/* ** Command & Conquer Generals(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// // FILE: UnpauseSpecialPowerUpgrade.cpp /////////////////////////////////////////////////////////////////////////// // Author: Graham Smallwood, August 2002 // Desc: An upgrade that starts the timer on a Special Power module, so you can have them // dependent on upgrades on the logic side, like NEED_UPGRADE does on the client side by disabling // the button. /////////////////////////////////////////////////////////////////////////////////////////////////// // INCLUDES /////////////////////////////////////////////////////////////////////////////////////// #include "PreRTS.h" #include "Common/SpecialPower.h" #include "Common/Xfer.h" #include "GameLogic/Object.h" #include "GameLogic/Module/SpecialPowerModule.h" #include "GameLogic/Module/UnpauseSpecialPowerUpgrade.h" //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- UnpauseSpecialPowerUpgradeModuleData::UnpauseSpecialPowerUpgradeModuleData( void ) { m_specialPower = NULL; } //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- /* static */ void UnpauseSpecialPowerUpgradeModuleData::buildFieldParse(MultiIniFieldParse& p) { UpgradeModuleData::buildFieldParse( p ); static const FieldParse dataFieldParse[] = { { "SpecialPowerTemplate", INI::parseSpecialPowerTemplate, NULL, offsetof( UnpauseSpecialPowerUpgradeModuleData, m_specialPower ) }, { 0, 0, 0, 0 } }; p.add(dataFieldParse); } // end buildFieldParse /////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////// //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- UnpauseSpecialPowerUpgrade::UnpauseSpecialPowerUpgrade( Thing *thing, const ModuleData* moduleData ) : UpgradeModule( thing, moduleData ) { } //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- UnpauseSpecialPowerUpgrade::~UnpauseSpecialPowerUpgrade( void ) { } //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- void UnpauseSpecialPowerUpgrade::upgradeImplementation( void ) { for (BehaviorModule** m = getObject()->getBehaviorModules(); *m; ++m) { SpecialPowerModuleInterface* sp = (*m)->getSpecialPower(); if (!sp) continue; if( sp->getSpecialPowerTemplate() == getUnpauseSpecialPowerUpgradeModuleData()->m_specialPower ) sp->pauseCountdown( FALSE ); } } // ------------------------------------------------------------------------------------------------ /** CRC */ // ------------------------------------------------------------------------------------------------ void UnpauseSpecialPowerUpgrade::crc( Xfer *xfer ) { // extend base class UpgradeModule::crc( xfer ); } // end crc // ------------------------------------------------------------------------------------------------ /** Xfer method * Version Info: * 1: Initial version */ // ------------------------------------------------------------------------------------------------ void UnpauseSpecialPowerUpgrade::xfer( Xfer *xfer ) { // version XferVersion currentVersion = 1; XferVersion version = currentVersion; xfer->xferVersion( &version, currentVersion ); // extend base class UpgradeModule::xfer( xfer ); } // end xfer // ------------------------------------------------------------------------------------------------ /** Load post process */ // ------------------------------------------------------------------------------------------------ void UnpauseSpecialPowerUpgrade::loadPostProcess( void ) { // extend base class UpgradeModule::loadPostProcess(); } // end loadPostProcess