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- /*
- ** Command & Conquer Generals(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- ////////////////////////////////////////////////////////////////////////////////
- // //
- // (c) 2001-2003 Electronic Arts Inc. //
- // //
- ////////////////////////////////////////////////////////////////////////////////
- // FILE: INIException.h ///////////////////////////////////////////////////////////////////////////
- // Author: John McDonald, Jr, October 2002
- // Desc: INI Exception class. Thrown when INIs fail to read.
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- class INIException
- {
- // This is a stack based exception class. It is used to output useful information
- // when thrown from an INI message
- public:
- char *mFailureMessage;
- INIException(const char* errorMessage) : mFailureMessage(NULL)
- {
- if (errorMessage) {
- mFailureMessage = new char[strlen(errorMessage) + 1];
- strcpy(mFailureMessage, errorMessage);
- }
- }
- ~INIException()
- {
- if (mFailureMessage) {
- delete [] mFailureMessage;
- }
- }
- };
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