/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // compress.h // Compress/Decompression header. // Author: Jeff Brown, January 1999 #ifndef __compress_h #define __compress_h #define MAP_EXTENSION ".map" #define LZH_EXTENSION ".nxz" #define RUL_EXTENSION ".rul" Bool DecompressFile (char *infile, char *outfile); Bool CompressFile (char *infile, char *outfile); Bool CompressPacket (char *inPacket, char *outPacket); Bool DecompressPacket (char *inPacket, char *outPacket); UnsignedInt CalcNewSize (UnsignedInt rawSize); Bool DecompressMemory (void *inBufferVoid, Int inSize, void *outBufferVoid, Int& outSize); Bool CompressMemory (void *inBufferVoid, Int inSize, void *outBufferVoid, Int& outSize); #endif __compress_h