/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_SCORCHOPTIONS_H__33FD4D9A_2C39_4494_A4EF_A20CEC76A95D__INCLUDED_) #define AFX_SCORCHOPTIONS_H__33FD4D9A_2C39_4494_A4EF_A20CEC76A95D__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ScorchOptions.h : header file // #include "WBPopupSlider.h" #include "OptionsPanel.h" #include "Common/Dict.h" #include "Common/GameType.h" class MapObject; ///////////////////////////////////////////////////////////////////////////// // ScorchOptions dialog class ScorchOptions : public COptionsPanel, public PopupSliderOwner { // Construction public: ScorchOptions(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(ScorchOptions) enum { IDD = IDD_SCORCH_OPTIONS }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(ScorchOptions) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void OnOK(){return;}; //!< Modeless dialogs don't OK, so eat this for modeless. virtual void OnCancel(){return;}; //!< Modeless dialogs don't close on ESC, so eat this for modeless. //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(ScorchOptions) virtual BOOL OnInitDialog(); afx_msg void OnChangeScorchtype(); afx_msg void OnChangeSizeEdit(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: static MapObject *getSingleSelectedScorch(void); void updateTheUI(void); WBPopupSliderButton m_radiusPopup; std::vector m_allSelectedDicts; Bool m_updating; ///