/* ** Command & Conquer Generals(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // TileTool.h // Texture tiling tools for worldbuilder. // Author: John Ahlquist, April 2001 #pragma once #ifndef TILETOOL_H #define TILETOOL_H #include "Tool.h" class WorldHeightMapEdit; /************************************************************************* ** TileTool ***************************************************************************/ class TileTool : public Tool { protected: WorldHeightMapEdit *m_htMapEditCopy; //< ref counted. Int m_textureClassToDraw; CPoint m_prevViewPt; public: TileTool(void); ~TileTool(void); public: virtual void mouseDown(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc); virtual void mouseUp(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc); virtual void mouseMoved(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc); virtual WorldHeightMapEdit *getHeightMap(void) {return m_htMapEditCopy;}; virtual void activate(); ///< Become the current tool. virtual Int getWidth(void) {return 1;}; }; /************************************************************************* ** BigTileTool ***************************************************************************/ class BigTileTool : public TileTool { protected: static Int m_currentWidth; public: virtual void activate(); ///< Become the current tool. public: BigTileTool(void); static void setWidth(Int width) ; virtual Int getWidth(void) {return m_currentWidth;}; }; #endif //TOOL_H