/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /////////////////////////////////////////////////////////////////////////EA-V1 // $File: //depot/GeneralsMD/Staging/code/Libraries/Source/profile/profile_result.h $ // $Author: mhoffe $ // $Revision: #1 $ // $DateTime: 2003/07/09 10:57:23 $ // // ©2003 Electronic Arts // // Result function interface and result functions ////////////////////////////////////////////////////////////////////////////// #ifdef _MSC_VER # pragma once #endif #ifndef PROFILE_RESULT_H // Include guard #define PROFILE_RESULT_H /** \brief Result function class. Factories for instances of this class are registered using \ref Profile::AddResultFunction. */ class ProfileResultInterface { // no copying ProfileResultInterface(const ProfileResultInterface&); ProfileResultInterface& operator=(const ProfileResultInterface&); public: /** \brief Write out results. This function is called on program exit. */ virtual void WriteResults(void)=0; /** \brief Destroys the current result function. Use this function instead of just delete'ing the instance. */ virtual void Delete(void)=0; protected: ProfileResultInterface(void) {} }; #endif // PROFILE_RESULT_H