/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
#if !defined(AFX_SCORCHOPTIONS_H__33FD4D9A_2C39_4494_A4EF_A20CEC76A95D__INCLUDED_)
#define AFX_SCORCHOPTIONS_H__33FD4D9A_2C39_4494_A4EF_A20CEC76A95D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScorchOptions.h : header file
//
#include "WBPopupSlider.h"
#include "OptionsPanel.h"
#include "Common/Dict.h"
#include "Common/GameType.h"
class MapObject;
/////////////////////////////////////////////////////////////////////////////
// ScorchOptions dialog
class ScorchOptions : public COptionsPanel, public PopupSliderOwner
{
// Construction
public:
ScorchOptions(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(ScorchOptions)
enum { IDD = IDD_SCORCH_OPTIONS };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(ScorchOptions)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual void OnOK(){return;}; //!< Modeless dialogs don't OK, so eat this for modeless.
virtual void OnCancel(){return;}; //!< Modeless dialogs don't close on ESC, so eat this for modeless.
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(ScorchOptions)
virtual BOOL OnInitDialog();
afx_msg void OnChangeScorchtype();
afx_msg void OnChangeSizeEdit();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
static MapObject *getSingleSelectedScorch(void);
void updateTheUI(void);
WBPopupSliderButton m_radiusPopup;
std::vector m_allSelectedDicts;
Bool m_updating; ///