/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// // FILE: SpyVisionSpecialPower.cpp ///////////////////////////////////////////////////////////////// // Author: Graham Smallwood, September 2002 // Desc: Special Power will spy on the vision of all enemy players. /////////////////////////////////////////////////////////////////////////////////////////////////// // INCLUDES /////////////////////////////////////////////////////////////////////////////////////// #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine #include "Common/Xfer.h" #include "GameLogic/Object.h" #include "GameLogic/Module/ContainModule.h" #include "GameLogic/Module/SpyVisionSpecialPower.h" #include "GameLogic/Module/SpyVisionUpdate.h" // ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------ SpyVisionSpecialPowerModuleData::SpyVisionSpecialPowerModuleData( void ) { m_baseDurationInFrames = 0; m_bonusDurationPerCapturedInFrames = 0; m_maxDurationInFrames = 0; } // ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------ void SpyVisionSpecialPowerModuleData::buildFieldParse( MultiIniFieldParse &p ) { SpecialPowerModuleData::buildFieldParse( p ); static const FieldParse dataFieldParse[] = { { "BaseDuration", INI::parseDurationUnsignedInt, NULL, offsetof( SpyVisionSpecialPowerModuleData, m_baseDurationInFrames ) }, { "BonusDurationPerCaptured", INI::parseDurationUnsignedInt, NULL, offsetof( SpyVisionSpecialPowerModuleData, m_bonusDurationPerCapturedInFrames ) }, { "MaxDuration", INI::parseDurationUnsignedInt, NULL, offsetof( SpyVisionSpecialPowerModuleData, m_maxDurationInFrames ) }, { 0, 0, 0, 0 } }; p.add( dataFieldParse ); } // end buildFieldParse /////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////// // ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------ SpyVisionSpecialPower::SpyVisionSpecialPower( Thing *thing, const ModuleData *moduleData ) : SpecialPowerModule( thing, moduleData ) { } // ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------ SpyVisionSpecialPower::~SpyVisionSpecialPower( void ) { } // ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------ void SpyVisionSpecialPower::doSpecialPower( UnsignedInt commandOptions ) { if (getObject()->isDisabled()) return; // call the base class action cause we are *EXTENDING* functionality SpecialPowerModule::doSpecialPower( commandOptions ); // get the source of this power Object *source = getObject(); // get module data const SpyVisionSpecialPowerModuleData *modData = getSpyVisionSpecialPowerModuleData(); // // the SpyVision special power increases in range and duration of effect the more // units we have captured within us // UnsignedInt duration = modData->m_baseDurationInFrames; ContainModuleInterface *contain = source->getContain(); if( contain ) { // for every captured unit we get a bonus duration += contain->getContainCount() * modData->m_bonusDurationPerCapturedInFrames; // cap at the max if( duration > modData->m_maxDurationInFrames ) duration = modData->m_maxDurationInFrames; } static const NameKeyType key_SpyVisionUpdate = NAMEKEY( "SpyVisionUpdate" ); SpyVisionUpdate *update = (SpyVisionUpdate*)source->findUpdateModule( key_SpyVisionUpdate ); if( !update ) { return; } update->activateSpyVision( duration ); } // ------------------------------------------------------------------------------------------------ /** CRC */ // ------------------------------------------------------------------------------------------------ void SpyVisionSpecialPower::crc( Xfer *xfer ) { // extend base class SpecialPowerModule::crc( xfer ); } // end crc // ------------------------------------------------------------------------------------------------ /** Xfer method * Version Info: * 1: Initial version */ // ------------------------------------------------------------------------------------------------ void SpyVisionSpecialPower::xfer( Xfer *xfer ) { // version XferVersion currentVersion = 1; XferVersion version = currentVersion; xfer->xferVersion( &version, currentVersion ); // extend base class SpecialPowerModule::xfer( xfer ); } // end xfer // ------------------------------------------------------------------------------------------------ /** Load post process */ // ------------------------------------------------------------------------------------------------ void SpyVisionSpecialPower::loadPostProcess( void ) { // extend base class SpecialPowerModule::loadPostProcess(); } // end loadPostProcess