/* ** Command & Conquer Generals(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_BuildList_H__D3FF66C5_7107_4DAC_8A29_5EBAB5C3A24E__INCLUDED_) #define AFX_BuildList_H__D3FF66C5_7107_4DAC_8A29_5EBAB5C3A24E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // BuildList.h : header file // #include "TerrainSwatches.h" #include "OptionsPanel.h" #include "WBPopupSlider.h" #include "Common/AsciiString.h" class WorldHeightMapEdit; class BuildListInfo; ///////////////////////////////////////////////////////////////////////////// // BuildList dialog class BuildList : public COptionsPanel, public PopupSliderOwner { // Construction public: BuildList(CWnd* pParent = NULL); ///< standard constructor ~BuildList(void); ///< standard destructor enum { NAME_MAX_LEN = 64 }; // Dialog Data //{{AFX_DATA(BuildList) enum { IDD = IDD_BUILD_LIST_PANEL }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(BuildList) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void OnOK(){return;}; ///< Modeless dialogs don't OK, so eat this for modeless. virtual void OnCancel(){return;}; ///< Modeless dialogs don't close on ESC, so eat this for modeless. //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(BuildList) virtual BOOL OnInitDialog(); afx_msg void OnSelchangeSidesCombo(); afx_msg void OnMoveUp(); afx_msg void OnMoveDown(); afx_msg void OnAddBuilding(); afx_msg void OnSelchangeBuildList(); afx_msg void OnAlreadyBuild(); afx_msg void OnDeleteBuilding(); afx_msg void OnSelendokRebuilds(); afx_msg void OnEditchangeRebuilds(); afx_msg void OnDblclkBuildList(); afx_msg void OnChangeZOffset(); afx_msg void OnChangeAngle(); afx_msg void OnExport(); //}}AFX_MSG DECLARE_MESSAGE_MAP() protected: Int m_curSide; Int m_curBuildList; WBPopupSliderButton m_heightSlider; WBPopupSliderButton m_angleSlider; Real m_angle; Real m_height; static BuildList *m_staticThis; static Bool m_updating; protected: void loadSides(void); void updateCurSide(void); public: static void addBuilding(Coord3D loc, Real angle, AsciiString name); static void update(void) {if (m_staticThis) m_staticThis->loadSides();}; static void setSelectedBuildList(BuildListInfo *pInfo); virtual void GetPopSliderInfo(const long sliderID, long *pMin, long *pMax, long *pLineSize, long *pInitial); virtual void PopSliderChanged(const long sliderID, long theVal); virtual void PopSliderFinished(const long sliderID, long theVal); }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_BuildList_H__D3FF66C5_711D_4DAC_8A29_5EAAB5C3A23E__INCLUDED_)