/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
/////////////////////////////////////////////////////////////////////////EA-V1
// $File: //depot/GeneralsMD/Staging/code/Libraries/Source/debug/test6/test6.cpp $
// $Author: mhoffe $
// $Revision: #1 $
// $DateTime: 2003/07/03 11:55:26 $
//
// ©2003 Electronic Arts
//
// Debug module - Test 6 (SEH, FPO test)
//////////////////////////////////////////////////////////////////////////////
#include "../debug.h"
#include
int test,divByZero;
void func1(void)
{
test/=divByZero;
}
void func2(void)
{
func1();
}
void func3(void)
{
func2();
}
void main(void)
{
try
{
func3();
}
catch (...)
{
printf("This catch clause should not be executed.\n");
}
}