/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// ///// Win32LocalFile.h /////////////////////////// // Bryan Cleveland, August 2002 ////////////////////////////////////////////////// #pragma once #ifndef __WIN32LOCALFILE_H #define __WIN32LOCALFILE_H #include "Common/LocalFile.h" class Win32LocalFile : public LocalFile { MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE(Win32LocalFile, "Win32LocalFile") public: Win32LocalFile(); //virtual ~Win32LocalFile(); protected: }; #endif // __WIN32LOCALFILE_H