/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// // FILE: RadiusDecalUpdate.h ///////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////// #pragma once #ifndef __RadiusDecalUpdate_H_ #define __RadiusDecalUpdate_H_ // INCLUDES /////////////////////////////////////////////////////////////////////////////////////// #include "GameLogic/Module/UpdateModule.h" #include "GameClient/RadiusDecal.h" //------------------------------------------------------------------------------------------------- class RadiusDecalUpdateModuleData : public UpdateModuleData { public: //RadiusDecalTemplate m_deliveryDecalTemplate; //Real m_deliveryDecalRadius; RadiusDecalUpdateModuleData() { //m_deliveryDecalRadius = 0.0f; } static void buildFieldParse(MultiIniFieldParse& p) { UpdateModuleData::buildFieldParse(p); static const FieldParse dataFieldParse[] = { //{ "DeliveryDecal", RadiusDecalTemplate::parseRadiusDecalTemplate, NULL, offsetof( RadiusDecalUpdateModuleData, m_deliveryDecalTemplate ) }, //{ "DeliveryDecalRadius", INI::parseReal, NULL, offsetof( RadiusDecalUpdateModuleData, m_deliveryDecalRadius ) }, { 0, 0, 0, 0 } }; p.add(dataFieldParse); } }; //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- class RadiusDecalUpdate : public UpdateModule { MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE( RadiusDecalUpdate, "RadiusDecalUpdate" ) MAKE_STANDARD_MODULE_MACRO_WITH_MODULE_DATA( RadiusDecalUpdate, RadiusDecalUpdateModuleData ) public: RadiusDecalUpdate( Thing *thing, const ModuleData* moduleData ); // virtual destructor prototype provided by memory pool declaration //void createRadiusDecal( const Coord3D& pos ); void createRadiusDecal( const RadiusDecalTemplate& tmpl, Real radius, const Coord3D& pos ); void killWhenNoLongerAttacking(Bool v) { m_killWhenNoLongerAttacking = v; } void killRadiusDecal(); virtual UpdateSleepTime update( void ); private: RadiusDecal m_deliveryDecal; Bool m_killWhenNoLongerAttacking; }; #endif // __RadiusDecalUpdate_H_