/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
#if !defined(AFX_ContourOptions_H__7B56E24C_582E_4530_A451_873397C8852D__INCLUDED_)
#define AFX_ContourOptions_H__7B56E24C_582E_4530_A451_873397C8852D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ContourOptions.h : header file
//
/////////////////////////////////////////////////////////////////////////////
/// ContourOptions modeless (floating) dialog - allows entry and display of brush width and feather.
class ContourOptions : public CDialog
{
// Construction
public:
enum {MIN_CONTOUR_STEP=1,
MAX_CONTOUR_STEP=10,
MIN_CONTOUR_OFFSET=-10,
MAX_CONTOUR_OFFSET=+10,
MIN_WIDTH=1,
MAX_WIDTH=6};
ContourOptions(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(ContourOptions)
enum { IDD = IDD_CONTOUR_OPTIONS };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(ContourOptions)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(ContourOptions)
virtual BOOL OnInitDialog();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnShowContours();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
protected:
static Int m_contourStep; ///< current contour step in the ui.
static Int m_contourOffset; ///< current contour offset in the ui.
static Int m_contourWidth; ///< current contour offset in the ui.
Bool m_updating; ///