INIException.h 1.8 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. ////////////////////////////////////////////////////////////////////////////////
  19. // //
  20. // (c) 2001-2003 Electronic Arts Inc. //
  21. // //
  22. ////////////////////////////////////////////////////////////////////////////////
  23. // FILE: INIException.h ///////////////////////////////////////////////////////////////////////////
  24. // Author: John McDonald, Jr, October 2002
  25. // Desc: INI Exception class. Thrown when INIs fail to read.
  26. ///////////////////////////////////////////////////////////////////////////////////////////////////
  27. class INIException
  28. {
  29. // This is a stack based exception class. It is used to output useful information
  30. // when thrown from an INI message
  31. public:
  32. char *mFailureMessage;
  33. INIException(const char* errorMessage) : mFailureMessage(NULL)
  34. {
  35. if (errorMessage) {
  36. mFailureMessage = new char[strlen(errorMessage) + 1];
  37. strcpy(mFailureMessage, errorMessage);
  38. }
  39. }
  40. ~INIException()
  41. {
  42. if (mFailureMessage) {
  43. delete [] mFailureMessage;
  44. }
  45. }
  46. };