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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // CRCDebug.h ///////////////////////////////////////////////////////////////
- // Macros/functions/etc to help logging values for tracking down sync errors
- // Author: Matthew D. Campbell, June 2002
- // no #pragma once - we want to be able to conditionally define NO_DEBUG_CRC in indiv .cpp files
- #ifndef __CRCDEBUG_H__
- #define __CRCDEBUG_H__
- #include "Common/Debug.h"
- #ifndef NO_DEBUG_CRC
- #ifdef DEBUG_LOGGING
- #define DEBUG_CRC
- #endif
- #endif
- #ifdef DEBUG_CRC
- #include "Common/AsciiString.h"
- #include "GameLogic/GameLogic.h"
- #include "Lib/BaseType.h"
- #include "wwmath/vector3.h"
- #include "wwmath/matrix3d.h"
- #define AS_INT(x) (*(Int *)(&x))
- #define DUMPVEL DUMPCOORD3DNAMED(&m_vel, "m_vel")
- #define DUMPACCEL DUMPCOORD3DNAMED(&m_accel, "m_accel")
- #define DUMPVECTOR3(x) DUMPVECTOR3NAMED(x, #x)
- #define DUMPVECTOR3NAMED(x, y) dumpVector3(x, y, __FILE__, __LINE__)
- #define DUMPCOORD3D(x) DUMPCOORD3DNAMED(x, #x)
- #define DUMPCOORD3DNAMED(x, y) dumpCoord3D(x, y, __FILE__, __LINE__)
- #define DUMPMATRIX3D(x) DUMPMATRIX3DNAMED(x, #x)
- #define DUMPMATRIX3DNAMED(x, y) dumpMatrix3D(x, y, __FILE__, __LINE__)
- #define DUMPREAL(x) DUMPREALNAMED(x, #x)
- #define DUMPREALNAMED(x, y) dumpReal(x, y, __FILE__, __LINE__)
- extern Int TheCRCFirstFrameToLog;
- extern UnsignedInt TheCRCLastFrameToLog;
- void dumpVector3(const Vector3 *v, AsciiString name, AsciiString fname, Int line);
- void dumpCoord3D(const Coord3D *c, AsciiString name, AsciiString fname, Int line);
- void dumpMatrix3D(const Matrix3D *m, AsciiString name, AsciiString fname, Int line);
- void dumpReal(Real r, AsciiString name, AsciiString fname, Int line);
- void outputCRCDebugLines( void );
- void outputCRCDumpLines( void );
- void addCRCDebugLine(const char *fmt, ...);
- void addCRCDumpLine(const char *fmt, ...);
- void addCRCGenLine(const char *fmt, ...);
- #define CRCDEBUG_LOG(x) addCRCDebugLine x
- #define CRCDUMP_LOG(x) addCRCDumpLine x
- #define CRCGEN_LOG(x) addCRCGenLine x
- class CRCVerification
- {
- public:
- CRCVerification();
- ~CRCVerification();
- protected:
- UnsignedInt m_startCRC;
- };
- #define VERIFY_CRC CRCVerification crcVerification;
- extern Int lastCRCDebugFrame;
- extern Int lastCRCDebugIndex;
-
- extern Bool g_verifyClientCRC;
- extern Bool g_clientDeepCRC;
- extern Bool g_crcModuleDataFromClient;
- extern Bool g_crcModuleDataFromLogic;
- extern Bool g_keepCRCSaves;
-
- extern Bool g_logObjectCRCs;
- #else // DEBUG_CRC
- #define DUMPVEL {}
- #define DUMPACCEL {}
- #define DUMPVECTOR3(x) {}
- #define DUMPVECTOR3NAMED(x, y) {}
- #define DUMPCOORD3D(x) {}
- #define DUMPCOORD3DNAMED(x, y) {}
- #define DUMPMATRIX3D(x) {}
- #define DUMPMATRIX3DNAMED(x, y) {}
- #define DUMPREAL(x) {}
- #define DUMPREALNAMED(x, y) {}
- #define CRCDEBUG_LOG(x) {}
- #define CRCDUMP_LOG(x) {}
- #define CRCGEN_LOG(x) {}
- #define VERIFY_CRC {}
- #endif
- extern Int NET_CRC_INTERVAL;
- extern Int REPLAY_CRC_INTERVAL;
- extern Bool TheDebugIgnoreSyncErrors;
- #endif // __CRCDEBUG_H__
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