHITESPACE \S
- OP_WHITESPACE \s
- OP_NOT_VSPACE \V
- OP_VSPACE \v
- OP_NOT_WORDCHAR \W
- OP_WORDCHAR \w
- OP_EODN match end of data or newline at end: \Z
- OP_EOD match end of data: \z
- OP_DOLL $ (end of data, or before final newline)
- OP_DOLLM $ multiline mode (end of data or before newline)
- OP_EXTUNI match an extended Unicode grapheme cluster
- OP_ANYNL match any Unicode newline sequence
- OP_ASSERT_ACCEPT )
- OP_ACCEPT ) These are Perl 5.10's "backtracking control
- OP_COMMIT ) verbs". If OP_ACCEPT is inside capturing
- OP_FAIL ) parentheses, it may be preceded by one or more
- OP_PRUNE ) OP_CLOSE, each followed by a number that
- OP_SKIP ) indicates which parentheses must be closed.
- OP_THEN )
- OP_ASSERT_ACCEPT is used when (*ACCEPT) is encountered within an assertion.
- This ends the assertion, not the entire pattern match. The assertion (?!) is
- always optimized to OP_FAIL.
- OP_ALLANY is used for '.' when PCRE2_DOTALL is set. It is also used for \C in
- non-UTF modes and in UTF-32 mode (since one code unit still equals one
- character). Another use is for [^] when empty classes are permitted
- (PCRE2_ALLOW_EMPTY_CLASS is set).
- Backtracking control verbs
- --------------------------
- Verbs with no arguments generate opcodes with no following data (as listed
- in the section above).
- (*MARK:NAME) generates OP_MARK followed by the mark name, preceded by a
- length in one code unit, and followed by a binary zero. The name length is
- limited by the size of the code unit.
- (*ACCEPT:NAME) and (*FAIL:NAME) are compiled as (*MARK:NAME)(*ACCEPT) and
- (*MARK:NAME)(*FAIL) respectively.
- For (*COMMIT:NAME), (*PRUNE:NAME), (*SKIP:NAME), and (*THEN:NAME), the opcodes
- OP_COMMIT_ARG, OP_PRUNE_ARG, OP_SKIP_ARG, and OP_THEN_ARG are used, with the
- name following in the same format as for OP_MARK.
- Matching literal characters
- ---------------------------
- The OP_CHAR opcode is followed by a single character that is to be matched
- casefully. For caseless matching of characters that have at most two
- case-equivalent code points, OP_CHARI is used. In UTF-8 or UTF-16 modes, the
- character may be more than one code unit long. In UTF-32 mode, characters are
- always exactly one code unit long.
- If there is only one character in a character class, OP_CHAR or OP_CHARI is
- used for a positive class, and OP_NOT or OP_NOTI for a negative one (that is,
- for something like [^a]).
- Caseless matching (positive or negative) of characters that have more than two
- case-equivalent code points (which is possible only in UTF mode) is handled by
- compiling a Unicode property item (see below), with the pseudo-property
- PT_CLIST. The value of this property is an offset in a vector called
- "ucd_caseless_sets" which identifies the start of a short list of case
- equivalent characters, terminated by the value NOTACHAR (0xffffffff).
- Repeating single characters
- ---------------------------
- The common repeats (*, +, ?), when applied to a single character, use the
- following opcodes, which come in caseful and caseless versions:
- Caseful Caseless
- OP_STAR OP_STARI
- OP_MINSTAR OP_MINSTARI
- OP_POSSTAR OP_POSSTARI
- OP_PLUS OP_PLUSI
- OP_MINPLUS OP_MINPLUSI
- OP_POSPLUS OP_POSPLUSI
- OP_QUERY OP_QUERYI
- OP_MINQUERY OP_MINQUERYI
- OP_POSQUERY OP_POSQUERYI
- Each opcode is followed by the character that is to be repeated. In ASCII or
- UTF-32 modes, these are two-code-unit items; in UTF-8 or UTF-16 modes, the
- length is variable. Those with "MIN" in their names are the minimizing
- versions. Those with "POS" in their names are possessive versions. Other kinds
- of repeat make use of these opcodes:
- Caseful Caseless
- OP_UPTO OP_UPTOI
- OP_MINUPTO OP_MINUPTOI
- OP_POSUPTO OP_POSUPTOI
- OP_EXACT OP_EXACTI
- Each of these is followed by a count and then the repeated character. The count
- is two bytes long in 8-bit mode (most significant byte first), or one code unit
- in 16-bit and 32-bit modes.
