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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // DiscreteCircle.h ///////////////////////////////////////////////////////////////////////////////
- // John K McDonald, Jr.
- // September 2002
- // DO NOT DISTRIBUTE
- #pragma once
- #ifndef __DISCRETECIRCLE_H__
- #define __DISCRETECIRCLE_H__
- //-------------------------------------------------------------------------------------------------
- /**
- One horizontal line of the circle we are going to generate, the points drawn should be from
- (xStart, yPos)-(xEnd, yPos), inclusive.
- */
- struct HorzLine
- {
- Int yPos;
- Int xStart;
- Int xEnd;
- };
- // Vector and Iterators for the HorzLine struct.
- typedef std::vector<HorzLine> VecHorzLine;
- typedef VecHorzLine::iterator VecHorzLineIt;
- //-------------------------------------------------------------------------------------------------
- // Useful if you'd like to not have to deal with the logic of drawing the circle.
- typedef void (*ScanlineDrawFunc)(Int xStart, Int xEnd, Int yPos, void *otherParms);
- /**
- DiscreteCircle generates a circle centered at xCenter, yCenter, including radius. It generates
- horizontal segments for the top half of the circle only, so they need to be duplicated for the
- bottom half.
- */
- class DiscreteCircle
- {
- VecHorzLine m_edges; // Should be HorzLines
- Int m_yPos; // Used to know when to draw the bottom scanline
- Int m_yPosDoubled; // Used to draw the bottom half of the circle.
- public:
- DiscreteCircle(Int xCenter, Int yCenter, Int radius);
- __inline const VecHorzLine &getEdges(void) const { return m_edges; }
- __inline Int getEdgeCount(void) const { return m_edges.size(); }
- void drawCircle(ScanlineDrawFunc functionToDrawWith, void *parmToPass);
-
- protected:
- void generateEdgePairs(Int xCenter, Int yCenter, Int radius);
- void removeDuplicates();
- };
- #endif /* __DISCRETECIRCLE_H__ */
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