/* ** Command & Conquer Generals(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_ScriptConditionsDlg_H__EEFDFF65_2440_4AFE_B5D6_9E887C8C2DED__INCLUDED_) #define AFX_ScriptConditionsDlg_H__EEFDFF65_2440_4AFE_B5D6_9E887C8C2DED__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ScriptConditionsDlg.h : header file // class Script; class OrCondition; class Condition; class SidesList; ///////////////////////////////////////////////////////////////////////////// // ScriptConditionsDlg dialog class ScriptConditionsDlg : public CPropertyPage { DECLARE_DYNCREATE(ScriptConditionsDlg) // Construction public: ScriptConditionsDlg(); ~ScriptConditionsDlg(); // Dialog Data //{{AFX_DATA(ScriptConditionsDlg) enum { IDD = IDD_ScriptConditions }; // NOTE - ClassWizard will add data members here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_DATA // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(ScriptConditionsDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation public: void setScript(Script *pScript) {m_script = pScript;} protected: Script *m_script; // Doesn't change. OrCondition *m_orCondition; // Currently selected OR clause. Condition *m_condition; // Currently selected condition. Int m_index; // Index of whatever is currently selected. protected: void enableUI(void); void loadList(void); Int doMoveUp( OrCondition **outWhichNow ); Int doMoveDown( OrCondition **outWhichNow ); void setSel(OrCondition *pOr, Condition *pCond); protected: // Generated message map functions //{{AFX_MSG(ScriptConditionsDlg) virtual BOOL OnInitDialog(); afx_msg void OnEditCondition(); afx_msg void OnSelchangeConditionList(); afx_msg void OnDblclkConditionList(); afx_msg void OnOr(); afx_msg void OnNew(); afx_msg void OnDelete(); afx_msg void OnCopy(); afx_msg void OnMoveDown(); afx_msg void OnMoveUp(); afx_msg void OnChangeEditComment(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ScriptConditionsDlg_H__EEFDFF65_2440_4AFE_B5D6_9E887C8C2DED__INCLUDED_)