/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // GroveTool.h // Author: John Ahlquist, May 2001 #pragma once #ifndef GroveTool_H #define GroveTool_H #include "lib/Basetype.h" #include "Tool.h" #include "common/MapObject.h" class WorldHeightMapEdit; /*************************************************************************/ /** GroveTool Does the add a grove of trees tool operation. ***************************************************************************/ /// Add a grove of trees tool. class GroveTool : public Tool { protected: enum {HYSTERESIS = 3}; CPoint m_downPt; Bool m_dragging; MapObject *m_headMapObj; protected: void plantTree( Coord3D *pos ); void plantShrub( Coord3D *pos ); void plantGrove( Coord3D pos, Coord3D prevDir, Real baseHeight, Int level, CPoint bounds ); void _plantGroveInBox(CPoint tl, CPoint br, WbView* pView); void addObj(Coord3D *pos, AsciiString name); void activate(); public: GroveTool(void); ~GroveTool(void); public: /// Perform tool on mouse down. virtual void mouseDown(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc); virtual void mouseUp(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc); virtual void mouseMoved(TTrackingMode m, CPoint viewPt, WbView* pView, CWorldBuilderDoc *pDoc); }; #endif //TOOL_H