/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// // FILE: ModelConditionUpgrade.cpp ///////////////////////////////////////////////////////////////////////////// // Author: Graham Smallwood, July 2003 // Desc: UpgradeModule that sets a modelcondition flag /////////////////////////////////////////////////////////////////////////////////////////////////// #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine #include "GameLogic/Module/ModelConditionUpgrade.h" #include "Common/ModelState.h" #include "GameLogic/Object.h" // ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------ ModelConditionUpgradeModuleData::ModelConditionUpgradeModuleData() { m_conditionFlag = MODELCONDITION_INVALID; } // ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------ void ModelConditionUpgradeModuleData::buildFieldParse(MultiIniFieldParse& p) { UpgradeModuleData::buildFieldParse(p); static const FieldParse dataFieldParse[] = { { "ConditionFlag", ModelConditionFlags::parseSingleBitFromINI, NULL, offsetof( ModelConditionUpgradeModuleData, m_conditionFlag ) }, { 0, 0, 0, 0 } }; p.add(dataFieldParse); } //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- ModelConditionUpgrade::ModelConditionUpgrade( Thing *thing, const ModuleData* moduleData ) : UpgradeModule( thing, moduleData ) { } //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- ModelConditionUpgrade::~ModelConditionUpgrade( void ) { } //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- void ModelConditionUpgrade::upgradeImplementation( ) { const ModelConditionUpgradeModuleData *data = getModelConditionUpgradeModuleData(); Object *me = getObject(); if( data->m_conditionFlag != MODELCONDITION_INVALID ) me->setModelConditionState(data->m_conditionFlag); } // ------------------------------------------------------------------------------------------------ /** CRC */ // ------------------------------------------------------------------------------------------------ void ModelConditionUpgrade::crc( Xfer *xfer ) { // extend base class UpgradeModule::crc( xfer ); } // end crc // ------------------------------------------------------------------------------------------------ /** Xfer method * Version Info: * 1: Initial version */ // ------------------------------------------------------------------------------------------------ void ModelConditionUpgrade::xfer( Xfer *xfer ) { // version XferVersion currentVersion = 1; XferVersion version = currentVersion; xfer->xferVersion( &version, currentVersion ); // extend base class UpgradeModule::xfer( xfer ); } // end xfer // ------------------------------------------------------------------------------------------------ /** Load post process */ // ------------------------------------------------------------------------------------------------ void ModelConditionUpgrade::loadPostProcess( void ) { // extend base class UpgradeModule::loadPostProcess(); } // end loadPostProcess