/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// // FILE: AsciiString.cpp //----------------------------------------------------------------------------- // // Westwood Studios Pacific. // // Confidential Information // Copyright (C) 2001 - All Rights Reserved // //----------------------------------------------------------------------------- // // Project: RTS3 // // File name: AsciiString.cpp // // Created: Steven Johnson, October 2001 // // Desc: General-purpose string classes // //----------------------------------------------------------------------------- /////////////////////////////////////////////////////////////////////////////// #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine #include "Common/CriticalSection.h" // ----------------------------------------------------- /*static*/ AsciiString AsciiString::TheEmptyString; //----------------------------------------------------------------------------- inline char* skipSeps(char* p, const char* seps) { while (*p && strchr(seps, *p) != NULL) ++p; return p; } //----------------------------------------------------------------------------- inline char* skipNonSeps(char* p, const char* seps) { while (*p && strchr(seps, *p) == NULL) ++p; return p; } //----------------------------------------------------------------------------- inline char* skipWhitespace(char* p) { while (*p && isspace(*p)) ++p; return p; } //----------------------------------------------------------------------------- inline char* skipNonWhitespace(char* p) { while (*p && !isspace(*p)) ++p; return p; } void AsciiString::freeBytes(void) { TheDynamicMemoryAllocator->freeBytes(m_data); } // ----------------------------------------------------- #ifdef _DEBUG void AsciiString::validate() const { if (!m_data) return; DEBUG_ASSERTCRASH(m_data->m_refCount > 0, ("m_refCount is zero")); DEBUG_ASSERTCRASH(m_data->m_refCount < 32000, ("m_refCount is suspiciously large")); DEBUG_ASSERTCRASH(m_data->m_numCharsAllocated > 0, ("m_numCharsAllocated is zero")); // DEBUG_ASSERTCRASH(m_data->m_numCharsAllocated < 1024, ("m_numCharsAllocated suspiciously large")); DEBUG_ASSERTCRASH(strlen(m_data->peek())+1 <= m_data->m_numCharsAllocated,("str is too long (%d) for storage",strlen(m_data->peek())+1)); } #endif // ----------------------------------------------------- void AsciiString::debugIgnoreLeaks() { #ifdef MEMORYPOOL_DEBUG if (m_data) { TheDynamicMemoryAllocator->debugIgnoreLeaksForThisBlock(m_data); } else { DEBUG_LOG(("cannot ignore the leak (no data)\n")); } #endif } // ----------------------------------------------------- void AsciiString::ensureUniqueBufferOfSize(int numCharsNeeded, Bool preserveData, const char* strToCopy, const char* strToCat) { validate(); if (m_data && m_data->m_refCount == 1 && m_data->m_numCharsAllocated >= numCharsNeeded) { // no buffer manhandling is needed (it's already large enough, and unique to us) if (strToCopy) strcpy(m_data->peek(), strToCopy); if (strToCat) strcat(m_data->peek(), strToCat); return; } int minBytes = sizeof(AsciiStringData) + numCharsNeeded*sizeof(char); if (minBytes > MAX_LEN) throw ERROR_OUT_OF_MEMORY; int actualBytes = TheDynamicMemoryAllocator->getActualAllocationSize(minBytes); AsciiStringData* newData = (AsciiStringData*)TheDynamicMemoryAllocator->allocateBytesDoNotZero(actualBytes, "STR_AsciiString::ensureUniqueBufferOfSize"); newData->m_refCount = 1; newData->m_numCharsAllocated = (actualBytes - sizeof(AsciiStringData))/sizeof(char); #if defined(_DEBUG) || defined(_INTERNAL) newData->m_debugptr = newData->peek(); // just makes it easier to read in the debugger #endif if (m_data && preserveData) strcpy(newData->peek(), m_data->peek()); else newData->peek()[0] = 0; // do these BEFORE releasing the old buffer, so that self-copies // or self-cats will work correctly. if (strToCopy) strcpy(newData->peek(), strToCopy); if (strToCat) strcat(newData->peek(), strToCat); releaseBuffer(); m_data = newData; validate(); } // ----------------------------------------------------- char* AsciiString::getBufferForRead(Int len) { validate(); DEBUG_ASSERTCRASH(len>0, ("No need to allocate 0 len strings.")); ensureUniqueBufferOfSize(len + 1, false, NULL, NULL); validate(); return peek(); } // ----------------------------------------------------- void AsciiString::translate(const