; ; Command & Conquer Generals Zero Hour(tm) ; Copyright 2025 Electronic Arts Inc. ; ; This program is free software: you can redistribute it and/or modify ; it under the terms of the GNU General Public License as published by ; the Free Software Foundation, either version 3 of the License, or ; (at your option) any later version. ; ; This program is distributed in the hope that it will be useful, ; but WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ; GNU General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program. If not, see . ; ;//////////////////////////////////////////////////////////////////////////////// ;// // ;// (c) 2001-2003 Electronic Arts Inc. // ;// // ;//////////////////////////////////////////////////////////////////////////////// ; Terrain pixel shader ; Created: Mark Wilczynski, August 2001 ; Declare pixel shader version 1.1 ps.1.1 tex t0 ; get texture 0 tex t1 ; get texture 1 mul r0, t1, t0 ;multiply blend between 2 textures mul r0, r0, v0 ;apply diffuse lighting