/* ** Command & Conquer Generals(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // WaterTool.h // Polygon area trigger tool for worldbuilder. // Author: John Ahlquist, Nov. 2001 #pragma once #ifndef WaterTool_H #define WaterTool_H #include "PolygonTool.h" class WorldHeightMapEdit; class MapObject; class PolygonTrigger; class MovePolygonUndoable; /*************************************************************************/ /** WaterTool Does the add/select water polygon operation. ***************************************************************************/ /// Select tile tool. class WaterTool : public PolygonTool { public: WaterTool(void); ~WaterTool(void); protected: static Bool m_water_isActive; Real m_currentZ; public: static Bool isActive(void) {return m_water_isActive;}; public: /// Perform tool on mouse down. virtual void mouseDown(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc); virtual void mouseMoved(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc); virtual void mouseUp(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc); virtual void setCursor(void); virtual void activate(); ///< Become the current tool. virtual void deactivate(); ///< Become not the current tool. protected: void fillTheArea(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc); PolygonTrigger *adjustSpacing(PolygonTrigger *trigger, Real spacing); }; #endif //WaterTool_H