/* ** Command & Conquer Generals(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #pragma once #ifndef __SPLASHSCREEN_H__ #define __SPLASHSCREEN_H__ class SplashScreen : public CDialog { protected: CRect m_rect; CString m_loadString; CFont m_font; public: SplashScreen(); public: void setTextOutputLocation(const CRect& rect); void outputText(UINT nIDString); protected: afx_msg void OnPaint(); DECLARE_MESSAGE_MAP() }; #endif /* __SPLASHSCREEN_H__ */