- OP_UPTO matches from 0 to the given number. A repeat with a non-zero minimum
- and a fixed maximum is coded as an OP_EXACT followed by an OP_UPTO (or
- OP_MINUPTO or OPT_POSUPTO).
- Another set of matching repeating opcodes (called OP_NOTSTAR, OP_NOTSTARI,
- etc.) are used for repeated, negated, single-character classes such as [^a]*.
- The normal single-character opcodes (OP_STAR, etc.) are used for repeated
- positive single-character classes.
- Repeating character types
- -------------------------
- Repeats of things like \d are done exactly as for single characters, except
- that instead of a character, the opcode for the type (e.g. OP_DIGIT) is stored
- in the next code unit. The opcodes are:
- OP_TYPESTAR
- OP_TYPEMINSTAR
- OP_TYPEPOSSTAR
- OP_TYPEPLUS
- OP_TYPEMINPLUS
- OP_TYPEPOSPLUS
- OP_TYPEQUERY
- OP_TYPEMINQUERY
- OP_TYPEPOSQUERY
- OP_TYPEUPTO
- OP_TYPEMINUPTO
- OP_TYPEPOSUPTO
- OP_TYPEEXACT
- Match by Unicode property
- -------------------------
- OP_PROP and OP_NOTPROP are used for positive and negative matches of a
- character by testing its Unicode property (the \p and \P escape sequences).
- Each is followed by two code units that encode the desired property as a type
- and a value. The types are a set of #defines of the form PT_xxx, and the values
- are enumerations of the form ucp_xx, defined in the pcre2_ucp.h source file.
- The value is relevant only for PT_GC (General Category), PT_PC (Particular
- Category), PT_SC (Script), PT_BIDICL (Bidi Class), PT_BOOL (Boolean property),
- and the pseudo-property PT_CLIST, which is used to identify a list of
- case-equivalent characters when there are three or more (see above).
- Repeats of these items use the OP_TYPESTAR etc. set of opcodes, followed by
- three code units: OP_PROP or OP_NOTPROP, and then the desired property type and
- value.
- Character classes
- -----------------
- If there is only one character in a class, OP_CHAR or OP_CHARI is used for a
- positive class, and OP_NOT or OP_NOTI for a negative one (that is, for
- something like [^a]), except when caselessly matching a character that has more
- than two case-equivalent code points (which can happen only in UTF mode). In
- this case a Unicode property item is used, as described above in "Matching
- literal characters".
- A set of repeating opcodes (called OP_NOTSTAR etc.) are used for repeated,
- negated, single-character classes. The normal single-character opcodes
- (OP_STAR, etc.) are used for repeated positive single-character classes.
- When there is more than one character in a class, and all the code points are
- less than 256, OP_CLASS is used for a positive class, and OP_NCLASS for a
- negative one. In either case, the opcode is followed by a 32-byte (16-short,
- 8-word) bit map containing a 1 bit for every character that is acceptable. The
- bits are counted from the least significant end of each unit. In caseless mode,
- bits for both cases are set.
- The reason for having both OP_CLASS and OP_NCLASS is so that, in UTF-8 and
- 16-bit and 32-bit modes, subject characters with values greater than 255 can be
- handled correctly. For OP_CLASS they do not match, whereas for OP_NCLASS they
- do.
