/* ** Command & Conquer Generals(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// // FILE: RankPointValue.h ///////////////////////////////////////////////// //----------------------------------------------------------------------------- // // Electronic Arts Pacific. // // Confidential Information // Copyright (C) 2002 - All Rights Reserved // //----------------------------------------------------------------------------- // // created: Sep 2002 // // Filename: RankPointValue.h // // author: Chris Huybregts // // purpose: // //----------------------------------------------------------------------------- /////////////////////////////////////////////////////////////////////////////// #pragma once #ifndef __RANK_POINT_VALUE_H_ #define __RANK_POINT_VALUE_H_ //----------------------------------------------------------------------------- // SYSTEM INCLUDES //////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // USER INCLUDES ////////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // FORWARD REFERENCES ///////////////////////////////////////////////////////// //----------------------------------------------------------------------------- class Image; class PSPlayerStats; //----------------------------------------------------------------------------- // TYPE DEFINES /////////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- enum { RANK_PRIVATE = 0, RANK_CORPORAL, RANK_SERGEANT, RANK_LIEUTENANT, RANK_CAPTAIN, RANK_MAJOR, RANK_COLONEL, RANK_BRIGADIER_GENERAL, RANK_GENERAL, RANK_COMMANDER_IN_CHIEF, MAX_RANKS // keep last }; struct RankPoints { RankPoints(void ); Int m_ranks[MAX_RANKS]; Real m_winMultiplier; Real m_lostMultiplier; Real m_hourSpentOnlineMultiplier; Real m_completedSoloCampaigns; Real m_disconnectMultiplier; }; //----------------------------------------------------------------------------- // INLINING /////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // EXTERNALS ////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- Int CalculateRank( const PSPlayerStats& stats ); Int GetFavoriteSide( const PSPlayerStats& stats ); const Image* LookupSmallRankImage(Int side, Int rankPoints); extern RankPoints *TheRankPointValues; #endif // __RANK_POINT_VALUE_H_