/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /////////////////////////////////////////////////////////////////////////EA-V1 // $File: //depot/GeneralsMD/Staging/code/Libraries/Source/debug/test6/test6.cpp $ // $Author: mhoffe $ // $Revision: #1 $ // $DateTime: 2003/07/03 11:55:26 $ // // ©2003 Electronic Arts // // Debug module - Test 6 (SEH, FPO test) ////////////////////////////////////////////////////////////////////////////// #include "../debug.h" #include int test,divByZero; void func1(void) { test/=divByZero; } void func2(void) { func1(); } void func3(void) { func2(); } void main(void) { try { func3(); } catch (...) { printf("This catch clause should not be executed.\n"); } }