- For classes containing characters with values greater than 255 or that contain
- \p or \P, OP_XCLASS is used. It optionally uses a bit map if any acceptable
- code points are less than 256, followed by a list of pairs (for a range) and/or
- single characters and/or properties. In caseless mode, all equivalent
- characters are explicitly listed.
- OP_XCLASS is followed by a LINK_SIZE value containing the total length of the
- opcode and its data. This is followed by a code unit containing flag bits:
- XCL_NOT indicates that this is a negative class, and XCL_MAP indicates that a
- bit map is present. There follows the bit map, if XCL_MAP is set, and then a
- sequence of items coded as follows:
- XCL_END marks the end of the list
- XCL_SINGLE one character follows
- XCL_RANGE two characters follow
- XCL_PROP a Unicode property (type, value) follows
- XCL_NOTPROP a Unicode property (type, value) follows
- If a range starts with a code point less than 256 and ends with one greater
- than 255, it is split into two ranges, with characters less than 256 being
- indicated in the bit map, and the rest with XCL_RANGE.
- When XCL_NOT is set, the bit map, if present, contains bits for characters that
- are allowed (exactly as for OP_NCLASS), but the list of items that follow it
- specifies characters and properties that are not allowed.
- Back references
- ---------------
- OP_REF (caseful) or OP_REFI (caseless) is followed by a count containing the
- reference number when the reference is to a unique capturing group (either by
- number or by name). When named groups are used, there may be more than one
- group with the same name. In this case, a reference to such a group by name
- generates OP_DNREF or OP_DNREFI. These are followed by two counts: the index
- (not the byte offset) in the group name table of the first entry for the
- required name, followed by the number of groups with the same name. The
- matching code can then search for the first one that is set.
- Repeating character classes and back references
- -----------------------------------------------
- Single-character classes are handled specially (see above). This section
- applies to other classes and also to back references. In both cases, the repeat
- information follows the base item. The matching code looks at the following
- opcode to see if it is one of these:
- OP_CRSTAR
- OP_CRMINSTAR
- OP_CRPOSSTAR
- OP_CRPLUS
- OP_CRMINPLUS
- OP_CRPOSPLUS
- OP_CRQUERY
- OP_CRMINQUERY
- OP_CRPOSQUERY
- OP_CRRANGE
- OP_CRMINRANGE
- OP_CRPOSRANGE
- All but the last three are single-code-unit items, with no data. The range
- opcodes are followed by the minimum and maximum repeat counts.
- Brackets and alternation
- ------------------------
- A pair of non-capturing round brackets is wrapped round each expression at
- compile time, so alternation always happens in the context of brackets.
- [Note for North Americans: "bracket" to some English speakers, including
- myself, can be round, square, curly, or pointy. Hence this usage rather than
- "parentheses".]
- Non-capturing brackets use the opcode OP_BRA, capturing brackets use OP_CBRA. A
- bracket opcode is followed by a LINK_SIZE value which gives the offset to the
- next alternative OP_ALT or, if there aren't any branches, to the terminating
- opcode. Each OP_ALT is followed by a LINK_SIZE value giving the offset to the
- next one, or to the final opcode. For capturing brackets, the bracket number is
- a count that immediately follows the offset.
- There are several opcodes that mark the end of a subpattern group. OP_KET is
- used for subpatterns that do not repeat indefinitely, OP_KETRMIN and
- OP_KETRMAX are used for indefinite repetitions, minimally or maximally
- respectively, and OP_KETRPOS for possessive repetitions (see below for more
- details). All four are followed by a LINK_SIZE value giving (as a positive
- number) the offset back to the matching opening bracket opcode.
- If a subpattern is quantified such that it is permitted to match zero times, it
- is preceded by one of OP_BRAZERO, OP_BRAMINZERO, or OP_SKIPZERO. These are
- single-unit opcodes that tell the matcher that skipping the following
- subpattern entirely is a valid match. In the case of the first two, not
- skipping the pattern is also valid (greedy and non-greedy). The third is used
- when a pattern has the quantifier {0,0}. It cannot be entirely discarded,
- because it may be called as a subroutine from elsewhere in the pattern.
