/* ** Command & Conquer Generals(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// // FILE: GameSpyGP.h ////////////////////////////////////////////////////// // Generals GameSpy GP (Buddy) // Author: Matthew D. Campbell, March 2002 #pragma once #ifndef __GAMESPYGP_H__ #define __GAMESPYGP_H__ #include "GameSpy/GP/GP.h" void GPRecvBuddyRequestCallback(GPConnection * connection, GPRecvBuddyRequestArg * arg, void * param); void GPRecvBuddyMessageCallback(GPConnection * pconnection, GPRecvBuddyMessageArg * arg, void * param); void GPRecvBuddyStatusCallback(GPConnection * connection, GPRecvBuddyStatusArg * arg, void * param); void GPErrorCallback(GPConnection * pconnection, GPErrorArg * arg, void * param); void GPConnectCallback(GPConnection * pconnection, GPConnectResponseArg * arg, void * param); void GameSpyUpdateBuddyOverlay(void); extern GPConnection *TheGPConnection; Bool IsGameSpyBuddy(GPProfile id); #endif // __GAMESPYGP_H__