/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
//
// rc4.cpp
// RC4 encryption / decryption
//
#include "rc4.h"
#include
#include
static unsigned char RC4_Temp_Byte;
#define RC4_SWAP_BYTE(a,b) RC4_Temp_Byte=a; a=b; b=RC4_Temp_Byte
//
// Used to init the key state vector in key setup
//
static unsigned char RC4_Table_Init[]={
0, 1, 2, 3, 4,
5, 6, 7, 8, 9,
10, 11, 12, 13, 14,
15, 16, 17, 18, 19,
20, 21, 22, 23, 24,
25, 26, 27, 28, 29,
30, 31, 32, 33, 34,
35, 36, 37, 38, 39,
40, 41, 42, 43, 44,
45, 46, 47, 48, 49,
50, 51, 52, 53, 54,
55, 56, 57, 58, 59,
60, 61, 62, 63, 64,
65, 66, 67, 68, 69,
70, 71, 72, 73, 74,
75, 76, 77, 78, 79,
80, 81, 82, 83, 84,
85, 86, 87, 88, 89,
90, 91, 92, 93, 94,
95, 96, 97, 98, 99,
100, 101, 102, 103, 104,
105, 106, 107, 108, 109,
110, 111, 112, 113, 114,
115, 116, 117, 118, 119,
120, 121, 122, 123, 124,
125, 126, 127, 128, 129,
130, 131, 132, 133, 134,
135, 136, 137, 138, 139,
140, 141, 142, 143, 144,
145, 146, 147, 148, 149,
150, 151, 152, 153, 154,
155, 156, 157, 158, 159,
160, 161, 162, 163, 164,
165, 166, 167, 168, 169,
170, 171, 172, 173, 174,
175, 176, 177, 178, 179,
180, 181, 182, 183, 184,
185, 186, 187, 188, 189,
190, 191, 192, 193, 194,
195, 196, 197, 198, 199,
200, 201, 202, 203, 204,
205, 206, 207, 208, 209,
210, 211, 212, 213, 214,
215, 216, 217, 218, 219,
220, 221, 222, 223, 224,
225, 226, 227, 228, 229,
230, 231, 232, 233, 234,
235, 236, 237, 238, 239,
240, 241, 242, 243, 244,
245, 246, 247, 248, 249,
250, 251, 252, 253, 254,
255
};
//
// Don't rely on this to zero the key
//
RC4Class::RC4Class()
{
memset(Key.State, 0, 256);
Key.X=0;
Key.Y=0;
}
//
// Setup the encryption key. This must be called before you encrypt/decrypt!
//
void RC4Class::Prepare_Key(const unsigned char *key_data_ptr, int key_data_len)
{
switch(key_data_len) {
case 8:
Prepare_Key_8bytes(key_data_ptr);
break;
case 16:
Prepare_Key_16bytes(key_data_ptr);
break;
default:
{
unsigned char index1;
unsigned char index2;
unsigned char *state;
unsigned short counter;
state = &Key.State[0];
memcpy(state, RC4_Table_Init, 256);
Key.X = 0;
Key.Y = 0;
index1 = 0;
index2 = 0;
for (counter = 0; counter < 256; counter++) {
index2 = (key_data_ptr[index1] + state[counter] + index2);
RC4_SWAP_BYTE(state[counter], state[index2]);
index1 = (unsigned char)((index1 + 1) % key_data_len);
}
}
} // switch
}
void RC4Class::Print_State(void) {
unsigned char *state;
state = &Key.State[0];
for (int i=0; i<256; i+=5) {
printf(" %3d %3d %3d %3d %3d\n",state[i], state[i+1], state[i+2], state[i+3], state[i+4]);
}
printf("X = %d Y = %d\n\n",Key.X,Key.Y);
}
//
// RC4 in standard mode.
//
// This will XOR the buffer with the RC4 stream (like a one time pad).
//
void RC4Class::RC4(unsigned char *buffer_ptr, int buffer_len)
{
unsigned char x;
unsigned char y;
unsigned char *state;
unsigned char *buffer_end=buffer_ptr+buffer_len;
unsigned char *buffer_cur=buffer_ptr;
x = Key.X;
y = Key.Y;
state = &Key.State[0];
while(buffer_cur != buffer_end) {
x++;
y = (unsigned char)(y + state[x]);
RC4_SWAP_BYTE(state[x], state[y]);
*buffer_cur ^= state[(state[x] + state[y]) & 255];
++buffer_cur;
}
Key.X = x;
Key.Y = y;
}
//
// Copy state & key
//
RC4Class &RC4Class::operator=(const RC4Class &other) {
if (this == &other)
return(*this);
Key.X=other.Key.X;
Key.Y=other.Key.Y;
memcpy(Key.State, other.Key.State, 256);
return(*this);
}
//////////////////////////// private methods ////////////////////////////
//
// Setup the encryption key. This must be called before you encrypt/decrypt!
// This version assumes the key len is 8 bytes (64 bits).
//
void RC4Class::Prepare_Key_8bytes(const unsigned char *key_data_ptr)
{
unsigned char index1;
unsigned char index2;
unsigned char *state;
unsigned short counter;
state = &Key.State[0];
memcpy(state, RC4_Table_Init, 256);
Key.X = 0;
Key.Y = 0;
index1 = 0;
index2 = 0;
for (counter = 0; counter < 256; counter++) {
index2 = (unsigned char)(key_data_ptr[index1] + state[counter] + index2);
RC4_SWAP_BYTE(state[counter], state[index2]);
++index1;
index1 &= 0x07;
}
}
//
// Setup the encryption key. This must be called before you encrypt/decrypt!
// This version assumes the key len is 16 bytes (128 bits).
//
void RC4Class::Prepare_Key_16bytes(const unsigned char *key_data_ptr)
{
unsigned char index1;
unsigned char index2;
unsigned char *state;
unsigned short counter;
state = &Key.State[0];
memcpy(state, RC4_Table_Init, 256);
Key.X = 0;
Key.Y = 0;
index1 = 0;
index2 = 0;
for (counter = 0; counter < 256; counter++) {
index2 = (unsigned char)(key_data_ptr[index1] + state[counter] + index2);
RC4_SWAP_BYTE(state[counter], state[index2]);
++index1;
index1 &= 0x0F;
}
}