- A subpattern with an indefinite maximum repetition is replicated in the
- compiled data its minimum number of times (or once with OP_BRAZERO if the
- minimum is zero), with the final copy terminating with OP_KETRMIN or OP_KETRMAX
- as appropriate.
- A subpattern with a bounded maximum repetition is replicated in a nested
- fashion up to the maximum number of times, with OP_BRAZERO or OP_BRAMINZERO
- before each replication after the minimum, so that, for example, (abc){2,5} is
- compiled as (abc)(abc)((abc)((abc)(abc)?)?)?, except that each bracketed group
- has the same number.
- When a repeated subpattern has an unbounded upper limit, it is checked to see
- whether it could match an empty string. If this is the case, the opcode in the
- final replication is changed to OP_SBRA or OP_SCBRA. This tells the matcher
- that it needs to check for matching an empty string when it hits OP_KETRMIN or
- OP_KETRMAX, and if so, to break the loop.
- Possessive brackets
- -------------------
- When a repeated group (capturing or non-capturing) is marked as possessive by
- the "+" notation, e.g. (abc)++, different opcodes are used. Their names all
- have POS on the end, e.g. OP_BRAPOS instead of OP_BRA and OP_SCBRAPOS instead
- of OP_SCBRA. The end of such a group is marked by OP_KETRPOS. If the minimum
- repetition is zero, the group is preceded by OP_BRAPOSZERO.
- Once-only (atomic) groups
- -------------------------
- These are just like other subpatterns, but they start with the opcode OP_ONCE.
- The check for matching an empty string in an unbounded repeat is handled
- entirely at runtime, so there is just this one opcode for atomic groups.
- Assertions
- ----------
- Forward assertions are also just like other subpatterns, but starting with one
- of the opcodes OP_ASSERT, OP_ASSERT_NA (non-atomic assertion), or
- OP_ASSERT_NOT.
- Backward assertions use the opcodes OP_ASSERTBACK, OP_ASSERTBACK_NA, and
- OP_ASSERTBACK_NOT. If all the branches of a backward assertion are of fixed
- length (not necessarily the same), the first opcode inside each branch is
- OP_REVERSE, followed by an IMM2_SIZE count of the number of characters to move
- back the pointer in the subject string, thus allowing each branch to have a
- different (but fixed) length.
- Variable-length backward assertions whose maximum matching length is limited
- are also supported. For such assertions, the first opcode inside each branch is
- OP_VREVERSE, followed by the minimum and maximum lengths for that branch,
- unless these happen to be equal, in which case OP_REVERSE is used. These
- IMM2_SIZE values occupy two code units each in 8-bit mode, and 1 code unit in
- 16/32 bit modes.
- In ASCII or UTF-32 mode, the character counts in OP_REVERSE and OP_VREVERSE are
- also the number of code units, but in UTF-8/16 mode each character may occupy
- more than one code unit.
- Conditional subpatterns
- -----------------------
- These are like other subpatterns, but they start with the opcode OP_COND, or
- OP_SCOND for one that might match an empty string in an unbounded repeat.
- If the condition is a back reference, this is stored at the start of the
- subpattern using the opcode OP_CREF followed by a count containing the
- reference number, provided that the reference is to a unique capturing group.
- If the reference was by name and there is more than one group with that name,
- OP_DNCREF is used instead. It is followed by two counts: the index in the group
- names table, and the number of groups with the same name. The allows the
- matcher to check if any group with the given name is set.
- If the condition is "in recursion" (coded as "(?(R)"), or "in recursion of
- group x" (coded as "(?(Rx)"), the group number is stored at the start of the
- subpattern using the opcode OP_RREF (with a value of RREF_ANY (0xffff) for "the
- whole pattern") or OP_DNRREF (with data as for OP_DNCREF).
