/* ** Command & Conquer Generals(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// // FILE: GrantUpgradeCreate.cpp //////////////////////////////////////////////////////////////////////// // Author: Kris Morness, April 2002 // Desc: GrantUpgrade create module /////////////////////////////////////////////////////////////////////////////////////////////////// // INCLUDES /////////////////////////////////////////////////////////////////////////////////////// #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine #define DEFINE_OBJECT_STATUS_NAMES #include "Common/Player.h" #include "Common/Upgrade.h" #include "Common/Xfer.h" #include "GameLogic/Module/GrantUpgradeCreate.h" #include "GameLogic/Object.h" // ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------ GrantUpgradeCreateModuleData::GrantUpgradeCreateModuleData() { m_upgradeName = ""; m_exemptStatus = OBJECT_STATUS_NONE; } // ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------ void GrantUpgradeCreateModuleData::buildFieldParse(MultiIniFieldParse& p) { CreateModuleData::buildFieldParse(p); static const FieldParse dataFieldParse[] = { { "UpgradeToGrant", INI::parseAsciiString, NULL, offsetof( GrantUpgradeCreateModuleData, m_upgradeName ) }, { "ExemptStatus", INI::parseBitString32, TheObjectStatusBitNames, offsetof( GrantUpgradeCreateModuleData, m_exemptStatus ) }, { 0, 0, 0, 0 } }; p.add(dataFieldParse); } /////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////// //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- GrantUpgradeCreate::GrantUpgradeCreate( Thing *thing, const ModuleData* moduleData ) : CreateModule( thing, moduleData ) { } // end GrantUpgradeCreate //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- GrantUpgradeCreate::~GrantUpgradeCreate( void ) { } // end ~GrantUpgradeCreate //------------------------------------------------------------------------------------------------- /** The create callback. */ //------------------------------------------------------------------------------------------------- void GrantUpgradeCreate::onCreate( void ) { ObjectStatusBits exemptStatus = (ObjectStatusBits)getGrantUpgradeCreateModuleData()->m_exemptStatus; ObjectStatusBits currentStatus = (ObjectStatusBits)getObject()->getStatusBits(); if( BitTest( exemptStatus, OBJECT_STATUS_UNDER_CONSTRUCTION ) == TRUE ) { if( BitTest( currentStatus, OBJECT_STATUS_UNDER_CONSTRUCTION ) == FALSE ) { const UpgradeTemplate *upgradeTemplate = TheUpgradeCenter->findUpgrade( getGrantUpgradeCreateModuleData()->m_upgradeName ); if( !upgradeTemplate ) { DEBUG_ASSERTCRASH( 0, ("GrantUpdateCreate for %s can't find upgrade template %s.", getObject()->getName(), getGrantUpgradeCreateModuleData()->m_upgradeName ) ); return; } if( upgradeTemplate->getUpgradeType() == UPGRADE_TYPE_PLAYER ) { // get the player Player *player = getObject()->getControllingPlayer(); player->addUpgrade( upgradeTemplate, UPGRADE_STATUS_COMPLETE ); } else { getObject()->giveUpgrade( upgradeTemplate ); } } } } // end onCreate //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- void GrantUpgradeCreate::onBuildComplete( void ) { if( ! shouldDoOnBuildComplete() ) return; CreateModule::onBuildComplete(); // extend const UpgradeTemplate *upgradeTemplate = TheUpgradeCenter->findUpgrade( getGrantUpgradeCreateModuleData()->m_upgradeName ); if( !upgradeTemplate ) { DEBUG_ASSERTCRASH( 0, ("GrantUpdateCreate for %s can't find upgrade template %s.", getObject()->getName(), getGrantUpgradeCreateModuleData()->m_upgradeName ) ); return; } if( upgradeTemplate->getUpgradeType() == UPGRADE_TYPE_PLAYER ) { // get the player Player *player = getObject()->getControllingPlayer(); player->addUpgrade( upgradeTemplate, UPGRADE_STATUS_COMPLETE ); } else { getObject()->giveUpgrade( upgradeTemplate ); } } // end onBuildComplete // ------------------------------------------------------------------------------------------------ /** CRC */ // ------------------------------------------------------------------------------------------------ void GrantUpgradeCreate::crc( Xfer *xfer ) { // extend base class CreateModule::crc( xfer ); } // end crc // ------------------------------------------------------------------------------------------------ /** Xfer method * Version Info: * 1: Initial version */ // ------------------------------------------------------------------------------------------------ void GrantUpgradeCreate::xfer( Xfer *xfer ) { // version XferVersion currentVersion = 1; XferVersion version = currentVersion; xfer->xferVersion( &version, currentVersion ); // extend base class CreateModule::xfer( xfer ); } // end xfer // ------------------------------------------------------------------------------------------------ /** Load post process */ // ------------------------------------------------------------------------------------------------ void GrantUpgradeCreate::loadPostProcess( void ) { // extend base class CreateModule::loadPostProcess(); } // end loadPostProcess