/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// // FILE: UpgradeDie.h ///////////////////////////////////////////////////////////////////////////// // Author: Kris Morness, August 2002 // Desc: Free's producer's upgrade (assuming this object was created via an upgrade). /////////////////////////////////////////////////////////////////////////////////////////////////// #pragma once #ifndef __UPGRADEDIE_H #define __UPGRADEDIE_H // INCLUDES /////////////////////////////////////////////////////////////////////////////////////// #include "Common/INI.h" #include "GameLogic/Module/DieModule.h" // FORWARD REFERENCES ///////////////////////////////////////////////////////////////////////////// class Thing; //------------------------------------------------------------------------------------------------- // ------------------------------------------------------------------------------------------------ class UpgradeDieModuleData : public DieModuleData { public: AsciiString m_upgradeName; UpgradeDieModuleData(){} static void buildFieldParse(MultiIniFieldParse& p) { DieModuleData::buildFieldParse(p); static const FieldParse dataFieldParse[] = { { "UpgradeToRemove", INI::parseAsciiString, NULL, offsetof( UpgradeDieModuleData, m_upgradeName ) }, { 0, 0, 0, 0 } }; p.add(dataFieldParse); } }; // ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------ class UpgradeDie : public DieModule { MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE( UpgradeDie, "UpgradeDie" ) MAKE_STANDARD_MODULE_MACRO_WITH_MODULE_DATA( UpgradeDie, UpgradeDieModuleData ) public: UpgradeDie( Thing *thing, const ModuleData* moduleData ); // virtual destructor prototype provided by memory pool declaration virtual void onDie( const DamageInfo *damageInfo ); }; #endif // __UPGRADEDIE_H