- For a DEFINE condition, OP_FALSE is used (with no associated data). During
- compilation, however, a DEFINE condition is coded as OP_DEFINE so that, when
- the conditional group is complete, there can be a check to ensure that it
- contains only one top-level branch. Once this has happened, the opcode is
- changed to OP_FALSE, so the matcher never sees OP_DEFINE.
- There is a special PCRE2-specific condition of the form (VERSION[>]=x.y), which
- tests the PCRE2 version number. This compiles into one of the opcodes OP_TRUE
- or OP_FALSE.
- If a condition is not a back reference, recursion test, DEFINE, or VERSION, it
- must start with a parenthesized atomic assertion, whose opcode normally
- immediately follows OP_COND or OP_SCOND. However, if automatic callouts are
- enabled, a callout is inserted immediately before the assertion. It is also
- possible to insert a manual callout at this point. Only assertion conditions
- may have callouts preceding the condition.
- A condition that is the negative assertion (?!) is optimized to OP_FAIL in all
- parts of the pattern, so this is another opcode that may appear as a condition.
- It is treated the same as OP_FALSE.
- Recursion
- ---------
- Recursion either matches the current pattern, or some subexpression. The opcode
- OP_RECURSE is followed by a LINK_SIZE value that is the offset to the starting
- bracket from the start of the whole pattern. OP_RECURSE is also used for
- "subroutine" calls, even though they are not strictly a recursion. Up till
- release 10.30 recursions were treated as atomic groups, making them
- incompatible with Perl (but PCRE had them well before Perl did). From 10.30,
- backtracking into recursions is supported.
- Repeated recursions used to be wrapped inside OP_ONCE brackets, which not only
- forced no backtracking, but also allowed repetition to be handled as for other
- bracketed groups. From 10.30 onwards, repeated recursions are duplicated for
- their minimum repetitions, and then wrapped in non-capturing brackets for the
- remainder. For example, (?1){3} is treated as (?1)(?1)(?1), and (?1){2,4} is
- treated as (?1)(?1)(?:(?1)){0,2}.
- Callouts
- --------
- A callout may have either a numerical argument or a string argument. These use
- OP_CALLOUT or OP_CALLOUT_STR, respectively. In each case these are followed by
- two LINK_SIZE values giving the offset in the pattern string to the start of
- the following item, and another count giving the length of this item. These
- values make it possible for pcre2test to output useful tracing information
- using callouts.
- In the case of a numeric callout, after these two values there is a single code
- unit containing the callout number, in the range 0-255, with 255 being used for
- callouts that are automatically inserted as a result of the PCRE2_AUTO_CALLOUT
- option. Thus, this opcode item is of fixed length:
- [OP_CALLOUT] [PATTERN_OFFSET] [PATTERN_LENGTH] [NUMBER]
- For callouts with string arguments, OP_CALLOUT_STR has three more data items:
- a LINK_SIZE value giving the complete length of the entire opcode item, a
- LINK_SIZE item containing the offset within the pattern string to the start of
- the string argument, and the string itself, preceded by its starting delimiter
- and followed by a binary zero. When a callout function is called, a pointer to
- the actual string is passed, but the delimiter can be accessed as string[-1] if
- the application needs it. In the 8-bit library, the callout in /X(?C'abc')Y/ is
- compiled as the following bytes (decimal numbers represent binary values):
- [OP_CALLOUT_STR] [0] [10] [0] [1] [0] [14] [0] [5] ['] [a] [b] [c] [0]
- -------- ------- -------- -------
- | | | |
- ------- LINK_SIZE items ------
- Opcode table checking
- ---------------------
- The last opcode that is defined in pcre2_internal.h is OP_TABLE_LENGTH. This is
- not a real opcode, but is used to check at compile time that tables indexed by
- opcode are the correct length, in order to catch updating errors.
- Philip Hazel
- November 2023
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