UnicodeString& stringSrc) { validate(); /// @todo srj put in a real translation here; this will only work for 7-bit ascii clear(); Int len = stringSrc.getLength(); for (Int i = 0; i < len; i++) concat((char)stringSrc.getCharAt(i)); validate(); } // ----------------------------------------------------- void AsciiString::trim() { validate(); if (m_data) { char *c = peek(); // Strip leading white space from the string. c = skipWhitespace(c); if (c != peek()) { set(c); } if (m_data) // another check, because the previous set() could erase m_data { // Clip trailing white space from the string. int len = strlen(peek()); for (int index = len-1; index >= 0; index--) { if (isspace(getCharAt(index))) { removeLastChar(); } else { break; } } } } validate(); } // ----------------------------------------------------- void AsciiString::toLower() { validate(); if (m_data) { char buf[MAX_FORMAT_BUF_LEN]; strcpy(buf, peek()); char *c = buf; while (c && *c) { *c = tolower(*c); c++; } set(buf); } validate(); } // ----------------------------------------------------- void AsciiString::removeLastChar() { validate(); if (m_data) { int len = strlen(peek()); if (len > 0) { ensureUniqueBufferOfSize(len+1, true, NULL, NULL); peek()[len - 1] = 0; } } validate(); } // ----------------------------------------------------- void AsciiString::format(AsciiString format, ...) { validate(); va_list args; va_start(args, format); format_va(format, args); va_end(args); validate(); } // ----------------------------------------------------- void AsciiString::format(const char* format, ...) { validate(); va_list args; va_start(args, format); format_va(format, args); va_end(args); validate(); } // ----------------------------------------------------- void AsciiString::format_va(const AsciiString& format, va_list args) { validate(); char buf[MAX_FORMAT_BUF_LEN]; if (_vsnprintf(buf, sizeof(buf)/sizeof(char)-1, format.str(), args) < 0) throw ERROR_OUT_OF_MEMORY; set(buf); validate(); } // ----------------------------------------------------- void AsciiString::format_va(const char* format, va_list args) { validate(); char buf[MAX_FORMAT_BUF_LEN]; if (_vsnprintf(buf, sizeof(buf)/sizeof(char)-1, format, args) < 0) throw ERROR_OUT_OF_MEMORY; set(buf); validate(); } // ----------------------------------------------------- Bool AsciiString::startsWith(const char* p) const { if (*p == 0) return true; // everything starts with the empty string int lenThis = getLength(); int lenThat = strlen(p); if (lenThis < lenThat) return false; // that must be smaller than this return strncmp(peek(), p, lenThat) == 0; } // ----------------------------------------------------- Bool AsciiString::startsWithNoCase(const char* p) const { if (*p == 0) return true; // everything starts with the empty string int lenThis = getLength(); int lenThat = strlen(p); if (lenThis < lenThat) return false; // that must be smaller than this return strnicmp(peek(), p, lenThat) == 0; } // ----------------------------------------------------- Bool AsciiString::endsWith(const char* p) const { if (*p == 0) return true; // everything ends with the empty string int lenThis = getLength(); int lenThat = strlen(p); if (lenThis < lenThat) return false; // that must be smaller than this return strncmp(peek() + lenThis - lenThat, p, lenThat) == 0; } // ----------------------------------------------------- Bool AsciiString::endsWithNoCase(const char* p) const { if (*p == 0) return true; // everything ends with the empty string int lenThis = getLength(); int lenThat = strlen(p); if (lenThis < lenThat) return false; // that must be smaller than this return strnicmp(peek() + lenThis - lenThat, p, lenThat) == 0; } //----------------------------------------------------------------------------- Bool AsciiString::isNone() const { return m_data && stricmp(peek(), "None") == 0; } //----------------------------------------------------------------------------- Bool AsciiString::nextToken(AsciiString* tok, const char* seps) { if (this->isEmpty() || tok == this) return false; if (seps == NULL) seps = " \n\r\t"; char* start = skipSeps(peek(), seps); char* end = skipNonSeps(start, seps); if (end > start) { Int len = end - start; char* tmp = tok->getBufferForRead(len + 1); memcpy(tmp, start, len); tmp[len] = 0; this->set(end); return true; } else { this->clear(); tok->clear(); return false; } }