/* ** Command & Conquer Generals(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // EyedropperTool.h // Texture selection tool for worldbuilder. // Author: John Ahlquist, April 2001 #pragma once #ifndef EYEDROPPERTOOL_H #define EYEDROPPERTOOL_H #include "Tool.h" class WorldHeightMapEdit; /*************************************************************************/ /** EyedropperTool Does the select tile from drawing window tool operation. ***************************************************************************/ /// Select tile tool. class EyedropperTool : public Tool { public: EyedropperTool(void); ~EyedropperTool(void); public: /// Perform tool on mouse down. virtual void mouseDown(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc); virtual void activate(); ///< Become the current tool. }; #endif //TOOL_H