LadderPreferences.h 2.6 KB

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  1. /*
  2. ** Command & Conquer Generals(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. ////////////////////////////////////////////////////////////////////////////////
  19. // //
  20. // (c) 2001-2003 Electronic Arts Inc. //
  21. // //
  22. ////////////////////////////////////////////////////////////////////////////////
  23. ///////////////////////////////////////////////////////////////////////////////////////
  24. // FILE: LadderPreferences.h
  25. // Author: Matthew D. Campbell, August 2002
  26. // Description: Saving/Loading of ladder preferences
  27. ///////////////////////////////////////////////////////////////////////////////////////
  28. #pragma once
  29. #ifndef __LADDERPREFERENCES_H__
  30. #define __LADDERPREFERENCES_H__
  31. //-----------------------------------------------------------------------------
  32. // USER INCLUDES //////////////////////////////////////////////////////////////
  33. //-----------------------------------------------------------------------------
  34. #include "Common/UserPreferences.h"
  35. //-----------------------------------------------------------------------------
  36. // LadderPreferences base class
  37. //-----------------------------------------------------------------------------
  38. class LadderPref
  39. {
  40. public:
  41. UnicodeString name;
  42. AsciiString address;
  43. UnsignedShort port;
  44. time_t lastPlayDate;
  45. bool operator== (const LadderPref& other)
  46. {
  47. return ( address==other.address && port==other.port );
  48. }
  49. };
  50. typedef std::map<time_t, LadderPref> LadderPrefMap;
  51. //-----------------------------------------------------------------------------
  52. // LadderPreferences base class
  53. //-----------------------------------------------------------------------------
  54. class LadderPreferences : public UserPreferences
  55. {
  56. public:
  57. LadderPreferences();
  58. virtual ~LadderPreferences();
  59. Bool loadProfile( Int profileID );
  60. virtual bool write( void );
  61. const LadderPrefMap& getRecentLadders( void );
  62. void addRecentLadder( LadderPref ladder );
  63. private:
  64. LadderPrefMap m_ladders;
  65. };
  66. #endif // __LADDERPREFERENCES_H__